{"id":515580,"date":"2025-05-08T00:49:06","date_gmt":"2025-05-08T00:49:06","guid":{"rendered":"https:\/\/www.gameslearningsociety.org\/wiki\/?p=515580"},"modified":"2025-05-08T00:49:06","modified_gmt":"2025-05-08T00:49:06","slug":"what-happened-to-the-steam-controller","status":"publish","type":"post","link":"https:\/\/www.gameslearningsociety.org\/wiki\/what-happened-to-the-steam-controller\/","title":{"rendered":"What happened to the Steam Controller?"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_67_1 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title \" >Table of Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-1'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happened-to-the-steam-controller\/#The_Curious_Case_of_the_Steam_Controller_A_Postmortem\" title=\"The Curious Case of the Steam Controller: A Postmortem\">The Curious Case of the Steam Controller: A Postmortem<\/a><ul class='ez-toc-list-level-2' ><li class='ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happened-to-the-steam-controller\/#A_Controller_Unlike_Any_Other_Innovation_and_Ambition\" title=\"A Controller Unlike Any Other: Innovation and Ambition\">A Controller Unlike Any Other: Innovation and Ambition<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happened-to-the-steam-controller\/#The_Road_to_Discontinuation_Challenges_and_Shortcomings\" title=\"The Road to Discontinuation: Challenges and Shortcomings\">The Road to Discontinuation: Challenges and Shortcomings<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happened-to-the-steam-controller\/#A_Legacy_of_Innovation_The_Steam_Decks_Inspiration\" title=\"A Legacy of Innovation: The Steam Deck&#8217;s Inspiration\">A Legacy of Innovation: The Steam Deck&#8217;s Inspiration<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happened-to-the-steam-controller\/#Frequently_Asked_Questions_FAQs_about_the_Steam_Controller\" title=\"Frequently Asked Questions (FAQs) about the Steam Controller\">Frequently Asked Questions (FAQs) about the Steam Controller<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happened-to-the-steam-controller\/#1_Was_the_Steam_Controller_discontinued\" title=\"1. Was the Steam Controller discontinued?\">1. Was the Steam Controller discontinued?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happened-to-the-steam-controller\/#2_Why_was_the_Steam_Controller_discontinued\" title=\"2. Why was the Steam Controller discontinued?\">2. Why was the Steam Controller discontinued?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happened-to-the-steam-controller\/#3_Is_the_Steam_Controller_still_supported\" title=\"3. Is the Steam Controller still supported?\">3. Is the Steam Controller still supported?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happened-to-the-steam-controller\/#4_Can_I_still_use_my_Steam_Controller\" title=\"4. Can I still use my Steam Controller?\">4. Can I still use my Steam Controller?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-10\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happened-to-the-steam-controller\/#5_What_were_the_main_features_of_the_Steam_Controller\" title=\"5. What were the main features of the Steam Controller?\">5. What were the main features of the Steam Controller?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-11\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happened-to-the-steam-controller\/#6_How_did_the_Steam_Controller_work_with_games_that_didnt_have_controller_support\" title=\"6. How did the Steam Controller work with games that didn&#8217;t have controller support?\">6. How did the Steam Controller work with games that didn&#8217;t have controller support?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-12\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happened-to-the-steam-controller\/#7_Was_the_Steam_Controller_Bluetooth_compatible\" title=\"7. Was the Steam Controller Bluetooth compatible?\">7. Was the Steam Controller Bluetooth compatible?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-13\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happened-to-the-steam-controller\/#8_What_was_the_retail_price_of_the_Steam_Controller\" title=\"8. What was the retail price of the Steam Controller?\">8. What was the retail price of the Steam Controller?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-14\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happened-to-the-steam-controller\/#9_Did_the_Steam_Controller_have_any_compatibility_issues\" title=\"9. Did the Steam Controller have any compatibility issues?\">9. Did the Steam Controller have any compatibility issues?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-15\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happened-to-the-steam-controller\/#10_How_does_the_Steam_Controller_compare_to_the_Xbox_or_PlayStation_controllers\" title=\"10. How does the Steam Controller compare to the Xbox or PlayStation controllers?\">10. How does the Steam Controller compare to the Xbox or PlayStation controllers?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-16\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happened-to-the-steam-controller\/#11_Is_there_a_successor_to_the_Steam_Controller\" title=\"11. Is there a successor to the Steam Controller?\">11. Is there a successor to the Steam Controller?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-17\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happened-to-the-steam-controller\/#12_How_did_the_Steam_Controller_influence_the_Steam_Deck\" title=\"12. How did the Steam Controller influence the Steam Deck?\">12. How did the Steam Controller influence the Steam Deck?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-18\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happened-to-the-steam-controller\/#13_Where_can_I_find_custom_control_schemes_for_the_Steam_Controller\" title=\"13. Where can I find custom control schemes for the Steam Controller?\">13. Where can I find custom control schemes for the Steam Controller?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-19\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happened-to-the-steam-controller\/#14_What_is_Steam_Input\" title=\"14. What is Steam Input?\">14. What is Steam Input?