{"id":306056,"date":"2025-09-13T01:52:52","date_gmt":"2025-09-13T01:52:52","guid":{"rendered":"https:\/\/www.gameslearningsociety.org\/wiki\/?p=306056"},"modified":"2025-09-13T01:52:52","modified_gmt":"2025-09-13T01:52:52","slug":"what-are-the-three-ways-things-get-charged","status":"publish","type":"post","link":"https:\/\/www.gameslearningsociety.org\/wiki\/what-are-the-three-ways-things-get-charged\/","title":{"rendered":"What are the three ways things get charged?"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_67_1 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title \" >Table of Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-1'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-are-the-three-ways-things-get-charged\/#Unveiling_the_Secrets_of_Charge_How_Objects_Become_Electrified\" title=\"Unveiling the Secrets of Charge: How Objects Become Electrified\">Unveiling the Secrets of Charge: How Objects Become Electrified<\/a><ul class='ez-toc-list-level-2' ><li class='ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-are-the-three-ways-things-get-charged\/#1_Charging_by_Friction_Triboelectric_Effect\" title=\"1. Charging by Friction (Triboelectric Effect)\">1. Charging by Friction (Triboelectric Effect)<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-are-the-three-ways-things-get-charged\/#A_Dance_of_Electrons\" title=\"A Dance of Electrons\">A Dance of Electrons<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-are-the-three-ways-things-get-charged\/#2_Charging_by_Conduction\" title=\"2. Charging by Conduction\">2. Charging by Conduction<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-are-the-three-ways-things-get-charged\/#A_Direct_Transfer\" title=\"A Direct Transfer\">A Direct Transfer<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-are-the-three-ways-things-get-charged\/#3_Charging_by_Induction\" title=\"3. Charging by Induction\">3. Charging by Induction<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-are-the-three-ways-things-get-charged\/#A_Remote_Influence\" title=\"A Remote Influence\">A Remote Influence<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-are-the-three-ways-things-get-charged\/#Frequently_Asked_Questions_FAQs\" title=\"Frequently Asked Questions (FAQs)\">Frequently Asked Questions (FAQs)<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-are-the-three-ways-things-get-charged\/#1_What_are_the_two_types_of_electric_charge\" title=\"1. What are the two types of electric charge?\">1. What are the two types of electric charge?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-10\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-are-the-three-ways-things-get-charged\/#2_What_causes_an_object_to_have_a_positive_or_negative_charge\" title=\"2. What causes an object to have a positive or negative charge?\">2. What causes an object to have a positive or negative charge?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-11\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-are-the-three-ways-things-get-charged\/#3_What_is_an_ion\" title=\"3. What is an ion?\">3. What is an ion?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-12\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-are-the-three-ways-things-get-charged\/#4_What_role_do_electrons_play_in_charging_objects\" title=\"4. What role do electrons play in charging objects?\">4. What role do electrons play in charging objects?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-13\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-are-the-three-ways-things-get-charged\/#5_What_is_static_electricity\" title=\"5. What is static electricity?\">5. What is static electricity?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-14\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-are-the-three-ways-things-get-charged\/#6_What_are_conductors_and_insulators\" title=\"6. What are conductors and insulators?\">6. What are conductors and insulators?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-15\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-are-the-three-ways-things-get-charged\/#7_What_is_the_triboelectric_series\" title=\"7. What is the triboelectric series?\">7. What is the triboelectric series?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-16\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-are-the-three-ways-things-get-charged\/#8_What_is_polarization\" title=\"8. What is polarization?\">8. What is polarization?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-17\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-are-the-three-ways-things-get-charged\/#9_What_is_grounding\" title=\"9. What is grounding?\">9. What is grounding?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-18\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-are-the-three-ways-things-get-charged\/#10_What_is_Coulombs_Law\" title=\"10. What is Coulomb&#8217;s Law?\">10. What is Coulomb&#8217;s Law?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-19\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-are-the-three-ways-things-get-charged\/#11_Is_charge_a_type_of_force\" title=\"11. Is charge a type of force?\">11. Is charge a type of force?