{"id":2247,"date":"2025-02-20T02:39:02","date_gmt":"2025-02-20T02:39:02","guid":{"rendered":"https:\/\/www.gameslearningsociety.org\/wiki\/?p=2247"},"modified":"2025-02-20T02:39:02","modified_gmt":"2025-02-20T02:39:02","slug":"why-did-everyone-go-crazy-in-bioshock","status":"publish","type":"post","link":"https:\/\/www.gameslearningsociety.org\/wiki\/why-did-everyone-go-crazy-in-bioshock\/","title":{"rendered":"Why did everyone go crazy in BioShock?"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_67_1 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title \" >Table of Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-1'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-did-everyone-go-crazy-in-bioshock\/#Why_Did_Everyone_Go_Crazy_in_BioShock\" title=\"Why Did Everyone Go Crazy in BioShock?\">Why Did Everyone Go Crazy in BioShock?<\/a><ul class='ez-toc-list-level-2' ><li class='ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-did-everyone-go-crazy-in-bioshock\/#The_Lure_of_ADAM_and_Its_Corrupting_Influence\" title=\"The Lure of ADAM and Its Corrupting Influence\">The Lure of ADAM and Its Corrupting Influence<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-did-everyone-go-crazy-in-bioshock\/#The_Promise_and_the_Peril\" title=\"The Promise and the Peril\">The Promise and the Peril<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-did-everyone-go-crazy-in-bioshock\/#The_Path_to_Splicing\" title=\"The Path to Splicing\">The Path to Splicing<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-did-everyone-go-crazy-in-bioshock\/#The_Breakdown_of_Society\" title=\"The Breakdown of Society\">The Breakdown of Society<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-did-everyone-go-crazy-in-bioshock\/#Raptures_Toxic_Ideology_and_Its_Contribution_to_the_Chaos\" title=\"Rapture&#8217;s Toxic Ideology and Its Contribution to the Chaos\">Rapture&#8217;s Toxic Ideology and Its Contribution to the Chaos<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-did-everyone-go-crazy-in-bioshock\/#Ryans_Vision_and_Its_Flaws\" title=\"Ryan&#8217;s Vision and Its Flaws\">Ryan&#8217;s Vision and Its Flaws<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-did-everyone-go-crazy-in-bioshock\/#Social_Stratification_and_Discontent\" title=\"Social Stratification and Discontent\">Social Stratification and Discontent<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-did-everyone-go-crazy-in-bioshock\/#The_Failure_of_Ryans_Dream\" title=\"The Failure of Ryan&#8217;s Dream\">The Failure of Ryan&#8217;s Dream<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-10\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-did-everyone-go-crazy-in-bioshock\/#Frequently_Asked_Questions_FAQs_About_the_Downfall_of_Rapture\" title=\"Frequently Asked Questions (FAQs) About the Downfall of Rapture\">Frequently Asked Questions (FAQs) About the Downfall of Rapture<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-11\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-did-everyone-go-crazy-in-bioshock\/#Why_was_Rapture_built_in_the_first_place\" title=\"Why was Rapture built in the first place?\">Why was Rapture built in the first place?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-12\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-did-everyone-go-crazy-in-bioshock\/#What_exactly_is_ADAM\" title=\"What exactly is ADAM?\">What exactly is ADAM?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-13\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-did-everyone-go-crazy-in-bioshock\/#What_are_Plasmids\" title=\"What are Plasmids?\">What are Plasmids?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-14\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-did-everyone-go-crazy-in-bioshock\/#What_are_the_side_effects_of_Plasmids\" title=\"What are the side effects of Plasmids?\">What are the side effects of Plasmids?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-15\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-did-everyone-go-crazy-in-bioshock\/#Why_are_the_Splicers_deformed\" title=\"Why are the Splicers deformed?\">Why are the Splicers deformed?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-16\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-did-everyone-go-crazy-in-bioshock\/#Why_do_Splicers_wear_masks\" title=\"Why do Splicers wear masks?\">Why do Splicers wear masks?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-17\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-did-everyone-go-crazy-in-bioshock\/#How_deep_underwater_is_Rapture\" title=\"How deep underwater is Rapture?\">How deep underwater is Rapture?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-18\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-did-everyone-go-crazy-in-bioshock\/#Is_Raptures_underwater_location_realistic\" title=\"Is Rapture\u2019s underwater location realistic?\">Is Rapture\u2019s underwater location realistic?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-19\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-did-everyone-go-crazy-in-bioshock\/#What_led_to_Raptures_downfall\" title=\"What led to Rapture\u2019s downfall?