{"id":264033,"date":"2026-01-28T02:24:52","date_gmt":"2026-01-28T02:24:52","guid":{"rendered":"https:\/\/www.gameslearningsociety.org\/wiki\/?p=264033"},"modified":"2026-01-28T02:24:52","modified_gmt":"2026-01-28T02:24:52","slug":"can-mr-handy-level-up-dwellers","status":"publish","type":"post","link":"https:\/\/www.gameslearningsociety.org\/wiki\/can-mr-handy-level-up-dwellers\/","title":{"rendered":"Can Mr Handy level up dwellers?"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_67_1 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title \" >Table of Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-1'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-mr-handy-level-up-dwellers\/#Can_Mr_Handy_Level_Up_Dwellers_in_Fallout_Shelter\" title=\"Can Mr. Handy Level Up Dwellers in Fallout Shelter?\">Can Mr. Handy Level Up Dwellers in Fallout Shelter?<\/a><ul class='ez-toc-list-level-2' ><li class='ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-mr-handy-level-up-dwellers\/#Mr_Handys_Role_in_Fallout_Shelter\" title=\"Mr. Handy&#8217;s Role in Fallout Shelter\">Mr. Handy&#8217;s Role in Fallout Shelter<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-mr-handy-level-up-dwellers\/#Frequently_Asked_Questions_FAQs_about_Mr_Handy_and_Dwellers\" title=\"Frequently Asked Questions (FAQs) about Mr. Handy and Dwellers\">Frequently Asked Questions (FAQs) about Mr. Handy and Dwellers<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-mr-handy-level-up-dwellers\/#1_What_exactly_can_Mr_Handy_do\" title=\"1. What exactly can Mr. Handy do?\">1. What exactly can Mr. Handy do?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-mr-handy-level-up-dwellers\/#2_Does_Mr_Handy_collect_resources_while_Im_offline\" title=\"2. Does Mr. Handy collect resources while I&#8217;m offline?\">2. Does Mr. Handy collect resources while I&#8217;m offline?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-mr-handy-level-up-dwellers\/#3_How_do_I_upgrade_my_Dwellers_stats\" title=\"3. How do I upgrade my Dwellers&#8217; stats?\">3. How do I upgrade my Dwellers&#8217; stats?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-mr-handy-level-up-dwellers\/#4_What_is_the_maximum_number_of_Dwellers_I_can_have_in_my_Vault\" title=\"4. What is the maximum number of Dwellers I can have in my Vault?\">4. What is the maximum number of Dwellers I can have in my Vault?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-mr-handy-level-up-dwellers\/#5_How_do_I_create_the_strongest_possible_Dwellers\" title=\"5. How do I create the strongest possible Dwellers?\">5. How do I create the strongest possible Dwellers?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-mr-handy-level-up-dwellers\/#6_What_makes_a_%E2%80%9CSuper_Baby%E2%80%9D_in_Fallout_Shelter\" title=\"6. What makes a &#8220;Super Baby&#8221; in Fallout Shelter?\">6. What makes a &#8220;Super Baby&#8221; in Fallout Shelter?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-10\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-mr-handy-level-up-dwellers\/#7_Do_Dwellers_age_and_die_of_old_age\" title=\"7. Do Dwellers age and die of old age?\">7. Do Dwellers age and die of old age?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-11\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-mr-handy-level-up-dwellers\/#8_What_happens_if_a_Dwellers_happiness_drops_to_zero\" title=\"8. What happens if a Dweller&#8217;s happiness drops to zero?\">8. What happens if a Dweller&#8217;s happiness drops to zero?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-12\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-mr-handy-level-up-dwellers\/#9_What_does_the_%E2%80%9CL%E2%80%9D_stand_for_in_SPECIAL\" title=\"9. What does the &#8220;L&#8221; stand for in SPECIAL?\">9. What does the &#8220;L&#8221; stand for in SPECIAL?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-13\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-mr-handy-level-up-dwellers\/#10_How_do_I_get_a_Dwellers_happiness_to_100\" title=\"10. How do I get a Dweller&#8217;s happiness to 100%?\">10. How do I get a Dweller&#8217;s happiness to 100%?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-14\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-mr-handy-level-up-dwellers\/#11_What_happens_if_Mr_Handy_dies\" title=\"11. What happens if Mr. Handy dies?\">11. What happens if Mr. Handy dies?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-15\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-mr-handy-level-up-dwellers\/#12_Does_Mr_Handy_count_as_a_weapon_for_quest_objectives\" title=\"12. Does Mr. Handy count as a weapon for quest objectives?\">12. Does Mr. Handy count as a weapon for quest objectives?