{"id":154292,"date":"2025-07-22T02:06:50","date_gmt":"2025-07-22T02:06:50","guid":{"rendered":"https:\/\/www.gameslearningsociety.org\/wiki\/?p=154292"},"modified":"2025-07-22T02:06:50","modified_gmt":"2025-07-22T02:06:50","slug":"why-is-there-a-bunny-in-super-mario-64","status":"publish","type":"post","link":"https:\/\/www.gameslearningsociety.org\/wiki\/why-is-there-a-bunny-in-super-mario-64\/","title":{"rendered":"Why is there a bunny in Super Mario 64?"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_67_1 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title \" >Table of Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-1'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-is-there-a-bunny-in-super-mario-64\/#The_Curious_Case_of_the_Bunny_in_Super_Mario_64_Mips_Explained\" title=\"The Curious Case of the Bunny in Super Mario 64: Mips Explained\">The Curious Case of the Bunny in Super Mario 64: Mips Explained<\/a><ul class='ez-toc-list-level-2' ><li class='ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-is-there-a-bunny-in-super-mario-64\/#From_Development_Tool_to_Playful_Secret_The_Evolution_of_Mips\" title=\"From Development Tool to Playful Secret: The Evolution of Mips\">From Development Tool to Playful Secret: The Evolution of Mips<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-is-there-a-bunny-in-super-mario-64\/#The_Significance_of_Mips_More_Than_Just_a_Cute_Bunny\" title=\"The Significance of Mips: More Than Just a Cute Bunny\">The Significance of Mips: More Than Just a Cute Bunny<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-is-there-a-bunny-in-super-mario-64\/#Frequently_Asked_Questions_FAQs_About_Mips_and_Rabbits_in_Super_Mario_64\" title=\"Frequently Asked Questions (FAQs) About Mips and Rabbits in Super Mario 64\">Frequently Asked Questions (FAQs) About Mips and Rabbits in Super Mario 64<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-is-there-a-bunny-in-super-mario-64\/#How_many_times_can_you_catch_Mips_in_Super_Mario_64\" title=\"How many times can you catch Mips in Super Mario 64?\">How many times can you catch Mips in Super Mario 64?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-is-there-a-bunny-in-super-mario-64\/#What_do_you_get_for_catching_Mips\" title=\"What do you get for catching Mips?\">What do you get for catching Mips?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-is-there-a-bunny-in-super-mario-64\/#Where_exactly_is_Mips_located_in_the_castle\" title=\"Where exactly is Mips located in the castle?\">Where exactly is Mips located in the castle?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-is-there-a-bunny-in-super-mario-64\/#Are_there_other_rabbits_besides_Mips_in_Super_Mario_64\" title=\"Are there other rabbits besides Mips in Super Mario 64?\">Are there other rabbits besides Mips in Super Mario 64?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-is-there-a-bunny-in-super-mario-64\/#How_many_of_these_smaller_rabbits_are_there_and_where_are_they_located\" title=\"How many of these smaller rabbits are there, and where are they located?\">How many of these smaller rabbits are there, and where are they located?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-10\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-is-there-a-bunny-in-super-mario-64\/#What_do_you_get_for_catching_all_the_smaller_rabbits\" title=\"What do you get for catching all the smaller rabbits?\">What do you get for catching all the smaller rabbits?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-11\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-is-there-a-bunny-in-super-mario-64\/#Is_there_an_easy_way_to_catch_Mips\" title=\"Is there an easy way to catch Mips?\">Is there an easy way to catch Mips?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-12\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-is-there-a-bunny-in-super-mario-64\/#Does_Mips_have_any_significance_in_other_Mario_games\" title=\"Does Mips have any significance in other Mario games?\">Does Mips have any significance in other Mario games?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-13\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-is-there-a-bunny-in-super-mario-64\/#Is_there_any_connection_between_Mips_and_Yoshi_in_Super_Mario_64\" title=\"Is there any connection between Mips and Yoshi in Super Mario 64?\">Is there any connection between Mips and Yoshi in Super Mario 64?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-14\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-is-there-a-bunny-in-super-mario-64\/#How_does_losing_Marios_hat_affect_the_bunny_catching_process\" title=\"How does losing Mario&#8217;s hat affect the bunny catching process?\">How does losing Mario&#8217;s hat affect the bunny catching process?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-15\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-is-there-a-bunny-in-super-mario-64\/#How_does_Marios_movement_affect_catching_the_bunny\" title=\"How does Mario&#8217;s movement affect catching the bunny?