Deceive and Conquer: Mastering Yoru’s Fakeout Ability in Valorant
At the heart of Yoru’s deceptive playstyle lies his unique ability to create illusions, none more iconic than his Fakeout ability. This guide dives deep into the mechanics of Yoru’s decoy, how it works, and how you can use it effectively to bamboozle your enemies in Valorant.
How Does Yoru’s Fake Work?
Yoru’s Fakeout ability is a versatile tool designed for misdirection and creating chaos. It essentially allows you to deploy a decoy that mimics your appearance and actions. Here’s a detailed breakdown:
- Activation: Yoru has two charges of Fakeout. To activate it, you must first equip the ability. Once equipped, pressing FIRE will immediately deploy a clone that runs in a straight line forward. This clone looks exactly like Yoru to the enemy team and even creates audible footsteps, but is instantly recognizable to teammates.
- Secondary Deployment: Instead of instantly deploying a running clone, using ALT FIRE will place a stationary, inactive echo. This echo will remain in place until it is activated with the F key. This gives you more strategic control over when and where the fake is deployed.
- Clone Behavior: Once activated, the clone will run in a straight line for a duration of 10 seconds before disappearing. It has only 1 HP, meaning even the slightest bit of damage will destroy it. When destroyed by an enemy, the clone will emit a flash explosion after a delay of 0.5 seconds that can blind enemies. The blinding effect will last for 3 seconds.
- Sound Cues: Crucially, the decoy emits footstep sounds as it moves, mimicking Yoru’s own. This audio cue is essential in convincing enemies that the clone is the real Yoru.
- Strategic Use: The effectiveness of Fakeout comes down to how well you can utilize the deceptive elements. You can use it to bait out enemy fire, make aggressive pushes, or even simply gain an advantage in positional play.
Frequently Asked Questions About Yoru’s Fakeout
Here are 15 frequently asked questions to further illuminate the nuances of Yoru’s Fakeout ability:
1. How many charges of Fakeout does Yoru have?
Yoru has two charges of his Fakeout ability. Both charges are available at the beginning of a round and any time he is alive, unlike other abilities in the game.
2. What is the cost of each Fakeout charge?
Each charge of Yoru’s Fakeout costs 100 credits, meaning both charges together cost 200 credits each round.
3. How do enemies differentiate between the real Yoru and his clone?
Visually, enemies cannot tell the difference between the real Yoru and his clone. However, an enemy can use the fact that the clone moves in a straight line, and can only run forward, to tell that it’s fake. Teammates can always identify Yoru’s clone.
4. How does the inactive echo work?
By pressing ALT FIRE, Yoru places an inactive echo. This echo remains in place until activated by pressing the F key. It then behaves the same way as a standard clone, running in a straight line forward for 10 seconds.
5. Can Yoru’s clone climb or jump?
No, Yoru’s clone cannot climb or jump. It is limited to running straight forward on flat surfaces. If it collides with a wall or object, the clone will be destroyed immediately.
6. How much health does the Yoru clone have?
Yoru’s clone has only 1 HP, meaning it can be destroyed with even the smallest amount of damage.
7. What is the duration of Yoru’s clone?
The clone will run for a maximum of 10 seconds.
8. What happens when the Yoru clone is destroyed?
When destroyed by an enemy, Yoru’s clone will explode with a blinding flash after a 0.5-second delay. The flash blinds enemies for 3 seconds.
9. Can I use the clone to trigger traps or abilities?
Yes, Yoru’s clone can trigger traps such as Cypher’s Trapwires, Killjoy’s Turret and Nanoswarms, and Raze’s Boom Bot.
10. Does Yoru’s clone create footsteps?
Yes, the clone creates footstep sounds, making it very convincing to enemies and making it sound like Yoru is approaching.
11. Can my teammates see that it’s a fake?
Yes, Yoru’s teammates can see the clone and will know that it is a fake. They will also be able to distinguish it from the real Yoru.
12. How can I use the decoy effectively in combat?
Use the decoy to bait enemy fire, as a distraction while you flank, or to confuse enemy positions. You can also place it in an area where an enemy might expect a player to be, luring them into your crosshair.
13. Can I reactivate the clone?
No, once the clone is activated (either immediately after casting or with the F key from the inactive echo) it cannot be reactivated. It will run for its duration or until destroyed by an enemy or the environment.
14. Is the flash from the clone able to blind teammates?
No, the flash from Yoru’s clone cannot blind teammates, making it a safe ability to deploy near them.
15. Are there any maps where Fakeout is particularly strong?
Yoru’s Fakeout can be used effectively on most maps, especially those with tighter corridors. It works best when you can create doubt and force your enemies to check corners, providing an advantage for Yoru’s team. The ability’s versatility makes it a strong pick regardless of the map.
Conclusion: Mastering the Art of Deception
Yoru’s Fakeout ability is a critical tool in his arsenal, enabling him to manipulate enemy expectations and create openings for his team. Understanding its nuances, from its deployment options to its potential in combat scenarios, is essential for mastering Yoru. By combining its deceptive capabilities with tactical positioning and timing, you can turn the tide of any battle. Become the master of deception and watch as your opponents fall for your tricks.