{"id":368876,"date":"2025-06-08T01:55:49","date_gmt":"2025-06-08T01:55:49","guid":{"rendered":"https:\/\/www.gameslearningsociety.org\/wiki\/?p=368876"},"modified":"2025-06-08T01:55:49","modified_gmt":"2025-06-08T01:55:49","slug":"can-a-link-wall-jump","status":"publish","type":"post","link":"https:\/\/www.gameslearningsociety.org\/wiki\/can-a-link-wall-jump\/","title":{"rendered":"Can a link wall jump?"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_67_1 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title \" >Table of Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-1'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-a-link-wall-jump\/#Can_Link_Wall_Jump_A_Deep_Dive_into_Hyrules_Acrobatics\" title=\"Can Link Wall Jump? A Deep Dive into Hyrule&#8217;s Acrobatics\">Can Link Wall Jump? A Deep Dive into Hyrule&#8217;s Acrobatics<\/a><ul class='ez-toc-list-level-2' ><li class='ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-a-link-wall-jump\/#Links_Wall_Jump_Abilities_Across_Different_Games\" title=\"Link&#8217;s Wall Jump Abilities Across Different Games\">Link&#8217;s Wall Jump Abilities Across Different Games<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-a-link-wall-jump\/#Factors_Influencing_Links_Aerial_Abilities\" title=\"Factors Influencing Link&#8217;s Aerial Abilities\">Factors Influencing Link&#8217;s Aerial Abilities<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-a-link-wall-jump\/#Why_Wall_Jumping_Matters\" title=\"Why Wall Jumping Matters\">Why Wall Jumping Matters<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-a-link-wall-jump\/#FAQs_About_Links_Wall_Jumping\" title=\"FAQs About Link&#8217;s Wall Jumping\">FAQs About Link&#8217;s Wall Jumping<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-a-link-wall-jump\/#1_Can_the_Hero_of_Time_Ocarina_of_Time_Link_wall_jump\" title=\"1. Can the Hero of Time (Ocarina of Time Link) wall jump?\">1. Can the Hero of Time (Ocarina of Time Link) wall jump?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-a-link-wall-jump\/#2_Does_Link_have_a_wall_jump_in_Breath_of_the_Wild\" title=\"2. Does Link have a wall jump in Breath of the Wild?\">2. Does Link have a wall jump in Breath of the Wild?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-a-link-wall-jump\/#3_Is_there_a_wall_jump_in_Tears_of_the_Kingdom\" title=\"3. Is there a wall jump in Tears of the Kingdom?\">3. Is there a wall jump in Tears of the Kingdom?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-a-link-wall-jump\/#4_Can_Toon_Link_wall_jump_in_all_his_appearances\" title=\"4. Can Toon Link wall jump in all his appearances?\">4. Can Toon Link wall jump in all his appearances?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-10\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-a-link-wall-jump\/#5_Why_can_some_versions_of_Link_wall_jump_and_others_cant\" title=\"5. Why can some versions of Link wall jump and others can&#8217;t?\">5. Why can some versions of Link wall jump and others can&#8217;t?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-11\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-a-link-wall-jump\/#6_Is_wall_jumping_necessary_in_any_Zelda_game_to_complete_it\" title=\"6. Is wall jumping necessary in any Zelda game to complete it?\">6. Is wall jumping necessary in any Zelda game to complete it?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-12\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-a-link-wall-jump\/#7_Can_Link_wall_jump_in_Twilight_Princess\" title=\"7. Can Link wall jump in Twilight Princess?\">7. Can Link wall jump in Twilight Princess?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-13\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-a-link-wall-jump\/#8_Does_Young_Link_have_the_same_wall_jump_ability_as_Toon_Link\" title=\"8. Does Young Link have the same wall jump ability as Toon Link?\">8. Does Young Link have the same wall jump ability as Toon Link?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-14\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-a-link-wall-jump\/#9_What_items_help_Link_reach_high_places_if_he_cant_wall_jump\" title=\"9. What items help Link reach high places if he can&#8217;t wall jump?\">9. What items help Link reach high places if he can&#8217;t wall jump?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-15\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-a-link-wall-jump\/#10_Could_Link_theoretically_wall_jump_in_real_life\" title=\"10. Could Link theoretically wall jump in real life?\">10. Could Link theoretically wall jump in real life?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-16\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-a-link-wall-jump\/#11_Why_isnt_wall_jumping_a_standard_ability_for_all_versions_of_Link\" title=\"11. Why isn&#8217;t wall jumping a standard ability for all versions of Link?\">11. Why isn&#8217;t wall jumping a standard ability for all versions of Link?