{"id":329491,"date":"2026-05-10T06:23:15","date_gmt":"2026-05-10T06:23:15","guid":{"rendered":"https:\/\/www.gameslearningsociety.org\/wiki\/?p=329491"},"modified":"2026-05-10T06:23:15","modified_gmt":"2026-05-10T06:23:15","slug":"what-is-active-duty-in-cs2","status":"publish","type":"post","link":"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-active-duty-in-cs2\/","title":{"rendered":"What is active duty in CS2?"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_67_1 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title \" >Table of Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-1'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-active-duty-in-cs2\/#What_is_Active_Duty_in_CS2_A_Comprehensive_Guide\" title=\"What is Active Duty in CS2? A Comprehensive Guide\">What is Active Duty in CS2? A Comprehensive Guide<\/a><ul class='ez-toc-list-level-2' ><li class='ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-active-duty-in-cs2\/#Understanding_the_Active_Duty_Map_Pool\" title=\"Understanding the Active Duty Map Pool\">Understanding the Active Duty Map Pool<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-active-duty-in-cs2\/#How_the_Active_Duty_Pool_Affects_You\" title=\"How the Active Duty Pool Affects You\">How the Active Duty Pool Affects You<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-active-duty-in-cs2\/#Frequently_Asked_Questions_FAQs\" title=\"Frequently Asked Questions (FAQs)\">Frequently Asked Questions (FAQs)<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-active-duty-in-cs2\/#1_How_does_Valve_decide_which_maps_are_in_the_Active_Duty_pool\" title=\"1. How does Valve decide which maps are in the Active Duty pool?\">1. How does Valve decide which maps are in the Active Duty pool?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-active-duty-in-cs2\/#2_How_often_does_the_Active_Duty_map_pool_change\" title=\"2. How often does the Active Duty map pool change?\">2. How often does the Active Duty map pool change?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-active-duty-in-cs2\/#3_What_happens_when_a_map_is_removed_from_the_Active_Duty_pool\" title=\"3. What happens when a map is removed from the Active Duty pool?\">3. What happens when a map is removed from the Active Duty pool?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-active-duty-in-cs2\/#4_Can_I_still_play_maps_that_arent_in_the_Active_Duty_pool\" title=\"4. Can I still play maps that aren&#8217;t in the Active Duty pool?\">4. Can I still play maps that aren&#8217;t in the Active Duty pool?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-active-duty-in-cs2\/#5_What_is_the_%E2%80%9CActive_Duty_Pick-Ban%E2%80%9D_system_in_Premier_Mode\" title=\"5. What is the &#8220;Active Duty Pick-Ban&#8221; system in Premier Mode?\">5. What is the &#8220;Active Duty Pick-Ban&#8221; system in Premier Mode?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-10\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-active-duty-in-cs2\/#6_How_does_the_Premier_Mode_relate_to_the_Active_Duty_map_pool\" title=\"6. How does the Premier Mode relate to the Active Duty map pool?\">6. How does the Premier Mode relate to the Active Duty map pool?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-11\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-active-duty-in-cs2\/#7_What_is_the_MR12_format_mentioned_in_relation_to_Premier_Mode\" title=\"7. What is the MR12 format mentioned in relation to Premier Mode?\">7. What is the MR12 format mentioned in relation to Premier Mode?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-12\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-active-duty-in-cs2\/#8_Does_having_Prime_Status_affect_my_experience_with_the_Active_Duty_maps\" title=\"8. Does having Prime Status affect my experience with the Active Duty maps?\">8. Does having Prime Status affect my experience with the Active Duty maps?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-13\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-active-duty-in-cs2\/#9_Why_was_Dust_2_removed_from_the_Active_Duty_pool\" title=\"9. Why was Dust 2 removed from the Active Duty pool?\">9. Why was Dust 2 removed from the Active Duty pool?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-14\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-active-duty-in-cs2\/#10_Is_CS2_more_demanding_on_my_PC_than_CS_GO_especially_on_Active_Duty_maps\" title=\"10. Is CS2 more demanding on my PC than CS:GO, especially on Active Duty maps?\">10. Is CS2 more demanding on my PC than CS:GO, especially on Active Duty maps?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-15\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-active-duty-in-cs2\/#11_Can_I_rank_up_on_any_Active_Duty_map\" title=\"11. Can I rank up on any Active Duty map?\">11. Can I rank up on any Active Duty map?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-16\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-active-duty-in-cs2\/#12_Where_can_I_find_a_list_of_the_current_Active_Duty_maps\" title=\"12. Where can I find a list of the current Active Duty maps?