{"id":367710,"date":"2025-04-18T00:12:54","date_gmt":"2025-04-18T00:12:54","guid":{"rendered":"https:\/\/www.gameslearningsociety.org\/wiki\/?p=367710"},"modified":"2025-04-18T00:12:54","modified_gmt":"2025-04-18T00:12:54","slug":"is-flappy-bird-patented","status":"publish","type":"post","link":"https:\/\/www.gameslearningsociety.org\/wiki\/is-flappy-bird-patented\/","title":{"rendered":"Is Flappy Bird patented?"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_67_1 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title \" >Table of Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-1'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/is-flappy-bird-patented\/#Is_Flappy_Bird_Patented_Unraveling_the_Legal_Status_of_the_Addictive_Game\" title=\"Is Flappy Bird Patented? Unraveling the Legal Status of the Addictive Game\">Is Flappy Bird Patented? Unraveling the Legal Status of the Addictive Game<\/a><ul class='ez-toc-list-level-2' ><li class='ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/is-flappy-bird-patented\/#The_Rise_and_Fall_of_a_Mobile_Phenomenon\" title=\"The Rise and Fall of a Mobile Phenomenon\">The Rise and Fall of a Mobile Phenomenon<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/is-flappy-bird-patented\/#Understanding_Patents_Trademarks_and_Copyright\" title=\"Understanding Patents, Trademarks, and Copyright\">Understanding Patents, Trademarks, and Copyright<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/is-flappy-bird-patented\/#Why_Not_a_Patent\" title=\"Why Not a Patent?\">Why Not a Patent?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/is-flappy-bird-patented\/#The_Aftermath_Clones_and_Controversy\" title=\"The Aftermath: Clones and Controversy\">The Aftermath: Clones and Controversy<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/is-flappy-bird-patented\/#Frequently_Asked_Questions_FAQs_About_Flappy_Bird_and_Intellectual_Property\" title=\"Frequently Asked Questions (FAQs) About Flappy Bird and Intellectual Property\">Frequently Asked Questions (FAQs) About Flappy Bird and Intellectual Property<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/is-flappy-bird-patented\/#1_Did_Dong_Nguyen_the_creator_of_Flappy_Bird_attempt_to_get_a_patent\" title=\"1. Did Dong Nguyen, the creator of Flappy Bird, attempt to get a patent?\">1. Did Dong Nguyen, the creator of Flappy Bird, attempt to get a patent?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/is-flappy-bird-patented\/#2_What_kind_of_intellectual_property_protection_did_Flappy_Bird_have\" title=\"2. What kind of intellectual property protection did Flappy Bird have?\">2. What kind of intellectual property protection did Flappy Bird have?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/is-flappy-bird-patented\/#3_Can_gameplay_mechanics_be_patented\" title=\"3. Can gameplay mechanics be patented?\">3. Can gameplay mechanics be patented?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-10\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/is-flappy-bird-patented\/#4_What_is_considered_copyright_infringement_in_video_games\" title=\"4. What is considered copyright infringement in video games?\">4. What is considered copyright infringement in video games?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-11\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/is-flappy-bird-patented\/#5_How_can_game_developers_protect_their_intellectual_property\" title=\"5. How can game developers protect their intellectual property?\">5. How can game developers protect their intellectual property?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-12\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/is-flappy-bird-patented\/#6_Are_%E2%80%9Cclone%E2%80%9D_games_illegal\" title=\"6. Are &#8220;clone&#8221; games illegal?\">6. Are &#8220;clone&#8221; games illegal?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-13\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/is-flappy-bird-patented\/#7_What_happened_to_the_Flappy_Bird_trademark_applications\" title=\"7. What happened to the Flappy Bird trademark applications?\">7. What happened to the Flappy Bird trademark applications?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-14\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/is-flappy-bird-patented\/#8_Why_was_Flappy_Bird_removed_from_app_stores\" title=\"8. Why was Flappy Bird removed from app stores?\">8. Why was Flappy Bird removed from app stores?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-15\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/is-flappy-bird-patented\/#9_Is_it_legal_to_sell_a_phone_with_Flappy_Bird_installed\" title=\"9. Is it legal to sell a phone with Flappy Bird installed?\">9. Is it legal to sell a phone with Flappy Bird installed?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-16\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/is-flappy-bird-patented\/#10_How_much_were_phones_with_Flappy_Bird_selling_for\" title=\"10. How much were phones with Flappy Bird selling for?\">10. How much were phones with Flappy Bird selling for?