What do level 3 rogues get?

What Do Level 3 Rogues Get? Unlocking the Sneaky Potential

Level 3 marks a significant turning point for Rogues in Dungeons & Dragons 5th Edition, granting them access to their chosen Roguish Archetype and enhancing their combat versatility. Specifically, a level 3 Rogue gains the following core enhancements: First and foremost, the choice of a Roguish Archetype, which bestows unique abilities and playstyle shifts. Additionally, level 3 rogues gain a broadened application of their Cunning Action. This allows them to use their bonus action to not only dash, disengage, or hide, but also to make a Dexterity (Sleight of Hand) check, use their thieves’ tools to disarm a trap or open a lock, or take the Use an Object action. This makes them more agile, resourceful, and versatile in and out of combat. Finally, some Roguish Archetypes also grant additional unique features at this level, further differentiating each subclass.

Roguish Archetypes: Defining Your Rogue’s Path

The most significant benefit of reaching level 3 is selecting a Roguish Archetype. This choice fundamentally shapes your Rogue’s playstyle and role in the party. Let’s look at two example Archetypes, demonstrating the different ways the Rogue can progress at level 3:

The Arcane Trickster

For Rogues who seek to blend stealth with magic, the Arcane Trickster is a powerful option. At 3rd level, this archetype bestows the ability to cast three cantrips, including Mage Hand. The Mage Hand cantrip isn’t just for minor tricks; Arcane Tricksters can even make their Mage Hand invisible, allowing for sneaky object retrieval from afar. Additionally, the Arcane Trickster gains access to a limited selection of spells from the Wizard spell list, expanding their tactical repertoire. They gain 2 1st-level spells at level 3 and can then progress and select new spells when leveling up.

The Thief

For those who embrace the classic image of a cunning burglar, the Thief archetype is the perfect fit. At level 3, the Thief gains Fast Hands, which enhances their already potent Cunning Action. With Fast Hands, the Rogue can use their bonus action to make a Dexterity (Sleight of Hand) check, use their thieves’ tools to disarm traps or open locks, or take the Use an Object action.

Enhanced Cunning Action: More Than Just Movement

Level 3 marks a crucial expansion of the Cunning Action feature. At level 2, rogues could only utilize their bonus action for Dash, Disengage, or Hide. However, once they hit level 3, this versatility is significantly increased. Now, in addition to the original uses, the Rogue can also use their bonus action to make a Dexterity (Sleight of Hand) check, use their thieves’ tools to disarm a trap or open a lock, or take the Use an Object action. This upgrade makes the Rogue a much more dynamic and capable character, allowing them to perform multiple tasks in the same turn. This expansion of options significantly enhances a rogue’s ability to manipulate situations to their advantage both in and out of combat.

Frequently Asked Questions (FAQs) About Level 3 Rogues

Here are 15 frequently asked questions to help you further understand the implications of a level 3 Rogue:

What is the best Roguish Archetype at level 3?

There isn’t one single “best” archetype, as it largely depends on your preferred playstyle. Arcane Tricksters are excellent for combining magic with stealth, Thieves excel at infiltration and manipulation, while others like Assassin are good for burst damage. Experimentation and understanding what you like is key.

How much health does a level 3 Rogue have?

The health of a level 3 Rogue is variable. It depends on your Constitution modifier, whether you use fixed HP (5 per level past 1st), or you roll for health each level. If rolling, you’ll roll a d8 at each level and add your Con mod to it. This can result in a broad range of health totals.

Can a level 3 Rogue dual wield?

Yes, any character can dual wield, but it requires using a bonus action for the offhand attack. Rogues do not get any specific bonuses for dual-wielding at level 3, nor do they have any fighting styles.

Can a level 3 Rogue get a second attack?

No, Rogues do not get a second attack at level 3, or at any level. Instead, they rely on their Sneak Attack feature to deal significant damage with a single hit.

What are good skills for a level 3 Rogue?

Good skills depend on the campaign, but Stealth, Acrobatics, Sleight of Hand, and Persuasion are often useful. Skills are chosen at character creation, not level up.

What is Sneak Attack?

Sneak Attack allows a Rogue to deal extra damage if they have advantage on their attack roll or if an ally is within 5 feet of the target. This is a core feature of the Rogue class.

What kind of spells do Arcane Tricksters get?

Arcane Tricksters get spells from the Wizard spell list, limited to Enchantment and Illusion spells. At level 3, they gain 2 1st-level spells.

What is the Use an Object action?

The Use an Object action allows you to interact with objects, such as using a healing potion, setting a trap, or using a particular item.

How does Evasion work for a Rogue?

Rogues get Evasion at level 7, not level 3. Evasion allows a Rogue to take no damage from an area of effect saving throw on a successful dex saving throw, and half damage on a failure.

What is the best race for a Rogue?

Many races make good Rogues. Half-Elves, Halflings, and Elves are commonly chosen, but the best race depends on your desired roleplay and min/max goals.

Can a level 3 Rogue get a feat?

No. Rogues (and most classes) do not get a feat at level 3. Feats are typically acquired at level 4, and then every 4 levels after that (level 8, 12, etc).

Do level 3 Rogues get advantage often?

Rogues can gain advantage with stealth. Using the Hide action in combat will help you gain advantage on the next attack. Also, if an ally is within 5 feet of your target, you may also gain advantage.

Is a dagger a finesse weapon?

Yes, a dagger is a finesse weapon. You can use either your Strength or your Dexterity modifier when making an attack roll with a dagger.

Can a Rogue use 2 shortswords?

Yes. Shortswords have the light property and can be used with the dual-wielding rules.

What are the best stats for a level 3 Rogue?

Dexterity is by far the most important stat. After that, it’s up to personal preference but Intelligence is good for Arcane Tricksters while Wisdom and Charisma can be important based on skills and role.

By understanding the abilities and limitations of a level 3 rogue, you can make informed decisions and build a character that suits your play style. Good luck with your sneaky adventures!

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