Does Wanderer need more crit damage?

Does Wanderer Need More Crit Damage? A Comprehensive Guide

The short answer is: Yes, Wanderer absolutely benefits from more Crit Damage. However, it’s not quite as simple as just stacking Crit Damage above all else. Optimizing Wanderer’s damage output requires a balanced approach between Crit Rate, Crit Damage, and Attack%, alongside understanding how his kit functions. Let’s delve deeper into why Crit Damage is important for Wanderer and how to achieve the best results for your build.

Understanding Wanderer’s Scaling

Wanderer, or Scaramouche, as he was formerly known, is a potent Anemo DPS character in Genshin Impact. His damage primarily comes from his Normal and Charged Attacks while in his hovering state, enabled by his Elemental Skill. Crucially, the damage increase from this skill scales with his Normal Attack talent multipliers. This means improving his normal attacks directly boosts his overall damage potential during his skill duration.

Crit stats, specifically Crit Rate and Crit Damage, are critical components of his damage output. While Attack% is important as a base damage amplifier, it’s the consistent application of critical hits, boosted by Crit Damage, that allows Wanderer to reach his full potential.

The Importance of the 1:2 Crit Ratio

The most effective way to build a damage-dealing character in Genshin Impact is to adhere to the 1:2 Crit Rate to Crit Damage ratio. This means for every 1% of Crit Rate, you should aim for 2% Crit Damage. For example, if your Wanderer has 70% Crit Rate, you should ideally have around 140% Crit Damage.

The reason this ratio is crucial is that it ensures a balance between how often you critically hit and how much damage those critical hits inflict. Crit Rate is your key to unlocking critical hits, and without enough of it, your Crit Damage becomes effectively useless. You can have 200% Crit Damage, but if you’re only critically hitting 20% of the time, its impact on overall damage is minimal.

The Ideal Target: 75% Crit Rate and 150% Crit Damage

While the 1:2 ratio is the general guideline, aiming for specific benchmarks can significantly boost Wanderer’s performance. Ideally, you should strive for at least 75% Crit Rate and 150% Crit Damage. This target provides a comfortable balance and enables consistent damage output from Wanderer’s attacks. Going beyond these values is beneficial, but not if it compromises other key stats, like a healthy amount of ATK%.

Wanderer’s Artifact and Weapon Choices

Choosing the right artifacts and weapons can greatly influence your Crit stats, allowing you to reach your ideal ratio.

Artifact Sets

  • Desert Pavilion Chronicle: This is Wanderer’s best-in-slot set. The 4-piece bonus provides a 15% Anemo DMG Bonus, Normal ATK Speed Bonus, and an Auto Attack DMG increase. This synergizes perfectly with Wanderer’s kit, maximizing his damage output.
  • 2-piece Anemo Set / 2-piece ATK% Set: Before you get a great 4-piece Desert Pavilion Chronicle set, combining a 2-piece Anemo DMG Bonus with a 2-piece Attack% bonus can be a solid temporary solution. This will give you a good base of damage while you farm.

Artifact Main Stats

  • Sands: ATK%
  • Goblet: Anemo DMG Bonus
  • Circlet: CRIT Rate or CRIT DMG (whichever allows you to get closer to the 1:2 ratio with consideration of the other stats)

Artifact Sub Stats

  • CRIT Rate, CRIT DMG, ATK%, ATK are the most important sub stats you want to focus on. Having Energy Recharge is also useful if you have issues with getting your Elemental Burst ready on time.

Weapons

  • Tullaytullah’s Remembrance: Wanderer’s signature weapon, this provides a significant damage boost.
  • Lost Prayer to the Sacred Winds: A strong option with a Crit Rate substat, good for building consistent damage.
  • The Widsith: A strong four-star option that can provide huge damage output. However, its effects are random, so consistency can be an issue.
  • Mappa Mare: A great free-to-play option that has EM and a DMG increase as a passive, which can be decent.

