{"id":312846,"date":"2025-04-26T00:09:25","date_gmt":"2025-04-26T00:09:25","guid":{"rendered":"https:\/\/www.gameslearningsociety.org\/wiki\/?p=312846"},"modified":"2025-04-26T00:09:25","modified_gmt":"2025-04-26T00:09:25","slug":"why-was-cod-waw-so-good","status":"publish","type":"post","link":"https:\/\/www.gameslearningsociety.org\/wiki\/why-was-cod-waw-so-good\/","title":{"rendered":"Why was CoD waw so good?"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_67_1 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title \" >Table of Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-1'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-was-cod-waw-so-good\/#Why_Call_of_Duty_World_at_War_Was_SO_Awesome\" title=\"Why Call of Duty: World at War Was SO Awesome!\">Why Call of Duty: World at War Was SO Awesome!<\/a><ul class='ez-toc-list-level-2' ><li class='ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-was-cod-waw-so-good\/#A_Return_to_Roots_But_with_a_Vengeance\" title=\"A Return to Roots, But with a Vengeance\">A Return to Roots, But with a Vengeance<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-was-cod-waw-so-good\/#Unflinching_Brutality_and_Mature_Themes\" title=\"Unflinching Brutality and Mature Themes\">Unflinching Brutality and Mature Themes<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-was-cod-waw-so-good\/#The_Pacific_and_Eastern_Fronts\" title=\"The Pacific and Eastern Fronts\">The Pacific and Eastern Fronts<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-was-cod-waw-so-good\/#Gameplay_and_Multiplayer_Innovations\" title=\"Gameplay and Multiplayer Innovations\">Gameplay and Multiplayer Innovations<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-was-cod-waw-so-good\/#Addictive_Multiplayer_and_Community\" title=\"Addictive Multiplayer and Community\">Addictive Multiplayer and Community<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-was-cod-waw-so-good\/#The_Birth_of_Nazi_Zombies\" title=\"The Birth of Nazi Zombies\">The Birth of Nazi Zombies<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-was-cod-waw-so-good\/#Enduring_Legacy\" title=\"Enduring Legacy\">Enduring Legacy<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-was-cod-waw-so-good\/#Frequently_Asked_Questions_FAQs\" title=\"Frequently Asked Questions (FAQs)\">Frequently Asked Questions (FAQs)<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-10\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-was-cod-waw-so-good\/#1_Is_Cod_WaW_historically_accurate\" title=\"1. Is Cod WaW historically accurate?\">1. Is Cod WaW historically accurate?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-11\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-was-cod-waw-so-good\/#2_How_popular_is_Call_of_Duty_World_at_War_today\" title=\"2. How popular is Call of Duty: World at War today?\">2. How popular is Call of Duty: World at War today?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-12\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-was-cod-waw-so-good\/#3_What_is_Cod_WaW_based_on\" title=\"3. What is Cod WaW based on?\">3. What is Cod WaW based on?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-13\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-was-cod-waw-so-good\/#4_Is_Cod_WaW_based_on_WW1\" title=\"4. Is Cod WaW based on WW1?\">4. Is Cod WaW based on WW1?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-14\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-was-cod-waw-so-good\/#5_Which_CoD_has_no_campaign\" title=\"5. Which CoD has no campaign?\">5. Which CoD has no campaign?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-15\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-was-cod-waw-so-good\/#6_What_is_the_best_CoD_WW2_game\" title=\"6. What is the best CoD WW2 game?\">6. What is the best CoD WW2 game?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-16\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-was-cod-waw-so-good\/#7_Is_Cod_based_on_real_life\" title=\"7. Is Cod based on real life?\">7. Is Cod based on real life?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-17\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-was-cod-waw-so-good\/#8_What_country_is_cod_based_on\" title=\"8. What country is cod based on?\">8. What country is cod based on?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-18\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-was-cod-waw-so-good\/#9_Who_is_the_main_character_in_Call_of_Duty_World_at_War\" title=\"9. Who is the main character in Call of Duty: World at War?\">9. Who is the main character in Call of Duty: World at War?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-19\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-was-cod-waw-so-good\/#10_What_is_the_most_liked_Call_of_Duty\" title=\"10. What is the most liked Call of Duty?\">10. What is the most liked Call of Duty?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-20\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-was-cod-waw-so-good\/#11_Is_Cod_more_popular_than_PUBG\" title=\"11. Is Cod more popular than PUBG?