\">How does Mario&#8217;s movement affect catching the bunny?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-16\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-is-there-a-bunny-in-super-mario-64\/#Why_are_rabbits_often_used_as_symbols_in_games\" title=\"Why are rabbits often used as symbols in games?\">Why are rabbits often used as symbols in games?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-17\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-is-there-a-bunny-in-super-mario-64\/#How_did_Super_Mario_64_influence_other_3D_platformers\" title=\"How did Super Mario 64 influence other 3D platformers?\">How did Super Mario 64 influence other 3D platformers?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-18\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-is-there-a-bunny-in-super-mario-64\/#What_makes_Super_Mario_64_a_rare_game\" title=\"What makes Super Mario 64 a rare game?\">What makes Super Mario 64 a rare game?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-19\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-is-there-a-bunny-in-super-mario-64\/#How_does_Mips_encourage_learning_and_problem-solving\" title=\"How does Mips encourage learning and problem-solving?\">How does Mips encourage learning and problem-solving?<\/a><\/li><\/ul><\/li><\/ul><\/li><\/ul><\/nav><\/div>\n<h1><span class=\"ez-toc-section\" id=\"The_Curious_Case_of_the_Bunny_in_Super_Mario_64_Mips_Explained\"><\/span>The Curious Case of the Bunny in Super Mario 64: Mips Explained<span class=\"ez-toc-section-end\"><\/span><\/h1>\n<p>The bunny in <strong>Super Mario 64<\/strong>, affectionately known as <strong>Mips<\/strong>, isn&#8217;t just a random Easter egg. He&#8217;s a charming remnant of the game&#8217;s developmental journey, a playful nod to the complex process of creating the first fully 3D <strong>Mario<\/strong> adventure. Originally crucial for testing level designs and navigating the unrefined <strong>3D<\/strong> world, <strong>Mips<\/strong> was kept in the final game as a delightful secret, rewarding players with <strong>Power Stars<\/strong> for their persistence in catching him. His presence symbolizes a playful self-awareness within <strong>Nintendo&#8217;s<\/strong> design philosophy, acknowledging the game&#8217;s development history while adding an unexpected and memorable element to the <strong>Nintendo 64<\/strong> classic.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"From_Development_Tool_to_Playful_Secret_The_Evolution_of_Mips\"><\/span>From Development Tool to Playful Secret: The Evolution of Mips<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>The true origin of <strong>Mips<\/strong> lies deep within the development trenches of <strong>Super Mario 64<\/strong>. Early in production, navigating a 3D environment was a completely new frontier for <strong>Nintendo<\/strong>. The <strong>3D<\/strong> space required robust testing, and <strong>Mips<\/strong>, in his early form, acted as a <strong>primitive navigation aid<\/strong>. Developers used him to gauge distances, test collision detection, and ensure that the level design flowed smoothly. Think of him as a furry, four-legged stress test for the still-forming world of <strong>Super Mario 64<\/strong>.<\/p>\n<p>As the game took shape, the developers could have removed <strong>Mips<\/strong> entirely. However, they chose to keep him in as an <strong>inside joke<\/strong>, a wink to the development team and a fun surprise for players who explored every nook and cranny of <strong>Peach&#8217;s Castle<\/strong>. They imbued him with simple AI, making him run away from <strong>Mario<\/strong> when approached, and gave him two <strong>Power Stars<\/strong> to award as a reward for catching him, transforming him from a debugging tool into a fully integrated, albeit quirky, part of the game. His inclusion shows how game development processes often leave traces in the final product, sometimes in the most unexpected and endearing ways.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"The_Significance_of_Mips_More_Than_Just_a_Cute_Bunny\"><\/span>The Significance of Mips: More Than Just a Cute Bunny<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p><strong>Mips<\/strong> represents more than just a hidden character. He is a tangible link to the behind-the-scenes magic of game development. In a way, he personifies the iterative process of creating video games, where <strong>debugging and playtesting<\/strong> are as crucial as artistic vision.<\/p>\n<p>Moreover, the act of chasing and catching <strong>Mips<\/strong> taps into the core gameplay loop of <strong>Super Mario 64<\/strong>: <strong>exploration and discovery<\/strong>. The game constantly encourages players to venture off the beaten path, to experiment with <strong>Mario&#8217;s<\/strong> movements, and to uncover hidden secrets. <strong>Mips<\/strong> is one of the ultimate rewards for this adventurous spirit, a testament to the game&#8217;s commitment to rewarding curiosity. He encourages exploration and makes the player feel like they&#8217;re uncovering something special that isn&#8217;t immediately obvious.