How many creatures should a deck have?

How many creatures should a deck have?

The number of creatures a deck should have largely depends on the deck’s strategy and format, but a general rule of thumb is to have around 20-22 creatures in a 60-card deck, with aggro decks typically running 26-32 creatures and control decks playing very few creatures. The key is to find a balance between creatures, lands, and other cards that supports the deck’s overall gameplan and winning conditions.

Understanding Creature Counts in Different Deck Archetypes

The number of creatures in a deck can vary greatly depending on the deck’s archetype and strategy. Aggro decks, for example, aim to deal as much damage as possible to the opponent’s life total in the early game, and therefore typically run a higher number of creatures. On the other hand, control decks focus on disrupting the opponent’s plans and often play few to no creatures.

Frequently Asked Questions

What is the ideal number of creatures in a Modern deck?

The ideal number of creatures in a Modern deck is around 20-22 creatures, assuming a 60-card deck with 23 lands.

How many creatures should be in a Commander deck?

A Commander deck should have around 33-35 lands and 66 or less creatures, depending on the deck’s strategy and mana curve.

What is the typical creature count for an Aggro deck?

An Aggro deck typically runs 26-32 creatures, with some flex slots for supporting disruption.

How many lands should be in a 60-card deck?

A 60-card deck should have around 24 lands, which is roughly one-third of the deck.

What is the ideal mana curve for a Commander deck?

The ideal mana curve for a Commander deck is to have a balanced mixture of two-, three-, and four-drop spells, with a limited number of one-mana and five-plus-mana spells.

Can I have more than four legendary creatures in a deck?

Yes, there is no restriction on the total number of legendary creatures in a deck, but keep in mind that if you already have a legendary card of the same name on the battlefield, you will have to sacrifice one of them.

What is the 75% rule in MTG?

The 75% rule refers to building a deck that is optimal but not flawless, often for the sake of fun or budget considerations.

Should I always have seven cards in my hand?

No, while the maximum hand size is typically seven cards, you can have any number of cards in your hand, but you must discard excess cards during the cleanup step.

What is the ideal land-to-spell ratio in a Limited deck?

The ideal land-to-spell ratio in a Limited deck is around 17 lands to 23 spells, depending on the average mana cost of the cards in your deck and the number of colors you are playing.

How many lands should my deck run?

The number of lands your deck should run depends on the average mana cost of your cards and the number of colors you are playing, but a general rule of thumb is to have around 17-18 lands in a 40-card deck and 24 lands in a 60-card deck.

How many mana rocks is too many?

Including more than five to seven mana rocks in a non-green, non-artifact-based deck can be considered too many, but this depends on the deck’s strategy and mana curve.

How much ramp should a Commander deck have?

A Commander deck should have around 8-10 ramp spells, depending on the Commander’s mana cost and the deck’s overall strategy.

Are 40k cards legal in MTG?

The Warhammer 40,000 Commander Decks cards are legal in Commander, Vintage, and Legacy formats, but not in Standard, Pioneer, or Modern formats.

Can I have 100 cards in a Magic deck?

Yes, in Commander format, each player has a deck of exactly 100 unique cards, including the Commander.

Can I mix MTG decks?

Yes, you can mix cards from different expansions to build your deck, but keep in mind that some cards may not be legal in certain formats.

What is the best Commander deck ratio?

The ideal Commander deck ratio is around 33-42 lands, depending on the deck’s strategy and mana curve, with a focus on including special lands that generate multiple colors of mana or have special abilities.

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