Who are the very evil karma characters in New Vegas?
According to the Fallout New Vegas universe, the characters categorized as “Very Evil” include Mortimer, Cook-Cook, Duke, Philippe, and Vulpes Inculta, all of whom exhibit extremely malevolent behavior and intentions throughout the game. These very evil karma characters play significant roles in shaping the game’s narrative and the player’s experience, often presenting challenging moral dilemmas and karma-defining choices.
Understanding Very Evil Karma Characters
To delve deeper into the world of Fallout New Vegas and understand the concept of very evil karma characters, it’s essential to explore various aspects of the game, including its mechanics, storyline, and the impact of player choices.
Frequently Asked Questions (FAQs)
1. What is Karma in Fallout: New Vegas?
Karma in Fallout: New Vegas refers to a mechanic that tracks the player’s moral alignment, influencing how non-playable characters (NPCs) interact with the player and the overall storyline, ranging from very evil to very good.
2. How Do You Get Bad Karma in New Vegas?
Bad karma can be acquired by engaging in negative actions such as killing innocent NPCs, stealing, and hacking owned terminals, with the most significant drops in karma resulting from killing sprees and massacring entire towns.
3. Does Karma Matter in New Vegas?
While karma has minimal direct impact on the gameplay of Fallout: New Vegas outside of influencing NPC interactions and a few specific perks, it plays a crucial role in defining the player’s character and the game’s story, making it a significant aspect of the player’s experience.
4. What are the Levels of Karma in Fallout?
The karma system in Fallout includes five possible levels: very evil (-1000 to -750), evil (-749 to -250), neutral (-249 to +249), good (+250 to +749), and very good (+750 to +1000), each reflecting the player’s moral standing.
5. Can You Not Play New Vegas After Ending?
After completing the main quest, the game ends, and the player can only start a new game; however, saving before the final battle allows for continued play in the same game world, enabling the exploration of different story paths and karma-related outcomes.
6. Who is the Best Choice in New Vegas?
The best choice in New Vegas often depends on the player’s preferred gameplay style and moral alignment, with options including siding with Mr. House, the NCR, Caesar’s Legion, or opting for an independent New Vegas with Yes Man.
7. Do You Lose Karma for Killing Raiders?
Killing Raiders typically does not result in a significant loss of karma, as they are considered hostile and dangerous entities within the game world, and eliminating them can be seen as a form of self-defense or a service to the community.
8. Can You Be Bad in Fallout New Vegas?
Yes, players can choose to play as a bad or evil character by consistently making choices that harm others, steal, or engage in other malevolent activities, which affects their karma and how NPCs interact with them.
9. Why Do I Get Bad Karma for Stealing from Powder Gangers?
Stealing from Powder Gangers results in bad karma because, despite their criminal nature, the act of theft is still considered wrong, and the goods might belong to innocent parties or be crucial for the survival of communities.
10. Who is the Villain in Fallout Las Vegas?
Caesar is often considered the main villain in Fallout: New Vegas, leading Caesar’s Legion with a pragmatic yet harsh approach to rebuilding society, which contrasts with the values of freedom and democracy represented by the NCR.
11. What Characters Are Very Evil Karma?
As mentioned, Mortimer, Cook-Cook, Duke, Philippe, and Vulpes Inculta are categorized as having very evil karma, due to their cruel actions and sinister motivations within the game.
12. Who is the Villain in New Vegas DLC?
Ulysses is the main antagonist of the Lonesome Road DLC, posing a significant challenge and moral dilemma for the player, and is also considered the overarching antagonist across all Fallout: New Vegas DLCs.
13. Which Ending is Canon in Fallout: New Vegas?
There is no single canon ending in Fallout: New Vegas, as the game’s story is designed to be highly variable based on player choice, with multiple endings depending on the player’s alliances and actions throughout the game.
14. How Many Endings Does Fallout: New Vegas Have?
Fallout: New Vegas features four main endings, aligned with supporting House, the NCR, Caesar’s Legion, or achieving an independent New Vegas with Yes Man, along with various permutations based on the player’s choices.
15. Do Fallout 3 and New Vegas Happen at the Same Time?
No, Fallout 3 and New Vegas do not occur simultaneously; Fallout: New Vegas takes place in the year 2281, approximately four years after the events of Fallout 3, and about 204 years after the Great War of 2077, providing a distinct setting and storyline for each game.