Can You Coup de Grace with a Spell in Pathfinder?
The short, direct answer is no, you cannot perform a coup de grace with a spell in Pathfinder. The rules for coup de grace explicitly state that it must be delivered with a melee weapon (or a bow or crossbow at close range). Spells, by their nature, are not melee weapons and, therefore, do not qualify for a coup de grace. While a spell might inflict massive damage, the act of casting a spell does not fulfill the criteria for a coup de grace. The ability to deliver a coup de grace requires a physical act of direct attack using a designated weapon, not the application of magical force.
Understanding the Coup de Grace in Pathfinder
Before diving into why spells aren’t valid, let’s recap what a coup de grace is. In Pathfinder, a coup de grace is a full-round action used to deliver a final, deadly blow to a helpless opponent. The conditions are strict:
- The target must be helpless (unconscious, paralyzed, bound, etc.).
- The attacker must use a melee weapon (or a bow/crossbow if adjacent to the target).
- The attack automatically hits and is treated as a critical hit.
- The target must then make a Fortitude save against the damage dealt, and failing results in immediate death.
This maneuver represents a decisive strike, exploiting a target’s vulnerability. It’s important to note that it’s not just about dealing damage, but rather about delivering a specific, lethal finishing blow in a situation of extreme vulnerability.
Why Spells Don’t Qualify
The reasons why spells can’t be used for a coup de grace are rooted in the mechanics of the Pathfinder rules:
Weapon Requirement
The rulebook specifically mandates the use of a melee weapon, or a ranged weapon with a short-range property. Spells, regardless of their damage output or effects, do not meet this requirement. They are magical effects, not physical attacks with a defined weapon.
Action Economy
A coup de grace requires a full-round action. While casting a spell is also an action (ranging from standard to full-round), the rulebook specifies that a coup de grace can only be used when a specific weapon is used in a full round action. It’s not about simply doing something in one round but about a specific action type associated with a physical attack.
Critical Hits
While a coup de grace automatically hits and scores a critical hit, the automatic nature is tied to the use of the specified physical weapons. Spell criticals operate differently and are not designed for automatic application.
Thematic and Narrative Elements
Coup de grace often represents the physical act of delivering a merciful killing blow to end suffering. This is thematically tied to a physical attack. Spells, while potent, do not usually convey the same sense of direct, up-close, and personal intervention.
Frequently Asked Questions (FAQs)
Here are some commonly asked questions about coup de grace, particularly relating to its limitations and interactions with the rules:
1. Can you Power Attack during a Coup de Grace?
No, you cannot use Power Attack with a coup de grace. Power Attack requires an attack roll, and a coup de grace automatically hits, so the roll is not used.
2. Are Undead Immune to Coup de Grace?
No, undead are not immune to coup de grace in Pathfinder (including the unchained rules). They do not have an immunity to precision damage, so a coup de grace functions against them normally.
3. Is a Coup de Grace Considered a Death Effect?
No, a coup de grace is not a death effect. It functions similarly, requiring a Fortitude save against death, but its primary basis comes from critical hit rules, not death effects. The save is triggered by the critical hit portion of the Coup de Grace.
4. Can I Sneak Attack during a Coup de Grace?
Yes, because a coup de grace automatically hits and scores a critical hit, you can deliver Sneak Attack damage if you are in a flanking position, or the target is denied their dexterity bonus to AC.
5. Is a Coup de Grace Considered a “Mercy Killing?”
The etymology of coup de grace, borrowed from French, does suggest that it is a “stroke of grace” or “blow of mercy.” In its original sense, it meant putting someone out of their suffering. In Pathfinder, it provides an easy way to dispatch helpless enemies.
6. Does Coup de Grace Increase Damage?
The damage of a coup de grace is not an “increase”, rather, the rules of the ability ensure that the full damage of the specified weapon, is applied in a critical hit. The critical hit multiplies that weapon’s damage to its maximum potential.
7. Can You Resurrect a Creature Killed by a Coup de Grace?
Yes, a creature killed by a coup de grace can be resurrected by most methods. There is no specific rule stating a creature killed by a coup de grace is any more or less difficult to resurrect compared to other forms of killing blow. Some creatures, like constructs, elementals, outsiders, and undead creatures are difficult or impossible to resurrect.
8. What is Massive Damage in Pathfinder?
The Massive Damage Rule is an optional rule where, if an attack deals half a character’s total hit points (minimum 50) they must make a DC 15 Fortitude save. Failure results in death, regardless of current hit points.
9. Are there Diseases that Cause Undead in Pathfinder?
No, vampirism and zombification are not caused by disease in Pathfinder. They are considered a form of supernatural template applied through a magical or supernatural effect. These effects cannot be removed by magical healing, and are considered a permanent transformation.
10. Is Pathfinder a Spin Off of D&D?
Yes, Pathfinder 1st Edition was informally nicknamed D&D 3.75. It was built as a modification to D&D 3.5 with intention of compatibility. It added many new options and features, to make the system feel its own.
11. Does “Finger of Death” work on Undead?
No, undead are immune to death spells such as Finger of Death, Cloudkill and similar spells. These spells are designed to affect the living, and are incapable of affecting non-living undead creatures.
12. Why Might “Last Stand” Be Preferred over “Coup de Grace” in Some Contexts?
In a gaming environment, “Last Stand” is likely referring to an in-game ability where someone can deal more damage, or gain a buff, before death. While a “Coup de Grace” provides a killing blow to an enemy, taking a “Last Stand” action provides a boost which could win the game. Both are about risk versus reward.
13. Does True Damage Heal in Pathfinder?
No, true damage does not heal in Pathfinder. In games such as League of Legends, there are instances where true damage can heal (e.g. Conqueror ability), however Pathfinder does not have this. True Damage is just damage that bypasses defenses.
14. What is Considered a Difficult Class to Play?
Many gamers would agree that the ADC role in games like League of Legends is the most difficult. It requires great positioning skills, timing, and mechanical precision. Champions such as Draven are considered the most difficult, requiring more mechanical effort.
15. What is Considered a Good ADC to Climb Out of Plat?
Champions like Jhin, Ezreal, Vayne, Samira, and Miss Fortune are considered good champions to climb out of platinum. These champions have strong carry potential, and can take over a game if played well.
Conclusion
While spells are powerful tools in Pathfinder, they cannot be used for coup de grace. This action requires a physical attack with a melee weapon, highlighting the distinction between magical and physical combat. Understanding the limitations of a coup de grace, and its rules, helps optimize your strategic decisions in gameplay and accurately apply in-game mechanics.