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-16\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-mr-handy-level-up-dwellers\/#13_What_is_the_most_important_SPECIAL_stat_in_Fallout_Shelter\" title=\"13. What is the most important SPECIAL stat in Fallout Shelter?\">13. What is the most important SPECIAL stat in Fallout Shelter?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-17\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-mr-handy-level-up-dwellers\/#14_Who_should_I_equip_with_the_best_weapons\" title=\"14. Who should I equip with the best weapons?\">14. Who should I equip with the best weapons?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-18\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-mr-handy-level-up-dwellers\/#15_Do_a_Dwellers_SPECIAL_stats_influence_their_childrens_stats\" title=\"15. Do a Dweller&#8217;s SPECIAL stats influence their children&#8217;s stats?\">15. Do a Dweller&#8217;s SPECIAL stats influence their children&#8217;s stats?<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-19\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-mr-handy-level-up-dwellers\/#Beyond_Leveling_Mr_Handys_True_Value\" title=\"Beyond Leveling: Mr. Handy&#8217;s True Value\">Beyond Leveling: Mr. Handy&#8217;s True Value<\/a><\/li><\/ul><\/li><\/ul><\/nav><\/div>\n<h1><span class=\"ez-toc-section\" id=\"Can_Mr_Handy_Level_Up_Dwellers_in_Fallout_Shelter\"><\/span>Can Mr. Handy Level Up Dwellers in Fallout Shelter?<span class=\"ez-toc-section-end\"><\/span><\/h1>\n<p>The short answer is a resounding <strong>no<\/strong>. Mr. Handy, the helpful robotic assistant in <strong>Fallout Shelter<\/strong>, cannot directly level up your <strong>Dwellers<\/strong>. His strengths lie in resource collection and defense, not in character development. While he&#8217;s an invaluable asset to any thriving Vault, he doesn&#8217;t have the programming to increase your Dwellers&#8217; stats or experience. Dwellers level up by gaining <strong>experience points (XP)<\/strong>, which is earned by completing various tasks throughout the vault and wasteland, such as completing quests, exploring the wasteland, or successfully defending against attacks.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Mr_Handys_Role_in_Fallout_Shelter\"><\/span>Mr. Handy&#8217;s Role in Fallout Shelter<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Mr. Handy shines in other areas. His primary function is to <strong>automate resource collection<\/strong>. Assign him to a floor, and he&#8217;ll tirelessly gather <strong>Power, Water, and Food<\/strong> as they&#8217;re produced, saving you the tedious task of tapping each room individually. Think of him as your tireless, robotic butler, dedicated to keeping your Vault running smoothly.<\/p>\n<p>Furthermore, Mr. Handy is a formidable <strong>defense against threats<\/strong>. He&#8217;ll automatically respond to any <strong>Radroach infestations, fires, or Raider attacks<\/strong> on the floor he&#8217;s assigned to. This makes him particularly useful for protecting critical resource production areas or your Vault entrance.<\/p>\n<p>Finally, you can also send him out to the <strong>Wasteland to collect caps<\/strong>, although you cannot control his direction. While Mr. Handy can take damage, he also cannot die in the Wasteland.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Frequently_Asked_Questions_FAQs_about_Mr_Handy_and_Dwellers\"><\/span>Frequently Asked Questions (FAQs) about Mr. Handy and Dwellers<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Let&#8217;s delve deeper into the intricacies of Mr. Handy and Dweller management with these frequently asked questions:<\/p>\n<h3><span class=\"ez-toc-section\" id=\"1_What_exactly_can_Mr_Handy_do\"><\/span>1. What exactly <em>can<\/em> Mr. Handy do?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Mr. Handy is a versatile robot with several key abilities:<\/p>\n<ul>\n<li><strong>Automatic Resource Collection<\/strong>: He efficiently gathers resources (Power, Water, Food) from an entire floor.<\/li>\n<li><strong>Vault Defense<\/strong>: He automatically defends against incidents (fires, Radroach infestations, Raider attacks) on his assigned floor.<\/li>\n<li><strong>Wasteland Cap Collection<\/strong>: He can be sent to the Wasteland to passively gather Caps.<\/li>\n<li><strong>Weapon Objective<\/strong>: Mr. Handy counts as a weapon for objectives that involve killing enemies without a weapon (only if he gets the killing blow).<\/li>\n<\/ul>\n<h3><span class=\"ez-toc-section\" id=\"2_Does_Mr_Handy_collect_resources_while_Im_offline\"><\/span>2. Does Mr. Handy collect resources while I&#8217;m offline?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>No, Mr. Handy&#8217;s resource-gathering abilities are <strong>only active while you&#8217;re playing the game<\/strong>. When you close the app, he essentially goes into standby mode.