\">12. Where can I find a list of the current Active Duty maps?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-17\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-active-duty-in-cs2\/#13_Why_is_the_Active_Duty_map_pool_important_for_the_professional_CS2_scene\" title=\"13. Why is the Active Duty map pool important for the professional CS2 scene?\">13. Why is the Active Duty map pool important for the professional CS2 scene?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-18\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-active-duty-in-cs2\/#14_How_can_I_improve_my_skills_on_Active_Duty_maps\" title=\"14. How can I improve my skills on Active Duty maps?\">14. How can I improve my skills on Active Duty maps?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-19\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-active-duty-in-cs2\/#15_Besides_Premier_Mode_where_else_are_Active_Duty_maps_used\" title=\"15. Besides Premier Mode, where else are Active Duty maps used?\">15. Besides Premier Mode, where else are Active Duty maps used?<\/a><\/li><\/ul><\/li><\/ul><\/li><\/ul><\/nav><\/div>\n<h1><span class=\"ez-toc-section\" id=\"What_is_Active_Duty_in_CS2_A_Comprehensive_Guide\"><\/span>What is Active Duty in CS2? A Comprehensive Guide<span class=\"ez-toc-section-end\"><\/span><\/h1>\n<p>In Counter-Strike 2 (CS2), the term &#8220;<strong>Active Duty<\/strong>&#8221; refers to a select pool of maps that are officially sanctioned for <strong>professional competitive play<\/strong>. Think of them as the main stage for the world&#8217;s best CS2 teams. These maps are specifically chosen and maintained by <strong>Valve<\/strong>, the game&#8217;s developer, and they form the core of tournaments like <strong>Majors<\/strong>, as well as the <strong>Premier Mode<\/strong> within the game itself. These maps are balanced, strategically diverse, and represent the current state of the game&#8217;s meta.<\/p>\n<p>The <strong>Active Duty map pool<\/strong> isn&#8217;t static. Valve periodically adjusts it, adding and removing maps to keep the competitive scene fresh and to introduce new strategic challenges. This process typically happens alongside major game updates or at the start of new competitive seasons. The <strong>Active Duty pool<\/strong> is intended to be a curated selection of maps that provide balanced gameplay and a compelling viewing experience for spectators. The choice of maps greatly influences the tactics, strategies, and even the roles that professional players adopt.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Understanding_the_Active_Duty_Map_Pool\"><\/span>Understanding the Active Duty Map Pool<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>The <strong>Active Duty map pool<\/strong> in CS2 currently consists of seven maps. These maps are the battlegrounds on which professional players and aspiring pros hone their skills and compete for glory.<\/p>\n<p>The <strong>Active Duty pool<\/strong> is not just about map diversity; it&#8217;s about maintaining the integrity of the game&#8217;s competitive scene. When maps are added or removed, it forces teams to adapt, learn new strategies, and refine their gameplay. This constant evolution is what makes CS2 such a dynamic and engaging esport.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"How_the_Active_Duty_Pool_Affects_You\"><\/span>How the Active Duty Pool Affects You<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Even if you&#8217;re not a professional player, the <strong>Active Duty pool<\/strong> has a significant impact on your CS2 experience.<\/p>\n<ul>\n<li><strong>Premier Mode:<\/strong> The <strong>Premier Mode<\/strong> in CS2 exclusively uses <strong>Active Duty maps<\/strong>.<\/li>\n<li><strong>Understanding the Meta:<\/strong> Watching professional matches on <strong>Active Duty maps<\/strong> can give you insights into the current meta, helping you understand effective strategies and improve your own gameplay.<\/li>\n<li><strong>Map Selection:<\/strong> Knowing which maps are <strong>Active Duty<\/strong> can help you focus your practice and learn the maps that are most relevant in competitive settings.<\/li>\n<\/ul>\n<p>Essentially, the <strong>Active Duty map pool<\/strong> represents the highest level of CS2 gameplay. By understanding it, you can gain a deeper appreciation for the game and improve your own skills. Want to learn more about learning through games? Explore the <strong>Games Learning Society<\/strong> at <strong>GamesLearningSociety.org<\/strong>.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Frequently_Asked_Questions_FAQs\"><\/span>Frequently Asked Questions (FAQs)<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3><span class=\"ez-toc-section\" id=\"1_How_does_Valve_decide_which_maps_are_in_the_Active_Duty_pool\"><\/span>1. How does Valve decide which maps are in the Active Duty pool?