What does the Hallow spell do?

What does the Hallow spell do?

The Hallow spell is a powerful divine magic spell that endows a location with holy energy, making it a sacred site that wards off evil creatures and prevents them from entering the area, and it can have a radius of up to 60 feet. The spell has several effects, including preventing celestial, elemental, fey, fiend, and undead creatures from entering the area, and also prevents these creatures from charming, frightening, or possessing creatures within the hallowed area.

Understanding the Hallow Spell

To further understand the implications and applications of the Hallow spell, it’s essential to delve into its specifics and how it interacts with other elements within the game.

Frequently Asked Questions

Here are some common questions about the Hallow spell, along with detailed answers to provide a comprehensive understanding:

  1. Can you cast Hallow on a ship? Yes, you can cast Hallow on a ship, but it’s crucial to understand that the spell endows a location with holy energy, not an object. Therefore, casting Hallow on a ship would essentially hallow the space where the ship is parked, rather than the ship itself.

  2. How long does it take to cast Hallow 5e? Casting the Hallow spell normally takes 24 hours and consumes 1000 gp of material components, making it a significant investment of time and resources.

  3. Can Hallow be dispelled? Yes, Hallow can be dispelled with Dispel Magic cast at 5th level or at a lower level with a successful caster check, which can end the Hallow spell.

  4. What is the opposite of Hallow 5e? The opposite of Hallow is Unhallow, a divine evocation spell that marks an unholy site, serving as the evil counterpart to Hallow.

  5. What is affected by the Hallow spell? The area affected by Hallow is subject to several effects, including the inability of certain creatures to enter the area or affect creatures within it through charm, fear, or possession.

  6. How do you get rid of the Hallow? The Hallow can be removed using the Clentanimator with Green Solution, providing a method to undo the spell’s effects when necessary.

  7. Can Hallow corrupt jungle? Hallow, unlike Corruption or Crimson, cannot spread through mud areas such as those found in Jungles or Glowing Mushroom biomes, indicating its limitations in certain environments.

  8. How many times can you cast cantrips? Any character can cast any cantrips they know at will and an unlimited number of times, unless the feature that lets them cast it specifically says otherwise, offering flexibility in spellcasting.

  9. How many times can a cleric cast a spell? A cleric can cast a spell a certain number of times, determined by their spell slots, and these slots are recharged after a long rest, allowing for strategic planning of spell use.

  10. What talisman shortens cast time? The Radagon Icon is a talisman that shortens the casting time of spells, providing a useful tool for characters who rely heavily on magic.

  11. Can you use Hallow for free? Yes, the Hallow app offers a free version that does not require payment, as well as an optional paid subscription for full access to its content, catering to different user preferences.

  12. Can you counterspell dimension door? Yes, Counterspell can be used against Dimension Door, but it requires the reaction to be available, as Counterspell is a reaction and Dimension Door is an action.

  13. What is the hardest enemy in 5E? The hardest enemies in 5E include Tiamat, Aspect of Bahamut, Aspect of Tiamat, and Tarrasque, all with a Challenge Rating (CR) of 30, presenting significant challenges to even the most powerful parties.

  14. How do I know if I have Hallow plus? To check your subscription status in the Hallow app, navigate to the “Me” tab, then the “cog” icon for settings, and finally the “Subscription” section to view your current status.

  15. Should I stop the Hallow from spreading? It’s not necessarily desirable to completely eliminate the spread of Hallow, as having areas of Corruption/Crimson and Hallow can be beneficial for accessing certain items and biomes, suggesting a balanced approach to managing these areas.

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