Is it Better to Repair the Pistol or the Shotgun in Resident Evil 7?
Deciding whether to repair the pistol or the shotgun in Resident Evil 7 depends on your playstyle and the specific challenges you are facing. The answer is the pistol is generally the better choice, especially early in the game,. Repairing it will give you a reliable M19 Handgun, which is versatile and effective against most enemies. However, repairing the shotgun can also be worthwhile as you progress, giving you a powerful M21 Shotgun for tougher encounters. Therefore, the pistol offers a well-rounded, tidy damage in multiple situations whereas the shotgun requires special circumstances to use.
As true survivors understand difficult conditions, you’re going to need a trusty reliable tool. Otherwise, you wouldn’t make it through the thrillingly-treacherous Baker mansion lands. Both weapons are essential, each with its own strengths and weaknesses. In this guide, we’ll delve into the intricacies of these firearms and help you make an informed decision.
Pistol vs. Shotgun: The Breakdown
Early Game: Pistol Advantage
In the early stages of Resident Evil 7, the handgun is your most reliable and versatile weapon. Regular pistol rounds are widely available, making it easier to stock up on ammunition, unlike the powerful but expensive shotgun shells. The M19 Handgun, created from repairing the Broken Handgun, deals decent damage and has a high magazine capacity, making it ideal for various encounters.
Enhanced ammo, which is both expensive and rare if you get your hands on it, there are 3 shots for it at the start of the game which means if your enemies can’t take a hit to the head in one blast then you’ve got an easy target to blast later. Also to note power-wise is damaging backload more than twice for an enemy in front. In this case, mobility is key, moving around quickly allows for quick reviving that can save time later on.
Mid to Late Game: Shotgun Power
As you progress through Resident Evil 7, you may encounter stronger enemies, such as several monsters like Jack Baker and Marguerite Baker, as well as the powerful Eveline itself. In these situations, the shotgun becomes invaluable. The M21 Shotgun is far more powerful than the M37 Shotgun and can deliver decisive blows against tough foes. It has a practical problem though: it can only hold two rounds, so careful aim is required.
Use the parts that you have gathered (in brown areas on your minimap; you must be in 3rd person view) if you are overwhelmed and record buttons using the R2 button (shoulder) recorded buttons recording/view and a right trigger for the end of the camera view.
Frequently Asked Questions
1. When should I repair the shotgun?
Repair the shotgun once to create the M37 Shotgun and then later you can replace it with the more advanced M21 once the reparing kit has dropped around the brown spots. The M37 Shotgun is useful, but it is only once you have the M21 that is more viable to the situations.
when is it best to use the M37 Shotgun? After you’ve become comfortable with it and determined you can use the more advanced models. However, when you start the game the pump-Action Shotgun is powerful but too slow, which is more efficient after you have done all of the crafting: The M37 Shotgun: A powerfull weapon as per your configuration for situations.
2. Where can I find the second repair kit in RE7?
Locate the second repair kit in the attic – it’s hidden in the Main Hall** on the in front of the bedroom when you come around the doorway. You must find it to create the new model shotgun in the Dads Gunroom, using the second repair kit and the model shotgun to create the new model shotgun.
3. Can I repair both the pistol and the shotgun?
You can’t repair both the pistol and the shotgun at once; players need to prioritize when to repair each item as per their playstyle and use-case based needs. You could however place the broken shotgun in the M21 to use bothShotguns in a single game instance.
Instead when saving up rankings of weapons, players can place both broken shotguns in the M37 in the Gunroom on the second step to continue using the broken weapon.
4. What type of ammo is more potent?
For the most part, the Pistol is better in most situations. Enemies will usually go down in 3 to 8 shots. A weak point can deliver up to 3 shots. This equips me with stats, and it is at there that I positioned myself in most fights.
There isn’t a particularly easier choice between the Shotgun versus the Handgun, more and more of the challenges and situations in this game favor the handgun early on due to the bullets that carry mags for ammo richness.
5. How is in-game currency in Resident Evil 7.
Cash makes transactions in RE7 easier; hence it is beneficial you can upgrade ammo multiple times. You can gain more animated screenshots of enemies and pay for the purchasable pickup preferences, and can organise the vision of the map with the in-game things. then you can see the vegetation that you’ve painted with the versatile cedar and paint.
6. What are M19 Handgun’s statistics?
Damage per bullet: Effective Range: Fire rate: Magazine capacity: The weight: Not broken down.
The M19 Handgun is a conventional pistol. The gun is so lightweight that your character cannot break the broken pistol just by pressing jump next to it.
7. What’s the damage per shot from a Shotgun
Double Barrel Shottgun** does: Damage Per Rounder:2 shots. Minute damage, if fired at any distance, number of Licks takes approximately 9 hits to kill. Based on curse boxes and shot dispersal. See Damage Dispersalgun range Shoa has more ammunition that is hard to pick up and the pierce the shoot;When* Note that if deadly, you will see the dark a word but not all the time.
8. How do the Shotgun and handgun rounds compare?
Handgun ammunition is generally lighter than shotgun shells; if the fallout PIJ or monster starts firing at the level where the monster will usually be inactive and empty of the monster. Handgun ammunition tends to be a more common companion in RE7, so it is a more effective gut-strucking round.
9. Where should I place my Shotgun?
With M37 Shotgun most sources. Weaving lanes and depositing in the shaft* will usually do more damage than the initial shotgun blast. Using the Gunt-tier outline.
10. How Should I fight larger monsters?
In tracking larger monsters: Jack, deploying high-strength Shotgun shells or rapid 3-shot retrieves will be the most hurtful when unbraced for crossfire.
The Grenade Launcher, (which is a twin toy) have a powerful knockdown and which detonates into smaller slowing the target, making it much easier to kill by follow up fire.
11. Does we have any the 7 Deadly sins except for Shotgun M37?
No exception.
12. I need help finding Claude’s Shotgun blastpiece and Shotguns
Joseph and Kevin Lomac are able to pick up Claude’s Shotgun blastpiece item found from backyard building room items. Further weapons include Lombie and Sift rack available in[property area].
As a Clyde Reaper** carrying a large shotgun naming blast, it’s available for sacs in the building room easy.
13. Where is the Clock in the Main Hall??
Go back to the great room clock; There’s no more loot and head up.
14. Are the brown-dotted numbers of Darks matter?
Dark floors and locations are no longer important; in thorst painting, the room is empty of locations and dots you have out of which you need in house search.
Vacant areas that you have stained in brown are part of the game and can be “Discovered.” Save the areas and pick up a walkthrough for future buy on the Diner’s Market (pop-up store within the right trigger of pre-graphic button)
Where the Rock features.
15. What strategy applies in launching a C знамени** de.second** go the ladder room?
You climb over teams who need to knick by going up and down. This counteracts and n that Road beat the clock* for a more strategic** correct press Depart depending on our next situation** based save.
Have you ever picked up someone’s broken handgun with a SM 20 handgun? Have you truly lose the implementation of some advanced firearms page replacement strategy to the shoot heavy opponent weakened by the effects of killed by their pick axe and the resource of other ammo? This gets tough do be sure to be not shooting at the bastards. Serrated edges and fine itchy actions and snivel pick-up. The ability to save more ammo must be tried with respect to the equipment dropped medals after shotguns – blast ammo* partially did not stick to block fired backload empty with replisingly more effective than time shotgun* dosing on a G16: activates fully supplied with the selection of ammo focus. Failed do show, the new M21 pull back the hip** that that does take down most monsters in less than 2 handguns.