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Valve considers several factors when selecting maps for the <strong>Active Duty pool<\/strong>. These include map balance, strategic depth, community feedback, and the overall health of the competitive scene. They aim for a diverse selection that offers a variety of gameplay styles and challenges.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"2_How_often_does_the_Active_Duty_map_pool_change\"><\/span>2. How often does the Active Duty map pool change?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>There&#8217;s no fixed schedule for changes to the <strong>Active Duty pool<\/strong>. Valve typically makes adjustments alongside major game updates or at the beginning of new competitive seasons. These changes are often announced well in advance to allow teams time to prepare.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"3_What_happens_when_a_map_is_removed_from_the_Active_Duty_pool\"><\/span>3. What happens when a map is removed from the Active Duty pool?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>When a map is removed from the <strong>Active Duty pool<\/strong>, it&#8217;s typically replaced by a new or reworked map. The removed map may still be available in other game modes, but it will no longer be used in professional tournaments or the <strong>Premier Mode<\/strong>.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"4_Can_I_still_play_maps_that_arent_in_the_Active_Duty_pool\"><\/span>4. Can I still play maps that aren&#8217;t in the Active Duty pool?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Yes! Maps not in the <strong>Active Duty pool<\/strong> are typically still available in other game modes such as casual matchmaking, deathmatch, and community servers. You can also download and play them from the Steam Workshop.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"5_What_is_the_%E2%80%9CActive_Duty_Pick-Ban%E2%80%9D_system_in_Premier_Mode\"><\/span>5. What is the &#8220;Active Duty Pick-Ban&#8221; system in Premier Mode?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The <strong>Active Duty Pick-Ban<\/strong> system is a feature of the <strong>Premier Mode<\/strong> in CS2. Before a match begins, teams take turns banning maps from the <strong>Active Duty pool<\/strong> until only one map remains. This map is then played for the duration of the match. This system adds a layer of strategic depth, as teams must consider their own strengths and weaknesses, as well as their opponents&#8217; preferences, when making their map selections.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"6_How_does_the_Premier_Mode_relate_to_the_Active_Duty_map_pool\"><\/span>6. How does the Premier Mode relate to the Active Duty map pool?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The <strong>Premier Mode<\/strong> exclusively uses maps from the <strong>Active Duty pool<\/strong>. The <strong>Active Duty Pick-Ban<\/strong> system is used to determine which map will be played in each match. This ensures that <strong>Premier Mode<\/strong> reflects the current state of the competitive scene and provides a consistent experience for players.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"7_What_is_the_MR12_format_mentioned_in_relation_to_Premier_Mode\"><\/span>7. What is the MR12 format mentioned in relation to Premier Mode?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>MR12 stands for <strong>Max Rounds 12<\/strong>. In this format, the first team to win 13 rounds wins the match. This is the standard format used in professional CS2 matches and is also implemented in <strong>Premier Mode<\/strong>.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"8_Does_having_Prime_Status_affect_my_experience_with_the_Active_Duty_maps\"><\/span>8. Does having Prime Status affect my experience with the Active Duty maps?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>No, having <strong>Prime Status<\/strong> does not directly affect your ability to play on <strong>Active Duty maps<\/strong>. However, <strong>Prime Status<\/strong> is required to earn a <strong>Competitive Skill Group<\/strong> and a <strong>Counter-Strike Rating<\/strong>. Without <strong>Prime Status<\/strong>, you can still play competitive matches on <strong>Active Duty maps<\/strong>, but your progress will not be tracked.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"9_Why_was_Dust_2_removed_from_the_Active_Duty_pool\"><\/span>9. Why was Dust 2 removed from the Active Duty pool?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Dust 2 has been removed and re-added to the <strong>Active Duty pool<\/strong> several times throughout CS:GO&#8217;s history. Removal is often done to introduce new maps or to allow for reworks and improvements to the map itself.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"10_Is_CS2_more_demanding_on_my_PC_than_CS_GO_especially_on_Active_Duty_maps\"><\/span>10. Is CS2 more demanding on my PC than CS:GO, especially on Active Duty maps?