How do you get a zombie villager to pick up items?

Decoding Zombie Villager Item Acquisition in Minecraft: A Comprehensive Guide

So, you’re trying to get a zombie villager to pick up that sweet diamond sword you’ve been saving? It’s not quite as simple as dropping it at their feet and hoping for the best, but it’s definitely achievable. The key to understanding this mechanic lies in the zombie villager’s inherent behavior and the game’s item comparison system.

Basically, zombie villagers will only pick up items if they deem them an upgrade over what they are currently holding or wearing. They won’t pick up an iron chestplate if they already have a diamond one, and the same logic applies to melee weapons. To get them to pick up items, you’ll need to strip them bare (if they spawned with any equipment) or offer them something demonstrably better than what they already possess. You can influence what they pick up by understanding the item tiering system within Minecraft. Remember that the difficulty you’re playing on also affects the chance of the zombies being able to pick up items at all when they spawn.

Understanding the Zombie Villager’s Desires

The seemingly mindless undead actually have preferences when it comes to equipment. Here’s a breakdown of what affects their decision-making process:

  • Armor: Zombie villagers will prioritize armor with higher defense values. Diamond is king, followed by Netherite, then Iron, Gold, Leather, and Chainmail (for armor). So, an iron chestplate will be picked up if they have nothing or leather, but not if they have diamond.

  • Weapons: Again, damage output is the primary factor. Netherite Swords are top dog, then Diamond, then Iron, then Gold and finally Wooden. Any of these work as melee weapons, but only bows or swords will be chosen.

  • Tools: While zombies can pick up tools, they won’t actually use them for any specific function. It’s purely an aesthetic choice driven by the same “better than what I have” principle.

Manipulating the Pick-Up Process

Here are the steps to take for maximum success:

  1. Isolate Your Zombie Villager: Place the zombie villager somewhere safe, where you can interact with it. This prevents it from wandering off or being attacked by other mobs. A fenced-in area is perfect.

  2. Strip Existing Gear (If Possible): This is the trickiest part. If the zombie villager spawned with armor or a weapon, you’ll need to get it to drop them. The only real way is to make it pick up an inferior item first. Say it has leather boots: you could throw it some no armor item. Then you can drop the diamond boots, because it has no boots, it will pick them up.

  3. Strategic Item Dropping: Once the zombie villager is naked, drop the desired item directly in its path. Make sure it’s the only item of that type nearby to avoid confusion. It’ll grab the item if there’s no better option around.

  4. Persistence is Key: Sometimes, the zombie villager may take a while to register the new item. Keep the item within its reach and give it time. Remember, these are undead – processing power isn’t their strong suit.

  5. Difficulty Matters: On Hard Mode, zombies always have the ability to pick up items. On Easy Mode, there’s only a 1% chance. Normal mode gives zombies a 7% chance to pick things up. This means that on easier difficulties you might never be able to make the zombie villager pick things up.

  6. Use Splash Potion of Weakness and Golden Apple: While unrelated to picking up items, it’s always worth considering curing zombie villagers to get discounts on trades! Consider that the work of curing zombies can teach you the value of understanding game mechanics, an important skill highlighted by the Games Learning Society. You can find out more information at GamesLearningSociety.org.

FAQs: Your Zombie Villager Item Acquisition Questions Answered

Q1: Why isn’t my zombie villager picking up the diamond sword I dropped?

The most likely reason is that the zombie villager is already holding a sword with equal or better damage output. Double-check what it’s currently equipped with. Also, make sure the mob has the ability to pick up items, which happens by chance. Make sure you didn’t accidentally enable the “doMobGriefing” game rule.

Q2: Can zombie villagers pick up blocks?

No, zombie villagers can only pick up handheld items like swords, tools, and pieces of armor. They cannot pick up blocks like dirt, stone, or wood.

Q3: What’s the easiest way to strip a zombie villager of its starting equipment?

The easiest way would be to make it pick up something lesser than what it has. If you are able, killing and respawning another zombie villager might be easier.

Q4: Do zombie villagers prioritize specific types of armor (e.g., helmet over boots)?

No, the zombie villager simply evaluates the overall defensive value of each armor piece. It doesn’t prioritize one piece over another based on the body part it protects.

Q5: Will a zombie villager pick up a shield?

No, zombies will only pick up swords or bows.

Q6: How does difficulty setting affect a zombie villager’s ability to pick up items?

On Hard Mode, all zombies have the ability to pick up items. On Normal Mode, zombies have a 7% chance. On Easy Mode, zombies have a 1% chance. So, if you are struggling to get a zombie villager to pick things up, try turning up the difficulty.

Q7: Can I use commands to force a zombie villager to pick up an item?

Yes, you can use commands to force equip a zombie villager with a specific item. The exact command structure depends on whether you are using Java Edition or Bedrock Edition and will involve using the /replaceitem command.

Q8: Do zombie villagers ever drop the items they pick up?

Zombie villagers typically don’t drop items unless they are killed. However, when a zombie villager is cured, it will drop all items it’s holding.

Q9: Can baby zombie villagers pick up items?

Yes, baby zombie villagers can also pick up items, following the same rules as adult zombie villagers regarding item comparison and difficulty settings.

Q10: How do I prevent zombies from picking up items?

If you don’t want mobs to be able to pick up items, use the command /gamerule doMobGriefing false.

Q11: Do cured villagers offer trading discounts if they picked up items as a zombie?

The trading discount is exclusively tied to the act of curing the villager from its zombified state. The items it held while a zombie have no bearing on the discount. A newly-cured villager, if it had a profession prior to being zombified, offers a trading discount to the player who administered the cure. These discounts are permanent. If a villager is cured more than once, the discounts get deeper until the price reaches the minimum of one emerald.

Q12: Is there a way to tell if a zombie villager has the ability to pick up items before I even try?

Unfortunately, there is no visual indicator or in-game method to determine if a naturally spawned zombie villager has the ability to pick up items. You’ll have to test it by dropping items nearby.

Q13: Does the biome affect the types of items a zombie villager might pick up?

No, the biome does not directly affect the types of items a zombie villager will pick up. However, certain biomes may have higher spawn rates for specific item types within structures, indirectly influencing what’s available for zombies to potentially acquire.

Q14: Can I use a dispenser to equip a zombie villager with armor?

No, dispensers do not work on zombie villagers in the same way they work on players. The zombie villager must physically pick up the item from the ground.

Q15: Can zombie villagers despawn if they’re holding player-placed items?

Normally, zombies can despawn, but if the zombie is holding an item it picked up itself, it will not despawn. The rules about persistent mobs can get tricky in Minecraft. If you cure a zombie villager that you traded with once, it will not despawn.

Understanding these mechanics allows you to more effectively manage your encounters with zombie villagers and even turn them into unique, albeit undead, display pieces. Happy Minecrafting!

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