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-17\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/is-flappy-bird-patented\/#11_What_are_some_games_similar_to_Flappy_Bird\" title=\"11. What are some games similar to Flappy Bird?\">11. What are some games similar to Flappy Bird?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-18\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/is-flappy-bird-patented\/#12_Did_Nintendo_sue_Flappy_Bird_for_its_similarities_to_Super_Mario\" title=\"12. Did Nintendo sue Flappy Bird for its similarities to Super Mario?\">12. Did Nintendo sue Flappy Bird for its similarities to Super Mario?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-19\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/is-flappy-bird-patented\/#13_How_much_money_did_the_creator_of_Flappy_Bird_make\" title=\"13. How much money did the creator of Flappy Bird make?\">13. How much money did the creator of Flappy Bird make?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-20\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/is-flappy-bird-patented\/#14_What_is_the_rule_for_Flappy_Bird\" title=\"14. What is the rule for Flappy Bird?\">14. What is the rule for Flappy Bird?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-21\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/is-flappy-bird-patented\/#15_What_makes_a_game_addictive\" title=\"15. What makes a game addictive?\">15. What makes a game addictive?<\/a><\/li><\/ul><\/li><\/ul><\/li><\/ul><\/nav><\/div>\n<h1><span class=\"ez-toc-section\" id=\"Is_Flappy_Bird_Patented_Unraveling_the_Legal_Status_of_the_Addictive_Game\"><\/span>Is Flappy Bird Patented? Unraveling the Legal Status of the Addictive Game<span class=\"ez-toc-section-end\"><\/span><\/h1>\n<p>The short answer is <strong>no, Flappy Bird was not patented<\/strong>. While the game&#8217;s creator, <strong>Dong Nguyen<\/strong>, did file for trademarks related to the game&#8217;s name, there is no evidence that he ever sought or obtained a patent for the game&#8217;s mechanics, code, or design. Let&#8217;s delve deeper into the fascinating, albeit short-lived, saga of Flappy Bird and its intellectual property status.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"The_Rise_and_Fall_of_a_Mobile_Phenomenon\"><\/span>The Rise and Fall of a Mobile Phenomenon<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Flappy Bird, developed by the Vietnamese game developer <strong>Dong Nguyen<\/strong> of <strong>.GEARS Studios<\/strong>, soared to unprecedented heights of popularity in early 2014. Its simple yet infuriatingly addictive gameplay quickly captivated millions, making it a global sensation. The game involved tapping the screen to make a bird flap its wings and navigate through a series of green pipes. The objective was simple: avoid hitting the pipes. The execution? Not so much.<\/p>\n<p>However, this success was fleeting. Overwhelmed by the game&#8217;s addictive nature and the intense media attention, Nguyen made the shocking decision to pull Flappy Bird from app stores in February 2014. This act only fueled the game&#8217;s legend, creating a frenzy among those who had already downloaded it and sparking a wave of similar games hoping to capture a piece of the Flappy Bird magic. The dramatic removal of Flappy Bird illustrates the complex interplay between game design, market demand, and the personal well-being of developers, topics often explored at conferences like those hosted by the <strong>Games Learning Society<\/strong>.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Understanding_Patents_Trademarks_and_Copyright\"><\/span>Understanding Patents, Trademarks, and Copyright<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>To understand why Flappy Bird wasn&#8217;t patented (and likely couldn&#8217;t be), it\u2019s crucial to distinguish between different types of intellectual property protection:<\/p>\n<ul>\n<li><strong>Patents:<\/strong> Protect inventions, including new and useful processes, machines, manufactures, or compositions of matter. Patents give the inventor the exclusive right to make, use, and sell the invention for a set period (typically 20 years from the date of application).<\/li>\n<li><strong>Trademarks:<\/strong> Protect brand names and logos used to identify and distinguish goods and services. Trademarks prevent others from using confusingly similar marks.<\/li>\n<li><strong>Copyright:<\/strong> Protects original works of authorship, including literary, dramatic, musical, and certain other intellectual works. Copyright gives the author the exclusive right to reproduce, distribute, display, and create derivative works.<\/li>\n<\/ul>\n<p>In the case of Flappy Bird, Nguyen pursued <strong>trademark protection<\/strong> for the name &#8220;Flappy Bird&#8221; to prevent others from using the same name for similar games. This is why you often see disclaimers like \u201cFlappy Bird: Remake\u201d being careful to not infringe on any potential intellectual property rights. Copyright law would have automatically protected the game&#8217;s source code and artistic assets (like the bird&#8217;s sprite and pipe designs). However, the game mechanics themselves \u2013 the core gameplay loop of tapping to flap and avoid obstacles \u2013 are generally not patentable.