How to Get into the Principal’s Office in Life is Strange
The principal’s office in Life is Strange is a key location in Episode 3, holding crucial information and plot elements that impact the narrative. Gaining access isn’t straightforward, but involves clever use of Max’s time-rewinding powers and strategic thinking. The initial obstacle is that the door is locked. The primary method to successfully enter the principal’s office is a multi-step process utilizing a time manipulation exploit.
First, you’ll approach the locked door of the Principal’s Office. You’ll need to use the pipe bomb Chloe has acquired. Place the bomb on the door. Then, detonate it. This will blow the door open and trigger an alarm. Immediately after the explosion, you’ll want to guide Max inside to the office. The game needs to register that Max has entered. Crucially, you need to ensure Max is positioned on the other side of the now damaged doorway. Now that Max is inside and registered, use your time-rewinding power to travel back to a point before you detonated the bomb. This puts you in a position where you’re now on the other side of the door, with the door undamaged but still unlocked from your future actions. You can now simply walk up to the door and open it for Chloe. This exploit makes it possible to enter without needing to pick the lock or find a key.
Why Enter the Principal’s Office?
Once inside, the principal’s office becomes a treasure trove of clues and character development. Chloe needs to find out more information regarding Rachel Amber. It’s where you can begin to search for vital documents and files. Max can also examine the room. This includes examining a pile of files, a folder lying on a chair, a bookcase and a metal cabinet. The files you find during these searches help to reveal secrets about Nathan Prescott, Victoria Chase, Warren Graham, and even Max and Chloe herself. The most vital items are Chloe’s and Rachel’s files, which you can find inside the metal cabinet. Exploring the principal’s office is pivotal to uncovering the complex mystery at the heart of Life is Strange. It sets the stage for the unfolding of future events and the deepening of the core characters.
Strategic Time Manipulation
The strategy of using Max’s time-rewind power to manipulate the office is key. By having Max physically enter and register inside the space and then rewinding before the damage, the game’s mechanics treat the door as being both unlocked and physically intact for later access. This highlights the importance of utilizing Max’s powers creatively. It is not just about rewinding time, but about strategically rewinding in response to what has happened within the game.
Frequently Asked Questions (FAQs)
What can Max and Chloe do in the Principal’s Office?
Max can open the door for Chloe (required). Chloe can then search a pile of files, a folder lying on a chair, a bookcase, and a metal cabinet. These searches reveal various pieces of information about different characters and events, most notably, Rachel and Chloe’s files, as well as Nathan’s and Victoria’s.
What happens if I blame David in the principal’s office?
If Max did not report Nathan’s gun earlier and didn’t take the blame for Chloe’s weed, no action will be taken against anybody if Max tries to blame David. However, if Max did report Nathan’s gun and took the blame for Chloe’s weed, Max will be suspended if she tries to blame David.
What happens if I side with Chloe in the argument with Joyce and David?
If you side with Chloe, Joyce tells David to leave. Joyce becomes very unhappy with the situation. This option has significant emotional consequences.
Should I let Chloe take the money in Episode 3?
Yes. Letting Chloe take the money is important as it allows her to pay back Frank. It also counts as a decision that can increase the romantic bond between Max and Chloe. This decision helps shape the relationship for future events.
Should Max kiss Chloe in Episode 3?
Choosing to kiss Chloe will begin a romantic relationship between the two characters. Conversely, not kissing her will allow their friendship to continue as a platonic relationship.
Can you stop Chloe’s dad from dying?
Yes, you can. The best way is to hide the car keys in the kitchen sink full of water. This prevents his locator beeper from working. He doesn’t take the fatal car journey in this reality and is saved.
What happens if you tell David that Chloe died in the alternate timeline?
Revealing the truth to David will make him kill Jefferson. If you lie, he will think everything is okay, and Jefferson will go to jail instead. It’s an important choice that influences the game’s direction.
Should I stay hidden in Chloe’s closet?
Staying hidden will upset Chloe. Not blaming Chloe will make her furious and she’ll storm out of the room.
Can Max end up with Warren?
Yes. Max has a romance option with Warren. This is an alternative to a romance with Chloe.
Should I leave the gun or give it to Chloe when encountering Frank?
It is generally advised to leave the gun to protect her. If Chloe has the gun, she may end up killing Frank, which has many heavy consequences.
How do I stop Kate from jumping?
You must utilize Kate’s faith. If you have previously looked at Kate’s bible, you’ll know about her devotion to Matthew 11:28. Select that dialog option to recite the verse. This will stop her from jumping.
How many cigarettes are in Chloe’s pocket?
She has 7 cigarettes in her pocket.
How do you not get caught in the principal’s office?
To avoid getting caught, when you see the principal blocking your exit on the stairs, rewind time until he turns his back to bang on the door. You can then quickly sneak past him to continue.
Is it better to tell the principal the truth?
The principal and Mr. Jefferson won’t believe Max’s accusations, regardless. However, reporting Nathan is more likely to get him suspended. Also, more plot clues are unveiled by reporting Nathan.
What happens if you take the blame for Chloe’s weed?
If you take the blame for Chloe’s weed, David will shout at Max and threaten her position at Blackwell Academy. Chloe will be grateful and happy that Max took the blame for her.