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"3_How_do_I_upgrade_my_Dwellers_stats\"><\/span>3. How do I upgrade my Dwellers&#8217; stats?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Dwellers are upgraded by having them train in various rooms built in the vault. Each room is associated with a specific attribute that can be upgraded. To increase your Dwellers&#8217; SPECIAL stats, you need to assign them to the corresponding <strong>training rooms<\/strong>. There&#8217;s a training room for each of the SPECIAL attributes:<\/p>\n<ul>\n<li><strong>Strength (S):<\/strong> Weight Room<\/li>\n<li><strong>Perception (P):<\/strong> Armory<\/li>\n<li><strong>Endurance (E):<\/strong> Fitness Room<\/li>\n<li><strong>Charisma (C):<\/strong> Lounge<\/li>\n<li><strong>Intelligence (I):<\/strong> Classroom<\/li>\n<li><strong>Agility (A):<\/strong> Athletics Room<\/li>\n<li><strong>Luck (L):<\/strong> Game Room<\/li>\n<\/ul>\n<p>The longer a Dweller trains in a room, the higher their corresponding SPECIAL stat will become.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"4_What_is_the_maximum_number_of_Dwellers_I_can_have_in_my_Vault\"><\/span>4. What is the maximum number of Dwellers I can have in my Vault?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The maximum population your Vault can support is <strong>200 Dwellers<\/strong>. Once you reach this limit, pregnant Dwellers won&#8217;t give birth, and new Dwellers won&#8217;t be able to join.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"5_How_do_I_create_the_strongest_possible_Dwellers\"><\/span>5. How do I create the strongest possible Dwellers?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Creating strong Dwellers involves optimizing their SPECIAL stats from birth and throughout their training. &#8220;Super babies&#8221; are born from parents with high combined stats, and are a great start to this goal. Here are some tips:<\/p>\n<ul>\n<li><strong>Breeding:<\/strong> Pair up Dwellers with high SPECIAL stats to increase the chances of their offspring inheriting strong stats.<\/li>\n<li><strong>Training:<\/strong> Consistently train your Dwellers in the appropriate training rooms to maximize their SPECIAL stats.<\/li>\n<li><strong>Leveling Up:<\/strong> Send them on quests or to the wasteland to gain experience and level up. As Dwellers level up, their health increases. The higher the Endurance when leveling up, the more health they will gain.<\/li>\n<\/ul>\n<h3><span class=\"ez-toc-section\" id=\"6_What_makes_a_%E2%80%9CSuper_Baby%E2%80%9D_in_Fallout_Shelter\"><\/span>6. What makes a &#8220;Super Baby&#8221; in Fallout Shelter?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>&#8220;Super babies&#8221; are Dwellers born with significantly higher starting SPECIAL stats. The total SPECIAL stats of both parents influences the chance of birthing super babies.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"7_Do_Dwellers_age_and_die_of_old_age\"><\/span>7. Do Dwellers age and die of old age?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>No, Dwellers do <strong>not age or die of old age<\/strong> in Fallout Shelter. They only die if their health reaches zero, typically during an attack or while exploring the Wasteland.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"8_What_happens_if_a_Dwellers_happiness_drops_to_zero\"><\/span>8. What happens if a Dweller&#8217;s happiness drops to zero?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>A Dweller with zero happiness will become unproductive and may voice their displeasure, but they <strong>won&#8217;t die or leave the Vault<\/strong>. Low happiness can negatively impact resource production and overall Vault morale.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"9_What_does_the_%E2%80%9CL%E2%80%9D_stand_for_in_SPECIAL\"><\/span>9. What does the &#8220;L&#8221; stand for in SPECIAL?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The &#8220;L&#8221; in SPECIAL stands for <strong>Luck<\/strong>. Luck influences various aspects of the game, including the chance of finding loot in the Wasteland and the success rate of rushing production rooms.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"10_How_do_I_get_a_Dwellers_happiness_to_100\"><\/span>10. How do I get a Dweller&#8217;s happiness to 100%?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Achieving 100% happiness for a Dweller requires several factors:<\/p>\n<ul>\n<li><strong>Appropriate Assignment:<\/strong> Ensure Dwellers are assigned to rooms that correspond to their highest SPECIAL stat.<\/li>\n<li><strong>Resource Availability:<\/strong> Keep your Vault&#8217;s resource levels (Power, Water, Food) consistently high.