\">What led to Rapture\u2019s downfall?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-20\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-did-everyone-go-crazy-in-bioshock\/#How_many_people_lived_in_Rapture\" title=\"How many people lived in Rapture?\">How many people lived in Rapture?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-21\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-did-everyone-go-crazy-in-bioshock\/#How_does_alcohol_affect_the_player_in_BioShock\" title=\"How does alcohol affect the player in BioShock?\">How does alcohol affect the player in BioShock?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-22\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-did-everyone-go-crazy-in-bioshock\/#What_is_the_role_of_Little_Sisters_in_Rapture\" title=\"What is the role of Little Sisters in Rapture?\">What is the role of Little Sisters in Rapture?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-23\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-did-everyone-go-crazy-in-bioshock\/#What_is_the_difference_between_the_Big_Daddies_and_Big_Sisters\" title=\"What is the difference between the Big Daddies and Big Sisters?\">What is the difference between the Big Daddies and Big Sisters?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-24\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-did-everyone-go-crazy-in-bioshock\/#Are_there_different_endings_in_BioShock\" title=\"Are there different endings in BioShock?\">Are there different endings in BioShock?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-25\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-did-everyone-go-crazy-in-bioshock\/#What_is_the_canon_ending_for_BioShock\" title=\"What is the canon ending for BioShock?\">What is the canon ending for BioShock?<\/a><\/li><\/ul><\/li><\/ul><\/li><\/ul><\/nav><\/div>\n<h1><span class=\"ez-toc-section\" id=\"Why_Did_Everyone_Go_Crazy_in_BioShock\"><\/span>Why Did Everyone Go Crazy in BioShock?<span class=\"ez-toc-section-end\"><\/span><\/h1>\n<p>The descent into madness in BioShock&#8217;s underwater city of <strong>Rapture<\/strong> is a complex tragedy fueled by a confluence of factors, but at its core lies the addictive and corrupting nature of <strong>ADAM<\/strong>, a substance that can alter genetic material. This potent material, derived from sea slugs, was the foundation for the city&#8217;s advanced technologies and the powerful <strong>Plasmids<\/strong>, yet it became the very catalyst for its downfall. The combination of widespread <strong>ADAM<\/strong> addiction, socio-economic inequality, and the philosophical hubris of <strong>Andrew Ryan<\/strong> created a perfect storm that drove the citizens of Rapture into a state of violent insanity. This is why the residents of Rapture became the <strong>Splicers<\/strong>, deformed and deranged from their addiction to <strong>ADAM<\/strong>. They were once the city&#8217;s promise for the future, now they were just remnants, shadows of what once was.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"The_Lure_of_ADAM_and_Its_Corrupting_Influence\"><\/span>The Lure of ADAM and Its Corrupting Influence<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3><span class=\"ez-toc-section\" id=\"The_Promise_and_the_Peril\"><\/span>The Promise and the Peril<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>ADAM<\/strong> initially held the promise of progress and personal enhancement. It enabled the creation of <strong>Plasmids<\/strong>, granting individuals incredible powers such as telekinesis, pyrokinesis, and the ability to control electrical currents. This technological marvel, however, came at a devastating price. The ability to radically alter one&#8217;s genetic code proved to be highly addictive. Repeated use of <strong>ADAM<\/strong> caused significant physical and psychological side effects, transforming ordinary citizens into the grotesque <strong>Splicers<\/strong> that populate the ruins of Rapture. The citizens had become dependent, and that dependence would become their undoing.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"The_Path_to_Splicing\"><\/span>The Path to Splicing<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The transformation into a <strong>Splicer<\/strong> wasn&#8217;t instantaneous but rather a gradual process of degradation. The continuous use of <strong>Plasmids<\/strong>, fueled by <strong>ADAM<\/strong>, led to a physical mutation, leaving the <strong>Splicers<\/strong> hideously deformed. Their faces became distorted, their bodies twisted, and their minds fragmented. The constant craving for more <strong>ADAM<\/strong> drove them to commit increasingly violent acts, losing all semblance of their former selves. They became utterly enslaved to their addiction, becoming the perfect representation of what <strong>ADAM<\/strong> could truly do.