{"id":351473,"date":"2025-04-15T00:28:54","date_gmt":"2025-04-15T00:28:54","guid":{"rendered":"https:\/\/www.gameslearningsociety.org\/wiki\/?p=351473"},"modified":"2025-04-15T00:28:54","modified_gmt":"2025-04-15T00:28:54","slug":"how-does-lp-work-in-ranked","status":"publish","type":"post","link":"https:\/\/www.gameslearningsociety.org\/wiki\/how-does-lp-work-in-ranked\/","title":{"rendered":"How does LP work in ranked?"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_67_1 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title \" >Table of Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-1'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/how-does-lp-work-in-ranked\/#How_does_LP_work_in_ranked\" title=\"How does LP work in ranked?\">How does LP work in ranked?<\/a><ul class='ez-toc-list-level-2' ><li class='ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/how-does-lp-work-in-ranked\/#Understanding_LP_Gain_and_Loss\" title=\"Understanding LP Gain and Loss\">Understanding LP Gain and Loss<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/how-does-lp-work-in-ranked\/#Breaking_Down_LP_Mechanics\" title=\"Breaking Down LP Mechanics\">Breaking Down LP Mechanics<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/how-does-lp-work-in-ranked\/#Frequently_Asked_Questions\" title=\"Frequently Asked Questions\">Frequently Asked Questions<\/a><\/li><\/ul><\/li><\/ul><\/nav><\/div>\n<h1><span class=\"ez-toc-section\" id=\"How_does_LP_work_in_ranked\"><\/span>How does LP work in ranked?<span class=\"ez-toc-section-end\"><\/span><\/h1>\n<p><strong>League Points (LP)<\/strong> are the backbone of the ranked system in games like League of Legends, serving as the primary metric for determining player progression through the ranks. The <strong>LP<\/strong> system is designed to accurately reflect a player&#8217;s skill level and match them against equally skilled opponents, with <strong>LP<\/strong> being <strong>rewarded for victory<\/strong> and <strong>deducted upon defeat<\/strong>, requiring players to generally accumulate <strong>100 LP<\/strong> to climb up each division. <\/p>\n<h2><span class=\"ez-toc-section\" id=\"Understanding_LP_Gain_and_Loss\"><\/span>Understanding LP Gain and Loss<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>To delve deeper into how <strong>LP<\/strong> works, it&#8217;s essential to understand the factors influencing <strong>LP gain<\/strong> and <strong>loss<\/strong>. The amount of <strong>LP<\/strong> gained or lost is tied to the player&#8217;s <strong>Match Making Rating (MMR)<\/strong>, a hidden rating that reflects a player&#8217;s skill level based on their game performance. <\/p>\n<h3><span class=\"ez-toc-section\" id=\"Breaking_Down_LP_Mechanics\"><\/span>Breaking Down LP Mechanics<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Several mechanics influence <strong>LP gain<\/strong> and <strong>loss<\/strong>, including winning streaks, where a player can gain <strong>substantially larger LP gains<\/strong> per match until they start losing more consistently, and duo queuing with someone of a significantly different rank, which can affect <strong>MMR<\/strong> and thus <strong>LP gain<\/strong> or <strong>loss<\/strong>.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Frequently_Asked_Questions\"><\/span>Frequently Asked Questions<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<ol>\n<li>\n<p><strong>How much LP do you get for each rank?<\/strong>  The highest possible amount of <strong>LP<\/strong> gained in the first win during provisionals is <strong>100 LP<\/strong>, but this can vary, with <strong>56 LP<\/strong> being a common baseline for first-time ranked players.<\/p>\n<\/li>\n<li>\n<p><strong>Do you rank up at 100 LP?<\/strong>  Breaking <strong>100 LP<\/strong> within a division will promote you to the next division of your current tier, and you&#8217;ll keep any leftover <strong>LP<\/strong>.<\/p>\n<\/li>\n<li>\n<p><strong>How is LP gain determined?<\/strong>  <strong>LP gain<\/strong> is determined by your <strong>MMR<\/strong>, which reflects your recent results, meaning winning more often than you lose increases <strong>LP gain<\/strong>.<\/p>\n<\/li>\n<li>\n<p><strong>Why am I losing more LP than gaining?<\/strong>  This is based on your <strong>MMR<\/strong>, indicating you&#8217;ve lost a lot of games or are getting matched with people lower than your division.