{"id":181808,"date":"2025-06-05T01:56:37","date_gmt":"2025-06-05T01:56:37","guid":{"rendered":"https:\/\/www.gameslearningsociety.org\/wiki\/?p=181808"},"modified":"2025-06-05T01:56:37","modified_gmt":"2025-06-05T01:56:37","slug":"does-mutate-count-as-a-permanent","status":"publish","type":"post","link":"https:\/\/www.gameslearningsociety.org\/wiki\/does-mutate-count-as-a-permanent\/","title":{"rendered":"Does mutate count as a permanent?"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_67_1 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title \" >Table of Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-1'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-mutate-count-as-a-permanent\/#Does_Mutate_Count_as_a_Permanent_in_Magic_The_Gathering\" title=\"Does Mutate Count as a Permanent in Magic: The Gathering?\">Does Mutate Count as a Permanent in Magic: The Gathering?<\/a><ul class='ez-toc-list-level-2' ><li class='ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-mutate-count-as-a-permanent\/#Understanding_Permanents_in_Magic_The_Gathering\" title=\"Understanding Permanents in Magic: The Gathering\">Understanding Permanents in Magic: The Gathering<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-mutate-count-as-a-permanent\/#How_Mutate_Affects_Permanents\" title=\"How Mutate Affects Permanents\">How Mutate Affects Permanents<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-mutate-count-as-a-permanent\/#Common_Scenarios_and_Mutate\" title=\"Common Scenarios and Mutate\">Common Scenarios and Mutate<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-mutate-count-as-a-permanent\/#Interaction_With_Tokens\" title=\"Interaction With Tokens\">Interaction With Tokens<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-mutate-count-as-a-permanent\/#Mutate_and_the_Stack\" title=\"Mutate and the Stack\">Mutate and the Stack<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-mutate-count-as-a-permanent\/#Frequently_Asked_Questions_FAQs_About_Mutate\" title=\"Frequently Asked Questions (FAQs) About Mutate\">Frequently Asked Questions (FAQs) About Mutate<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-mutate-count-as-a-permanent\/#1_Does_a_mutating_creature_spell_trigger_%E2%80%9Center_the_battlefield%E2%80%9D_effects\" title=\"1. Does a mutating creature spell trigger &#8220;enter the battlefield&#8221; effects?\">1. Does a mutating creature spell trigger &#8220;enter the battlefield&#8221; effects?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-mutate-count-as-a-permanent\/#2_Does_mutate_count_as_a_creature_spell\" title=\"2. Does mutate count as a creature spell?\">2. Does mutate count as a creature spell?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-10\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-mutate-count-as-a-permanent\/#3_If_a_mutated_creature_dies_how_many_creatures_have_died\" title=\"3. If a mutated creature dies, how many creatures have died?\">3. If a mutated creature dies, how many creatures have died?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-11\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-mutate-count-as-a-permanent\/#4_What_happens_if_you_blink_a_mutated_creature\" title=\"4. What happens if you blink a mutated creature?\">4. What happens if you blink a mutated creature?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-12\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-mutate-count-as-a-permanent\/#5_Does_mutate_work_with_Beast_Whisperer\" title=\"5. Does mutate work with Beast Whisperer?\">5. Does mutate work with Beast Whisperer?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-13\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-mutate-count-as-a-permanent\/#6_Does_Hexproof_stop_mutate\" title=\"6. Does Hexproof stop mutate?\">6. Does Hexproof stop mutate?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-14\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-mutate-count-as-a-permanent\/#7_Can_you_mutate_over_shroud\" title=\"7. Can you mutate over shroud?\">7. Can you mutate over shroud?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-15\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-mutate-count-as-a-permanent\/#8_What_happens_if_you_mutate_on_a_stolen_creature\" title=\"8. What happens if you mutate on a stolen creature?\">8. What happens if you mutate on a stolen creature?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-16\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-mutate-count-as-a-permanent\/#9_Can_you_mutate_onto_a_token\" title=\"9. Can you mutate onto a token?\">9. Can you mutate onto a token?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-17\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-mutate-count-as-a-permanent\/#10_Does_mutate_get_rid_of_legendary\" title=\"10. Does mutate get rid of legendary?\">10. Does mutate get rid of legendary?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-18\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-mutate-count-as-a-permanent\/#11_Does_mutate_go_on_the_stack\" title=\"11. Does mutate go on the stack?