Can you get the good ending with the Unforgivable Curses?

Can You Get the Good Ending in Hogwarts Legacy While Using Unforgivable Curses?

Yes, absolutely! You can wield the Unforgivable Curses to your heart’s content in Hogwarts Legacy and still achieve the coveted “good ending.” This might come as a surprise to many, considering the notorious nature of spells like Avada Kedavra, Crucio, and Imperio. However, the game’s narrative structure separates your magical choices in combat from the critical decisions that determine the ending. The ability to use the dark arts is a gameplay mechanic, while the ending you receive is based on pivotal choices made during the final quest line.

The Decisive Choice: Ancient Magic

The defining moment for your ending in Hogwarts Legacy revolves around a powerful source of ancient magic. You’ll face a critical decision regarding its fate alongside Professor Fig. It is during this pivotal interaction where your previous choices regarding the dark arts become irrelevant.

To get the good ending, you must choose to contain this power. When questioned by Fig, your dialogue choices will determine the final outcome. Specifically, you need to respond with:

  • “I intend to keep it contained here.” This signals your willingness to safeguard the ancient magic.
  • Following this, you’ll be asked how long you plan to keep it a secret. You must then reply with: “I shall keep it secret forever.”

By choosing these options, you commit to locking away the source of immense power, ultimately leading to the “good ending.” Conversely, opting to harness this power for yourself or share it with the world will result in the “bad” ending.

Unforgivable Curses: Gameplay vs. Story

The game’s design allows for a distinct separation between gameplay and narrative choices. Using Unforgivable Curses, even the killing curse Avada Kedavra, has no bearing on the good or bad endings. You can be the most ruthless duelist, raining down Crucio and Imperio on enemies, yet still obtain the good ending.

This means the game doesn’t punish you for experimenting with the dark arts, allowing you to fully explore all aspects of the combat system. The Unforgivable Curses are powerful tools, and their use is part of the game’s freedom. The story, however, looks at your intentions with the ancient magic and how you choose to handle that power.

The “Good” and “Bad” Endings

  • The Good Ending: The protagonist and Professor Fig securely lock away the source of ancient magic, ensuring it does not fall into the wrong hands. This ending is obtained by the correct dialogue choices as described above.
  • The Bad Ending: The protagonist decides to siphon the ancient magic for themselves, potentially leading to dangerous consequences. This ending is triggered by alternative dialogue options when speaking with Fig about the magic.

Reputation and Consequences of Dark Magic

While your decisions with ancient magic determine the ending, using the dark arts can have other consequences, albeit minor. Notably, your student’s reputation might suffer. Certain companions or NPCs might offer disapproving comments or even express their concerns based on the frequent use of Unforgivable Curses. However, these consequences are largely superficial and do not change the narrative progression. It’s important to understand that the use of the spells is a mechanical aspect of the game. You are essentially not punished for leaning into the role of dark wizard or witch and can still achieve the good ending.

Sebastian Sallow and Avada Kedavra

Learning Avada Kedavra is also not a factor in whether you get the good or bad ending. This infamous spell is learned through Sebastian Sallow‘s quest line. Whether or not you chose to learn it, and whether or not you turn Sebastian in for the murder of his uncle, does not influence which ending you receive. However, the decision of whether to turn Sebastian in or not will change the ending of his particular quest line. You can still learn the spell even after Sebastian is taken away if you have purchased the Deluxe Edition or Dark Arts Pack DLC.

Frequently Asked Questions (FAQs)

1. Does learning Avada Kedavra lock me out of the good ending?

No, learning Avada Kedavra does not prevent you from achieving the good ending. The game treats it as a powerful spell you can use, but it doesn’t impact the central story choices.

2. Can I use all three Unforgivable Curses and still get the good ending?

Yes, you can use Avada Kedavra, Crucio, and Imperio without affecting your ability to get the good ending. Your combat choices are independent of the choices relating to the ancient magic.

3. Is there a morality system that penalizes using dark magic?

While NPCs might react to your use of Unforgivable Curses, there is no overarching morality system that actively penalizes your choices with bad consequences in the main story.

4. Does choosing the “bad” ending affect my gameplay after completing the story?

No, the ending primarily changes the final cutscene and some dialogue. It does not alter the post-game world, and you can continue to explore and complete other tasks.

5. What are the three Unforgivable Curses?

The three Unforgivable Curses are Avada Kedavra (the Killing Curse), Crucio (the Cruciatus Curse), and Imperio (the Imperius Curse).

6. Does the choice to turn Sebastian in impact which ending you get?

No, turning Sebastian Sallow in does not impact whether you achieve the good or bad ending. It only affects his companion quest line. You can’t learn Avada Kedavra from him if you turn him in but can access the spell in the Dark Arts Battle Arena with the Deluxe Edition or DLC.

7. Can I go to Azkaban in Hogwarts Legacy?

Only Hufflepuff students can visit Azkaban through an exclusive quest. Your choices in the game do not lead to your own imprisonment.

8. Does using dark magic affect the Hogwarts House Cup at the end?

No, the House Cup outcome is determined by your contributions to stopping Ranrok and his goblin forces, regardless of your use of the dark arts.

9. What are the major differences between the good and bad endings?

The main difference is whether you choose to keep the source of ancient magic locked away or attempt to harness it. This choice dictates the final cutscene and some dialogue.

10. Is there a “true” ending in Hogwarts Legacy?

There is a universal ending scene, but the game’s final moments are dictated by your decision to lock away or siphon the source of ancient magic. You either get the “good” or the “bad” ending.

11. What happens if I choose the wrong dialogue option for the good ending?

If you select dialogue options other than “I intend to keep it contained here” followed by “I shall keep it secret forever” you will receive the “bad” ending. You cannot change your mind after the fact.

12. Can you stop Sebastian from killing his uncle?

No, Sebastian’s confrontation with his uncle is a set event in the story. You cannot prevent the killing and must then decide whether or not to turn Sebastian in.

13. What spell killed Voldemort?

Voldemort was killed by a rebounded killing curse caused by Harry Potter using Expelliarmus, a disarming charm.

14. Does playing as a bad guy in Hogwarts Legacy change the overall story?

While using dark spells and taking certain options will see some changes in dialog from NPCs and companions, there are very few changes to the major narrative.

15. Is it worth using Avada Kedavra in combat?

Avada Kedavra is extremely powerful and can instantly defeat opponents after unlocking it but it doesn’t change the outcome of the story and the game’s ending. The decision to use it is up to the player and is part of the game’s open world freedom.

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