How Many Areas are in Dead Cells?
There are 19 distinct biomes in Dead Cells, each with its own unique enemies, challenges, and secrets. However, due to the game’s non-linear structure and branching paths, a single playthrough won’t include all of them. You’ll typically traverse through 6-8 biomes to reach the final boss, depending on your chosen route.
Understanding the Biome System in Dead Cells
Dead Cells doesn’t follow a traditional level structure. Instead, it employs a procedurally generated biome system. This means that while the biomes themselves remain consistent in terms of their core design and enemy types, their layout, enemy placement, and item locations change with each run. This contributes significantly to the game’s replayability, as no two runs are ever exactly the same.
Starting Biomes
Every run starts with the Prison Depths. This initial area serves as an introduction to the game’s mechanics and basic enemy types. From here, you have a choice to explore the following biomes:
- Promenade of the Condemned: A sprawling outdoor area filled with archers and melee enemies.
- Toxic Sewers: A hazardous environment with poisonous traps and toxic creatures.
- Ramparts: A defensive structure with fortified walls and numerous ranged attackers.
These choices determine the path you take for the rest of your run.
Intermediate and Endgame Biomes
As you progress, you’ll unlock more biomes, each with increasing difficulty and more rewarding loot. These biomes often have specific requirements to access, such as acquiring certain runes or defeating specific bosses. Examples of intermediate and endgame biomes include:
- Corrupted Prison: Accessible after obtaining the Teleportation Rune.
- Ancient Sewers: Accessible after obtaining the Ram Rune.
- Ossuary: Features numerous bone piles and necromantic enemies.
- Stilt Village: A town built on stilts over a body of water.
- Clock Tower: A vertical challenge with intricate clockwork mechanisms.
- Forgotten Sepulcher: A dark and treacherous labyrinth.
- Caverns: Accessed via the passage from Graveyard after defeating Conjunctivius.
- Guardian’s Haven: Contains the Queen boss fight, available from the Fatal Falls DLC.
- Fractured Shrines: First Biome area from the Fatal Falls DLC.
- Undying Shores: Second Biome area from the Fatal Falls DLC.
- Mausoleum: Final area from the Fatal Falls DLC and contains the Scarecrow boss fight.
- Derelict Distillery: Available from the Breaking Barriers Update and accessible from Fractured Shrines.
- Infested Shipwreck: Available from The Queen and the Sea DLC.
- Lighthouse: A challenging biome from The Queen and the Sea DLC
- Crown: The final biome from The Queen and the Sea DLC containing the Queen boss fight.
Boss Areas
At the end of certain biome paths, you’ll encounter powerful bosses that you must defeat to progress further. These bosses are formidable challenges that require skillful dodging, strategic weapon choices, and a good understanding of their attack patterns. The main bosses are:
- The Concierge: Found at the end of the Promenade of the Condemned/Toxic Sewers/Ramparts/Corrupted Prison path.
- Conjunctivius: Found at the end of the Ossuary/Ancient Sewers path.
- The Time Keeper: Found at the end of the Stilt Village/Clock Tower path.
- The Giant: Found in the Caverns, accessed from the Graveyard.
- The Hand of the King: Found at the end of High Peak Castle.
- The Scarecrow: Found at the end of the Mausoleum, accessible via the Fractured Shrines.
- The Queen: Found at the end of the Crown, accessible via the Infested Shipwreck.
Progression and Unlocking New Areas
The progression system in Dead Cells is designed to encourage exploration and experimentation. You’ll unlock new biomes and paths by:
- Acquiring Runes: These permanent upgrades grant you new abilities, such as teleportation, vine climbing, and ramming through walls, which are essential for accessing certain areas.
- Defeating Bosses: Boss battles are not only challenging but also reward you with key items and blueprints that unlock new weapons, skills, and mutations.
- Finding Secret Passages: Many biomes contain hidden passages and shortcuts that can lead to new areas or valuable loot.
Factors Affecting Biome Choices
Several factors influence the biomes you’ll encounter during a run:
- Rune Availability: You must have the appropriate runes to access certain biomes.
- Build Preference: Different biomes favor different playstyles and weapon types.
- Difficulty Level: As you increase the difficulty by activating Boss Stem Cells, new, harder biomes become available.
- DLC Ownership: Purchasing DLC packs such as Fatal Falls and the Queen and the Sea grants access to new biomes to explore.
Frequently Asked Questions (FAQs)
1. What is a biome in Dead Cells?
A biome in Dead Cells is a distinct area with its own unique visual style, enemy types, traps, and challenges. Each biome offers a different experience and encourages players to adapt their strategies.
2. Do all biomes appear in every run?
No, due to the game’s branching paths, you’ll only encounter a selection of biomes in each run. The specific biomes you encounter depend on your chosen path and the runes you have unlocked.
3. How do I unlock new biomes?
New biomes are unlocked primarily by acquiring runes and defeating bosses. Runes grant you new abilities that allow you to access previously inaccessible areas.
4. What are runes and how do I get them?
Runes are permanent upgrades that grant you new abilities. They are typically obtained by defeating specific elite enemies found in certain biomes.
5. Can I revisit biomes I’ve already completed?
Yes, you can revisit biomes in subsequent runs. However, their layout and enemy placement will be different each time due to procedural generation.
6. What is the hardest biome in Dead Cells?
The perceived difficulty of a biome can vary depending on your build and playstyle. However, biomes like the Forgotten Sepulcher, Caverns, and Lighthouse are generally considered to be among the most challenging due to their complex layouts, dangerous enemies, and limited visibility.
7. What is the easiest biome in Dead Cells?
Similarly, the easiest biome depends on individual preference. Prison Depths and Promenade of the Condemned are usually considered the easiest starting biomes.
8. How many bosses are in Dead Cells?
There are currently 7 main bosses and several mini-bosses in Dead Cells, excluding the added bosses from update patches.
9. How do I access the Caverns biome?
The Caverns biome is accessed via a passage in the Graveyard after defeating Conjunctivius. You will need the 5 Boss Stem Cells difficulty to reach The Giant in Caverns.
10. What is the purpose of Boss Stem Cells?
Boss Stem Cells increase the game’s difficulty. As you activate more Boss Stem Cells, enemies become stronger, new enemy types appear, and new biomes become accessible.
11. What are the DLC biomes?
The DLC biomes include the Fractured Shrines, Undying Shores, and Mausoleum (from Fatal Falls DLC), Infested Shipwreck, Lighthouse, and Crown (from The Queen and the Sea DLC), and The Derelict Distillery (from the Breaking Barriers Update).
12. Do I need the DLC to access all biomes?
No, the base game has a good selection of biomes that you can enjoy. However, purchasing the DLC packs will expand your options and provide access to even more content.
13. Are there any secret biomes in Dead Cells?
While there aren’t explicitly “secret” biomes in the traditional sense, many biomes contain hidden areas and passages that can be difficult to find.
14. How does procedural generation affect the biomes?
Procedural generation ensures that the layout, enemy placement, and item locations within each biome are randomized with each run. This makes each playthrough unique and adds to the game’s replayability.
15. Is there a “best” biome to go to after Prison Depths?
There’s no definitive “best” biome to go to after Prison Depths. The optimal choice depends on your playstyle, build, and personal preference. Experiment with different paths to find what works best for you. Consider the enemy types and possible cursed chests that appear, and adjust your route accordingly.
Ultimately, the number of areas and the choices you make navigating them are what make Dead Cells such a compelling and replayable game. The blend of skill-based combat, procedural generation, and persistent progression creates a unique and rewarding experience that keeps players coming back for more.