\">11. Does mutate go on the stack?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-19\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-mutate-count-as-a-permanent\/#12_Is_a_mutated_commander_still_a_commander\" title=\"12. Is a mutated commander still a commander?\">12. Is a mutated commander still a commander?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-20\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-mutate-count-as-a-permanent\/#13_Can_you_cast_mutate_from_the_graveyard\" title=\"13. Can you cast mutate from the graveyard?\">13. Can you cast mutate from the graveyard?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-21\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-mutate-count-as-a-permanent\/#14_Does_Deathtouch_cancel_Deathtouch_Does_Hexproof_cancel_Deathtouch\" title=\"14. Does Deathtouch cancel Deathtouch? Does Hexproof cancel Deathtouch?\">14. Does Deathtouch cancel Deathtouch? Does Hexproof cancel Deathtouch?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-22\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-mutate-count-as-a-permanent\/#15_Does_mutate_have_summoning_sickness\" title=\"15. Does mutate have summoning sickness?\">15. Does mutate have summoning sickness?<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-23\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-mutate-count-as-a-permanent\/#The_Unique_Nature_of_Mutate\" title=\"The Unique Nature of Mutate\">The Unique Nature of Mutate<\/a><\/li><\/ul><\/li><\/ul><\/nav><\/div>\n<h1><span class=\"ez-toc-section\" id=\"Does_Mutate_Count_as_a_Permanent_in_Magic_The_Gathering\"><\/span>Does Mutate Count as a Permanent in Magic: The Gathering?<span class=\"ez-toc-section-end\"><\/span><\/h1>\n<p>In Magic: The Gathering, the <strong>mutate<\/strong> mechanic introduces unique rules and interactions that can sometimes be confusing. So, does mutate itself count as a permanent? No, <strong>mutate is not a permanent<\/strong>. Mutate is an <strong>ability<\/strong> that appears on creature cards. When you cast a creature spell for its mutate cost, it doesn&#8217;t enter the battlefield as a separate permanent. Instead, it merges with an existing creature you control, modifying that creature&#8217;s characteristics and abilities. The resulting merged creature is the permanent. Let&#8217;s delve deeper into the intricacies of this fascinating mechanic!<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Understanding_Permanents_in_Magic_The_Gathering\"><\/span>Understanding Permanents in Magic: The Gathering<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Before diving deeper into mutate, it&#8217;s essential to understand what qualifies as a <strong>permanent<\/strong> in Magic: The Gathering. A permanent is a <strong>card or token on the battlefield<\/strong>. The game rules dictate that <strong>permanents<\/strong> can be artifacts, creatures, enchantments, lands, or planeswalkers. They stay on the battlefield until they are destroyed, exiled, sacrificed, or otherwise removed according to the game rules. A &#8220;permanent card&#8221; refers to a card that <em>could<\/em> be put onto the battlefield, meaning it&#8217;s one of the card types listed above.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"How_Mutate_Affects_Permanents\"><\/span>How Mutate Affects Permanents<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>The <strong>mutate<\/strong> mechanic changes how a creature spell resolves. Instead of entering the battlefield as a standalone permanent, the mutating creature spell merges with a non-Human creature you control. This process results in a single permanent on the battlefield that has all the characteristics and abilities of both creatures.<\/p>\n<ul>\n<li><strong>Merging:<\/strong> The creature spell cast for its mutate cost merges with the target creature, either above or below it. The creature on top determines the name, mana cost, and creature type.<\/li>\n<li><strong>Abilities:<\/strong> The merged creature gains all the abilities from both creatures in the stack. This includes triggered abilities, activated abilities, and static abilities.<\/li>\n<li><strong>Permanent Status:<\/strong> The resulting stack of cards is considered one permanent. It&#8217;s important to remember that the <em>mutate spell itself<\/em> doesn&#8217;t become a permanent; it alters an existing one.<\/li>\n<\/ul>\n<h2><span class=\"ez-toc-section\" id=\"Common_Scenarios_and_Mutate\"><\/span>Common Scenarios and Mutate<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>To further clarify, consider the following scenario. You have a Grizzly Bears on the battlefield. You then cast a Snapdax, Apex of the Hunt using its mutate cost targeting the Grizzly Bears. When the Snapdax resolves, it merges with the Grizzly Bears. The resulting creature is a single permanent with all the abilities of both creatures. It&#8217;s still <strong>one permanent<\/strong> on the battlefield. The act of mutating simply modifies the permanent&#8217;s characteristics.