Can you leave Big MT early?

Can you leave Big MT early?

No, you cannot leave Big MT early as you are teleported to the Big MT at the start of the Old World Blues DLC in Fallout New Vegas and are required to complete the “Old World Bluesquest before you can exit the area. This restriction is in place to ensure that you complete the necessary tutorial and progress through the storyline before returning to the Mojave Wasteland.

Introduction to Big MT

The Big MT is a unique and fascinating area in the Old World Blues DLC, filled with challenging enemies, interesting characters, and engaging quests. To make the most of your experience in Big MT, it’s essential to understand the rules and restrictions that govern this area, including the ability to leave early.

Leaving Big MT

Once you’ve completed the Old World Blues quest, you’ll be given a gun named “Big Mountain Transportalponder!”, which allows you to teleport back to the Mojave. Alternatively, you can use commands or cheats to give yourself the gun and exit the area.

FAQs

General Questions

  1. Can you go back to Big MT after leaving?: Yes, you can return to Big MT at any time after completing the Old World Blues quest, but be aware that the number and types of enemies that spawn will change, and some will disappear due to story-related reasons.
  2. Can you leave New Vegas Old World Blues?: No, you cannot leave until you complete the OWB main quest, as you don’t have a brain at the start of the DLC.
  3. Can you leave New Vegas DLC?: You can leave after completing the main quest, but some sidequests can be completed later.

DLC Specific Questions

  1. Can you leave Lonesome Road and come back?: Yes, you can leave and return whenever you want, regardless of how far you’ve progressed in the DLC quests.
  2. What is the hardest DLC in Fallout New Vegas?: The final two DLCs, Dead Money and Lonesome Road, are considered the most challenging, especially with hardcore mode enabled.
  3. How many endings does Fallout New Vegas have?: There are four main endings, each supporting a different faction, with variations depending on your choices throughout the game.

Character and Faction Questions

  1. Is Mr. House a good guy?: Mr. House is a complex character with a vision for the future, but his methods can be questionable, making him a morally ambiguous character.
  2. Which ending is canon in Fallout: New Vegas?: There is no canon ending, as the game’s story is designed to bePlayer-driven, with multiple possible outcomes.
  3. Is Mr. House a bad ending?: Depending on your perspective, Mr. House’s ending can be seen as positive or negative, as it offers a chance for humanity’s survival but also raises concerns about autonomy and freedom.

Gameplay and Mechanics Questions

  1. What happens if you sleep with Benny New Vegas?: If you sleep with Benny and fall asleep, he will be gone in the morning, leaving a note, and will be captured by Caesar’s Legion.
  2. Can you spare Dr. Mobius?: It’s possible to spare Dr. Mobius if you make the right dialogue choices and have the required skill checks.
  3. Can companions come to Big MT?: No, companions are not allowed to follow you into Big MT, except for NCR troopers summoned using the NCR emergency radio.

DLC Ranking and Difficulty Questions

  1. What is the easiest DLC in FNV?: Honest Hearts is considered the easiest DLC, followed by Old World Blues, due to their relatively lower enemy difficulty.
  2. What level should you be for Honest Hearts?: It’s recommended to start Honest Hearts around level 10, as the enemies scale with your level.
  3. What is the best DLC in Fallout New Vegas?: Lonesome Road is often considered one of the best DLCs, offering a unique storyline and challenging gameplay, followed closely by Old World Blues and Honest Hearts.

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