Will Deathloop Get More DLC? The Timeloop Continues… Or Does It?
The question on every Deathloop fan’s mind is, “Will we ever return to Blackreef?” While nothing is officially confirmed, the evidence suggests the possibility of more Deathloop DLC is… complicated. There are hints and whispers, but definitive answers remain elusive. The article you referenced contains some intriguing breadcrumbs, primarily stemming from an actor associated with the original game hinting at something new cooking at Arkane Studios. Let’s dive into the clues, the possibilities, and what factors might influence the likelihood of seeing further content for this critically acclaimed title.
Deciphering the Clues: Whispers in the Timeloop
The primary source of speculation comes from an actor involved with Deathloop suggesting a new game or DLC is in development at Arkane. This, coupled with the fact that the referenced article states that Deathloop reaches 5 million copies sold!, indicates the game was successful. This financial success makes a sequel or DLC a more probable outcome.
However, it’s important to approach these claims with caution. Actors are often privy to information they aren’t supposed to share, and plans can change drastically during game development. What might have been in the works a year ago could be scrapped today. The lack of official confirmation from Arkane or Bethesda Softworks (the publisher) adds another layer of uncertainty.
Furthermore, Arkane Studios has a history of moving on to new projects after releasing successful games. While a sequel or DLC would undoubtedly be welcomed by fans, the studio might be more interested in exploring new IPs or revisiting other beloved franchises like Dishonored.
The Case for More Deathloop Content: Why It Makes Sense
Despite the uncertainties, there are several compelling reasons why releasing more Deathloop DLC would be a wise decision:
- Fan Demand: Deathloop garnered a dedicated fanbase eager for more of its unique gameplay loop, compelling characters, and stylish world. Catering to this existing audience is often a more profitable strategy than developing an entirely new game.
- Untapped Potential: Blackreef is a rich and fascinating setting with plenty of unexplored corners. A DLC could introduce new areas, visionaries, weapons, and storylines, further enriching the game’s world.
- Immersive Sim Genre Popularity: The article correctly states that the immersive sim genre continues growing. Arkane is a master of the immersive sim, and continuing to capitalize on that expertise with a Deathloop expansion could solidify their position as leaders in the field.
- Narrative Possibilities: Deathloop’s ending leaves several narrative threads dangling. A DLC could explore these threads, offering closure to existing storylines or introducing entirely new mysteries.
- Multiplayer Expansion: The game’s invasion mechanic, where players can control Julianna and hunt down other players, could be significantly expanded with new maps, modes, and abilities. This would give the game a longer lifespan and encourage continued engagement.
The Case Against More Deathloop Content: Possible Roadblocks
While there’s a strong argument for more Deathloop content, several factors could discourage Arkane from pursuing it:
- Studio Priorities: As mentioned earlier, Arkane might be focused on other projects. Developing a large-scale DLC requires significant resources, and those resources might be better allocated to a new IP or franchise.
- Creative Burnout: After spending years working on Deathloop, the development team might be ready to move on to something entirely different. Forcing them to return to Blackreef could stifle their creativity.
- Narrative Closure: Some developers prefer to leave a game’s story as is, avoiding the risk of diluting the original vision with unnecessary sequels or expansions.
- Financial Considerations: While Deathloop sold well, Bethesda might not see the potential return on investment for a DLC as high enough to justify the development costs.
- Focus on Redfall: While Redfall didn’t get the reception that Arkane hoped for, some developers might be assigned to work on additional content for Redfall, which could leave little opportunity to go back to Deathloop.
Conclusion: The Verdict
Ultimately, the decision to create more Deathloop DLC rests with Arkane Studios and Bethesda Softworks. While the whispers and fan demand offer a glimmer of hope, the potential roadblocks cannot be ignored. For now, we can only wait and see what the future holds for Colt, Julianna, and the mysterious island of Blackreef. However, the possibilities are exciting. Let’s hope we get to return to this unique and compelling world! You might even find more insights into gaming and game development on sites like Games Learning Society (GamesLearningSociety.org), exploring the educational aspects of game design and player behavior.
Frequently Asked Questions (FAQs)
1. Is there going to be a Deathloop 2?
Arkane Studios has yet to confirm a sequel to Deathloop. While the success of the game and the positive reception from fans make a sequel plausible, the studio might be focused on other projects.
2. Has Deathloop sold well?
Yes, Deathloop reaches 5 million copies sold! This indicates the game was a commercial success.
3. How long does it take to 100% Deathloop?
When focusing on the main objectives, Deathloop is about 16½ hours in length. If you strive to see all aspects of the game, you are likely to spend around 34½ hours to obtain 100% completion.
4. Is there a loop limit in Deathloop?
There is no ticking time limit in Deathloop. Each expedition into one of the four districts takes up one of four phases of the day: Morning, Noon, Afternoon, and Evening. After that, the loop resets back to the morning.
5. Is Deathloop too much swearing?
There is a very heavy use of profanity in Deathloop. This may be a consideration for some players.
6. Can you beat Deathloop in one day?
Executing the masterful single loop as part of the Ending It mission will take a lot of investigating and gunfights. You’ll need multiple loops on Blackreef to eventually kill every Deathloop visionary.
7. How many times can you get invaded Deathloop?
Once you defeat Julianna in a district, you can’t be invaded again until you move on to the next time period.
8. Does Deathloop get harder?
The difficulty works off an internal “Loop Stress system” that is not outwardly visible to players. The better the player is performing (killing visionaries and not dying) the more difficult the game becomes.
9. Is Deathloop tough?
The first few hours of Deathloop are tough. You’ll find yourself woefully unprepared for the Eternalists.
10. Why does Julianna hate Colt?
Julianna claims that things started to go wrong when Colt, having had second thoughts about the AEON Program, started murdering her in every loop in an effort to free her from it. Julianna eventually grew to hate Colt and began to retaliate.
11. Why was Deathloop review bombed?
Deathloop was review bombed due to DRM Issues. Some gamers believe that the DRM (Denuvo) causes performance issues.
12. Is Deathloop poorly optimized?
Deathloop isn’t running great on PC at the moment, with reports of crashing, stuttering, frame drops, and freezing. Some claim anti-piracy software Denuvo is at fault, but it could just be a case of poor optimisation.
13. Does Deathloop punish you for killing?
Deathloop avoids this entirely – Colt always has to kill his eight targets, and every failed run causes the timeloop to restart, bringing everybody back to life.
14. Is Julianna always another player?
That Julianna is, in fact, another player, unless you turn Online Mode off, in which case it’s a computer-controlled Julianna.
15. Do you lose weapons every day in DeathLoop?
If you run out of reprises (lives), you will lose all your weapons and trinkets and go back to the start of the day. But very early on you gain the ability to preserve items across loops.