Summoners are able to select 1 of 3 powerful boosts as they progress in MCoC’s Alliance Raid, in which the boosts are determined by your role.
As you progress in Marvel Contest of Champions’ Alliance Raids, you will receive boosts to help your Champions defeat the enemies. Keep in mind though that the boosts you will receive are determined by your role.
The Alliance leader will generally decide which member will fulfill each role, which means that you could be assigned to Tactician, Assault or Vanguard.
Not only does your role determine the boosts you will receive, but it also determines which Champions you will be able to use in the Raid.
Once the roles have been assigned to different Summoners, you can enter the Raid map and start defeating several enemies. When you enter the map, you will see a Choice Node, which features icons for each Role.
You have to match that role with your chosen Champion role, or the abilities gained from the boosts will not work with your Champion. Every role has 3 unique buffs that you can benefit from, however, MCoC players can only select 1 boost.
We therefore recommend that you select the Boost that best suits your Champions’ abilities. You will not be able to change your Boost when you have made the decision, so you have to select the Boost that you want with caution.
Vanguard boosts
If you are playing as a Vanguard, you can choose one of the following Boosts:
Boost | Description |
Critical Armor |
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Weak Spot |
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Shield Smasher |
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Tactician Boosts
Tactician Summoners can choose one of the following boosts:
Boost | Description |
Null Break |
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Unparalleled Buffs |
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Super Buffs |
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Assault Boosts
Summoners who take on the Assault role can select 1 of the following buffs:
Boost | Description |
Prowess Ender |
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Crit Crusher |
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DOT Boost |
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