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"The_Breakdown_of_Society\"><\/span>The Breakdown of Society<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The widespread <strong>ADAM<\/strong> addiction eroded the social fabric of Rapture. The citizens, once driven by intellectual and artistic ambitions, became consumed by their need for <strong>ADAM<\/strong> and the power it afforded. The pursuit of self-improvement became a descent into self-destruction. The city&#8217;s social and economic systems, already strained by <strong>Andrew Ryan<\/strong>&#8216;s autocratic rule, collapsed under the weight of this pervasive addiction, creating further chaos and strife.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Raptures_Toxic_Ideology_and_Its_Contribution_to_the_Chaos\"><\/span>Rapture&#8217;s Toxic Ideology and Its Contribution to the Chaos<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3><span class=\"ez-toc-section\" id=\"Ryans_Vision_and_Its_Flaws\"><\/span>Ryan&#8217;s Vision and Its Flaws<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Andrew Ryan<\/strong> built Rapture as a utopian haven free from the constraints of the surface world. His philosophy, rooted in <strong>Objectivism<\/strong> and <strong>laissez-faire capitalism<\/strong>, prioritized individual achievement and rejected any form of collective responsibility. This created an environment where the strong thrived while the weak were left to suffer. These ideals had a direct impact on Rapture, it had a ripple effect that corrupted society.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Social_Stratification_and_Discontent\"><\/span>Social Stratification and Discontent<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Rapture&#8217;s inherent social inequalities created a fertile ground for resentment and discontent. The elites, who had unfettered access to <strong>ADAM<\/strong> and its benefits, lived in opulence while the working class struggled to survive. This unequal distribution of resources and power exacerbated the societal breakdown, leading to open rebellion and conflict.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"The_Failure_of_Ryans_Dream\"><\/span>The Failure of Ryan&#8217;s Dream<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The failure of Rapture was not simply a consequence of <strong>ADAM<\/strong> addiction. It was also a failure of <strong>Andrew Ryan<\/strong>&#8216;s ideology. His rigid and uncompromising vision of freedom without responsibility ultimately led to the city&#8217;s destruction. The citizens of Rapture, rather than achieving the heights of human potential, descended into a state of barbarism and madness due to their leaders&#8217; philosophies.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Frequently_Asked_Questions_FAQs_About_the_Downfall_of_Rapture\"><\/span>Frequently Asked Questions (FAQs) About the Downfall of Rapture<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3><span class=\"ez-toc-section\" id=\"Why_was_Rapture_built_in_the_first_place\"><\/span>Why was Rapture built in the first place?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Rapture was built by <strong>Andrew Ryan<\/strong> as a utopia free from government and religious influence; a place where &#8220;the artist would not fear the censor.&#8221; He wanted to create a city where individuals could thrive without external control.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"What_exactly_is_ADAM\"><\/span>What exactly is ADAM?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>ADAM<\/strong> is a viscous, green liquid harvested from a special type of sea slug. It&#8217;s processed into <strong>Plasmids<\/strong>, serums that can alter human DNA and grant supernatural abilities.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"What_are_Plasmids\"><\/span>What are Plasmids?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Plasmids<\/strong> are gene-altering serums derived from <strong>ADAM<\/strong> that allow people to gain extraordinary powers such as telekinesis, pyrokinesis, and electrokinesis.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"What_are_the_side_effects_of_Plasmids\"><\/span>What are the side effects of Plasmids?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Repeated use of <strong>Plasmids<\/strong>, fueled by <strong>ADAM<\/strong>, causes physical mutations, hallucinations, and extreme addiction. These side effects transform users into the grotesque <strong>Splicers<\/strong>.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Why_are_the_Splicers_deformed\"><\/span>Why are the Splicers deformed?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Splicers<\/strong> are deformed due to the genetic mutations caused by their addiction to <strong>ADAM<\/strong> and constant use of <strong>Plasmids<\/strong>. Their bodies are twisted and their minds are broken from the over-usage.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Why_do_Splicers_wear_masks\"><\/span>Why do Splicers wear masks?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Splicers<\/strong> wear masks to hide the grotesque disfigurations caused by their <strong>ADAM<\/strong> addiction. They are a method to hide what they had become.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"How_deep_underwater_is_Rapture\"><\/span>How deep underwater is Rapture?