<\/p>\n<\/li>\n<li>\n<p><strong>Why do I get less LP than my friend?<\/strong>  Your <strong>LP gain<\/strong> is based only on your own hidden <strong>MMR<\/strong>, but frequently queuing with someone lower than you can decrease your <strong>MMR<\/strong> and slow down your <strong>LP gain<\/strong>.<\/p>\n<\/li>\n<li>\n<p><strong>What is a good MMR in League of Legends?<\/strong>  A high <strong>MMR<\/strong> is generally considered to be above <strong>2000<\/strong>, an average <strong>MMR<\/strong> is around <strong>1500<\/strong>, and a low <strong>MMR<\/strong> is below <strong>1000<\/strong>.<\/p>\n<\/li>\n<li>\n<p><strong>How much LP do you need to hit Grandmaster?<\/strong>  To reach <strong>Grandmaster<\/strong>, you need to promote by reaching <strong>200 LP<\/strong> and gaining more <strong>LP<\/strong> than the lowest <strong>Grandmaster<\/strong> player in your region.<\/p>\n<\/li>\n<li>\n<p><strong>What is the highest LP gain possible?<\/strong>  There is no maximum amount of <strong>LP<\/strong> that a player can have, as it&#8217;s determined by performance in matches and rank within the league.<\/p>\n<\/li>\n<li>\n<p><strong>Does KDA affect MMR?<\/strong>  No, <strong>KDA<\/strong> does not affect <strong>MMR<\/strong> in most MOBA games, including League of Legends.<\/p>\n<\/li>\n<li>\n<p><strong>How many games does it take to get demoted at 0 LP?<\/strong>  Demotion can occur after a single loss at <strong>0 LP<\/strong>, depending on the circumstances, such as dropping from <strong>Silver III<\/strong> to <strong>Silver IV<\/strong>.<\/p>\n<\/li>\n<li>\n<p><strong>What happens if you win all 10 placement matches?<\/strong>  Winning all <strong>10 placement matches<\/strong> can significantly boost your starting rank, potentially placing you in <strong>Platinum<\/strong> or <strong>Gold<\/strong> tier, depending on the opponents you faced during placements.<\/p>\n<\/li>\n<li>\n<p><strong>Can I demote from Gold to Silver?<\/strong>  Demotion from <strong>Gold<\/strong> to <strong>Silver<\/strong> is possible but requires a significant loss of games, effectively lowering your <strong>MMR<\/strong> to that of a <strong>Silver<\/strong> player.<\/p>\n<\/li>\n<li>\n<p><strong>Do you always rank up after 7 wins?<\/strong>  After <strong>7 wins<\/strong> or <strong>20 losses\/ties<\/strong>, you get a rank update, but the outcome depends on your recent performance, potentially leading to a rank increase, decrease, or no change.<\/p>\n<\/li>\n<li>\n<p><strong>Do you lose LP if you don&#8217;t play?<\/strong>  Yes, inactivity can lead to <strong>LP decay<\/strong>, causing you to lose a set amount of <strong>LP<\/strong> each day, especially in higher tiers.<\/p>\n<\/li>\n<li>\n<p><strong>Why is my LP gain so small?<\/strong>  <strong>LP gain<\/strong> can be small due to factors like being matched against lower-ranked players or having a lower <strong>MMR<\/strong>, which results in smaller <strong>LP<\/strong> rewards for wins.<\/p>\n<\/li>\n<\/ol>\n","protected":false},"excerpt":{"rendered":"<p>How does LP work in ranked? League Points (LP) are the backbone of the ranked system in games like League of Legends, serving as the primary metric for determining player progression through the ranks. The LP system is designed to accurately reflect a player&#8217;s skill level and match them against equally skilled opponents, with LP &#8230; <a title=\"How does LP work in ranked?\" class=\"read-more\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/how-does-lp-work-in-ranked\/\" aria-label=\"More on How does LP work in ranked?\">Read more<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-351473","post","type-post","status-publish","format-standard","hentry","category-blog"],"_links":{"self":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/351473","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/comments?post=351473"}],"version-history":[{"count":0,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/351473\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/media?parent=351473"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/categories?post=351473"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/tags?post=351473"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}