\">11. Is Cod more popular than PUBG?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-21\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-was-cod-waw-so-good\/#12_Was_Cod_WAW_banned_in_Germany\" title=\"12. Was Cod WAW banned in Germany?\">12. Was Cod WAW banned in Germany?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-22\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-was-cod-waw-so-good\/#13_How_realistic_is_cod_WWII\" title=\"13. How realistic is cod WWII?\">13. How realistic is cod WWII?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-23\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-was-cod-waw-so-good\/#14_Which_CoD_is_based_in_Iraq\" title=\"14. Which CoD is based in Iraq?\">14. Which CoD is based in Iraq?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-24\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-was-cod-waw-so-good\/#15_How_old_is_the_original_cod\" title=\"15. How old is the original cod?\">15. How old is the original cod?<\/a><\/li><\/ul><\/li><\/ul><\/li><\/ul><\/nav><\/div>\n<h1><span class=\"ez-toc-section\" id=\"Why_Call_of_Duty_World_at_War_Was_SO_Awesome\"><\/span>Why Call of Duty: World at War Was SO Awesome!<span class=\"ez-toc-section-end\"><\/span><\/h1>\n<p>Call of Duty: World at War (WaW) wasn&#8217;t just another World War II shooter; it was a visceral, brutal, and ultimately unforgettable experience that resonated with players in a way few games have since. Its greatness stemmed from a potent combination of factors: a <strong>gritty and unflinching depiction of war<\/strong>, a return to the franchise&#8217;s roots after venturing into modern conflicts, innovative multiplayer features, and the introduction of the now-iconic <strong>Nazi Zombies mode<\/strong>. It dared to showcase the horrific realities of the Pacific and Eastern Fronts, offering a stark contrast to the more romanticized portrayals often found in war games. This combined with finely tuned gameplay and a burgeoning community at the time created a gaming experience that was lightning in a bottle.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"A_Return_to_Roots_But_with_a_Vengeance\"><\/span>A Return to Roots, But with a Vengeance<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>After the success of Call of Duty 4: Modern Warfare, some feared the series was abandoning its historical setting for good. WaW reassured fans that World War II still had stories to tell, and that the series could still deliver impactful experiences within that setting. However, WaW wasn&#8217;t simply a rehash of old ideas. It embraced the technological advancements of the time to create a more immersive and intense portrayal of the conflict. The game captured the desperation and brutality of war unlike previous installments.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Unflinching_Brutality_and_Mature_Themes\"><\/span>Unflinching Brutality and Mature Themes<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>One of the most significant departures from previous Call of Duty games was its <strong>sheer brutality<\/strong>. WaW didn&#8217;t shy away from the horrors of war. Instead, it put them front and center. Dismemberment, graphic violence, and disturbing sound design contributed to an atmosphere of constant tension and dread. The game presented the Pacific Theater as a brutal and unforgiving environment, where death could come from anywhere. This wasn&#8217;t just about shooting enemies; it was about surviving in a world gone mad. This commitment to realism, albeit stylized, resonated with players who were tired of sanitized war games. It made them confront the dark side of history.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"The_Pacific_and_Eastern_Fronts\"><\/span>The Pacific and Eastern Fronts<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>WaW uniquely focused on two often-overlooked theaters of World War II: the Pacific and the Eastern Front. The <strong>Pacific campaign<\/strong> plunged players into the dense jungles and volcanic islands of the Pacific. Here, they faced the tenacious and fanatical Japanese Imperial Army. The <strong>Eastern Front campaign<\/strong> brought players to the frigid and war-torn streets of Stalingrad. It placed them in the shoes of Soviet soldiers battling the relentless German Wehrmacht. These settings offered unique gameplay challenges and perspectives that enriched the overall experience.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Gameplay_and_Multiplayer_Innovations\"><\/span>Gameplay and Multiplayer Innovations<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Beyond its thematic strengths, WaW also excelled in terms of gameplay and multiplayer. The core Call of Duty formula was refined and enhanced. It provided a smooth and responsive shooting experience, with a variety of weapons and tactical options. The game also introduced new multiplayer features that helped to keep the game fresh and engaging for months after release.