<\/li>\n<li><strong>Successful Rushes:<\/strong> Successfully rushing production rooms can temporarily boost happiness.<\/li>\n<li><strong>Pregnancy:<\/strong> Female Dwellers become happier while pregnant.<\/li>\n<\/ul>\n<h3><span class=\"ez-toc-section\" id=\"11_What_happens_if_Mr_Handy_dies\"><\/span>11. What happens if Mr. Handy dies?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>While Mr. Handy can take damage, <strong>he cannot die in the Wasteland<\/strong>. If he dies within your Vault, you will be able to repair him for caps. The cost of restoring him to full health scales to a higher amount as Mr. Handy levels up.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"12_Does_Mr_Handy_count_as_a_weapon_for_quest_objectives\"><\/span>12. Does Mr. Handy count as a weapon for quest objectives?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Yes, Mr. Handy <strong>does count as a weapon<\/strong> for quest objectives that require you to kill enemies without a weapon. However, he only counts if he delivers the killing blow.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"13_What_is_the_most_important_SPECIAL_stat_in_Fallout_Shelter\"><\/span>13. What is the most important SPECIAL stat in Fallout Shelter?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Endurance (E)<\/strong> is arguably the most important SPECIAL stat, particularly for Dwellers who will be exploring the Wasteland or defending the Vault. High Endurance increases a Dweller&#8217;s health pool, making them more resilient to damage.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"14_Who_should_I_equip_with_the_best_weapons\"><\/span>14. Who should I equip with the best weapons?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Prioritize equipping your <strong>Vault defenders<\/strong> (Dwellers stationed at the Vault entrance) with the best weapons. They are your first line of defense against Raiders and Deathclaws. After that, equip your <strong>Wasteland explorers<\/strong> to maximize their survival chances.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"15_Do_a_Dwellers_SPECIAL_stats_influence_their_childrens_stats\"><\/span>15. Do a Dweller&#8217;s SPECIAL stats influence their children&#8217;s stats?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Yes, the <strong>SPECIAL stats of the parents do influence the starting SPECIAL stats of their children<\/strong>. Pairing Dwellers with high combined SPECIAL stats increases the likelihood of producing offspring with strong attributes, setting them up for success in the Vault.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Beyond_Leveling_Mr_Handys_True_Value\"><\/span>Beyond Leveling: Mr. Handy&#8217;s True Value<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>While Mr. Handy can&#8217;t directly level up your Dwellers, his contributions to your Vault&#8217;s efficiency and defense are undeniable. He automates resource collection, protects against threats, and frees up your Dwellers to focus on training, questing, and exploring the Wasteland. In short, Mr. Handy is an essential tool for any successful Vault Overseer.<\/p>\n<p>Ultimately, managing a thriving Vault in Fallout Shelter is about more than just individual Dwellers. It&#8217;s about creating a well-balanced and efficient ecosystem. Mr. Handy helps you achieve that balance. For those interested in exploring the broader implications of gaming and learning, consider visiting the <strong>Games Learning Society<\/strong> at <strong>https:\/\/www.gameslearningsociety.org\/<\/strong>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Can Mr. Handy Level Up Dwellers in Fallout Shelter? The short answer is a resounding no. Mr. Handy, the helpful robotic assistant in Fallout Shelter, cannot directly level up your Dwellers. His strengths lie in resource collection and defense, not in character development. While he&#8217;s an invaluable asset to any thriving Vault, he doesn&#8217;t have &#8230; <a title=\"Can Mr Handy level up dwellers?\" class=\"read-more\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-mr-handy-level-up-dwellers\/\" aria-label=\"More on Can Mr Handy level up dwellers?\">Read more<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-264033","post","type-post","status-publish","format-standard","hentry","category-blog"],"_links":{"self":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/264033","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/comments?post=264033"}],"version-history":[{"count":0,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/264033\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/media?parent=264033"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/categories?post=264033"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/tags?post=264033"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}