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-17\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-a-link-wall-jump\/#12_Are_there_any_fan-made_Zelda_games_that_incorporate_wall_jumping\" title=\"12. Are there any fan-made Zelda games that incorporate wall jumping?\">12. Are there any fan-made Zelda games that incorporate wall jumping?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-18\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-a-link-wall-jump\/#13_Does_Dark_Link_have_enhanced_wall-jumping_abilities\" title=\"13. Does Dark Link have enhanced wall-jumping abilities?\">13. Does Dark Link have enhanced wall-jumping abilities?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-19\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-a-link-wall-jump\/#14_How_does_Links_climbing_compare_to_a_wall_jump\" title=\"14. How does Link&#8217;s climbing compare to a wall jump?\">14. How does Link&#8217;s climbing compare to a wall jump?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-20\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-a-link-wall-jump\/#15_Will_future_Zelda_games_include_wall_jumping\" title=\"15. Will future Zelda games include wall jumping?\">15. Will future Zelda games include wall jumping?<\/a><\/li><\/ul><\/li><\/ul><\/li><\/ul><\/nav><\/div>\n<h1><span class=\"ez-toc-section\" id=\"Can_Link_Wall_Jump_A_Deep_Dive_into_Hyrules_Acrobatics\"><\/span>Can Link Wall Jump? A Deep Dive into Hyrule&#8217;s Acrobatics<span class=\"ez-toc-section-end\"><\/span><\/h1>\n<p>Yes, <strong>Link can wall jump<\/strong>, but the answer isn&#8217;t as straightforward as a simple &#8220;yes&#8221; or &#8220;no.&#8221; Whether or not Link can perform this acrobatic feat depends entirely on the specific game in the <em>Legend of Zelda<\/em> series we&#8217;re talking about, and even then, the execution and limitations vary.<\/p>\n<p>In some games, like <em>Super Smash Bros.<\/em>, certain versions of Link, like <strong>Toon Link<\/strong> and <strong>Young Link<\/strong>, can indeed wall jump. In these games, it&#8217;s a vital part of their movement options, allowing for complex recovery strategies and offensive maneuvers. However, the core <em>Legend of Zelda<\/em> games treat wall jumping much differently, if at all.<\/p>\n<p>Let\u2019s delve into the nuances of Link&#8217;s wall-jumping abilities across different games and explore what factors influence his aerial potential.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Links_Wall_Jump_Abilities_Across_Different_Games\"><\/span>Link&#8217;s Wall Jump Abilities Across Different Games<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>The <em>Legend of Zelda<\/em> series boasts a rich history, with each installment often introducing unique mechanics and traversal options. The ability for Link to wall jump is not a constant feature, and it often depends on the specific design philosophy of the game.<\/p>\n<ul>\n<li><strong>Super Smash Bros. Series:<\/strong> As mentioned, versions of Link like <strong>Toon Link<\/strong> and <strong>Young Link<\/strong> in the <em>Super Smash Bros.<\/em> series are known for their wall-jumping capabilities. This ability allows them to recover from precarious situations off-stage and adds a layer of verticality to their gameplay. However, <strong>adult Link<\/strong> in <em>Super Smash Bros.<\/em> games typically <strong>cannot wall jump<\/strong>.<\/li>\n<li><strong>Core Zelda Games:<\/strong> The mainline <em>Zelda<\/em> games treat wall-jumping in a more limited and nuanced way. In most 3D Zelda titles, <strong>Link cannot perform a traditional wall jump<\/strong> as seen in games like <em>Super Mario<\/em>. Instead, the games offer contextual climbing and ledge-grabbing mechanics.<\/li>\n<li><strong><em>Breath of the Wild* and *Tears of the Kingdom<\/em><\/strong>: While these games don&#8217;t offer a dedicated wall jump, Link&#8217;s climbing ability, combined with his ability to jump mid-climb, gives a similar feeling. The <strong>Ascend ability<\/strong> in *Tears of the Kingdom* effectively allows for a powerful vertical boost through ceilings and walls.<\/li>\n<li><strong>2D Zelda Games:<\/strong> In older, 2D <em>Zelda<\/em> games, the concept of wall jumping is largely absent. Gameplay focuses more on top-down exploration and puzzle-solving, relying less on vertical mobility.<\/li>\n<\/ul>\n<h2><span class=\"ez-toc-section\" id=\"Factors_Influencing_Links_Aerial_Abilities\"><\/span>Factors Influencing Link&#8217;s Aerial Abilities<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Several factors can influence whether Link can perform a wall jump or other similar maneuvers:<\/p>\n<ul>\n<li><strong>Game Design:<\/strong> The most significant factor is the design philosophy of the game itself. Some <em>Zelda<\/em> games prioritize exploration and puzzle-solving, while others emphasize combat and platforming. Games with a greater focus on platforming are more likely to incorporate wall jumping or similar abilities.<\/li>\n<li><strong>Character Design:<\/strong> Different versions of Link, such as Toon Link or Young Link, may have different abilities based on their design and backstory.