{"id":295673,"date":"2025-07-06T02:06:41","date_gmt":"2025-07-06T02:06:41","guid":{"rendered":"https:\/\/www.gameslearningsociety.org\/wiki\/?p=295673"},"modified":"2025-07-06T02:06:41","modified_gmt":"2025-07-06T02:06:41","slug":"what-happens-when-a-city-floods-in-civ-6","status":"publish","type":"post","link":"https:\/\/www.gameslearningsociety.org\/wiki\/what-happens-when-a-city-floods-in-civ-6\/","title":{"rendered":"What happens when a city floods in Civ 6?"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_67_1 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title \" >Table of Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-1'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happens-when-a-city-floods-in-civ-6\/#Navigating_the_Deluge_Understanding_Floods_in_Civilization_6\" title=\"Navigating the Deluge: Understanding Floods in Civilization 6\">Navigating the Deluge: Understanding Floods in Civilization 6<\/a><ul class='ez-toc-list-level-2' ><li class='ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happens-when-a-city-floods-in-civ-6\/#The_Anatomy_of_a_Flood\" title=\"The Anatomy of a Flood\">The Anatomy of a Flood<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happens-when-a-city-floods-in-civ-6\/#Immediate_Consequences\" title=\"Immediate Consequences:\">Immediate Consequences:<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happens-when-a-city-floods-in-civ-6\/#Long-Term_Implications\" title=\"Long-Term Implications:\">Long-Term Implications:<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happens-when-a-city-floods-in-civ-6\/#Mastering_Flood_Control_Dams_and_Beyond\" title=\"Mastering Flood Control: Dams and Beyond\">Mastering Flood Control: Dams and Beyond<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happens-when-a-city-floods-in-civ-6\/#Dams_The_Ultimate_Flood_Defense\" title=\"Dams: The Ultimate Flood Defense\">Dams: The Ultimate Flood Defense<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happens-when-a-city-floods-in-civ-6\/#Flood_Barriers_Coastal_Resilience\" title=\"Flood Barriers: Coastal Resilience\">Flood Barriers: Coastal Resilience<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happens-when-a-city-floods-in-civ-6\/#Great_Bath_An_Early_Warning_System\" title=\"Great Bath: An Early Warning System\">Great Bath: An Early Warning System<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happens-when-a-city-floods-in-civ-6\/#Strategic_City_Placement_Location_Location_Location\" title=\"Strategic City Placement: Location, Location, Location\">Strategic City Placement: Location, Location, Location<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-10\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happens-when-a-city-floods-in-civ-6\/#Climate_Change_Mitigation_A_Global_Effort\" title=\"Climate Change Mitigation: A Global Effort\">Climate Change Mitigation: A Global Effort<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-11\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happens-when-a-city-floods-in-civ-6\/#Floodplain_Farming\" title=\"Floodplain Farming\">Floodplain Farming<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-12\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happens-when-a-city-floods-in-civ-6\/#Frequently_Asked_Questions_FAQs\" title=\"Frequently Asked Questions (FAQs)\">Frequently Asked Questions (FAQs)<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-13\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happens-when-a-city-floods-in-civ-6\/#1_Can_cities_flood_in_Civ_6\" title=\"1. Can cities flood in Civ 6?\">1. Can cities flood in Civ 6?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-14\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happens-when-a-city-floods-in-civ-6\/#2_What_happens_when_a_tile_becomes_submerged_in_Civ_6\" title=\"2. What happens when a tile becomes submerged in Civ 6?\">2. What happens when a tile becomes submerged in Civ 6?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-15\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happens-when-a-city-floods-in-civ-6\/#3_Can_you_unflood_a_tile_in_Civ_6\" title=\"3. Can you unflood a tile in Civ 6?\">3. Can you unflood a tile in Civ 6?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-16\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happens-when-a-city-floods-in-civ-6\/#4_Why_cant_I_build_a_Dam_in_Civ_6\" title=\"4. Why can&#8217;t I build a Dam in Civ 6?\">4. Why can&#8217;t I build a Dam in Civ 6?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-17\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happens-when-a-city-floods-in-civ-6\/#5_What_are_the_requirements_for_a_Flood_Barrier_in_Civ_6\" title=\"5. What are the requirements for a Flood Barrier in Civ 6?\">5. What are the requirements for a Flood Barrier in Civ 6?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-18\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happens-when-a-city-floods-in-civ-6\/#6_Does_the_Great_Bath_stop_flooding_in_Civ_6\" title=\"6. Does the Great Bath stop flooding in Civ 6?\">6. Does the Great Bath stop flooding in Civ 6?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-19\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happens-when-a-city-floods-in-civ-6\/#7_How_does_coastal_flooding_work_in_Civ_6\" title=\"7. How does coastal flooding work in Civ 6?\">7. How does coastal flooding work in Civ 6?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-20\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happens-when-a-city-floods-in-civ-6\/#8_Can_you_build_on_Floodplains_in_Civ_6\" title=\"8. Can you build on Floodplains in Civ 6?\">8. Can you build on Floodplains in Civ 6?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-21\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happens-when-a-city-floods-in-civ-6\/#9_What_happens_if_you_nuke_a_city_in_Civ_6\" title=\"9. What happens if you nuke a city in Civ 6?