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-20\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-are-the-three-ways-things-get-charged\/#12_What_is_the_relationship_between_voltage_and_charge\" title=\"12. What is the relationship between voltage and charge?\">12. What is the relationship between voltage and charge?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-21\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-are-the-three-ways-things-get-charged\/#13_How_does_humidity_affect_static_electricity\" title=\"13. How does humidity affect static electricity?\">13. How does humidity affect static electricity?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-22\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-are-the-three-ways-things-get-charged\/#14_Can_I_charge_myself_by_any_of_these_methods\" title=\"14. Can I charge myself by any of these methods?\">14. Can I charge myself by any of these methods?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-23\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-are-the-three-ways-things-get-charged\/#15_How_are_Games_used_in_teaching_the_concept_of_charge\" title=\"15. How are Games used in teaching the concept of charge?\">15. How are Games used in teaching the concept of charge?<\/a><\/li><\/ul><\/li><\/ul><\/li><\/ul><\/nav><\/div>\n<h1><span class=\"ez-toc-section\" id=\"Unveiling_the_Secrets_of_Charge_How_Objects_Become_Electrified\"><\/span>Unveiling the Secrets of Charge: How Objects Become Electrified<span class=\"ez-toc-section-end\"><\/span><\/h1>\n<p>There are three primary ways an object can acquire an electrical charge: <strong>friction (triboelectric effect)<\/strong>, <strong>conduction<\/strong>, and <strong>induction<\/strong>. Each method involves altering the balance of positive and negative charges within or on the surface of the object, typically through the transfer of electrons. Let&#8217;s delve into each of these fascinating processes.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"1_Charging_by_Friction_Triboelectric_Effect\"><\/span>1. Charging by Friction (Triboelectric Effect)<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3><span class=\"ez-toc-section\" id=\"A_Dance_of_Electrons\"><\/span>A Dance of Electrons<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Imagine rubbing a balloon against your hair. Suddenly, strands stand on end, clinging to the rubber surface. This seemingly simple act demonstrates the power of <strong>charging by friction<\/strong>, also known as the <strong>triboelectric effect<\/strong>. &#8220;Tribo&#8221; comes from the Greek word for &#8220;rub,&#8221; highlighting the importance of physical contact.<\/p>\n<p>During friction, two dissimilar materials come into close contact and one material has a greater affinity for electrons, which allows electrons from the other material to hop over and accumulate. Because one material is giving electrons to the other, it&#8217;s left with a net positive charge while the other has a net negative charge. The magnitude and polarity of the charge depend on the materials involved. Some materials, like rubber and plastic, tend to gain electrons and become negatively charged, while others, like glass and fur, tend to lose electrons and become positively charged. The <strong>triboelectric series<\/strong> is a list that ranks materials according to their tendency to gain or lose electrons.<\/p>\n<p>The charge generated is a type of <strong>static electricity<\/strong>, where the accumulated charges remain stationary (at least initially) until they find a path to discharge. This discharge can manifest as a spark, like the one you might experience when touching a doorknob after shuffling across a carpet on a dry day.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"2_Charging_by_Conduction\"><\/span>2. Charging by Conduction<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3><span class=\"ez-toc-section\" id=\"A_Direct_Transfer\"><\/span>A Direct Transfer<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Charging by conduction<\/strong> involves the direct contact between a charged object and a neutral object. When a charged object touches a neutral conductor, electrons flow between the two objects until they reach electrostatic equilibrium (equal charge distribution).<\/p>\n<p>For example, if a negatively charged metal rod is brought into contact with a neutral metal sphere, some of the excess electrons from the rod will flow onto the sphere. This flow of electrons continues until both the rod and the sphere have the same electrical potential, at which point the transfer stops. The sphere now has a net negative charge, and the rod&#8217;s negative charge has decreased (since it lost electrons).<\/p>\n<p>Similarly, if a positively charged object is brought into contact with a neutral object, electrons from the neutral object will flow toward the positively charged object, reducing its positive charge and giving the formerly neutral object a net positive charge.<\/p>\n<p>It&#8217;s crucial to note that conduction is most effective with <strong>conductors<\/strong>, materials that readily allow the flow of electrons (like metals). Insulators (like rubber and glass) resist the flow of electrons, making conduction less effective.