<\/li>\n<li><strong>Items and Abilities:<\/strong> Certain items or abilities can grant Link temporary or situational wall-jumping capabilities. For example, the Clawshot or Hookshot can allow Link to reach otherwise inaccessible areas. The Ascend ability in <em>Tears of the Kingdom<\/em> is another prime example of a mechanic that changes how Link interacts with walls.<\/li>\n<li><strong>Environment:<\/strong> The game environment also plays a role. The presence of climbable surfaces, ledges, and other interactive elements can affect Link&#8217;s ability to navigate vertically.<\/li>\n<\/ul>\n<h2><span class=\"ez-toc-section\" id=\"Why_Wall_Jumping_Matters\"><\/span>Why Wall Jumping Matters<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Wall jumping, or its equivalent, adds a layer of depth to Link&#8217;s movement and exploration capabilities. It allows for:<\/p>\n<ul>\n<li><strong>Greater Mobility:<\/strong> It expands the player&#8217;s options for traversing the game world, allowing them to reach new areas and overcome obstacles.<\/li>\n<li><strong>Complex Puzzles:<\/strong> Wall jumping can be integrated into puzzle design, requiring players to use the ability creatively to progress.<\/li>\n<li><strong>Enhanced Combat:<\/strong> In games like <em>Super Smash Bros.<\/em>, wall jumping is an essential part of Link&#8217;s recovery and offensive strategies. It allows him to evade attacks and reposition himself for counterattacks.<\/li>\n<li><strong>A Sense of Freedom:<\/strong> The ability to wall jump can give players a sense of freedom and control over Link&#8217;s movements.<\/li>\n<\/ul>\n<p>Game mechanics like wall jumping enhance <strong>game-based learning<\/strong> that can be supported through organizations such as the <strong>Games Learning Society<\/strong>, whose aim is to better understand the connection between games, learning, and engagement. Check them out at <strong>GamesLearningSociety.org<\/strong>.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"FAQs_About_Links_Wall_Jumping\"><\/span>FAQs About Link&#8217;s Wall Jumping<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Here are 15 frequently asked questions about Link and wall jumping, offering further insights into this aspect of the <em>Legend of Zelda<\/em> series:<\/p>\n<h3><span class=\"ez-toc-section\" id=\"1_Can_the_Hero_of_Time_Ocarina_of_Time_Link_wall_jump\"><\/span>1. Can the Hero of Time (Ocarina of Time Link) wall jump?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>No, the <strong>Hero of Time from <em>Ocarina of Time<\/strong><\/em> cannot perform a traditional wall jump. However, he can climb certain surfaces and use items like the Hookshot to reach high places.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"2_Does_Link_have_a_wall_jump_in_Breath_of_the_Wild\"><\/span>2. Does Link have a wall jump in <em>Breath of the Wild<\/em>?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><em>Breath of the Wild<\/em> doesn&#8217;t include a true wall jump. However, Link&#8217;s climbing ability allows him to scale almost any surface, and jumping mid-climb can provide a boost.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"3_Is_there_a_wall_jump_in_Tears_of_the_Kingdom\"><\/span>3. Is there a wall jump in <em>Tears of the Kingdom<\/em>?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Similar to <em>Breath of the Wild<\/em>, <em>Tears of the Kingdom<\/em> does not have a dedicated wall jump. However, the new <strong>Ascend ability<\/strong> enables Link to pass through solid objects directly above him, providing a unique form of vertical movement.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"4_Can_Toon_Link_wall_jump_in_all_his_appearances\"><\/span>4. Can Toon Link wall jump in all his appearances?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>In the <em>Super Smash Bros.<\/em> series, <strong>Toon Link<\/strong> can wall jump. However, in his core <em>Zelda<\/em> game appearances, such as <em>The Wind Waker<\/em>, he cannot.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"5_Why_can_some_versions_of_Link_wall_jump_and_others_cant\"><\/span>5. Why can some versions of Link wall jump and others can&#8217;t?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>This depends on the game design and the role Link plays within that specific game. Fighting games such as <em>Super Smash Bros.<\/em> tend to give him more acrobatic abilities, while the main <em>Zelda<\/em> titles may prioritize other forms of traversal.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"6_Is_wall_jumping_necessary_in_any_Zelda_game_to_complete_it\"><\/span>6. Is wall jumping necessary in any Zelda game to complete it?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>No, a traditional wall jump is never strictly necessary to complete any <em>Zelda<\/em> game. However, climbing skills and item usage are often essential.