{"id":10184,"date":"2025-02-25T08:53:44","date_gmt":"2025-02-25T08:53:44","guid":{"rendered":"https:\/\/www.gameslearningsociety.org\/wiki\/?p=10184"},"modified":"2025-02-25T08:53:44","modified_gmt":"2025-02-25T08:53:44","slug":"what-is-the-difference-between-personal-and-group-loot","status":"publish","type":"post","link":"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-the-difference-between-personal-and-group-loot\/","title":{"rendered":"What is the difference between personal and group loot?"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_67_1 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title \" >Table of Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-1'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-the-difference-between-personal-and-group-loot\/#Personal_Loot_vs_Group_Loot_Understanding_the_Differences\" title=\"Personal Loot vs. Group Loot: Understanding the Differences\">Personal Loot vs. Group Loot: Understanding the Differences<\/a><ul class='ez-toc-list-level-2' ><li class='ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-the-difference-between-personal-and-group-loot\/#Key_Differences_Explained\" title=\"Key Differences Explained\">Key Differences Explained<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-the-difference-between-personal-and-group-loot\/#Personal_Loot_Individualized_Rewards\" title=\"Personal Loot: Individualized Rewards\">Personal Loot: Individualized Rewards<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-the-difference-between-personal-and-group-loot\/#Group_Loot_Rolling_for_Rewards\" title=\"Group Loot: Rolling for Rewards\">Group Loot: Rolling for Rewards<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-the-difference-between-personal-and-group-loot\/#Trading_and_Fairness\" title=\"Trading and Fairness\">Trading and Fairness<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-the-difference-between-personal-and-group-loot\/#Frequently_Asked_Questions_FAQs_About_Loot_Systems\" title=\"Frequently Asked Questions (FAQs) About Loot Systems\">Frequently Asked Questions (FAQs) About Loot Systems<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-the-difference-between-personal-and-group-loot\/#1_What_does_the_%E2%80%9CNeed%E2%80%9D_and_%E2%80%9CGreed%E2%80%9D_system_mean\" title=\"1. What does the &#8220;Need&#8221; and &#8220;Greed&#8221; system mean?\">1. What does the &#8220;Need&#8221; and &#8220;Greed&#8221; system mean?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-the-difference-between-personal-and-group-loot\/#2_Can_I_trade_loot_received_from_personal_loot\" title=\"2. Can I trade loot received from personal loot?\">2. Can I trade loot received from personal loot?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-the-difference-between-personal-and-group-loot\/#3_Does_Personal_loot_guarantee_an_item_for_everyone\" title=\"3.  Does Personal loot guarantee an item for everyone?\">3.  Does Personal loot guarantee an item for everyone?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-10\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-the-difference-between-personal-and-group-loot\/#4_Why_do_some_raids_still_use_Group_loot\" title=\"4. Why do some raids still use Group loot?\">4. Why do some raids still use Group loot?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-11\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-the-difference-between-personal-and-group-loot\/#5_What_is_%E2%80%9CRound_Robin%E2%80%9D_loot_system\" title=\"5. What is &#8220;Round Robin&#8221; loot system?\">5. What is &#8220;Round Robin&#8221; loot system?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-12\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-the-difference-between-personal-and-group-loot\/#6_How_does_shared_loot_work\" title=\"6. How does shared loot work?\">6. How does shared loot work?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-13\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-the-difference-between-personal-and-group-loot\/#7_Why_do_some_refer_to_%E2%80%9Cloot%E2%80%9D_as_money\" title=\"7. Why do some refer to \u201cloot\u201d as money?\">7. Why do some refer to \u201cloot\u201d as money?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-14\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-the-difference-between-personal-and-group-loot\/#8_What_is_the_meaning_of_%E2%80%9Clooting%E2%80%9D\" title=\"8. What is the meaning of \u201clooting\u201d?\">8. What is the meaning of \u201clooting\u201d?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-15\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-the-difference-between-personal-and-group-loot\/#9_What_are_loot_tables\" title=\"9. What are loot tables?\">9. What are loot tables?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-16\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-the-difference-between-personal-and-group-loot\/#10_Can_you_loot_raid_bosses_more_than_once_a_week\" title=\"10.  Can you loot raid bosses more than once a week?\">10.  Can you loot raid bosses more than once a week?