\">9. What happens if you nuke a city in Civ 6?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-22\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happens-when-a-city-floods-in-civ-6\/#10_How_bad_is_flooding_in_Civ_6\" title=\"10. How bad is flooding in Civ 6?\">10. How bad is flooding in Civ 6?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-23\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happens-when-a-city-floods-in-civ-6\/#11_Why_cant_I_build_a_Flood_Barrier_in_this_city\" title=\"11. Why can&#8217;t I build a Flood Barrier in this city?\">11. Why can&#8217;t I build a Flood Barrier in this city?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-24\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happens-when-a-city-floods-in-civ-6\/#12_How_often_do_volcanoes_erupt_in_Civ_6\" title=\"12. How often do volcanoes erupt in Civ 6?\">12. How often do volcanoes erupt in Civ 6?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-25\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happens-when-a-city-floods-in-civ-6\/#13_Can_you_prevent_droughts_in_Civ_6\" title=\"13. Can you prevent droughts in Civ 6?\">13. Can you prevent droughts in Civ 6?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-26\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happens-when-a-city-floods-in-civ-6\/#14_Is_it_bad_to_have_too_many_cities_in_Civ_6\" title=\"14. Is it bad to have too many cities in Civ 6?\">14. Is it bad to have too many cities in Civ 6?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-27\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happens-when-a-city-floods-in-civ-6\/#15_What_is_the_best_tile_to_settle_on_in_Civ_6\" title=\"15. What is the best tile to settle on in Civ 6?\">15. What is the best tile to settle on in Civ 6?<\/a><\/li><\/ul><\/li><\/ul><\/li><\/ul><\/nav><\/div>\n<h1><span class=\"ez-toc-section\" id=\"Navigating_the_Deluge_Understanding_Floods_in_Civilization_6\"><\/span>Navigating the Deluge: Understanding Floods in Civilization 6<span class=\"ez-toc-section-end\"><\/span><\/h1>\n<p>Flooding in Civilization 6, especially with the Gathering Storm expansion, is more than just an aesthetic inconvenience. It&#8217;s a <strong>dynamic game mechanic<\/strong> that can significantly impact your empire&#8217;s growth and stability. When a city floods, you can expect <strong>damage or complete destruction of districts, improvements, and units<\/strong> situated on the floodplains tiles adjacent to the river. This can also extend to the <strong>City Center itself<\/strong>, leading to loss of hit points (HP) and defenses, effectively weakening your city and making it more vulnerable to attack. The <strong>population can be lost<\/strong>. Here\u2019s a deeper dive into how flooding works, its consequences, and how you can mitigate its devastating effects.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"The_Anatomy_of_a_Flood\"><\/span>The Anatomy of a Flood<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Floods primarily affect tiles designated as <strong>floodplains<\/strong> located near rivers. These areas, while initially fertile for farming, become high-risk zones as the game progresses and climate change intensifies. The effects of a flood are determined by factors like <strong>disaster intensity<\/strong>, which is set at the beginning of the game. The more intense the disaster, the greater the devastation.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Immediate_Consequences\"><\/span>Immediate Consequences:<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<ul>\n<li><strong>District and Improvement Damage\/Destruction:<\/strong> The most immediate and visible impact is the damage inflicted upon districts and improvements built on floodplains. Key infrastructure, such as Campuses, Industrial Zones, and even Wonders, can be rendered useless or completely destroyed. This forces you to divert valuable production towards repairs, delaying other vital projects.<\/li>\n<li><strong>Unit Casualties:<\/strong> Any military or civilian units stationed on flooded tiles are at risk of taking damage or being completely destroyed. This can cripple your defenses or hinder your exploration efforts.<\/li>\n<li><strong>City Center Damage:<\/strong> If the City Center itself is located on a floodplain or adjacent to a flooded tile, it can suffer damage, reducing its HP and weakening its defenses. This makes the city more vulnerable to attack and harder to defend.<\/li>\n<li><strong>Population Loss:<\/strong> The city can lose some of its population.<\/li>\n<\/ul>\n<h3><span class=\"ez-toc-section\" id=\"Long-Term_Implications\"><\/span>Long-Term Implications:<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<ul>\n<li><strong>Economic Setbacks:<\/strong> The destruction of key districts and improvements can severely impact your city&#8217;s economic output. This can ripple through your entire empire, affecting your ability to fund military, research, and cultural endeavors.<\/li>\n<li><strong>Growth Stunted:<\/strong> Floods can hinder a city&#8217;s growth potential by damaging or destroying farms and other food-producing improvements. This can lead to food shortages and slow down population growth.<\/li>\n<li><strong>Strategic Disadvantage:<\/strong> The loss of strategic resources located on floodplains can weaken your military or hinder your industrial development. The destruction of vital infrastructure can also disrupt trade routes and communication lines.<\/li>\n<li><strong>Increased Grievances:<\/strong> Citizens will be unhappy about the destructions.<\/li>\n<\/ul>\n<h2><span class=\"ez-toc-section\" id=\"Mastering_Flood_Control_Dams_and_Beyond\"><\/span>Mastering Flood Control: Dams and Beyond<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>While the threat of floods is significant, Civilization 6 offers several strategies to mitigate their impact and even turn them to your advantage.