How to Make Money as Khorne in Warhammer 3: A Bloodsoaked Guide to Economic Domination
The Blood God, Khorne, cares little for the petty concerns of trade and commerce that plague other factions in Total War: Warhammer 3. His economy isn’t built on careful management and meticulous planning, but rather on the visceral thrill of battle and the brutal acquisition of spoils. So, how does a devotee of Khorne fuel his war machine? Primarily through raiding, sacking, and the reaping of skulls. Unlike other factions, Khorne’s income is intrinsically tied to constant warfare. This guide will delve into the gory details of how to keep your treasury overflowing with blood money, even as the battlefields run red.
The Core Tenets of Khorne’s Economy
Khorne’s financial system is a stark contrast to the traditional economies of other factions. There are no complex trade agreements, meticulously crafted buildings for resource generation, or the gentle hum of taxes rolling in. Instead, it’s a straightforward system based on the spoils of war and the relentless pursuit of conflict. Here’s a breakdown of how to amass wealth as Khorne:
Sacking Settlements
When you conquer a settlement, you have two options: “Skulls for the Skull Throne” and “Blood for the Blood God”. Choosing “Skulls for the Skull Throne” razes the settlement, and you receive a hefty sum of gold, the amount dependent on the settlement’s tier and prosperity. This is your most significant, direct source of income. Don’t hesitate to turn conquered settlements into piles of rubble if it means keeping your warbands fighting.
Raiding
Raiding enemy territories with your armies is another significant income stream. While raiding, your armies will generate a steady stream of income as they pillage and loot the surrounding lands. Combine this with constant battles to keep those coffers flowing. Note that you don’t need to be at war with a faction to raid its land, opening up avenues to antagonize neighbors and earn funds at the same time.
Blood Hosts
Blood Hosts are an expendable resource that Khorne can generate after razing settlements with the “Blood for the Blood God” option. These are free armies that spawn near the destroyed settlement. These armies can be used to continue the offensive or to be sent to raid more distant territories, increasing your income. Don’t be shy about throwing away a Blood Host army if their upkeep starts to become a problem; they are meant to be expendable.
Lord Traits and Abilities
Certain lord traits and abilities can also influence your income. Look for traits that grant bonuses to income generated from raiding, sacking, or battle victories. These can often make a huge difference in the long run.
Items and Followers
Similar to lords, some items and followers can also improve your income generation. Scour defeated armies and look for these boosts as you play.
Global Events
Global events, like the rifts of chaos, can provide you with income boosts when you complete them. Make sure to check in on them, especially in the early game when your economy is still getting started.
The Khorne Mindset: War as a Business
The key to a successful Khorne campaign is understanding that war is not just a means to an end – it is the end in itself. Your economy is built upon it, so you need to constantly keep fighting and making sure those battles result in profit. You must embrace the chaos, the bloodshed, and the destruction. There is no room for hesitancy; keep the pressure up. Constant warfare means constant opportunities to sack, raid, and generate those vital skulls.
Forget the Conventional
Do not get bogged down in the conventional economic methods that other factions employ. You will not make the same amount of money as other factions in passive means, so don’t waste time trying to play their games. Khorne’s economy is built to snowball and gets stronger with your victories, so be confident, aggressive, and merciless.
Early Game Aggression is Key
Early aggression is vital for Khorne. Use your starting army, and perhaps a quickly produced second to get early victories against local settlements. Razing these and moving on will rapidly grow your income. Early battles should provide plenty of skulls, which in turn will allow you to acquire the armies needed to continue expanding.
Be Strategic, Not Reckless
While Khorne favors aggression, it does not mean you should be reckless. Carefully consider your targets, look for opportunities, and plan your assaults strategically. While the battle may be constant, you will still need to manage your armies strategically, making sure you don’t overextend.
Frequently Asked Questions
Here are 15 frequently asked questions to further clarify the ways of Khorne’s economy:
1. Does Khorne benefit from trade?
No. Khorne does not engage in trade. His focus is purely on the spoils of war.
2. Does Khorne have any buildings that generate income?
No. Khorne’s settlement building focuses on military and recruitment. There are no buildings that produce income.
3. Is it better to always choose “Skulls for the Skull Throne” when razing?
It is often the better choice for income, but if you need an extra army to continue an offensive, the “Blood for the Blood God” option is very powerful.
4. How often should I raid?
As often as possible, especially when your armies are in position for it. Use it to supplement income between battles.
5. Are Blood Hosts worth the initial sacrifice?
Yes, especially early in the game when you are trying to expand quickly. They give free armies that can cause a lot of damage and greatly add to your income.
6. What types of Lord traits are useful for income generation?
Traits that boost raiding income, sacking income, or post-battle loot.
7. How can I tell which settlements will yield the most skulls when sacked?
The higher the settlement tier and prosperity, the more income you will get when sacking it.
8. Should I be afraid of bankruptcy?
Absolutely. Being in debt will result in severe public order problems. Keep an eye on your balance and make sure to keep generating income.
9. Do cults of Khorne help with income?
No, their main function is spreading corruption and allowing access to certain powerful mechanics. They do not help with money directly.
10. Can I still raid when I have a non-aggression pact?
You can still raid neutral territory and other factions which you have non-aggression pacts with, though this will likely break the pact and result in war.
11. Are there any technologies that help with income for Khorne?
No, Khorne's technologies mainly focus on military and corruption.
12. What is the most important thing to keep in mind regarding income with Khorne?
Keep fighting. Your economy is dependent on constant conflict and bloodshed.
13. Can the Exalted Bloodletters of Khorne help increase income?
The Exalted Bloodletters are powerful infantry who will help you win battles, leading to more sacks and income.
14. Do vassalizing factions help with income for Khorne?
No, Khorne does not make money through vassalization.
15. Does losing battles hurt the economy?
Yes, losing battles means less opportunities for sacking and raiding. The best way to secure your finances is by constantly winning.
Conclusion: Embrace the Bloodshed
In conclusion, making money as Khorne in Warhammer 3 is all about embracing his brutal nature. You won’t be micromanaging trade routes or carefully considering tax rates. Instead, your income will be driven by constant conflict, the sacks of settlements, and the spoils of war. Don’t shy away from the bloodshed; revel in it! This is the only way to truly make Khorne happy and secure your financial domination of the Warhammer world. So raise your blades, spill some blood, and let the skulls pile high!