Can you dash as a bonus action?
Yes, any character can use a bonus action to Dash, Disengage, or Hide, and certain classes like Rogues and Monks have features that allow them to Dash or Disengage as a bonus action without using up their general bonus action for the turn. The Dash action itself allows a character to move up to their speed as an additional movement on their turn, and when used as a bonus action, it can significantly increase a character’s mobility and tactical options in combat.
Understanding Bonus Actions and the Dash Action
The Dash action is a fundamental movement option in D&D 5E, allowing characters to move extra distances on their turn. When considering bonus actions, it’s crucial to understand that these are special actions that can be taken once per turn and are usually defined by class features, race abilities, spellcasting, or magic items. For Rogues, the Cunning Action feature is particularly noteworthy, as it allows them to Dash, Disengage, or Hide as a bonus action, greatly enhancing their mobility and stealth capabilities.
Frequently Asked Questions
1. Can Anyone Dash as an Action?
Yes, any character can use the Dash action on their turn, regardless of their class or abilities. This allows all characters to have an option for increased movement when needed.
2. How Does the Rogue’s Cunning Action Work with Dash?
The Rogue’s Cunning Action allows them to take a bonus action to Dash, Disengage, or Hide, in addition to any other bonus action they might have, making them highly mobile.
3. Can a Monk Dash as a Bonus Action?
Yes, with the Step of the Wind feature, Monks can Dash or Disengage as a bonus action, similar to Rogues with Cunning Action.
4. Can You Use Dash Twice in a Turn?
Yes, characters with specific abilities, such as Rogues using Cunning Action or Monks with Step of the Wind, can Dash as both an action and a bonus action in the same turn, significantly increasing their movement.
5. What is the Effect of Dash on Movement?
Dash increases a character’s movement for the turn by their speed, after any modifiers. This means a character with a speed of 30 feet could move up to 60 feet on their turn if they Dash.
6. Can You Dash While Flying?
Yes, Dash affects all types of movement, including flying. If a character has a flying speed, Dashing will double that speed as well.
7. Can Anyone Make an Unarmed Strike as a Bonus Action?
Monks have the ability to make an unarmed strike as a bonus action after they take the Attack action with an unarmed strike or a monk weapon, showcasing their unique martial prowess.
8. Can You Push as a Bonus Action?
While there’s no general rule allowing anyone to push as a bonus action, certain abilities or features might enable this. Typically, shoving is part of a combat maneuver and follows specific rules.
9. What are the Rules for Using a Dash in Writing?
In writing, a dash is used to indicate a break in thought, to set off parenthetical remarks, or to mark a range. It’s distinct from its use in D&D.
10. Can You Use a Bonus Action Before an Action in DND?
Yes, the order in which you take your action and bonus action is flexible. You can start with either, depending on your strategy and the situation.
11. Can Zombies Dash in D&D?
In specific circumstances, like when a creature is turned, it might be able to Dash as part of its action to escape or move away, but this is highly situational and depends on the specific rules or features in play.
12. Can You Double Dash as a Rogue?
Yes, Rogues and other characters with the ability to Dash as a bonus action can indeed Dash twice in a turn if they use both their action and bonus action for Dashing.
13. Can You Hold a Dash Action in D&D?
While you can’t hold a Dash action in the traditional sense, characters can use their Ready action to move when a trigger occurs, offering a form of delayed movement.
14. Can You Dash on a Broom of Flying?
Characters riding a broom of flying can move according to the broom’s speed but cannot use a Dash action to double that speed, as items do not have actions.
15. Can You Throw a Hand Axe as a Bonus Action?
Certain features, like those from the Eldritch Knight martial archetype, allow characters to summon a weapon as a bonus action, enabling them to retrieve a thrown weapon quickly.