{"version":"1.0","provider_name":"Games Learning Society","provider_url":"https:\/\/www.gameslearningsociety.org\/wiki","author_name":"GLS Team","author_url":"https:\/\/www.gameslearningsociety.org\/wiki\/author\/gls-team\/","title":"What was Noita coded in? - Games Learning Society","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"vOxVrlWav3\"><a href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-was-noita-coded-in\/\">What was Noita coded in?<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-was-noita-coded-in\/embed\/#?secret=vOxVrlWav3\" width=\"600\" height=\"338\" title=\"&#8220;What was Noita coded in?&#8221; &#8212; Games Learning Society\" data-secret=\"vOxVrlWav3\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script>\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n\/\/# sourceURL=https:\/\/www.gameslearningsociety.org\/wiki\/wp-includes\/js\/wp-embed.min.js\n<\/script>\n","description":"Decoding Noita: A Deep Dive into its Development Language and Architecture Noita, the magical action roguelite where every pixel is physically simulated, has captivated players with its emergent gameplay and stunning destruction. But behind the captivating visuals and complex physics lies a carefully crafted codebase. So, what was Noita coded in? The core of Noita&#8217;s ... Read more","thumbnail_url":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-content\/uploads\/2025\/02\/gls-featured.png","thumbnail_width":1200,"thumbnail_height":630}