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-17\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-the-difference-between-personal-and-group-loot\/#11_What_is_a_loot_lockout\" title=\"11. What is a loot lockout?\">11. What is a loot lockout?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-18\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-the-difference-between-personal-and-group-loot\/#12_Can_you_leave_LFR_after_rolling\" title=\"12. Can you leave LFR after rolling?\">12. Can you leave LFR after rolling?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-19\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-the-difference-between-personal-and-group-loot\/#13_Can_you_queue_LFR_with_a_raid_group\" title=\"13. Can you queue LFR with a raid group?\">13. Can you queue LFR with a raid group?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-20\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-the-difference-between-personal-and-group-loot\/#14_What_was_%E2%80%9CMaster_Looter%E2%80%9D\" title=\"14.  What was \u201cMaster Looter\u201d?\">14.  What was \u201cMaster Looter\u201d?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-21\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-the-difference-between-personal-and-group-loot\/#15_What_is_the_difference_between_%E2%80%9Cneed_before_greed%E2%80%9D_and_group_loot\" title=\"15. What is the difference between &#8220;need before greed&#8221; and group loot?\">15. What is the difference between &#8220;need before greed&#8221; and group loot?<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-22\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-the-difference-between-personal-and-group-loot\/#Conclusion\" title=\"Conclusion\">Conclusion<\/a><\/li><\/ul><\/li><\/ul><\/nav><\/div>\n<h1><span class=\"ez-toc-section\" id=\"Personal_Loot_vs_Group_Loot_Understanding_the_Differences\"><\/span>Personal Loot vs. Group Loot: Understanding the Differences<span class=\"ez-toc-section-end\"><\/span><\/h1>\n<p>At its core, the difference between <strong>personal loot<\/strong> and <strong>group loot<\/strong> lies in how items are distributed after defeating enemies, particularly in raids and dungeons. <strong>Personal loot<\/strong> is a system where the game determines which players receive loot and which items they receive, based on their class and specialization. The <strong>group loot<\/strong> system, on the other hand, allows eligible players to roll for items that drop, regardless of who the game initially selects to receive loot. In simpler terms, personal loot is game-directed, while group loot is player-directed. This difference has major impacts on gameplay, trading, and strategy within player groups. Personal loot often feels more individualized and streamlined, whereas group loot often creates a more social (and sometimes tense!) experience amongst players.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Key_Differences_Explained\"><\/span>Key Differences Explained<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3><span class=\"ez-toc-section\" id=\"Personal_Loot_Individualized_Rewards\"><\/span>Personal Loot: Individualized Rewards<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>With <strong>personal loot<\/strong>, the game makes two key decisions. First, it decides which players will receive loot. This selection is based on group size and difficulty level, and it&#8217;s not always guaranteed that everyone will receive an item. Second, for those selected to receive loot, the system rolls a specific item tailored to their character&#8217;s class and currently selected specialization. This means a priest will receive intellect-based gear, and a warrior will get strength or tanking gear. Importantly, the game automatically assigns loot based on these decisions. Typically, if you\u2019re not selected to receive loot, you will receive a small amount of gold. This gold is scaled with difficulty and group size, as compensation. Mounts that drop from bosses can also be distributed this way. <strong>Personal loot<\/strong> is characterized by the following:<\/p>\n<ul>\n<li><strong>Game-Directed:<\/strong> The game determines who gets loot and what that loot will be.<\/li>\n<li><strong>Individualized:<\/strong> Loot is tailored to your class and spec.<\/li>\n<li><strong>Less Trading:<\/strong>  Items generally cannot be traded unless they are an upgrade.<\/li>\n<li><strong>Automatic Awarding:<\/strong> Items are directly placed into the inventory of the player.<\/li>\n<li><strong>Gold Compensation:<\/strong> Players not awarded gear usually receive gold.