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Yes, CS2 generally runs at a lower framerate than CS:GO on the same hardware, including on <strong>Active Duty maps<\/strong>. The graphical and mechanical improvements in CS2 require more processing power. If you experienced high framerates in CS:GO, you may need to adjust your settings or upgrade your hardware to achieve similar performance in CS2.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"11_Can_I_rank_up_on_any_Active_Duty_map\"><\/span>11. Can I rank up on any Active Duty map?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Yes, you can rank up on any map that is currently in the <strong>Active Duty pool<\/strong> when playing competitive matchmaking, assuming you have <strong>Prime Status<\/strong>.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"12_Where_can_I_find_a_list_of_the_current_Active_Duty_maps\"><\/span>12. Where can I find a list of the current Active Duty maps?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The current list of <strong>Active Duty maps<\/strong> is generally available within the CS2 game client itself. They will be the only maps available in <strong>Premier Mode<\/strong> and will often be highlighted in the competitive matchmaking interface. You can also find the list on various CS2 news and information websites.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"13_Why_is_the_Active_Duty_map_pool_important_for_the_professional_CS2_scene\"><\/span>13. Why is the Active Duty map pool important for the professional CS2 scene?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The <strong>Active Duty map pool<\/strong> ensures a consistent and balanced competitive environment for professional players. By focusing on a select group of maps, teams can develop deep strategies and counter-strategies, leading to more exciting and skilled gameplay. The <strong>Active Duty pool<\/strong> helps to establish a clear meta and allows for meaningful comparisons between teams and players.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"14_How_can_I_improve_my_skills_on_Active_Duty_maps\"><\/span>14. How can I improve my skills on Active Duty maps?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<ul>\n<li><strong>Practice:<\/strong> Spend time playing each map in various game modes to familiarize yourself with the layout, callouts, and strategic points.<\/li>\n<li><strong>Watch Professional Matches:<\/strong> Pay attention to how professional teams approach each map, noting their strategies, rotations, and utility usage.<\/li>\n<li><strong>Study Map Guides:<\/strong> Many online resources offer detailed guides and tutorials for each <strong>Active Duty map<\/strong>.<\/li>\n<li><strong>Play with Friends or a Team:<\/strong> Coordinating with others can help you develop more complex strategies and improve your communication skills.<\/li>\n<li><strong>Review Your Own Gameplay:<\/strong> Record your matches and analyze your mistakes to identify areas for improvement.<\/li>\n<\/ul>\n<h3><span class=\"ez-toc-section\" id=\"15_Besides_Premier_Mode_where_else_are_Active_Duty_maps_used\"><\/span>15. Besides Premier Mode, where else are Active Duty maps used?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Aside from <strong>Premier Mode<\/strong>, <strong>Active Duty maps<\/strong> are used in standard competitive matchmaking, professional tournaments, and often feature prominently on community servers that aim to replicate the competitive experience. Being proficient on these maps is essential for anyone looking to improve their CS2 skills or participate in competitive play.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>What is Active Duty in CS2? A Comprehensive Guide In Counter-Strike 2 (CS2), the term &#8220;Active Duty&#8221; refers to a select pool of maps that are officially sanctioned for professional competitive play. Think of them as the main stage for the world&#8217;s best CS2 teams. These maps are specifically chosen and maintained by Valve, the &#8230; <a title=\"What is active duty in CS2?\" class=\"read-more\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-active-duty-in-cs2\/\" aria-label=\"More on What is active duty in CS2?\">Read more<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-329491","post","type-post","status-publish","format-standard","hentry","category-blog"],"_links":{"self":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/329491","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/comments?post=329491"}],"version-history":[{"count":0,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/329491\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/media?parent=329491"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/categories?post=329491"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/tags?post=329491"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}