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Dams_The_Ultimate_Flood_Defense\"><\/span>Dams: The Ultimate Flood Defense<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The <strong>Dam district<\/strong> is the most effective way to prevent floods along an entire river. By constructing a Dam, you can completely eliminate the risk of flooding in all tiles along the river&#8217;s course within the Dam&#8217;s city limits. Dams require strategic placement. They must be built on a <strong>Floodplains tile<\/strong>, and the river must traverse at least two adjacent sides of the future Dam tile.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Flood_Barriers_Coastal_Resilience\"><\/span>Flood Barriers: Coastal Resilience<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>For coastal cities facing the threat of rising sea levels, <strong>Flood Barriers<\/strong> are crucial. These city projects can be built once you reach a certain technology level and provide protection against coastal flooding. You can only build them in cities with Coastal Lowland tiles. They safeguard your low-lying coastal districts and improvements from being submerged.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Great_Bath_An_Early_Warning_System\"><\/span>Great Bath: An Early Warning System<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The <strong>Great Bath<\/strong>, an Ancient Era Wonder, provides early flood protection but with a caveat: it must be built on a Floodplains tile. It provides a significant amount of <strong>Faith<\/strong> and <strong>Great Scientist<\/strong> points from floods, effectively turning a potential disaster into an opportunity. However, it only protects the city in which it is built.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Strategic_City_Placement_Location_Location_Location\"><\/span>Strategic City Placement: Location, Location, Location<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Careful city placement is essential for minimizing flood risk. Avoid settling directly on floodplains if possible. When you have to settle on them due to resources, prioritize areas with natural barriers or potential Dam locations.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Climate_Change_Mitigation_A_Global_Effort\"><\/span>Climate Change Mitigation: A Global Effort<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Addressing climate change through policy cards and diplomatic actions can significantly reduce the frequency and intensity of floods. Reducing your carbon footprint and promoting green energy sources can help slow down the rate of sea-level rise and reduce the occurrence of extreme weather events.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Floodplain_Farming\"><\/span>Floodplain Farming<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Similar to other types of Floodplains, Plains Floodplains tiles can support districts but block placements of all tile improvements except for <strong>Farms and unique improvements<\/strong> that explicitly say they can be built on Floodplains.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Frequently_Asked_Questions_FAQs\"><\/span>Frequently Asked Questions (FAQs)<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3><span class=\"ez-toc-section\" id=\"1_Can_cities_flood_in_Civ_6\"><\/span>1. Can cities flood in Civ 6?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Yes, cities can flood in Civilization 6, particularly those located on or near floodplains adjacent to rivers and coastal lowlands. River floods damage or destroy districts, improvements, and units on the Floodplains tiles near the River. This may also include a City Center, in which case it loses some HP and Defenses (if it has them).<\/p>\n<h3><span class=\"ez-toc-section\" id=\"2_What_happens_when_a_tile_becomes_submerged_in_Civ_6\"><\/span>2. What happens when a tile becomes submerged in Civ 6?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Once a coastal lowland tile becomes submerged due to rising sea levels, it is <strong>permanently lost<\/strong> and cannot be recovered. Any districts, improvements, or resources on that tile are destroyed.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"3_Can_you_unflood_a_tile_in_Civ_6\"><\/span>3. Can you unflood a tile in Civ 6?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>If a city constructs a <strong>Flood Barrier or Dam<\/strong> after some of its tiles have been flooded, those tiles can be repaired in full and used again, along with anything that&#8217;s on them. But tiles submerged due to rising sea levels are lost forever and cannot be recovered.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"4_Why_cant_I_build_a_Dam_in_Civ_6\"><\/span>4. Why can&#8217;t I build a Dam in Civ 6?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>You cannot build a Dam if the proposed location <strong>is not on a Floodplains tile<\/strong> or if the <strong>River doesn&#8217;t traverse at least 2 adjacent sides<\/strong> of the future Dam tile. Make sure your selected tile meets these requirements.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"5_What_are_the_requirements_for_a_Flood_Barrier_in_Civ_6\"><\/span>5. What are the requirements for a Flood Barrier in Civ 6?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Flood Barriers must be built in a <strong>city with one or more Coastal Lowland tiles<\/strong>. Also, they cannot be purchased with Gold.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"6_Does_the_Great_Bath_stop_flooding_in_Civ_6\"><\/span>6. Does the Great Bath stop flooding in Civ 6?