How to Eliminate Mr. Alden in Cultist Simulator: A Comprehensive Guide
Getting rid of Mr. Alden in Cultist Simulator is a rite of passage for many players. He’s a persistent thorn in your side, a symbol of the mundane world’s encroachment on your esoteric pursuits. Fortunately, there are several ways to permanently deal with him, all of which involve manipulating your cult’s resources and abilities. This guide provides a detailed explanation of how to eliminate Mr. Alden and includes answers to common related questions.
Getting Rid of Mr. Alden: The Core Methods
The key to getting rid of Mr. Alden lies in using your Followers and their specific skill sets. You won’t be directly confronting him; instead, you will use them as proxies to affect his demise. Here are the core methods:
- Edge Method (Assassination): This method uses a Follower with the Edge principle. By talking to the follower and selecting the topic that relates to your position at Glover & Glover, specifically when you are on the board, you can initiate a hit on Alden. A successful attempt requires a significant amount of Edge strength from your follower.
- Failure: If your follower’s Edge is too low, they will die instead of Alden. This is a harsh consequence, so proceed cautiously.
- Success: Having at least 10 Edge guarantees the success of the assassination, permanently removing Mr. Alden from the game.
- Moth Method (Driving Insane): This method involves using a Moth Follower. This method aims to make Mr. Alden go insane, making him more trouble than he is worth.
- Process: Talk to the Moth follower about your position at Glover & Glover. The follower will then set about destabilizing his mind.
- Outcome: While not as permanent as the Edge method, driving Alden insane removes him from his position at Glover & Glover.
- Grail Method (Seduction and Disgrace): This method involves a Grail follower and uses their charm and influence to bring about Alden’s downfall.
- Process: Talk to the Grail follower about your position at Glover & Glover. The follower then seduces Alden, leading to a scandal that removes him from his position.
- Outcome: Similar to the Moth method, this method removes Alden from his position at Glover & Glover.
Choosing the Right Method
The choice of method depends on your current cult and your available resources.
- Edge: If you have a strong Edge-based cult, this method is the most straightforward and reliable way to eliminate Alden. It provides a permanent solution, though it comes with the risk of follower loss if not executed properly.
- Moth and Grail: These methods are less risky in terms of follower death but do not permanently eliminate Alden. These two methods will force Alden out of his position, which can be useful.
Remember that all of these interactions revolve around your position at Glover & Glover. The option to act on Alden only appears when you are discussing your position on the board.
Important Considerations
- Follower Strength: Ensure that your follower has sufficient strength in their respective principle (Edge, Moth, or Grail) before attempting to eliminate Alden. Failure to do so can result in dire consequences.
- Resources: These operations require Influence and the right Followers. Make sure you have them available.
- Risk vs. Reward: Evaluate the risks involved with each method. The Edge method carries the most risk of follower death but is the most permanent.
- Story Progression: Eliminating Alden is a significant milestone in the game, removing one major obstacle. It can also progress the story, changing the way the game develops.
Frequently Asked Questions (FAQs) About Cultist Simulator
1. How do I get rid of Notoriety in Cultist Simulator?
Notoriety can be managed in a few ways:
- Wait for it to expire: Notoriety naturally decays over time.
- Talk to a Heart follower about Society: They can use Magnet on a Reputation card after 60 seconds.
- Change Headquarters: This can clear some Notoriety.
- Use a Headquarter with Secret aspect: These headquarters can reduce Notoriety.
- Work at the Board of Directors at Glover & Glover: This final upgrade can use Magnet to remove a Reputation card.
2. How do you get Contentment in Cultist Simulator?
Contentment can be acquired through various means:
- Dreaming using 1 Health: This can produce 1 Contentment but may also result in other Influences like Fascination.
- Exploring The Ecdysis Club using 1 Funds: Usually produces 1 Contentment.
- Painting by using Work on Skill: a Wild Imagination: And subsequent upgrades can produce a Contentment card.
3. How do you make Erudition in Cultist Simulator?
Erudition can be obtained through:
- Studying two Erudition cards together.
- Studying A Consciousness of Radiance and Erudition.
- Sometimes obtained at The Painted River Mansus location while Dreaming with Way: Through the Stag Door and Reason cards.
- Reading A Collection of Essays.
4. How do you use Glimmering: A Lesson Learnt in Cultist Simulator?
Glimmering: a Lesson Learnt is used to improve your Imagination skill.
- Study with your Imagination skill: This can be done three times, requiring two Lesson Learnt cards initially, then three, and finally four, plus a Lore card of the appropriate aspect.
5. How do I stop the Dry Soul Curse in Cultist Simulator?
The Dry Soul Curse can be suppressed with:
- Heart or Lantern. Otherwise, it may cause trouble later. The Dry Soul Curse is an Obstacle appearing during Expeditions.
6. How do I get rid of Decrepitude in Cultist Simulator?
Decrepitude can be cured by:
- The Forge’s Redemption Ritual.
- Drinking the True Blood of St. Januarius through the Dream verb. These are the only ways to recover the lost Health.
7. How many endings are there in Cultist Simulator?
There are six major “good” endings in the base game, and several more in the DLCs. The Exile DLC is essentially a new game, adding more endings.
8. What is the point of Cultist Simulator?
Cultist Simulator is a narrative-driven simulation game where players take on the role of a seeker of unholy mysteries, attempting to establish an illegal cult in a 1920s setting.
9. What is the easiest win in Cultist Simulator?
The Unflinching Order is well-suited for the Power victory, considered the easiest of the core victories. They have good access to Forge tools and ingredients.
10. How do you recruit Douglas in Cultist Simulator?
Douglas starts as the Weary Detective, a generic Hunter.
- Share Lantern or Winter lore to make him a Rival. He then becomes known as Douglas.
- Recruit him as a Forge Follower by giving him a Tool and using 21 of your cult’s founding principle.
11. What is the Glory in Cultist Simulator?
The Glory is a place above the Mansus, associated with pure light and the Lantern aspect. It is the apparent inverse of Nowhere.
12. How do I access the Mansus in Cultist Simulator?
To enter the Mansus, you must:
- Pass the riddle of the Stag Door and become recognized as one of the Know. Ascending further requires more knowledge.
13. What is the Stolen Year in Cultist Simulator?
Stolen Year is one of two forms of currency in the Exile legacy, the other being Cash. You start with 7 Stolen Years (and 7 Stolen Decades), and no more than 77 Stolen Years can be obtained.
14. How do you summon Ezeem in Cultist Simulator?
Ezeem, the Second Thirstly, requires a Rite with at least:
- 10 Grail, 2 Forge, and 5 Knock.
15. What do you do with Human Corpses in Cultist Simulator?
Human Corpses are Ingredient cards with the Reputation aspect.
- They can be used in Rituals.
- They increase Notoriety, which Hunters can exploit. They can be disposed of using a Heart Follower in the same way you dispose of Notoriety.
By mastering these mechanics and understanding how to manipulate your followers, you’ll be well-equipped to navigate the treacherous world of Cultist Simulator and rid yourself of those who stand in your way, like the meddlesome Mr. Alden.