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Why_Not_a_Patent\"><\/span>Why Not a Patent?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>The reason Flappy Bird wasn&#8217;t patented boils down to the nature of patent law. To be patentable, an invention must be:<\/p>\n<ul>\n<li><strong>Novel:<\/strong> It must be new and not already known to the public.<\/li>\n<li><strong>Non-Obvious:<\/strong> It must not be an obvious modification or combination of existing technologies.<\/li>\n<li><strong>Useful:<\/strong> It must have a practical application.<\/li>\n<\/ul>\n<p>While Flappy Bird was certainly popular, its core mechanics were arguably not novel or non-obvious. Games with similar one-button gameplay and obstacle avoidance had existed before. Think of helicopter games or similar arcade-style challenges. Therefore, obtaining a patent for Flappy Bird would have been highly unlikely.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"The_Aftermath_Clones_and_Controversy\"><\/span>The Aftermath: Clones and Controversy<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>The removal of Flappy Bird from app stores created a vacuum that was quickly filled by countless clones. These games often mimicked the gameplay, art style, and even the name of Flappy Bird, leading to a surge of copyright and trademark infringement claims. While Nguyen could pursue legal action against games that directly copied his copyrighted assets (like the bird sprite), he couldn&#8217;t prevent others from creating games with similar gameplay mechanics. This highlights the limitations of intellectual property protection in the rapidly evolving world of mobile gaming. The legal and ethical dimensions of game development are important areas of study at institutions and are often explored in research presented at events supported by the <strong>GamesLearningSociety.org<\/strong>.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Frequently_Asked_Questions_FAQs_About_Flappy_Bird_and_Intellectual_Property\"><\/span>Frequently Asked Questions (FAQs) About Flappy Bird and Intellectual Property<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3><span class=\"ez-toc-section\" id=\"1_Did_Dong_Nguyen_the_creator_of_Flappy_Bird_attempt_to_get_a_patent\"><\/span>1. Did Dong Nguyen, the creator of Flappy Bird, attempt to get a patent?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>There&#8217;s no publicly available information indicating that Dong Nguyen applied for a patent related to Flappy Bird. He primarily focused on trademark protection for the game&#8217;s name.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"2_What_kind_of_intellectual_property_protection_did_Flappy_Bird_have\"><\/span>2. What kind of intellectual property protection did Flappy Bird have?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Flappy Bird had <strong>trademark protection<\/strong> for the game&#8217;s name (which was pending but never fully registered). It also had automatic <strong>copyright protection<\/strong> for its source code and artistic assets.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"3_Can_gameplay_mechanics_be_patented\"><\/span>3. Can gameplay mechanics be patented?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Generally, <strong>gameplay mechanics are difficult to patent<\/strong>. Patent law typically focuses on novel and non-obvious inventions. Simple gameplay loops, like jumping and avoiding obstacles, are often considered too basic to qualify for patent protection.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"4_What_is_considered_copyright_infringement_in_video_games\"><\/span>4. What is considered copyright infringement in video games?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Copyright infringement occurs when someone copies a substantial portion of a copyrighted work without permission. In video games, this could include copying source code, art assets (characters, backgrounds, music), or even storylines.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"5_How_can_game_developers_protect_their_intellectual_property\"><\/span>5. How can game developers protect their intellectual property?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Game developers can protect their intellectual property through a combination of methods: <strong>trademarks<\/strong> for brand names and logos, <strong>copyright<\/strong> for source code and artistic assets, and <strong>patents<\/strong> for truly novel and non-obvious inventions.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"6_Are_%E2%80%9Cclone%E2%80%9D_games_illegal\"><\/span>6. Are &#8220;clone&#8221; games illegal?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Clone games are not inherently illegal. However, they can infringe on copyright or trademark law if they copy protected assets or use confusingly similar names.