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"3_Charging_by_Induction\"><\/span>3. Charging by Induction<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3><span class=\"ez-toc-section\" id=\"A_Remote_Influence\"><\/span>A Remote Influence<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Charging by induction<\/strong> is a fascinating method that doesn&#8217;t require direct contact between the charged object and the neutral object. Instead, it relies on the principles of electrostatic attraction and repulsion to redistribute charges within the neutral object.<\/p>\n<p>Consider a neutral metal sphere. When a negatively charged rod is brought <em>near<\/em> the sphere (but doesn&#8217;t touch it), the electrons within the sphere are repelled by the rod&#8217;s negative charge and move away from it. This creates a region of positive charge on the side of the sphere closest to the rod and a region of negative charge on the opposite side. This separation of charge is called <strong>polarization<\/strong>.<\/p>\n<p>To induce a permanent charge, a grounding wire is connected to the sphere, giving the electrons on the negative side a way to escape. Once they have flowed away, the grounding wire is removed, and <em>then<\/em> the charged rod is moved away. The sphere is now left with a net positive charge. The object has been charged without ever touching the originally charged rod.<\/p>\n<p>Charging by induction is widely used in various applications, including electrostatic painting and photocopying.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Frequently_Asked_Questions_FAQs\"><\/span>Frequently Asked Questions (FAQs)<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Here are some frequently asked questions to deepen your understanding of how objects become charged:<\/p>\n<h3><span class=\"ez-toc-section\" id=\"1_What_are_the_two_types_of_electric_charge\"><\/span>1. What are the two types of electric charge?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>There are two types of electric charge: <strong>positive<\/strong> and <strong>negative<\/strong>. Protons carry a positive charge, while electrons carry a negative charge. Neutrons, as their name suggests, are neutral (they have no net charge).<\/p>\n<h3><span class=\"ez-toc-section\" id=\"2_What_causes_an_object_to_have_a_positive_or_negative_charge\"><\/span>2. What causes an object to have a positive or negative charge?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>An object&#8217;s charge depends on the balance between protons and electrons. If an object has more protons than electrons, it has a <strong>positive charge<\/strong>. If it has more electrons than protons, it has a <strong>negative charge<\/strong>. If the numbers of protons and electrons are equal, the object is electrically <strong>neutral<\/strong>.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"3_What_is_an_ion\"><\/span>3. What is an ion?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>An <strong>ion<\/strong> is an atom or molecule that has gained or lost electrons, giving it a net electrical charge. A <strong>cation<\/strong> is a positively charged ion (lost electrons), while an <strong>anion<\/strong> is a negatively charged ion (gained electrons).<\/p>\n<h3><span class=\"ez-toc-section\" id=\"4_What_role_do_electrons_play_in_charging_objects\"><\/span>4. What role do electrons play in charging objects?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Electrons are the primary charge carriers in most charging processes. Since electrons are loosely bound within atoms, they are easily transferred between objects, unlike protons, which are tightly bound within the nucleus. <strong>The transfer of electrons is the key to charging objects.<\/strong><\/p>\n<h3><span class=\"ez-toc-section\" id=\"5_What_is_static_electricity\"><\/span>5. What is static electricity?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Static electricity<\/strong> is the buildup of electric charge on the surface of an object. This charge remains stationary (static) until it finds a path to discharge, often through a sudden spark or discharge.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"6_What_are_conductors_and_insulators\"><\/span>6. What are conductors and insulators?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Conductors<\/strong> are materials that allow electrons to flow easily through them (e.g., metals like copper and aluminum). <strong>Insulators<\/strong> are materials that resist the flow of electrons (e.g., rubber, glass, and plastic).<\/p>\n<h3><span class=\"ez-toc-section\" id=\"7_What_is_the_triboelectric_series\"><\/span>7. What is the triboelectric series?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The <strong>triboelectric series<\/strong> is a list of materials ranked according to their tendency to gain or lose electrons when brought into contact with another material. Materials higher on the list tend to lose electrons (become positively charged), while materials lower on the list tend to gain electrons (become negatively charged).<\/p>\n<h3><span class=\"ez-toc-section\" id=\"8_What_is_polarization\"><\/span>8. What is polarization?