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"7_Can_Link_wall_jump_in_Twilight_Princess\"><\/span>7. Can Link wall jump in <em>Twilight Princess<\/em>?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>No, <strong>Link in <em>Twilight Princess<\/strong><\/em> cannot wall jump. He relies on climbing and items to navigate the environment.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"8_Does_Young_Link_have_the_same_wall_jump_ability_as_Toon_Link\"><\/span>8. Does Young Link have the same wall jump ability as Toon Link?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>In <em>Super Smash Bros.<\/em>, <strong>Young Link<\/strong> shares similar wall jumping abilities with Toon Link.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"9_What_items_help_Link_reach_high_places_if_he_cant_wall_jump\"><\/span>9. What items help Link reach high places if he can&#8217;t wall jump?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Items like the <strong>Hookshot<\/strong>, <strong>Clawshot<\/strong>, <strong>Roc&#8217;s Cape<\/strong>, and the <strong>Revali&#8217;s Gale ability<\/strong> in <em>Breath of the Wild<\/em> are designed to help Link access elevated areas.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"10_Could_Link_theoretically_wall_jump_in_real_life\"><\/span>10. Could Link theoretically wall jump in real life?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Realistically, a human could perform a very limited form of wall jump with sufficient strength and agility, but not to the extent seen in video games. The physics involved in video game wall jumps are often exaggerated for gameplay purposes.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"11_Why_isnt_wall_jumping_a_standard_ability_for_all_versions_of_Link\"><\/span>11. Why isn&#8217;t wall jumping a standard ability for all versions of Link?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The absence of wall jumping as a standard ability is a design choice to maintain balance and focus on other mechanics, such as puzzle-solving, exploration, and item usage.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"12_Are_there_any_fan-made_Zelda_games_that_incorporate_wall_jumping\"><\/span>12. Are there any fan-made Zelda games that incorporate wall jumping?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Yes, many fan-made <em>Zelda<\/em> games and ROM hacks often incorporate wall jumping as a feature to add complexity and challenge to the gameplay.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"13_Does_Dark_Link_have_enhanced_wall-jumping_abilities\"><\/span>13. Does Dark Link have enhanced wall-jumping abilities?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>In most appearances, <strong>Dark Link<\/strong> mirrors the abilities of the specific Link he&#8217;s based on. If that Link can wall jump, Dark Link typically can as well.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"14_How_does_Links_climbing_compare_to_a_wall_jump\"><\/span>14. How does Link&#8217;s climbing compare to a wall jump?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Climbing is a slower, more deliberate form of vertical traversal, while a wall jump offers a quick, burst-like movement. Climbing typically requires stamina or specific surfaces, while a wall jump is a one-time action against a solid wall.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"15_Will_future_Zelda_games_include_wall_jumping\"><\/span>15. Will future Zelda games include wall jumping?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>It&#8217;s hard to say definitively. Nintendo could certainly add a wall jump to future games if it fits the design and intended gameplay experience. However, they might also continue to innovate with new movement mechanics as they have with Ascend and the various Zonai devices.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Can Link Wall Jump? A Deep Dive into Hyrule&#8217;s Acrobatics Yes, Link can wall jump, but the answer isn&#8217;t as straightforward as a simple &#8220;yes&#8221; or &#8220;no.&#8221; Whether or not Link can perform this acrobatic feat depends entirely on the specific game in the Legend of Zelda series we&#8217;re talking about, and even then, the &#8230; <a title=\"Can a link wall jump?\" class=\"read-more\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/can-a-link-wall-jump\/\" aria-label=\"More on Can a link wall jump?\">Read more<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-368876","post","type-post","status-publish","format-standard","hentry","category-blog"],"_links":{"self":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/368876","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/comments?post=368876"}],"version-history":[{"count":0,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/368876\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/media?parent=368876"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/categories?post=368876"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/tags?post=368876"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}