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Interaction_With_Tokens\"><\/span>Interaction With Tokens<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Mutate<\/strong> can also interact with tokens on the battlefield. If a mutating creature spell merges with a creature that&#8217;s a token, the merged permanent remains a single creature. If the top card of the merged creature is a token, then the whole creature is considered a token creature. Conversely, if the top card is a non-token card, the resulting creature is considered a non-token permanent, even if there&#8217;s a token card within the pile.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Mutate_and_the_Stack\"><\/span>Mutate and the Stack<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>It&#8217;s crucial to recognize that <strong>mutate<\/strong> uses the stack, just like other spells and abilities in Magic. When you cast a creature spell for its mutate cost, it goes onto the stack, and players have the opportunity to respond to it. This means that your opponent can counter the spell, remove the target creature before the spell resolves, or otherwise disrupt your plans. Also note that, Mutate appears on some creature cards. It represents a static ability that functions while the spell with mutate is on the stack.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Frequently_Asked_Questions_FAQs_About_Mutate\"><\/span>Frequently Asked Questions (FAQs) About Mutate<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Here are some frequently asked questions to further clarify how mutate works:<\/p>\n<h3><span class=\"ez-toc-section\" id=\"1_Does_a_mutating_creature_spell_trigger_%E2%80%9Center_the_battlefield%E2%80%9D_effects\"><\/span>1. Does a mutating creature spell trigger &#8220;enter the battlefield&#8221; effects?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>No, the resolving mutating creature spell <strong>does not enter the battlefield<\/strong>. It simply modifies the creature that was already on the battlefield. Therefore, it doesn&#8217;t trigger &#8220;enter the battlefield&#8221; effects.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"2_Does_mutate_count_as_a_creature_spell\"><\/span>2. Does mutate count as a creature spell?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Yes, a creature card cast for its mutate cost is still a <strong>creature spell<\/strong>.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"3_If_a_mutated_creature_dies_how_many_creatures_have_died\"><\/span>3. If a mutated creature dies, how many creatures have died?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>A mutated creature is considered one individual creature with all the abilities of every creature it has merged with. If the creature dies, it <strong>only counts as one creature dying<\/strong>.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"4_What_happens_if_you_blink_a_mutated_creature\"><\/span>4. What happens if you blink a mutated creature?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>If you flicker a mutated permanent (also known as blink), all the components return separately. The mutated creature is exiled, then becomes separate objects. When they are returned, the individual creatures that made up the mutation enter the battlefield separately.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"5_Does_mutate_work_with_Beast_Whisperer\"><\/span>5. Does mutate work with Beast Whisperer?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Yes. When you use mutate, the spell you&#8217;re casting is still the original creature spell in every way. You will draw a card off <strong>Beast Whisperer<\/strong> for it.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"6_Does_Hexproof_stop_mutate\"><\/span>6. Does Hexproof stop mutate?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Hexproof<\/strong> means the creature can&#8217;t be the target of spells or abilities your opponent&#8217;s control. Mutate is a targeted ability, meaning that creatures with <strong>shroud<\/strong> or <strong>hexproof<\/strong> from your opponents cannot be the target for it.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"7_Can_you_mutate_over_shroud\"><\/span>7. Can you mutate over shroud?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>No, you <strong>cannot mutate<\/strong> onto a creature with shroud controlled by your opponents.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"8_What_happens_if_you_mutate_on_a_stolen_creature\"><\/span>8. What happens if you mutate on a stolen creature?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>You can&#8217;t mutate creatures you control but don&#8217;t own.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"9_Can_you_mutate_onto_a_token\"><\/span>9. Can you mutate onto a token?