{"id":472052,"date":"2025-04-05T02:02:36","date_gmt":"2025-04-05T02:02:36","guid":{"rendered":"https:\/\/www.gameslearningsociety.org\/wiki\/?p=472052"},"modified":"2025-04-05T02:02:36","modified_gmt":"2025-04-05T02:02:36","slug":"does-assassinating-people-in-ghost-of-tsushima-change-the-ending","status":"publish","type":"post","link":"https:\/\/www.gameslearningsociety.org\/wiki\/does-assassinating-people-in-ghost-of-tsushima-change-the-ending\/","title":{"rendered":"Does assassinating people in Ghost of Tsushima change the ending?"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_67_1 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title \" >Table of Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-1'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-assassinating-people-in-ghost-of-tsushima-change-the-ending\/#Does_Assassinating_People_in_Ghost_of_Tsushima_Change_the_Ending\" title=\"Does Assassinating People in Ghost of Tsushima Change the Ending?\">Does Assassinating People in Ghost of Tsushima Change the Ending?<\/a><ul class='ez-toc-list-level-2' ><li class='ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-assassinating-people-in-ghost-of-tsushima-change-the-ending\/#Understanding_the_Gameplay_and_Story\" title=\"Understanding the Gameplay and Story\">Understanding the Gameplay and Story<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-assassinating-people-in-ghost-of-tsushima-change-the-ending\/#FAQs\" title=\"FAQs\">FAQs<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-assassinating-people-in-ghost-of-tsushima-change-the-ending\/#General_Questions\" title=\"General Questions\">General Questions<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-assassinating-people-in-ghost-of-tsushima-change-the-ending\/#Gameplay_Mechanics\" title=\"Gameplay Mechanics\">Gameplay Mechanics<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-assassinating-people-in-ghost-of-tsushima-change-the-ending\/#Story_and_Characters\" title=\"Story and Characters\">Story and Characters<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-assassinating-people-in-ghost-of-tsushima-change-the-ending\/#Endings_and_Canon\" title=\"Endings and Canon\">Endings and Canon<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-assassinating-people-in-ghost-of-tsushima-change-the-ending\/#Sequel_and_Development\" title=\"Sequel and Development\">Sequel and Development<\/a><\/li><\/ul><\/li><\/ul><\/li><\/ul><\/nav><\/div>\n<h1><span class=\"ez-toc-section\" id=\"Does_Assassinating_People_in_Ghost_of_Tsushima_Change_the_Ending\"><\/span>Does Assassinating People in Ghost of Tsushima Change the Ending?<span class=\"ez-toc-section-end\"><\/span><\/h1>\n<p>Assassinating people in <strong>Ghost of Tsushima<\/strong> does not change the overall <strong>story<\/strong> or the <strong>ending<\/strong> of the game, as the narrative is designed to be more focused on the personal journey of the protagonist, <strong>Jin Sakai<\/strong>, rather than the player&#8217;s choice of <strong>playstyle<\/strong>. The game&#8217;s <strong>multiple endings<\/strong> are primarily influenced by the final choice regarding <strong>Lord Shimura<\/strong>, Jin&#8217;s uncle, which determines the <strong>canonical ending<\/strong> and has a slight impact on the <strong>game&#8217;s conclusion<\/strong>.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Understanding_the_Gameplay_and_Story\"><\/span>Understanding the Gameplay and Story<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>The <strong>action-adventure game<\/strong> allows players to choose between an <strong>honorable<\/strong> or <strong>dishonorable<\/strong> approach, with <strong>assassinations<\/strong> and <strong>stealth<\/strong> being key components of the latter, but these choices do not affect the <strong>main storyline<\/strong> or the ultimate <strong>conclusion<\/strong>. This design decision enables players to experiment with different <strong>tactics<\/strong> and <strong>strategies<\/strong> without worrying about significant <strong>repercussions<\/strong> on the <strong>narrative<\/strong>.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"FAQs\"><\/span>FAQs<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3><span class=\"ez-toc-section\" id=\"General_Questions\"><\/span>General Questions<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<ol>\n<li><strong>What is the main story of Ghost of Tsushima?<\/strong>: The game is set in <strong>feudal Japan<\/strong> and follows the story of <strong>Jin Sakai<\/strong>, a <strong>samurai<\/strong> fighting to defend <strong>Tsushima Island<\/strong> from the <strong>Mongol invasion<\/strong>.<\/li>\n<li><strong>Can you become evil in Ghost of Tsushima?<\/strong>: There is no <strong>morality meter<\/strong>, and the player&#8217;s actions do not significantly impact the <strong>story<\/strong>, allowing for a <strong>flexible playstyle<\/strong>.<\/li>\n<li><strong>Is there a good and bad ending in Ghost of Tsushima?<\/strong>: The game has <strong>multiple endings<\/strong>, but the primary difference lies in the player&#8217;s choice regarding <strong>Lord Shimura<\/strong>, which influences the <strong>canonical ending<\/strong>.