Embracing the Beast Within: Unmasking the Downsides of Werewolf Transformation in ESO
Being a Werewolf in The Elder Scrolls Online (ESO) offers a unique and powerful playstyle, but it’s not without its drawbacks. The main downsides revolve around the limited skill access during transformation, the inherent vulnerability to poison damage, the class and build restrictions it can impose, and the social stigma associated with the form. While transformed, you are largely restricted to the Werewolf skill line, limiting your access to class skills and other useful abilities. The significant weakness to poison damage can make certain encounters extremely challenging, and optimizing a Werewolf build often forces you to prioritize stamina-based classes and abilities, potentially hindering build diversity. Finally, some players find the reliance on a single transformation to be unappealing, preferring more consistent power sources.
The Dark Side of the Moon: Key Drawbacks of Werewolf Gameplay
While the raw power of a Werewolf is undeniable, several factors contribute to its less-than-perfect status within the ESO meta. Understanding these drawbacks is crucial before committing to the bite.
1. Limited Skill Access During Transformation
This is arguably the biggest limitation. While transformed, you are essentially locked into the Werewolf skill line. You cannot access your class skills, weapon skills, or guild skills. This drastically reduces your versatility and situational awareness. Need a burst heal from your Templar skills? Tough luck. Want to apply a crucial debuff from your weapon skills? Not possible in Werewolf form. This limited skillset also makes it harder to respond to changing combat situations and makes Werewolves largely self-reliant in their damage output.
2. Extreme Vulnerability to Poison Damage
Werewolves in ESO are exceptionally susceptible to poison damage. This is a significant weakness, as many enemies, especially in later game content, utilize poison-based attacks. This vulnerability effectively necessitates specific gear choices and champion point allocations to mitigate the damage, reducing your overall build flexibility. Certain boss fights become nightmarishly difficult for a Werewolf, requiring meticulous preparation and a strong support team.
3. Skill Line Focus and Build Restrictions
While not inherently bad, the Werewolf skill line is very Stamina-centric. This means that the best classes for Werewolves often end up being Stamina-based. Furthermore, the skills that help you manage the Werewolf form for longer are all in the Werewolf skill line. This focus can limit build creativity and diversity. You’ll likely be prioritizing stamina regeneration, weapon damage, and crit chance, often at the expense of magicka-based options or more specialized utility builds.
4. Transformation Dependency
Werewolf power is directly tied to their transformation. Out of Werewolf form, you are essentially a normal character (albeit with a few passive buffs). This makes the Werewolf form into an “ultimate” ability that you must actively manage. Players who prefer a consistent, always-active power source might find this transformation dependency frustrating, as it requires careful timing and resource management to maximize effectiveness.
5. Social Stigma and Gameplay Style
While less prevalent than it once was, the “Werewolf” reputation can still exist within the ESO community. Some players perceive Werewolves as less skilled or less viable than other builds. Furthermore, the playstyle itself, which often involves leaping into the fray and dealing massive melee damage, can be considered “unrefined” by some.
6. Resource Management
Maintaining Werewolf form requires a constant influx of Ultimate. Without proper resource management, you’ll find yourself frequently shifting in and out of the form, which can be disruptive and decrease your overall damage output. This necessitates careful use of heavy attacks, potions, and passive abilities to keep the Werewolf transformation sustained for prolonged periods.
Frequently Asked Questions (FAQs) about Werewolves in ESO
Here are 15 frequently asked questions to give you a more thorough understanding of Werewolves in ESO:
1. Is it good to be a Werewolf in ESO?
It depends on your playstyle! Werewolves are powerful damage dealers, especially in stamina-based builds. They excel in situations where sustained melee damage is required. However, the limited skill access and poison vulnerability can be challenging. Consider your preferred class and content before committing.
2. Is it better to become a Vampire or Werewolf in ESO?
This depends entirely on your character build and preferences. Vampires scale with magicka and spell damage, offering strong sustain and utility, but are weak to fire. Werewolves scale with stamina, excel at melee damage, but are weak to poison. Choose the one that best complements your class and playstyle.
3. Can any Werewolf infect you in ESO?
No. Only special spawns on certain nights (full moon nights) in specific zones (Bangkorai, The Rift, and Reaper’s March) can infect you with Lycanthropy. Other players who are Werewolves can also bite you at Werewolf shrines.
4. Can you stop being a Werewolf in ESO?
Yes. You can cure yourself of Lycanthropy by visiting the Priest of Arkay in the capital city’s Mage’s Guild, or by purchasing a cure from the Crown Store.
5. Can you tank as a Werewolf in ESO?
Yes, but it’s a niche playstyle. Werewolf tanks can be viable for casual content but are generally less effective than traditional tank builds due to the limited skill access and lack of certain defensive abilities. It is more of a fun and casual build than an endgame focused build.
6. Can you have both Werewolf and Vampire powers in ESO?
You can become both, but not at the same time. You must cure one affliction before contracting the other.
7. Can a Khajiit become a Werewolf?
Yes, any race can become a Werewolf in ESO.
8. Are the Werewolves evil in Elder Scrolls Lore?
Not inherently. While some Werewolves succumb to their bestial urges, others retain their humanity and fight for good. Their morality depends on the individual.
9. Can you become a Vampire in ESO without buying it?
Yes. You can get bitten by a Bloodfiend NPC or another player Vampire. It is not recommended to go through the Crown Store, though, as it costs 1500 crowns when it can easily be acquired for free in-game.
10. What is the best class to pair with Werewolf in ESO?
Classes like Nightblade, Warden, and Dragonknight are often considered strong choices due to their stamina-based abilities and synergies with the Werewolf skillset. However, any class can be made to work with a Werewolf build.
11. What are the drawbacks of being a Vampire in ESO?
Vampires are weak to fire damage and suffer from reduced health regeneration. However, they gain increased magicka and stamina regeneration, as well as damage reduction at low health.
12. Is it a good idea to become a Werewolf in Skyrim?
In Skyrim, Werewolves have 100% disease resistance and increased unarmed damage, making them a solid choice for melee-focused characters.
13. Can you go to Riften in ESO?
Yes. You can travel to Riften via wayshrines or by walking through The Rift zone.
14. Do Werewolves live forever in Elder Scrolls Lore?
No, Werewolves are not immortal. They age at the same rate as their species, with some variation possible due to the nature of Lycanthropy.
15. Can you become a Werewolf in ESO without DLC?
Yes, you do not need any DLC to become a Werewolf in ESO. Special werewolf enemies spawn in particular zones during full moons.
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