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Yes, the Great Bath wonder stops flooding in the city in which it&#8217;s built. It provides immunity to flood damage and yields bonus Faith and Great Scientist points when floods occur elsewhere. Remember, it <strong>must be built on a Floodplains tile<\/strong>.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"7_How_does_coastal_flooding_work_in_Civ_6\"><\/span>7. How does coastal flooding work in Civ 6?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Coastal flooding starts occurring as climate change progresses. It initially affects the lowest-lying (1-meter) tiles, then the 2-meter tiles, and finally the 3-meter ones. As climate change worsens, coastal lowlands eventually become submerged.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"8_Can_you_build_on_Floodplains_in_Civ_6\"><\/span>8. Can you build on Floodplains in Civ 6?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Yes, you can build <strong>districts on Floodplains<\/strong>. You can also build Farms. However, the placement of other improvements is generally blocked unless the improvement specifically states that it can be built on Floodplains.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"9_What_happens_if_you_nuke_a_city_in_Civ_6\"><\/span>9. What happens if you nuke a city in Civ 6?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Nukes are the most powerful weapons in the game. They instantly defeat any military units caught within the blast radius and set the health and walls of a city to zero. The city will likely be severely damaged and experience significant population loss.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"10_How_bad_is_flooding_in_Civ_6\"><\/span>10. How bad is flooding in Civ 6?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Flooding can be quite detrimental. River floods damage or destroy districts, improvements, and units on the Floodplains tiles near the River. This may also include a City Center, in which case it loses some HP and Defenses. Coastal flooding can submerge tiles permanently, resulting in a total loss of the tile and anything built upon it.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"11_Why_cant_I_build_a_Flood_Barrier_in_this_city\"><\/span>11. Why can&#8217;t I build a Flood Barrier in this city?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Allowing a City Center to flood or purposefully settling on a flooded tile will prevent the construction or repair of any City Center building, including Flood Barriers.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"12_How_often_do_volcanoes_erupt_in_Civ_6\"><\/span>12. How often do volcanoes erupt in Civ 6?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The frequency of volcano eruptions depends on the <strong>Disaster Intensity<\/strong> setting chosen at the start of the game. Higher disaster levels increase the percentage of active volcanoes.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"13_Can_you_prevent_droughts_in_Civ_6\"><\/span>13. Can you prevent droughts in Civ 6?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Yes, vegetation (Woods, Rainforest, Marsh) can prevent Drought occurrence altogether. Also, having an Aqueduct, Bath or a Dam in the nearby city will protect all city tiles from food loss.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"14_Is_it_bad_to_have_too_many_cities_in_Civ_6\"><\/span>14. Is it bad to have too many cities in Civ 6?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>It is not really possible to have too many cities in Civilization 6, and players should continue to establish them freely for as long as they like.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"15_What_is_the_best_tile_to_settle_on_in_Civ_6\"><\/span>15. What is the best tile to settle on in Civ 6?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Plains (Hills) are the absolute best terrain on which to place a city in Civilization 6 because they yield one more Production than any other terrain in the game when settled.<\/p>\n<p>Understanding and adapting to the challenges posed by floods in Civilization 6 is crucial for long-term success. By employing strategic city planning, constructing appropriate infrastructure, and actively working to mitigate climate change, you can protect your empire from the devastating effects of these natural disasters and build a resilient and prosperous civilization.<\/p>\n<p>You can learn more about game based learning by visiting the <strong>Games Learning Society<\/strong> website at <strong>GamesLearningSociety.org<\/strong>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Navigating the Deluge: Understanding Floods in Civilization 6 Flooding in Civilization 6, especially with the Gathering Storm expansion, is more than just an aesthetic inconvenience. It&#8217;s a dynamic game mechanic that can significantly impact your empire&#8217;s growth and stability. When a city floods, you can expect damage or complete destruction of districts, improvements, and units &#8230; <a title=\"What happens when a city floods in Civ 6?\" class=\"read-more\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happens-when-a-city-floods-in-civ-6\/\" aria-label=\"More on What happens when a city floods in Civ 6?\">Read more<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-295673","post","type-post","status-publish","format-standard","hentry","category-blog"],"_links":{"self":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/295673","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/comments?post=295673"}],"version-history":[{"count":0,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/295673\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/media?parent=295673"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/categories?post=295673"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/tags?post=295673"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}