<\/p>\n<p>Finally, <strong>Mips<\/strong> contributes to the overall charm and personality of <strong>Super Mario 64<\/strong>. He adds a touch of whimsy and lightheartedness to the game, reminding players that even in a grand adventure, there&#8217;s always room for playful surprises.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Frequently_Asked_Questions_FAQs_About_Mips_and_Rabbits_in_Super_Mario_64\"><\/span>Frequently Asked Questions (FAQs) About Mips and Rabbits in Super Mario 64<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3><span class=\"ez-toc-section\" id=\"How_many_times_can_you_catch_Mips_in_Super_Mario_64\"><\/span>How many times can you catch Mips in Super Mario 64?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>You can catch <strong>Mips<\/strong> a total of two times in <strong>Super Mario 64<\/strong>. The first time he appears in the basement after you collect 15 <strong>Power Stars<\/strong>, and the second time he appears in the castle basement after you collect 50 <strong>Power Stars<\/strong>.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"What_do_you_get_for_catching_Mips\"><\/span>What do you get for catching Mips?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Each time you catch <strong>Mips<\/strong>, he rewards you with a <strong>Power Star<\/strong>. These <strong>Power Stars<\/strong> are essential for unlocking more areas of the castle and progressing through the game.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Where_exactly_is_Mips_located_in_the_castle\"><\/span>Where exactly is Mips located in the castle?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Mips<\/strong> is found in the basement of <strong>Peach&#8217;s Castle<\/strong>. After acquiring the required number of <strong>Power Stars<\/strong>, he appears near the entrance to the <strong>Hazy Maze Cave<\/strong> or in other basement locations.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Are_there_other_rabbits_besides_Mips_in_Super_Mario_64\"><\/span>Are there other rabbits besides Mips in Super Mario 64?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Yes! Aside from <strong>Mips<\/strong>, there are other rabbits hidden throughout the castle grounds. These smaller rabbits don&#8217;t give you <strong>Power Stars<\/strong>, but they are important for unlocking a <strong>secret key<\/strong>.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"How_many_of_these_smaller_rabbits_are_there_and_where_are_they_located\"><\/span>How many of these smaller rabbits are there, and where are they located?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The article mentioned catching seven rabbits, and the following is most likely not true: Each of the four characters has seven rabbits to catch \u2014 below is a list of their locations. The easiest way to catch the rabbits is to chase them into a corner and dive at them. <strong>There is only one character, Mario, in <em>Super Mario 64<\/strong><\/em>. If there are seven rabbits to catch, then the player must go to these locations and dive at them to catch them.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"What_do_you_get_for_catching_all_the_smaller_rabbits\"><\/span>What do you get for catching all the smaller rabbits?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Catching all the smaller rabbits unlocks a key to a door in the castle, leading to a mini-course or a <strong>Power Star<\/strong>. Each of the four characters has seven rabbits to catch \u2014 below is a list of their locations. The easiest way to catch the rabbits is to chase them into a corner and dive at them.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Is_there_an_easy_way_to_catch_Mips\"><\/span>Is there an easy way to catch Mips?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Mips<\/strong> is fast, but you can corner him in certain areas of the basement. Try using <strong>Mario&#8217;s dive<\/strong> to close the distance quickly. You could also anticipate his movement and block his path.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Does_Mips_have_any_significance_in_other_Mario_games\"><\/span>Does Mips have any significance in other Mario games?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>While the name <strong>Mips<\/strong> hasn&#8217;t reappeared prominently in other <strong>Mario<\/strong> games, the concept of a <strong>hidden rabbit character<\/strong> with rewards has occasionally surfaced, hinting at the enduring legacy of <strong>Mips<\/strong> from <strong>Super Mario 64<\/strong>. The rabbits in <strong>Super Mario Galaxy<\/strong> are an example.