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Addictive_Multiplayer_and_Community\"><\/span>Addictive Multiplayer and Community<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>WaW&#8217;s multiplayer built upon the foundations of previous Call of Duty games. It offered a variety of game modes, maps, and customization options. It fostered a thriving online community. The game introduced features such as <strong>perks, killstreaks, and a robust ranking system<\/strong>, which added depth and replayability. Players could unlock new weapons, attachments, and abilities as they progressed, which provided a sense of accomplishment and encouraged them to keep playing. At the time the game was new, the community was relatively untouched. This meant many players were jumping in for the first time.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"The_Birth_of_Nazi_Zombies\"><\/span>The Birth of Nazi Zombies<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Perhaps the most iconic aspect of WaW was the introduction of <strong>Nazi Zombies<\/strong>. Initially hidden as an unlockable bonus mode after completing the campaign, Nazi Zombies quickly became a cultural phenomenon. The simple yet addictive gameplay loop of surviving waves of increasingly difficult zombies with friends was a stroke of genius. Nazi Zombies has since become a staple of the Call of Duty franchise. It is a testament to its enduring popularity.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Enduring_Legacy\"><\/span>Enduring Legacy<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Call of Duty: World at War may be over a decade old, but its impact on the gaming landscape is still felt today. The game&#8217;s unflinching depiction of war, innovative gameplay, and unforgettable Nazi Zombies mode cemented its place as a classic. It reminds us that video games can be both entertaining and thought-provoking.<\/p>\n<p>Interested in learning more about the educational aspects of gaming? Visit the <strong>Games Learning Society<\/strong> at <strong>https:\/\/www.gameslearningsociety.org\/<\/strong>.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Frequently_Asked_Questions_FAQs\"><\/span>Frequently Asked Questions (FAQs)<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3><span class=\"ez-toc-section\" id=\"1_Is_Cod_WaW_historically_accurate\"><\/span>1. Is Cod WaW historically accurate?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>While Call of Duty: World at War draws inspiration from real historical events, it&#8217;s crucial to remember that it&#8217;s still a video game and not a documentary. The game takes liberties with historical accuracy for the sake of gameplay and narrative impact. The portrayal of the <strong>brutality and intensity of the fighting<\/strong> is generally considered accurate, but specific events and scenarios may be fictionalized or exaggerated. The uniforms, weapons, and environment are reasonably close to the real things.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"2_How_popular_is_Call_of_Duty_World_at_War_today\"><\/span>2. How popular is Call of Duty: World at War today?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Although it was released in 2008, Call of Duty: World at War maintains a dedicated following. It is driven by nostalgia and the unique gameplay experience. While not as active as the newer Call of Duty titles, the game still has a community of players who appreciate its gritty atmosphere and challenging gameplay. The <strong>Nazi Zombies mode<\/strong> has kept a lot of people coming back.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"3_What_is_Cod_WaW_based_on\"><\/span>3. What is Cod WaW based on?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Call of Duty: World at War is based on the <strong>Pacific and Eastern Front theaters of World War II<\/strong>. The game&#8217;s campaign follows the stories of American and Soviet soldiers as they battle against the Japanese and German forces. The battles shown are based on real battles in real warzones.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"4_Is_Cod_WaW_based_on_WW1\"><\/span>4. Is Cod WaW based on WW1?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>No, Call of Duty: World at War is based on <strong>World War II<\/strong>, not World War I. The game features weapons, vehicles, and settings that are characteristic of the Second World War. There is a Call of Duty that takes place in WWI.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"5_Which_CoD_has_no_campaign\"><\/span>5. Which CoD has no campaign?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Call of Duty: <strong>Black Ops 4<\/strong> is the first Call of Duty game to not feature a traditional single-player campaign. Instead, it focuses on multiplayer, Zombies, and a battle royale mode called Blackout.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"6_What_is_the_best_CoD_WW2_game\"><\/span>6. What is the best CoD WW2 game?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Subjectivity plays a big role in deciding the best WW2 CoD, but <strong>Call of Duty 2 and Call of Duty: World at War<\/strong> are often cited as standouts. Call of Duty 2 was a groundbreaking title for its time, while World at War offered a more mature and brutal depiction of the conflict.