What level should I start Timewalking?
To start Timewalking, you should be at least level 60 and have an item level of 180 or higher to queue for Timewalking dungeons in Shadowlands, while in Dragonflight, the requirement is level 60 with an item level of 200. However, players can start participating in some Timewalking events by level 30, and all of them by level 45, but to pick up the weekly Timewalking event quest that rewards endgame raid gear, they must be level 70.
Frequently Asked Questions
General Timewalking Information
- What is the point of Timewalking in WoW?: Timewalking Events allow players to jump back into old dungeons with a group and complete old content for new/current rewards, with their gear scaled down to the Timewalking dungeon and the items that drop scaled up to the current expansion.
- How long does a Timewalking Dungeon Event last?: A Timewalking Dungeon Event typically occurs once every three weeks and lasts for 7 days.
- Can I solo Timewalking dungeons?: A lone dps, tank, or healer can easily clear most if not all Timewalking dungeons using the right gear, and pretty quickly at that when properly minmaxxing.
Leveling and Requirements
- What level should I run Timewalking dungeons?: Currently, you must be Level 60 to be eligible for Timewalking, but Blizzard has changed the requirement to Level 45 in Fury Incarnate.
- Can I level past 60 without Dragonflight?: If your character is level 60 and can’t earn experience, make sure that your World of Warcraft account is upgraded to Dragonflight, as you cannot level past 60 without owning Dragonflight.
- What level is Chromie time Max?: Chromie Time is a new feature that allows players to level from 10 to 50 in any zone they desire from Vanilla to Battle for Azeroth.
Timewalking Benefits and Challenges
- Does Timewalking give more XP?: TW is by far the fastest way to gain XP, as the dungeons in general give more XP, and the bonus XP you get from completing is also higher.
- What is Timewalking difficulty?: Timewalking difficulty scales down the character’s power and gear relative to the dungeon, with loot obtained during this difficulty having the Timewarped tag, which scales up to an item level appropriate for use at the player’s level.
- Are dungeons easier than raids?: Dungeons are sort of like mini-raids, with mechanics and encounters, but much less demanding than actual six-man raids.
Specific Dungeons and Events
- What dungeons are easy to solo?: In Destiny 2, the easiest dungeons to solo include Shattered Throne, Pit of Heresy, and Grasp of Avarice.
- Can I solo Ghosts of the Deep?: Indeed, it is possible to solo a Dungeon in Destiny 2 if you possess the appropriate gear and exceptional skill, but soloing the Ghosts of the Deep Dungeon is widely regarded as one of the most arduous tasks in the game.
- Is Grasp of Avarice free?: Most Dungeons in Destiny 2, including Grasp of Avarice, are not available to free players.
Leveling and Questing
- How long does 70 to 80 questing take?: The “average” WoTLK player is probably looking at 35-48 hours to go from level 70 to 80.
- How long is 60 to 70 WoW?: 60-70 is a grind, with casual play taking roughly a week to complete.
- How much XP do daily quests give?: Each Daily Quest is currently worth 1000 XP, with a Daily Bonus Goal awarded for the first three daily quests completed each day, worth 3x 15,000 XP.