When was League of Legends Beta?
League of Legends, one of the most popular multiplayer online battle arena games, has a rich history dating back to 2006. The game has evolved significantly since its inception, and the beta testing phase played a crucial role in shaping the game into what it is today. In this article, we’ll dive into the history of League of Legends and answer the question: When was the League of Legends beta?
A Brief History of League of Legends
League of Legends was created by Riot Games, a subsidiary of Chronicler Entertainment, in 2006. The game was initially conceptualized as a sequel to DotA, a popular mod for Warcraft III. The game’s objective was to create a standalone multiplayer online battle arena game that would compete with other popular MOBAs.
In 2008, Riot Games raised $8 million in funding from investors, which allowed them to develop the game further. The game underwent several iterations, and its features and gameplay mechanics were refined.
Beta Testing Phase
The beta testing phase of League of Legends began in October 2009. The beta test allowed a select group of players to test the game and provide feedback to the developers. The beta phase was crucial in identifying and fixing issues with the game, as well as refining the overall gameplay experience.
Key Features during the Beta Phase
During the beta phase, the game had several key features, including:
- 40 playable champions with unique abilities and playstyles
- 5 maps with different terrain, towers, and objectives
- Standard game modes, including Summoner’s Rift and Twisted Treeline
- Custom games for players to create and play with custom settings
Launch and Further Development
The beta testing phase concluded in October 2010, and League of Legends officially launched on October 27, 2010. The game’s popularity grew rapidly, and it became one of the most popular PC games in the world.
After its launch, Riot Games continued to update the game with new content, including champions, game modes, and features. The game’s esports scene also gained popularity, with the League of Legends Championship Series (LCS) being established in 2013.
Champions Added during the Beta Phase
During the beta phase, 34 champions were added to the game. These champions were:
- Blitzcrank (added in October 2009)
- LeBlanc (added in November 2009)
- Anivia (added in December 2009)
- Sejuani (added in January 2010)
- Darius (added in February 2010)
- Ashe (added in March 2010)
- Riven (added in April 2010)
- Katarina (added in May 2010)
- Swain (added in June 2010)
- Ezreal (added in July 2010)
Frequently Asked Questions
Q: When did the League of Legends beta test begin?
A: The League of Legends beta test began in October 2009.
Q: How many champions were added during the beta phase?
A: 34 champions were added during the beta phase.
Q: What was the launch date of League of Legends?
A: League of Legends officially launched on October 27, 2010.
Q: How many game modes were available during the beta phase?
A: Standard game modes, including Summoner’s Rift and Twisted Treeline, were available during the beta phase.
Q: What was the purpose of the beta testing phase?
A: The beta testing phase was intended to identify and fix issues with the game, refine the overall gameplay experience, and gather feedback from players.
Q: How long was the beta testing phase?
A: The beta testing phase lasted for approximately 11 months, from October 2009 to October 2010.
Q: What was the launch date of the League of Legends Championship Series (LCS)?
A: The League of Legends Championship Series (LCS) was established in 2013.
Q: Who is the developer of League of Legends?
A: Riot Games, a subsidiary of Chronicler Entertainment, is the developer of League of Legends.
Conclusion
The League of Legends beta testing phase was a crucial step in shaping the game into what it is today. The beta phase allowed Riot Games to identify and fix issues with the game, refine the overall gameplay experience, and gather feedback from players. The game’s popularity has grown exponentially since its launch in 2010, and it continues to be one of the most popular PC games in the world.