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Yes, you <strong>can mutate onto a token<\/strong>. The token underneath becomes a non-token creature.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"10_Does_mutate_get_rid_of_legendary\"><\/span>10. Does mutate get rid of legendary?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>If you mutate on top of a legendary creature, you can cast it again (if you have another copy in your hand) without it being affected by the legend rule, because the new merged card will take on the name of the mutated creature.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"11_Does_mutate_go_on_the_stack\"><\/span>11. Does mutate go on the stack?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Yes, the mutate ability uses the <strong>stack<\/strong>. Players can respond to a creature being mutated.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"12_Is_a_mutated_commander_still_a_commander\"><\/span>12. Is a mutated commander still a commander?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Yes, you can <strong>mutate onto your commander<\/strong>. No matter which card you put on top, the merged Creature remains your commander.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"13_Can_you_cast_mutate_from_the_graveyard\"><\/span>13. Can you cast mutate from the graveyard?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Yes. Mutate is an alternate casting method, but it still casts the creature card, which can be done from the graveyard via spells and abilities like <strong>Karador<\/strong>.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"14_Does_Deathtouch_cancel_Deathtouch_Does_Hexproof_cancel_Deathtouch\"><\/span>14. Does Deathtouch cancel Deathtouch? Does Hexproof cancel Deathtouch?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>&#8220;Any two instances of the <strong>Deathtouch<\/strong> ability against one another do not cancel each other out.&#8221; <strong>Hexproof<\/strong> means the creature can&#8217;t be the target spells or abilities your opponent&#8217;s control. <strong>Deathtouch<\/strong> doesn&#8217;t target, so hexproof doesn&#8217;t prevent it. <strong>Hexproof<\/strong> will not stop deathtouch.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"15_Does_mutate_have_summoning_sickness\"><\/span>15. Does mutate have summoning sickness?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>So the mutate rules say that whether or not the creature goes on top or on the bottom, the mutated creature is not affected by summoning sickness so long as the base part wasn&#8217;t.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"The_Unique_Nature_of_Mutate\"><\/span>The Unique Nature of Mutate<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p><strong>Mutate<\/strong> is a fascinating mechanic that adds depth and complexity to Magic: The Gathering. It encourages players to think creatively about their creature combinations and allows for some powerful synergies. By understanding the nuances of how mutate interacts with permanents and other game mechanics, you can better utilize this ability in your own decks and gameplay. Learning about <strong>Mutate<\/strong> is an experience that players will keep in mind and think of forever as they advance to the next sets and gameplay.<\/p>\n<p>For more insights into game-based learning and educational applications, check out the <strong>Games Learning Society<\/strong> at <a href=\"https:\/\/www.gameslearningsociety.org\/\">GamesLearningSociety.org<\/a>.<\/p>\n<p>Hopefully, this comprehensive guide has cleared up any confusion about whether mutate counts as a permanent in Magic: The Gathering. Keep exploring, keep experimenting, and enjoy the endless possibilities of this incredible game!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Does Mutate Count as a Permanent in Magic: The Gathering? In Magic: The Gathering, the mutate mechanic introduces unique rules and interactions that can sometimes be confusing. So, does mutate itself count as a permanent? No, mutate is not a permanent. Mutate is an ability that appears on creature cards. When you cast a creature &#8230; <a title=\"Does mutate count as a permanent?\" class=\"read-more\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-mutate-count-as-a-permanent\/\" aria-label=\"More on Does mutate count as a permanent?\">Read more<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-181808","post","type-post","status-publish","format-standard","hentry","category-blog"],"_links":{"self":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/181808","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/comments?post=181808"}],"version-history":[{"count":0,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/181808\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/media?parent=181808"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/categories?post=181808"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/tags?post=181808"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}