Why Did Need for Speed World Shut Down?
Need for Speed World, a popular free-to-play racing game, was shut down on July 31, 2015, after being in operation for four years. The game was developed by EA Black Box and published by Electronic Arts (EA). In this article, we will explore the reasons behind the shutdown of Need for Speed World.
Lack of Profitability
One of the main reasons for the shutdown of Need for Speed World was its lack of profitability. Despite having a large player base, the game failed to generate significant revenue for EA. The game’s business model, which relied heavily on microtransactions, was not sustainable in the long term. The game’s developers had hoped to make up for the lack of revenue by selling in-game items and currency, but this strategy ultimately failed to yield the desired results.
Rise of Mobile Gaming
Another factor that contributed to the shutdown of Need for Speed World was the rise of mobile gaming. As mobile devices became increasingly popular, players began to shift their attention to mobile racing games, such as Real Racing 3 and Asphalt 8. These games offered a more convenient and accessible racing experience, which made Need for Speed World less appealing to players.
Competition from Other EA Games
Need for Speed World faced stiff competition from other EA games, such as Need for Speed: Rivals and Need for Speed: Hot Pursuit. These games offered a more traditional racing experience, with better graphics and more engaging gameplay. As a result, players began to abandon Need for Speed World in favor of these other EA games.
Technical Issues
Need for Speed World also faced technical issues, which affected the player’s experience. The game was plagued by bugs, glitches, and server issues, which made it difficult for players to enjoy the game. These technical issues were a major turn-off for players, who began to lose interest in the game as a result.
Conclusion
In conclusion, the shutdown of Need for Speed World was due to a combination of factors, including lack of profitability, the rise of mobile gaming, competition from other EA games, and technical issues. The game’s business model was unsustainable, and the game’s developers failed to adapt to the changing gaming landscape.
Frequently Asked Questions
Q: Why did Need for Speed World shut down?
A: Need for Speed World shut down due to a combination of factors, including lack of profitability, the rise of mobile gaming, competition from other EA games, and technical issues.
Q: Was Need for Speed World a failure?
A: While Need for Speed World was not a complete failure, it failed to achieve the level of success that EA had hoped for. The game’s lack of profitability and technical issues ultimately led to its shutdown.
Q: What was the business model of Need for Speed World?
A: The business model of Need for Speed World relied heavily on microtransactions, with players able to purchase in-game items and currency using real money.
Q: Why did players abandon Need for Speed World?
A: Players abandoned Need for Speed World due to a combination of factors, including the rise of mobile gaming, competition from other EA games, and technical issues.
Q: What were the technical issues with Need for Speed World?
A: The technical issues with Need for Speed World included bugs, glitches, and server issues, which made it difficult for players to enjoy the game.
Q: Will there be a new Need for Speed game?
A: Yes, EA has announced plans to release a new Need for Speed game, which is currently in development.
Q: What happened to the Need for Speed World community?
A: The Need for Speed World community was migrated to a new game, Need for Speed: Rivals, which offered a more traditional racing experience.
Q: Can I still play Need for Speed World?
A: No, Need for Speed World is no longer available to play, as it was shut down on July 31, 2015.
Q: What was the player base of Need for Speed World?
A: At its peak, Need for Speed World had a player base of over 1 million players.
Table: Need for Speed World’s Revenue Streams
Revenue Stream | Description |
---|---|
Microtransactions | Players could purchase in-game items and currency using real money |
In-game Advertising | The game featured advertisements, which generated revenue for EA |
Subscription Model | Players could pay a monthly subscription fee to access premium content |
Bullets: Key Features of Need for Speed World
• Free-to-play business model
• Microtransactions for in-game items and currency
• Large open-world environment
• Variety of cars and tracks
• Multiplayer mode with online racing and customization options