Does Saving Hank Kill Connor in Detroit: Become Human?
The short answer is: not directly. Choosing to save Hank in Detroit: Become Human doesn’t automatically lead to Connor’s death. However, the intricate web of choices in the game means that the context surrounding saving Hank can absolutely result in Connor’s demise, either in that moment or later in the game. The core issue lies in the specific scenarios, branching paths, and the relationship dynamics you cultivate, particularly the bond (or lack thereof) between Hank and Connor. The game presents players with a choice – usually in tense, fast-paced moments – and the consequences ripple out affecting multiple characters and plot points. It is more accurate to say that saving Hank can create opportunities for Connor to die later rather than direct causality between saving Hank and the death of Connor. Let’s delve deeper.
The Crucial “The Hostage” Scenario and its Implications
One of the most pivotal moments that demonstrates this complicated relationship is the first confrontation with a deviant android in the mission “The Hostage.” Here, Connor must decide whether to pursue a rapidly escaping deviant, or save Hank’s life from the deviant who is threatening him directly. The choice you make here sets a tone for how the game perceives your character. Let’s see how different outcomes affect Connor’s destiny.
Choosing to Protect Hank
If you opt to protect Hank during the rooftop standoff, you face a scenario where the deviant will inevitably shoot and kill Connor. This is a direct, immediate consequence of this choice, and the end of Connor is a result of focusing on Hank. However, the important thing to note is that this is not a permanent death. Connor gets redeployed as another model of the Android, his memories and skills intact, but this does cost you points with Hank.
Failing to Recover the Biocomponent
Another path during “The Hostage” mission leads to the same outcome. If you try to chase the deviant android but fail to recover the biocomponent within the allotted time, the deviant escapes, and Connor will once again be shot and killed. This emphasizes that it’s not just about saving Hank directly, but about the ability to manage several crises at the same time. Failure to prioritize will cost one of them their lives.
The Impact of the Hank-Connor Relationship
The relationship between Hank and Connor is a cornerstone of the game. Their bond (or lack thereof) profoundly influences many other outcomes throughout the story, and can indirectly affect Connor’s survival. If Connor and Hank develop a positive relationship, it can open up pathways for Connor to survive, but if their relationship remains hostile, Hank may end up killing Connor later.
Hank’s Hostility and Connor’s Demise
If Hank develops a hostile relationship with Connor, a pivotal point occurs where he may actively seek to harm Connor. This can even reach a point where Hank pulls out his gun and shoots Connor. This is not caused by Connor trying to save Hank, but the impact of the players’ choices and lack of relationship nurturing with the two characters. Players must navigate the complex and nuanced relationship with Hank to prevent this from happening.
Navigating the Tense Confrontation
Even if Hank pulls a gun on Connor, the player can still save Connor’s life. You must choose the Neutral response when Hank first asks a question, then choose Truth when given a second option. When Hank pulls out his gun you have to select YES and then select NOTHING during the next option. Through these choices, the player can defuse a situation where Connor is about to be killed by Hank.
Connor’s Death and Redeployment
It’s important to remember that Connor’s death is not always permanent. Unlike other protagonists, Connor frequently comes back as a new model. His memories and skills are transferred to the new body, which is a key part of the game mechanics. Each death, though, often has a toll: it can lower Hank’s trust, and it can change the tone of the storyline. Players must carefully consider this when making decisions, rather than making choices based on saving Hank.
Frequently Asked Questions (FAQs)
Here are some frequently asked questions to provide more comprehensive information about the intricate dynamics between saving Hank and Connor’s fate:
1. Can I Save Hank Without Connor Dying During “The Hostage”?
Yes, you can. The way to achieve this is to quickly grab the gun from the nearby police officer and shoot the deviant before it kills Hank. This allows you to save Hank without triggering Connor’s death in that particular sequence.
2. Does a Positive Relationship With Hank Guarantee Connor’s Survival?
While a good relationship with Hank drastically increases Connor’s chances of survival, it doesn’t entirely guarantee it. You still need to make smart choices in other scenarios. It just makes the scenarios where Hank may harm Connor significantly less likely.
3. How Does Connor’s Deviancy Affect His Survival?
Choosing the deviant path can lead to Connor’s permanent death if you fail the confrontation on the rooftop with the police. However, becoming deviant also often leads to Connor being able to avoid other situations that could otherwise kill him if he stays with the police. The path chosen has more of an impact than just focusing on Hank’s survival.
4. Does Saving Hank Increase His Trust Level?
Yes, in the scenario at “The Hostage”, choosing to save Hank rather than chasing the deviant will lead to an increase in his trust level, which has significant benefits later in the game.
5. What Happens If Hank’s Relationship With Connor Is Hostile?
If Hank’s relationship with Connor is hostile, Hank may leave his post. He will also be more likely to kill Connor later in the game.
6. Does Connor Get Revived Every Time He Dies?
Yes, Connor will be revived but as a new model each time he dies. His memories will be intact, although this will sometimes come with some form of penalty like a drop in trust from other characters.
7. Is there a Secret Ending?
Yes, the Kamski ending. This ending happens when Connor fails his mission and is permanently deactivated, as well as Markus being shot by the police and Kara dies before reaching the border.
8. Can Connor Become Evil?
Yes, Connor can become an antagonist of the game, depending entirely on the player’s choices and path they decide to take him.
9. What is the Best Ending for Hank and Connor?
The best ending is one where Connor and Hank form a strong friendship. This usually means that Connor must lean towards deviancy.
10. What Happens if Connor Fails All His Missions?
If Connor repeatedly fails in his missions, Amanda will permanently shut him down, leading to a permanent death.
11. Can Connor Catch Kara?
Yes, there are multiple times where Connor will chase Kara and Alice and can apprehend them if players fail quick time events. If this occurs, you will lose the character Kara in that particular playthrough.
12. How Can I Increase Hank’s Like for Connor?
Be laidback and compliment Hank, rather than criticize. Always be apologetic and avoid chastising him about his work ethic.
13. What Happens if Connor Sacrifices Himself?
If Connor sacrifices himself, he will be shot in the back, which will traumatize the character, Emma. He will also be deployed as another model of the android.
14. Is there a Detroit: Become Human 2?
Whilst it is not yet confirmed, it is hinted that a Detroit: Become Human 2 is quietly in the works.
15. How can you avoid Connor getting shot during the interrogation earlier in the game?
You cannot avoid Connor being shot during the interrogation, but it can be seen using the android vision in the next chapter when you re-enter the room.
Conclusion
In conclusion, while saving Hank doesn’t directly kill Connor, the choices you make in that moment and in the following game, greatly affect Connor’s life and death. The interwoven narrative, where relationship dynamics and immediate choices have long-term effects, makes Detroit: Become Human a unique gaming experience. Therefore, approach every decision with care, and remember the consequences that can ripple through the story.