<\/li>\n<\/ul>\n<h3><span class=\"ez-toc-section\" id=\"Group_Loot_Rolling_for_Rewards\"><\/span>Group Loot: Rolling for Rewards<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Group loot<\/strong>, by contrast, offers a more participatory approach. When a boss is defeated, several items drop, and anyone who is eligible to equip that item can roll on it. The <strong>raid leader<\/strong> or group leader usually chooses a loot threshold that sets the <strong>item quality<\/strong> for group rolling. For example, they might set the threshold to blue rare items, meaning all blues and above will be rolled for. The available items are displayed to the group, and players can choose between &#8216;Need&#8217; or &#8216;Greed&#8217; rolls. A player choosing \u201cNeed\u201d is indicating they need it for their main gear set, while \u201cGreed\u201d means they simply want the item but don&#8217;t need it. Rolling allows players a sense of control, but can also lead to <strong>loot disputes<\/strong> and drama. <strong>Group loot<\/strong> is characterized by:<\/p>\n<ul>\n<li><strong>Player-Directed:<\/strong> Players choose to roll on items they want.<\/li>\n<li><strong>Shared Drops:<\/strong>  Everyone can see and potentially roll on all available loot.<\/li>\n<li><strong>More Trading:<\/strong> Items can be traded to other players in the group as long as trade timers are not in play.<\/li>\n<li><strong>Need\/Greed System:<\/strong> Players can indicate they need an item for their gear or simply desire it.<\/li>\n<li><strong>Rolling:<\/strong> A random number generator decides who wins.<\/li>\n<\/ul>\n<h3><span class=\"ez-toc-section\" id=\"Trading_and_Fairness\"><\/span>Trading and Fairness<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>One crucial difference between the two systems is the approach to trading. In <strong>personal loot<\/strong>, traded items are greatly restricted. You can only trade a <strong>personal loot<\/strong> item if it&#8217;s of lower level (worse) than the item you already have equipped, and is to a person who could have received that item on their own. This is done to reduce selling or exploits. With <strong>group loot<\/strong>, items can typically be freely traded between party members, as long as trade timers have not been triggered, allowing for the gear to be distributed to the most appropriate player. This promotes more group collaboration and strategy, as players can help each other gear up.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Frequently_Asked_Questions_FAQs_About_Loot_Systems\"><\/span>Frequently Asked Questions (FAQs) About Loot Systems<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3><span class=\"ez-toc-section\" id=\"1_What_does_the_%E2%80%9CNeed%E2%80%9D_and_%E2%80%9CGreed%E2%80%9D_system_mean\"><\/span>1. What does the &#8220;Need&#8221; and &#8220;Greed&#8221; system mean?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>In the <strong>group loot<\/strong> system, when an item drops, you can roll &#8216;Need&#8217; if the item is an upgrade for your main spec (or if there is not any other option for a current slot). You&#8217;d use &#8216;Greed&#8217; if you want it for another spec, off-spec, transmog, or simply to sell to others.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"2_Can_I_trade_loot_received_from_personal_loot\"><\/span>2. Can I trade loot received from personal loot?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Generally, you can only trade an item received from <strong>personal loot<\/strong> if it is a lower item level than the one you have equipped and can only be traded to someone who could have received the same item on their own. This restriction is designed to prevent abuse of the trading system.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"3_Does_Personal_loot_guarantee_an_item_for_everyone\"><\/span>3.  Does Personal loot guarantee an item for everyone?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>No. With <strong>personal loot<\/strong>, not everyone will receive an item. The number of players who receive loot is based on the size of the group, the difficulty of the encounter, and the specific loot tables of the boss. This system tends to provide fewer drops, but to fewer players.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"4_Why_do_some_raids_still_use_Group_loot\"><\/span>4. Why do some raids still use Group loot?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Some raids might still use group loot due to player preferences or by those who have groups they frequently run with and trust. There are also some raid content that forces group loot, such as the <strong>LFR (Looking For Raid)<\/strong>.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"5_What_is_%E2%80%9CRound_Robin%E2%80%9D_loot_system\"><\/span>5. What is &#8220;Round Robin&#8221; loot system?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Round robin loot<\/strong> is a system where items are awarded in a rotating order to members of the group. It\u2019s a more structured and predictable approach that cycles through the members.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"6_How_does_shared_loot_work\"><\/span>6. How does shared loot work?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Shared loot<\/strong> is a mechanic that allows nearby players who have contributed to killing a mob to have a chance to receive loot. This applies mainly to open-world mobs.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"7_Why_do_some_refer_to_%E2%80%9Cloot%E2%80%9D_as_money\"><\/span>7. Why do some refer to \u201cloot\u201d as money?