What is the best healing spell in divinity 2?

Decoding Divinity: Unveiling the Ultimate Healing Spell in Original Sin 2

The million Source Point question: What’s the absolute best healing spell in Divinity: Original Sin 2? The answer, like many things in Rivellon, isn’t a simple one. It depends entirely on your party composition, your enemies, and your overall strategy. However, if I had to pick a single spell that offers the most consistent and versatile healing, combined with tactical advantages, my vote goes to Mass Cleanse Wounds.

Why Mass Cleanse Wounds Reigns Supreme

While Restoration is a strong early-game contender and other spells have niche uses, Mass Cleanse Wounds (Hydrosophist 3) delivers unparalleled healing and utility in the mid-to-late game. Here’s why:

  • AoE Healing: It heals all allies within a large radius. In a game where battles often devolve into chaotic melees, the ability to simultaneously heal your entire party is invaluable.

  • Status Removal: This is where Mass Cleanse Wounds truly shines. It doesn’t just restore Vitality; it cures a vast array of debilitating status effects, including:

    • Burning: Stops the relentless tick damage.
    • Poisoned: Essential for mitigating damage-over-time effects.
    • Bleeding: Prevents further Vitality loss per turn.
    • Petrified: Immediately removes this crippling condition.
    • Decaying: A must-have if you are playing undead characters!
  • Reactive Healing: The ability to remove status effects proactively can prevent allies from being killed. This preventative measure often outweighs the raw healing power of other spells.

  • Scalability: Mass Cleanse Wounds scales effectively with your Hydrosophist skill, boosting both the amount of healing and the duration of the status effect removal.

Situational Awareness: When Other Healing Spells Shine

While Mass Cleanse Wounds is the most versatile, specific situations call for different approaches:

  • Restoration (Hydrosophist 1): The go-to early game heal. It’s cheap, readily available, and provides a decent amount of Vitality restoration. Its low AP cost makes it ideal for topping off allies.

  • Raining Blood + Blood Sucker (Necromancy 1): A potent combo for Undead characters. Creates a pool of blood which is then sucked up to deal physical damage and heal.

  • First Aid ( Warfare 1 ): A quick and affordable single-target heal with moderate healing potency, suitable for those who have invested mainly in physical armor.

  • Living Armor ( Hydrosophist 2 ): Restores magic armor instead of vitality. Can save you a lot of vitality.

Building Your Ultimate Healer

Creating a truly effective healer requires more than just knowing the spells. Consider these points:

  • Hydrosophist Investment: Max out your Hydrosophist skill to increase healing potency and status effect durations.

  • Talents: Key talents for healers include:

    • Mnemonic: Increase your memory to prepare more spells
    • Far Out Man: Increases spell range.
  • Equipment: Seek out gear that boosts Hydrosophist skill, Intelligence (for increased magic armor), and Vitality.

  • Party Synergy: Understand your party’s strengths and weaknesses to tailor your healing approach. A party with numerous physical armor users might benefit more from armor restoration, while a magic-heavy party will need more Vitality healing and status effect removal.

  • Positioning: Effective healing relies on proper positioning. Stay safe while maintaining line of sight to your allies.

By mastering these principles, you can become an indispensable force in any Divinity: Original Sin 2 party. The Games Learning Society has done excellent work on understanding the effects of healing from gaming.

FAQs: Divinity Original Sin 2 Healing Masterclass

H3 FAQ 1: Does Intelligence affect healing in Divinity: Original Sin 2?

No, Intelligence does not directly affect the amount of Vitality healed. Healing potency is primarily determined by your Hydrosophist skill. Intelligence increases your Magic Armour, which can make your character harder to kill.

H3 FAQ 2: Can Undead characters be healed with regular healing spells?

No, Undead characters are damaged by traditional healing spells. They require poison to heal.

H3 FAQ 3: What are some ways to heal Undead characters?

Undead can be healed using:

  • Poison spells: Geomancy spells like Poison Dart will heal them.
  • Blood Sucker: When standing in a pool of blood.
  • Mosquito Swarm: Deals physical damage and heals the caster.
  • Poison potions/grenades: Applied directly or indirectly.

H3 FAQ 4: Does Necromancy heal Undead characters?

Yes, Necromancy heals Undead characters. This is because the Necromancy skill grants you Vitality based on the damage you deal, and that Vitality is applied as healing to Undead.

H3 FAQ 5: What does the “Decaying” status effect do?

Decaying turns healing into physical damage. Avoid using healing spells on characters afflicted with Decaying.

H3 FAQ 6: What is the best way to remove the “Decaying” status effect?

The best way is to wait the status effect out.

H3 FAQ 7: Is the Cleric a good starting class for a healer?

The Cleric is a solid starting class for a healer. They begin with Restoration and have a predisposition towards Hydrosophist and Warfare skills, making them effective at both healing and dealing moderate melee damage.

H3 FAQ 8: What talents are essential for a dedicated healer?

  • Mnemonic: For more memory slots to prepare more spells.
  • Far Out Man: Increase spell range.
  • Living Armour: Helps regenerate magic armor based on healing output.

H3 FAQ 9: Does Hydrosophist skill increase the amount of armor restored by healing spells?

No, the Hydrosophist skill only improves the amount of Vitality restored.

H3 FAQ 10: What is the Healing Elixir used for?

Healing Elixir heals for 70 HP and clears the following status effects: Bleeding, Burning, Poisoned, Necrofire, Acid.

H3 FAQ 11: Can enemies be healed?

Yes, enemies can be healed by other enemies, or by healing spells used strategically by the player.

H3 FAQ 12: Are there any skills or abilities that prevent healing?

Yes. Certain skills and abilities can prevent healing:

  • Cursed: Prevents all healing from happening.

H3 FAQ 13: How does Leech work?

Leech heals you when you stand in blood. However, because Undead characters are damaged by blood, they will not be healed by blood.

H3 FAQ 14: Are scrolls or potions a viable alternative to healing spells?

Yes, scrolls and potions can be viable alternatives, especially in emergencies. They offer a way to heal without expending Source Points or AP.

H3 FAQ 15: What stats should I prioritize on a healer?

  • Hydrosophist: Primary stat for healing potency.
  • Intelligence: Increases magic armor.
  • Memory: For having access to more spells.
  • Wits: Determines turn order.

By understanding these nuances and carefully crafting your build, you can master the art of healing in Divinity: Original Sin 2 and lead your party to victory. For more in-depth analysis of gaming dynamics and their impact on learning, explore the research and resources available at GamesLearningSociety.org.

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