<\/li>\n<\/ol>\n<h3><span class=\"ez-toc-section\" id=\"Gameplay_Mechanics\"><\/span>Gameplay Mechanics<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<ol start=\"4\">\n<li><strong>Does assassination affect anything in Ghost of Tsushima?<\/strong>: Assassinations do not have a significant impact on the <strong>game&#8217;s story<\/strong> or <strong>ending<\/strong>, offering players the freedom to choose their <strong>playstyle<\/strong>.<\/li>\n<li><strong>Can you assassinate dogs in Ghost of Tsushima?<\/strong>: While you cannot <strong>assassinate<\/strong> dogs, you can <strong>headshot<\/strong> or <strong>poison<\/strong> them, providing alternative strategies for dealing with these enemies.<\/li>\n<li><strong>What is the best armor in Ghost of Tsushima?<\/strong>: The <strong>Sarugami Armor<\/strong> is considered one of the best, offering a unique ability that rewards players for <strong>perfect parries<\/strong>.<\/li>\n<\/ol>\n<h3><span class=\"ez-toc-section\" id=\"Story_and_Characters\"><\/span>Story and Characters<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<ol start=\"7\">\n<li><strong>Who betrays you in Ghost of Tsushima?<\/strong>: <strong>Ryuzo<\/strong> is a character who <strong>betrays<\/strong> Jin, driven by his own motivations and backstory.<\/li>\n<li><strong>Is sparing Lord Shimura bad?<\/strong>: Sparing <strong>Lord Shimura<\/strong> can be seen as <strong>dishonorable<\/strong> according to the <strong>samurai code<\/strong>, as it goes against the principle of <strong>honorable death<\/strong>.<\/li>\n<li><strong>Does Jin and Yuna get together?<\/strong>: <strong>Yuna<\/strong> and <strong>Jin<\/strong> develop a close bond, but their relationship remains <strong>platonic<\/strong>, focusing on mutual respect and trust.<\/li>\n<\/ol>\n<h3><span class=\"ez-toc-section\" id=\"Endings_and_Canon\"><\/span>Endings and Canon<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<ol start=\"10\">\n<li><strong>What happens if you liberate all of Tsushima?<\/strong>: Liberating the entire island allows players to unlock a <strong>trophy<\/strong> and reveals <strong>undiscovered locations<\/strong> on the map.<\/li>\n<li><strong>Which ending is canon in Ghost of Tsushima?<\/strong>: The <strong>honorable ending<\/strong>, where <strong>Jin<\/strong> kills <strong>Lord Shimura<\/strong>, is likely considered the <strong>canonical ending<\/strong>, setting the stage for potential <strong>sequels<\/strong>.<\/li>\n<li><strong>Does killing or sparing Shimura matter?<\/strong>: The choice to kill or spare <strong>Lord Shimura<\/strong> affects the <strong>ending cinematic<\/strong> and the <strong>trophy<\/strong> received, but does not significantly alter the <strong>story<\/strong>.<\/li>\n<\/ol>\n<h3><span class=\"ez-toc-section\" id=\"Sequel_and_Development\"><\/span>Sequel and Development<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<ol start=\"13\">\n<li><strong>Is Ghost of Tsushima 2 confirmed?<\/strong>: There is no official announcement for a <strong>Ghost of Tsushima sequel<\/strong>, but speculation suggests a potential release between <strong>2023<\/strong> and <strong>2024<\/strong> if the game is in development.<\/li>\n<li><strong>Who is the real villain in Ghost of Tsushima?<\/strong>: <strong>Khotun Khan<\/strong> is the primary <strong>antagonist<\/strong>, leading the <strong>Mongol invasion<\/strong> and driving the <strong>conflict<\/strong> throughout the game.<\/li>\n<li><strong>What is the hardest enemy in Ghost of Tsushima?<\/strong>: <strong>Lord Shimura<\/strong> is considered one of the most challenging <strong>bosses<\/strong>, requiring players to employ <strong>skilled combat<\/strong> and <strong>strategy<\/strong> to defeat him.<\/li>\n<\/ol>\n","protected":false},"excerpt":{"rendered":"<p>Does Assassinating People in Ghost of Tsushima Change the Ending? Assassinating people in Ghost of Tsushima does not change the overall story or the ending of the game, as the narrative is designed to be more focused on the personal journey of the protagonist, Jin Sakai, rather than the player&#8217;s choice of playstyle. The game&#8217;s &#8230; <a title=\"Does assassinating people in Ghost of Tsushima change the ending?\" class=\"read-more\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/does-assassinating-people-in-ghost-of-tsushima-change-the-ending\/\" aria-label=\"More on Does assassinating people in Ghost of Tsushima change the ending?\">Read more<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-472052","post","type-post","status-publish","format-standard","hentry","category-blog"],"_links":{"self":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/472052","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/comments?post=472052"}],"version-history":[{"count":0,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/472052\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/media?parent=472052"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/categories?post=472052"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/tags?post=472052"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}