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>In some contexts, especially within the hip-hop culture, &#8220;loot&#8221; is slang for money.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"8_What_is_the_meaning_of_%E2%80%9Clooting%E2%80%9D\"><\/span>8. What is the meaning of \u201clooting\u201d?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Looting refers to the act of stealing, particularly in times of war or turmoil, or in video games, the action of taking items from mobs, bosses, or chests.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"9_What_are_loot_tables\"><\/span>9. What are loot tables?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Loot tables<\/strong> are JSON files used to define how items are generated within a game and what an entity drops upon death. These tables determine drop rates and the potential items that can be obtained from different sources.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"10_Can_you_loot_raid_bosses_more_than_once_a_week\"><\/span>10.  Can you loot raid bosses more than once a week?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>You can kill a boss as many times per week as you like, but can only loot it once per difficulty. For example, you can loot the same boss once on Normal, once on Heroic, and once on Mythic.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"11_What_is_a_loot_lockout\"><\/span>11. What is a loot lockout?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Loot lockouts<\/strong> prevent players from looting the same boss multiple times within a set period. These lockouts are per difficulty, not per boss (in most circumstances).<\/p>\n<h3><span class=\"ez-toc-section\" id=\"12_Can_you_leave_LFR_after_rolling\"><\/span>12. Can you leave LFR after rolling?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Yes. You can leave LFR after rolling, and any items you have won will be mailed to you.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"13_Can_you_queue_LFR_with_a_raid_group\"><\/span>13. Can you queue LFR with a raid group?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Yes. You can queue for LFR with a raid group. This makes for faster queues.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"14_What_was_%E2%80%9CMaster_Looter%E2%80%9D\"><\/span>14.  What was \u201cMaster Looter\u201d?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Master Looter<\/strong> was a loot system where a designated player distributed the loot. It was used for most raid content in the past. It was removed in Patch 8.0.1<\/p>\n<h3><span class=\"ez-toc-section\" id=\"15_What_is_the_difference_between_%E2%80%9Cneed_before_greed%E2%80%9D_and_group_loot\"><\/span>15. What is the difference between &#8220;need before greed&#8221; and group loot?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>In <strong>Need Before Greed<\/strong>, players who cannot use an item automatically pass. This is a form of group loot with an extra filter. With <strong>group loot<\/strong>, everyone eligible can roll, regardless of if they can equip it or not.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Conclusion\"><\/span>Conclusion<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Understanding the difference between <strong>personal loot<\/strong> and <strong>group loot<\/strong> is critical for navigating the complexities of online games. Each system has its advantages and disadvantages, and the choice between them often comes down to personal preference and the specific group dynamic. <strong>Personal loot<\/strong> emphasizes individual rewards and reduces potential conflicts, while <strong>group loot<\/strong> promotes cooperation and strategic decision-making. Knowing the nuances of both systems will enable players to maximize their loot opportunities, making the journey all the more rewarding.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Personal Loot vs. Group Loot: Understanding the Differences At its core, the difference between personal loot and group loot lies in how items are distributed after defeating enemies, particularly in raids and dungeons. Personal loot is a system where the game determines which players receive loot and which items they receive, based on their class &#8230; <a title=\"What is the difference between personal and group loot?\" class=\"read-more\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-the-difference-between-personal-and-group-loot\/\" aria-label=\"More on What is the difference between personal and group loot?\">Read more<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-10184","post","type-post","status-publish","format-standard","hentry","category-blog"],"_links":{"self":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/10184","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/comments?post=10184"}],"version-history":[{"count":0,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/10184\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/media?parent=10184"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/categories?post=10184"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/tags?post=10184"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}