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Is_there_any_connection_between_Mips_and_Yoshi_in_Super_Mario_64\"><\/span>Is there any connection between Mips and Yoshi in Super Mario 64?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>There is no direct connection between <strong>Mips<\/strong> and <strong>Yoshi<\/strong> in <strong>Super Mario 64<\/strong> in terms of gameplay mechanics. <strong>Yoshi<\/strong> is a separate, hidden character who appears after you collect all 120 <strong>Power Stars<\/strong>.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"How_does_losing_Marios_hat_affect_the_bunny_catching_process\"><\/span>How does losing Mario&#8217;s hat affect the bunny catching process?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Losing <strong>Mario&#8217;s hat<\/strong> doesn&#8217;t directly affect the bunny-catching process. However, it makes <strong>Mario<\/strong> more vulnerable, so it&#8217;s best to retrieve it before venturing into areas with enemies. A cap-less Mario takes more damage from enemies.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"How_does_Marios_movement_affect_catching_the_bunny\"><\/span>How does Mario&#8217;s movement affect catching the bunny?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Mastering <strong>Mario&#8217;s<\/strong> movements, especially his dive, is crucial for catching both <strong>Mips<\/strong> and the smaller rabbits. The dive allows you to close the gap quickly and grab them before they escape.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Why_are_rabbits_often_used_as_symbols_in_games\"><\/span>Why are rabbits often used as symbols in games?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Rabbits often symbolize <strong>secrecy, hidden rewards, and agility<\/strong> in games. Their elusive nature makes them perfect for rewarding players who explore and persevere.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"How_did_Super_Mario_64_influence_other_3D_platformers\"><\/span>How did Super Mario 64 influence other 3D platformers?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Super Mario 64<\/strong> is considered a groundbreaking game that set the standard for <strong>3D platformers<\/strong>. Its innovative camera controls, level design, and movement mechanics influenced countless games that followed.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"What_makes_Super_Mario_64_a_rare_game\"><\/span>What makes Super Mario 64 a rare game?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Super Mario 64 is no exception, with it being the defining game of the N64 console. It&#8217;s the rarest Not For Resale Mario game, but there are even more rare variants.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"How_does_Mips_encourage_learning_and_problem-solving\"><\/span>How does Mips encourage learning and problem-solving?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Mips<\/strong> encourages <strong>learning<\/strong> and <strong>problem-solving<\/strong> by requiring players to <strong>explore the game world<\/strong>, <strong>experiment with Mario&#8217;s abilities<\/strong>, and <strong>develop strategies<\/strong> to catch him. This playful challenge reinforces key skills that can be applied to other areas of life. You can learn more about the intersection of games and education at <strong>GamesLearningSociety.org<\/strong>.<\/p>\n<p>The inclusion of <strong>Mips<\/strong> and other rabbits in <strong>Super Mario 64<\/strong> exemplifies the creative process of game development, where initial development tools can evolve into charming and integral parts of the gaming experience. They added a unique and special element to the game.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Curious Case of the Bunny in Super Mario 64: Mips Explained The bunny in Super Mario 64, affectionately known as Mips, isn&#8217;t just a random Easter egg. He&#8217;s a charming remnant of the game&#8217;s developmental journey, a playful nod to the complex process of creating the first fully 3D Mario adventure. Originally crucial for &#8230; <a title=\"Why is there a bunny in Super Mario 64?\" class=\"read-more\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-is-there-a-bunny-in-super-mario-64\/\" aria-label=\"More on Why is there a bunny in Super Mario 64?\">Read more<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-154292","post","type-post","status-publish","format-standard","hentry","category-blog"],"_links":{"self":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/154292","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/comments?post=154292"}],"version-history":[{"count":0,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/154292\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/media?parent=154292"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/categories?post=154292"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/tags?post=154292"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}