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"7_What_happened_to_the_Flappy_Bird_trademark_applications\"><\/span>7. What happened to the Flappy Bird trademark applications?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Although Dong Nguyen filed trademark applications for &#8220;Flappy Bird,&#8221; they remained pending. It&#8217;s likely that the applications were abandoned after Nguyen removed the game from app stores.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"8_Why_was_Flappy_Bird_removed_from_app_stores\"><\/span>8. Why was Flappy Bird removed from app stores?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Dong Nguyen cited the game&#8217;s addictive nature and the overwhelming media attention as the reasons for removing Flappy Bird from app stores.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"9_Is_it_legal_to_sell_a_phone_with_Flappy_Bird_installed\"><\/span>9. Is it legal to sell a phone with Flappy Bird installed?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>While it might seem like a lucrative idea, selling a phone with Flappy Bird installed can be problematic. Most app store terms of service prohibit the transfer of apps. Furthermore, platforms like eBay often require devices to be factory reset before being sold.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"10_How_much_were_phones_with_Flappy_Bird_selling_for\"><\/span>10. How much were phones with Flappy Bird selling for?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>At the height of the Flappy Bird craze, phones with the game installed were listed for exorbitant prices on eBay, sometimes reaching thousands or even tens of thousands of dollars.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"11_What_are_some_games_similar_to_Flappy_Bird\"><\/span>11. What are some games similar to Flappy Bird?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Many games attempted to replicate Flappy Bird&#8217;s addictive gameplay, including &#8220;Ironpants,&#8221; &#8220;Flappy Bee,&#8221; and &#8220;Splashy Fish.&#8221;<\/p>\n<h3><span class=\"ez-toc-section\" id=\"12_Did_Nintendo_sue_Flappy_Bird_for_its_similarities_to_Super_Mario\"><\/span>12. Did Nintendo sue Flappy Bird for its similarities to Super Mario?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>No, Nintendo did not sue Flappy Bird. Despite some visual similarities, the gameplay mechanics were different enough to avoid any legal action.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"13_How_much_money_did_the_creator_of_Flappy_Bird_make\"><\/span>13. How much money did the creator of Flappy Bird make?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>At its peak, Flappy Bird was reportedly generating $50,000 per day in advertising revenue for Dong Nguyen.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"14_What_is_the_rule_for_Flappy_Bird\"><\/span>14. What is the rule for Flappy Bird?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The main rule of Flappy Bird is to tap the screen to make the bird flap its wings and avoid hitting the pipes.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"15_What_makes_a_game_addictive\"><\/span>15. What makes a game addictive?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Several factors can contribute to a game&#8217;s addictive nature, including simple gameplay, a sense of progress, immediate feedback, and a constant challenge. Flappy Bird, with its easy-to-learn but difficult-to-master mechanics, perfectly embodied these elements.<\/p>\n<p>In conclusion, while Flappy Bird did not have a patent, its success (and subsequent removal) serves as a compelling case study in intellectual property, game design, and the unpredictable nature of the mobile gaming market.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Is Flappy Bird Patented? Unraveling the Legal Status of the Addictive Game The short answer is no, Flappy Bird was not patented. While the game&#8217;s creator, Dong Nguyen, did file for trademarks related to the game&#8217;s name, there is no evidence that he ever sought or obtained a patent for the game&#8217;s mechanics, code, or &#8230; <a title=\"Is Flappy Bird patented?\" class=\"read-more\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/is-flappy-bird-patented\/\" aria-label=\"More on Is Flappy Bird patented?\">Read more<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-367710","post","type-post","status-publish","format-standard","hentry","category-blog"],"_links":{"self":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/367710","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/comments?post=367710"}],"version-history":[{"count":0,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/367710\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/media?parent=367710"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/categories?post=367710"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/tags?post=367710"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}