Does Killing Weepers Increase Chaos?
Killing Weepers in Dishonored does indeed increase chaos, as they are still considered human and their deaths contribute to the overall chaos level. This is important to note for players aiming for a Low Chaos playthrough, as killing Weepers can push the chaos meter towards a High Chaos ending, affecting the game’s outcome and story.
Understanding Chaos in Dishonored
Chaos is a hidden mechanic in Dishonored that is influenced by the player’s actions, including killing non-hostile characters like Weepers. The Chaos level is only visible at the end of each mission, making it crucial for players to understand what actions contribute to chaos.
FAQs About Chaos and Killing Weepers in Dishonored
The following FAQs provide more insights into how killing Weepers and other actions affect chaos in Dishonored:
- Q: Is it bad to kill Weepers in Dishonored?
- A: Yes, killing Weepers does count towards chaos because they are still human, and their deaths can contribute to a High Chaos ending.
- Q: Does killing assassins raise chaos in Dishonored?
- A: Yes, killing assassins does raise chaos, as they are also considered human and their deaths contribute to the overall chaos level.
- Q: Can you kill Weepers and still get Clean Hands?
- A: Killing Weepers will count against the Clean Hands achievement, but it does not count towards being spotted, which affects the Ghost achievement.
- Q: What adds to chaos in Dishonored?
- A: Chaos is mostly calculated by the number of people Corvo kills, but it is also influenced by several side objectives and the overall chaos level.
- Q: Is Corvo canonically High Chaos?
- A: The canon story of Dishonored 1 suggests that Corvo was a mix between Low Chaos and High Chaos, as he did kill some people but not enough to achieve a High Chaos ending.
- Q: Which chaos is canon in Dishonored?
- A: The overall canonical ending is the Low Chaos ending, where Corvo still killed a few people but maintained a balance that did not lead to High Chaos.
- Q: Does killing rats count in Dishonored?
- A: Rats do not count as kills unless you summoned them yourself, making them a chaos-free target for players.
- Q: Does killing the assassins count in Dishonored?
- A: Yes, killing assassins does count, as using your own powers, including those against assassins, is considered a kill.
- Q: Can you finish Dishonored without killing anyone?
- A: Yes, it is possible to finish Dishonored without killing anyone, which is required for certain achievements like Clean Hands.
-
Q: Is Dishonored more fun with High Chaos?
- A: High Chaos can offer more freedom and fun gameplay-wise, as players can use all their arsenal without worrying about chaos, but it may not be as satisfying story-wise.
-
Q: Should I play High or Low Chaos in Dishonored?
- A: Choosing between High Chaos and Low Chaos depends on your gameplay preferences; High Chaos offers more action, while Low Chaos focuses on stealth and strategy.
-
Q: Who is the best assassin in Dishonored?
- A: Corvo is considered one of the most capable soldiers and assassins, known for his quiet and calculating nature, as well as his brilliance as a spymaster.
-
Q: Is it OK to kill dogs in Dishonored?
- A: Yes, killing dogs (or wolfhounds) does not count towards lethal kills, allowing players to eliminate them without affecting their chaos level.
-
Q: Does getting caught by Weepers count?
- A: Weepers do count towards chaos because they are not exactly dead but suffering from an illness, making their deaths significant in the game’s mechanics.
-
Q: Will there be a Dishonored 3?
- A: There are plans for Dishonored 3, with a potential release window in Fiscal Year 2024, though this has not been officially confirmed by the developers.
Conclusion
In conclusion, killing Weepers in Dishonored does contribute to the chaos level, making it a crucial consideration for players aiming for a Low Chaos playthrough. Understanding how different actions, including killing various characters and completing side objectives, affect chaos is key to achieving the desired ending and experiencing the full depth of the game’s story and mechanics. By considering these factors, players can tailor their gameplay to align with their preferences, whether that’s a High Chaos path filled with action or a Low Chaos route focusing on stealth and minimal violence.