Balancing Crit Rate, Crit Damage, and ATK%

As mentioned before, a high Crit Damage is meaningless without a good Crit Rate, and both are less effective with low base ATK%. Prioritize a balance, ensuring you have enough ATK% to make your critical hits impactful. It is usually better to have more Crit Rate over Crit DMG if you have a very low CR. However, once you get into a better ratio, it will be better to have more Crit DMG.

Addressing the Crit Damage Question

So, does Wanderer need more Crit Damage? Absolutely, but within the context of a balanced build. Don’t sacrifice Crit Rate for the sake of stacking Crit Damage, and ensure you have a good foundation of ATK% too. By adhering to the 1:2 Crit Ratio and targeting at least 75% Crit Rate and 150% Crit Damage, alongside the right artifacts and weapons, you’ll unlock Wanderer’s full DPS potential. Focus on increasing his Anemo DMG Bonus and ATK% as well to ensure his attacks are impactful.

Frequently Asked Questions (FAQs)

1. What is the ideal Crit ratio for Wanderer?

The ideal Crit ratio is 1:2, with Crit Damage being double of Crit Rate. For example, if you have 70% Crit Rate, aim for around 140% Crit Damage.

2. What is the minimum Crit Rate Wanderer should have?

Ideally, you should aim for at least 70-75% Crit Rate on Wanderer. This ensures consistent critical hits.

3. What is the ideal Crit Damage for Wanderer?

The ideal Crit Damage for Wanderer should be at least 150% or higher.

4. Does Wanderer need Anemo DMG Bonus?

Yes, Wanderer greatly benefits from Anemo DMG Bonus. This is because his talents, passives, and his play style infuse enemies with Anemo, and Anemo damage bonus directly boosts that damage.

5. What stats should I prioritize on Wanderer’s artifacts?

Prioritize: CRIT Rate / CRIT DMG > ATK% > ATK. Aim for a balance between these. Also aim to get ER sub stats if you have issues with Energy Recharge.

6. What is the best artifact set for Wanderer?

The Desert Pavilion Chronicle set is the best for Wanderer, providing Anemo DMG bonus, ATK speed, and Normal Attack DMG increase.

7. Is it better to have higher Crit Rate or Crit Damage?

Crit Rate is more important than Crit Damage initially because if you don’t crit, the Crit Damage has no effect. But once you get a good Crit rate, then you should look towards increasing Crit Damage.

8. What are Wanderer’s talent priorities?

Normal Attacks > Elemental Skill > Elemental Burst is the recommended talent priority. If you have constellations, then Elemental Burst becomes more of a priority.

9. Is Wanderer weak without constellations?

No, Wanderer is strong even at C0. His constellations provide damage buffs, but he is very effective without them.

10. Is leveling Wanderer to 90 necessary?

Leveling to 90 is not as crucial for Wanderer as some other characters, but it still provides a small damage increase. It is okay to leave him at 80/90 if you have no extra resources.

11. What is a good alternative artifact set to Desert Pavilion Chronicle?

A combination of 2-piece Anemo DMG Bonus and 2-piece ATK% set can be a decent temporary alternative.

12. Why is Wanderer so good?

Wanderer’s flexibility in teams and his ability to trigger Swirl reactions makes him a very potent DPS character.

13. Which weapon is best for Wanderer?

Tullaytullah’s Remembrance is his best-in-slot weapon, but Lost Prayer to the Sacred Winds, The Widsith and Mappa Mare are great alternatives.

14. Is 60% Crit Rate enough for Wanderer?

60% Crit Rate is decent, but ideally you should aim for at least 70-75% to have a consistent crit rate.

15. How does Wanderer’s Elemental Skill affect his Normal Attacks?

The damage increase from his Elemental Skill scales with his Normal Attack talent multipliers. Thus, upgrading his Normal Attack talent is essential for maximizing damage during his skill.

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