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Polarization<\/strong> is the separation of positive and negative charges within an object due to the influence of an external electric field. This separation of charge creates a temporary dipole (a region of positive charge and a region of negative charge).<\/p>\n<h3><span class=\"ez-toc-section\" id=\"9_What_is_grounding\"><\/span>9. What is grounding?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Grounding<\/strong> (or earthing) is the process of connecting an object to the Earth, which serves as a large reservoir of charge. Grounding provides a path for excess charge to flow to or from the Earth, neutralizing the object.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"10_What_is_Coulombs_Law\"><\/span>10. What is Coulomb&#8217;s Law?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Coulomb&#8217;s Law<\/strong> describes the electrostatic force between two charged objects. The force is directly proportional to the product of the magnitudes of the charges and inversely proportional to the square of the distance between them. Like charges repel, and opposite charges attract.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"11_Is_charge_a_type_of_force\"><\/span>11. Is charge a type of force?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>No, <strong>charge is not a type of force<\/strong>. Charge is a fundamental property of matter that causes it to experience a force when placed in an electromagnetic field. The <em>force<\/em> experienced by a charged object is the electrostatic force (or Coulomb force) or the electromagnetic force.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"12_What_is_the_relationship_between_voltage_and_charge\"><\/span>12. What is the relationship between voltage and charge?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Voltage<\/strong> (or electric potential difference) is the electric potential energy per unit charge. It represents the force that pushes electrons through a circuit. A higher voltage means a stronger force pushing the electrons.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"13_How_does_humidity_affect_static_electricity\"><\/span>13. How does humidity affect static electricity?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Humidity<\/strong> significantly affects static electricity. Water molecules in humid air readily absorb excess charge, preventing the buildup of static charge on surfaces. This is why static shocks are more common in dry environments.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"14_Can_I_charge_myself_by_any_of_these_methods\"><\/span>14. Can I charge myself by any of these methods?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Yes, you can! Walking across a carpet can charge you by friction. Touching a charged doorknob can charge you by conduction. And even being near a strong electric field can induce a charge in you.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"15_How_are_Games_used_in_teaching_the_concept_of_charge\"><\/span>15. How are Games used in teaching the concept of charge?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Games can make learning about electrical charges engaging and interactive. The <strong>Games Learning Society<\/strong> at <strong>GamesLearningSociety.org<\/strong> explores how game-based learning can enhance understanding of complex concepts like electromagnetism through simulations and problem-solving scenarios. By playing games that simulate these forces and behaviours, learners can develop a stronger and more intuitive grasp of the concepts. Visit <strong>Games Learning Society<\/strong> to learn more!<\/p>\n<p>Understanding the mechanisms of charging objects provides a fundamental foundation for comprehending a wide range of electrical phenomena, from the mundane (static cling) to the sophisticated (electromagnetic technology).<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Unveiling the Secrets of Charge: How Objects Become Electrified There are three primary ways an object can acquire an electrical charge: friction (triboelectric effect), conduction, and induction. Each method involves altering the balance of positive and negative charges within or on the surface of the object, typically through the transfer of electrons. Let&#8217;s delve into &#8230; <a title=\"What are the three ways things get charged?\" class=\"read-more\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-are-the-three-ways-things-get-charged\/\" aria-label=\"More on What are the three ways things get charged?\">Read more<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-306056","post","type-post","status-publish","format-standard","hentry","category-blog"],"_links":{"self":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/306056","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/comments?post=306056"}],"version-history":[{"count":0,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/306056\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/media?parent=306056"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/categories?post=306056"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/tags?post=306056"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}