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Rapture is estimated to be approximately 2,000 meters (around 6,562 feet) below the surface of the ocean. However, the technology in the 1940s was not that advanced, it was initially built at about 150m below sea level.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Is_Raptures_underwater_location_realistic\"><\/span>Is Rapture\u2019s underwater location realistic?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Based on current scientific understanding, Rapture&#8217;s underwater depth is unrealistic. The pressure at such a depth is immense, far exceeding what the city&#8217;s infrastructure could handle.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"What_led_to_Raptures_downfall\"><\/span>What led to Rapture\u2019s downfall?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Rapture failed due to a toxic combination of <strong>ADAM<\/strong> addiction, socio-economic inequality, and <strong>Andrew Ryan<\/strong>&#8216;s flawed philosophical ideals. These elements created a society that was destined to crumble.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"How_many_people_lived_in_Rapture\"><\/span>How many people lived in Rapture?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The population of Rapture was approximately 20,000 people, which was sufficient to create a broad spectrum of people.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"How_does_alcohol_affect_the_player_in_BioShock\"><\/span>How does alcohol affect the player in BioShock?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Drinking too much alcohol causes the player&#8217;s vision to become blurry, and they sway while moving. It also lowers health and EVE, portraying a negative outcome to consumption.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"What_is_the_role_of_Little_Sisters_in_Rapture\"><\/span>What is the role of Little Sisters in Rapture?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Little Sisters are genetically modified girls who collect <strong>ADAM<\/strong> from corpses. They are often targeted for their <strong>ADAM<\/strong>, creating a moral dilemma for the player.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"What_is_the_difference_between_the_Big_Daddies_and_Big_Sisters\"><\/span>What is the difference between the Big Daddies and Big Sisters?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Big Daddies<\/strong> are genetically modified and surgically altered individuals who protect the Little Sisters, while <strong>Big Sisters<\/strong> are older, former Little Sisters that became corrupted from the ADAM.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Are_there_different_endings_in_BioShock\"><\/span>Are there different endings in BioShock?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Yes, there are two endings in BioShock, a good and a bad ending. The ending the player receives depends on their choices regarding harvesting or rescuing the Little Sisters.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"What_is_the_canon_ending_for_BioShock\"><\/span>What is the canon ending for BioShock?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The canon ending for BioShock is the &#8220;good&#8221; ending, where the player rescues the Little Sisters, and Tenenbaum narrates how they live full lives under his care.<\/p>\n<p>In conclusion, the tragic story of Rapture is a cautionary tale about the dangers of unchecked ambition, technological hubris, and the corrosive effects of addiction. The transformation of its citizens into insane <strong>Splicers<\/strong> serves as a brutal reminder of the human cost of flawed ideologies and the pursuit of power at all costs. The city, meant to be a paradise, became a testament to the destructive nature of obsession and the fragility of human nature.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Why Did Everyone Go Crazy in BioShock? The descent into madness in BioShock&#8217;s underwater city of Rapture is a complex tragedy fueled by a confluence of factors, but at its core lies the addictive and corrupting nature of ADAM, a substance that can alter genetic material. This potent material, derived from sea slugs, was the &#8230; <a title=\"Why did everyone go crazy in BioShock?\" class=\"read-more\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-did-everyone-go-crazy-in-bioshock\/\" aria-label=\"More on Why did everyone go crazy in BioShock?\">Read more<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-2247","post","type-post","status-publish","format-standard","hentry","category-blog"],"_links":{"self":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/2247","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/comments?post=2247"}],"version-history":[{"count":0,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/2247\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/media?parent=2247"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/categories?post=2247"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/tags?post=2247"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}