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"7_Is_Cod_based_on_real_life\"><\/span>7. Is Cod based on real life?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The Call of Duty franchise draws inspiration from real-world conflicts, events, and military operations. However, the games are ultimately works of fiction. While some missions may be based on actual events, they are often exaggerated or altered for dramatic effect.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"8_What_country_is_cod_based_on\"><\/span>8. What country is cod based on?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The Call of Duty franchise is developed by various studios under Activision, which is based in the United States. Some games are co-developed with studios in other countries.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"9_Who_is_the_main_character_in_Call_of_Duty_World_at_War\"><\/span>9. Who is the main character in Call of Duty: World at War?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Call of Duty: World at War features multiple playable characters across its two campaigns. In the American campaign, you primarily play as <strong>Private C. Miller<\/strong>. In the Soviet campaign, you play as <strong>Private Dimitri Petrenko<\/strong>.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"10_What_is_the_most_liked_Call_of_Duty\"><\/span>10. What is the most liked Call of Duty?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Determining the &#8220;most liked&#8221; Call of Duty is difficult. It comes down to personal preference and time period, as different games have resonated with different players. However, titles like <strong>Call of Duty 4: Modern Warfare, Call of Duty: Black Ops, and Call of Duty: Modern Warfare 2<\/strong> are consistently ranked among the most popular.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"11_Is_Cod_more_popular_than_PUBG\"><\/span>11. Is Cod more popular than PUBG?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Both Call of Duty and PUBG are popular franchises, but their popularity varies depending on the platform and region. Call of Duty: Mobile has been rated as the most popular mobile game, but the wider answer is a constant battle between the two games.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"12_Was_Cod_WAW_banned_in_Germany\"><\/span>12. Was Cod WAW banned in Germany?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The original version of Call of Duty: World at War was initially <strong>banned in Germany<\/strong> due to its graphic violence and the presence of Nazi symbols. A censored version was later released that removed these elements.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"13_How_realistic_is_cod_WWII\"><\/span>13. How realistic is cod WWII?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Call of Duty: WWII, like other games in the series, takes liberties with historical accuracy for the sake of entertainment. While it strives for authenticity in its depiction of weapons, uniforms, and environments, it does not always adhere strictly to historical facts.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"14_Which_CoD_is_based_in_Iraq\"><\/span>14. Which CoD is based in Iraq?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Some Call of Duty games touch on the <strong>Iraq War<\/strong> in some capacity. However, the campaign and events are based on speculation or other storylines.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"15_How_old_is_the_original_cod\"><\/span>15. How old is the original cod?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The original Call of Duty was released on <strong>October 29, 2003<\/strong>. This makes the game more than 20 years old.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Why Call of Duty: World at War Was SO Awesome! Call of Duty: World at War (WaW) wasn&#8217;t just another World War II shooter; it was a visceral, brutal, and ultimately unforgettable experience that resonated with players in a way few games have since. Its greatness stemmed from a potent combination of factors: a gritty &#8230; <a title=\"Why was CoD waw so good?\" class=\"read-more\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/why-was-cod-waw-so-good\/\" aria-label=\"More on Why was CoD waw so good?\">Read more<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-312846","post","type-post","status-publish","format-standard","hentry","category-blog"],"_links":{"self":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/312846","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/comments?post=312846"}],"version-history":[{"count":0,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/312846\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/media?parent=312846"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/categories?post=312846"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/tags?post=312846"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}