{"version":"1.0","provider_name":"Games Learning Society","provider_url":"https:\/\/www.gameslearningsociety.org\/wiki","author_name":"GLS Team","author_url":"https:\/\/www.gameslearningsociety.org\/wiki\/author\/gls-team\/","title":"What Unreal engine will the next Witcher use? - Games Learning Society","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"HzzxHGP9I4\"><a href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-unreal-engine-will-the-next-witcher-use\/\">What Unreal engine will the next Witcher use?<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-unreal-engine-will-the-next-witcher-use\/embed\/#?secret=HzzxHGP9I4\" width=\"600\" height=\"338\" title=\"&#8220;What Unreal engine will the next Witcher use?&#8221; &#8212; Games Learning Society\" data-secret=\"HzzxHGP9I4\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script>\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n\/\/# sourceURL=https:\/\/www.gameslearningsociety.org\/wiki\/wp-includes\/js\/wp-embed.min.js\n<\/script>\n","description":"What Unreal Engine will the Next Witcher Use? The next Witcher game, Witcher 4, will be developed using Unreal Engine 5, a powerful game development engine created by Epic Games that offers improved features, including Nanite virtualized geometry system and Lumen global illumination system, allowing for more realistic and detailed environments, characters, and objects with ... Read more","thumbnail_url":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-content\/uploads\/2025\/02\/gls-featured.png","thumbnail_width":1200,"thumbnail_height":630}