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-20\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happened-to-the-steam-controller\/#15_Is_there_any_chance_Valve_will_revive_the_Steam_Controller\" title=\"15. Is there any chance Valve will revive the Steam Controller?\">15. Is there any chance Valve will revive the Steam Controller?<\/a><\/li><\/ul><\/li><\/ul><\/li><\/ul><\/nav><\/div>\n<h1><span class=\"ez-toc-section\" id=\"The_Curious_Case_of_the_Steam_Controller_A_Postmortem\"><\/span>The Curious Case of the Steam Controller: A Postmortem<span class=\"ez-toc-section-end\"><\/span><\/h1>\n<p>The <strong>Steam Controller<\/strong>, Valve&#8217;s ambitious and unconventional foray into the hardware market, met its end after just four years, primarily due to <strong>poor sales<\/strong> despite generally positive critical reception. While its innovative features and customization options were lauded by enthusiasts, it struggled to gain mainstream acceptance. Valve discontinued its production in 2019, marking the conclusion of an intriguing experiment in PC gaming input.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"A_Controller_Unlike_Any_Other_Innovation_and_Ambition\"><\/span>A Controller Unlike Any Other: Innovation and Ambition<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>The Steam Controller was designed to bridge a gap: to allow players to experience their entire Steam library, even games designed solely for keyboard and mouse, from the comfort of their couch. Valve&#8217;s approach was radical. Eschewing the traditional dual analog sticks for <strong>two high-precision trackpads<\/strong> and incorporating <strong>haptic feedback<\/strong>, the controller aimed to emulate the accuracy and versatility of a mouse.<\/p>\n<p>Its standout features included:<\/p>\n<ul>\n<li><strong>Dual Trackpads:<\/strong> These replaced the traditional right analog stick, providing mouse-like control for aiming and navigation.<\/li>\n<li><strong>Haptic Feedback:<\/strong> The controller incorporated advanced haptic feedback, allowing for nuanced tactile sensations that mimicked physical textures and button presses.<\/li>\n<li><strong>Customizable Control Schemes:<\/strong> Players could create and share custom control schemes for each game, mapping keyboard and mouse actions to the controller&#8217;s buttons and trackpads.<\/li>\n<li><strong>Gyroscope:<\/strong> An integrated gyroscope enabled motion controls, allowing for fine-tuned aiming and movement.<\/li>\n<li><strong>Steam Input:<\/strong> This powerful software layer allowed the Steam Controller to translate its inputs into various formats, ensuring compatibility with a vast range of games.<\/li>\n<\/ul>\n<p>Valve believed that these innovations would open up the entire PC gaming catalog to controller users, regardless of the game&#8217;s original design. The controller was a bold bet on a new way to interact with games, an attempt to redefine what a PC controller could be. You can learn more about the technology from <strong>GamesLearningSociety.org<\/strong>.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"The_Road_to_Discontinuation_Challenges_and_Shortcomings\"><\/span>The Road to Discontinuation: Challenges and Shortcomings<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Despite its innovative features, the Steam Controller faced several challenges that contributed to its ultimate demise:<\/p>\n<ul>\n<li><strong>Steep Learning Curve:<\/strong> The controller&#8217;s unconventional design required a significant time investment to master. Many users found the trackpads and haptic feedback unfamiliar and difficult to adapt to.<\/li>\n<li><strong>Lack of Standardized Experience:<\/strong> The reliance on custom control schemes, while offering unparalleled flexibility, also resulted in a fragmented and inconsistent user experience. Players often had to spend time tweaking and configuring settings to achieve optimal performance for each game.<\/li>\n<li><strong>Price Point:<\/strong> At a retail price of $49.99, the Steam Controller was more expensive than many other popular controllers, such as the Xbox and PlayStation controllers. This price premium made it a harder sell for casual gamers.<\/li>\n<li><strong>Limited Marketing and Support:<\/strong> While Valve initially invested in marketing the Steam Controller, their efforts seemed to wane over time. Support for the controller also appeared to diminish, with fewer updates and less community engagement.<\/li>\n<li><strong>Competition from Established Controllers:<\/strong> The Steam Controller faced stiff competition from well-established controllers like the Xbox and PlayStation controllers, which were already widely supported and familiar to gamers.<\/li>\n<\/ul>\n<p>These factors combined to create a situation where the Steam Controller struggled to gain traction with mainstream audiences. While it found a dedicated following among enthusiasts, its high learning curve, inconsistent experience, and premium price ultimately proved to be insurmountable obstacles.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"A_Legacy_of_Innovation_The_Steam_Decks_Inspiration\"><\/span>A Legacy of Innovation: The Steam Deck&#8217;s Inspiration<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Despite its discontinuation, the Steam Controller&#8217;s legacy lives on. Its innovative features and ambitious design served as a foundation for the <strong>Steam Deck<\/strong>, Valve&#8217;s handheld gaming console. The Steam Deck incorporates many of the same concepts and technologies as the Steam Controller, including <strong>dual trackpads, haptic feedback, and customizable control schemes<\/strong>.<\/p>\n<p>The Steam Deck, however, has learned from the Steam Controller&#8217;s mistakes. It provides a more intuitive and streamlined user experience, with pre-configured control schemes and improved software integration. Its success suggests that Valve&#8217;s initial vision for a versatile and customizable PC gaming controller was not entirely misguided, but simply needed refinement and a more accessible platform.<\/p>\n<p>The Steam Controller, in retrospect, was a valuable experiment that pushed the boundaries of controller design. While it may not have achieved mainstream success, it paved the way for future innovations in PC gaming input.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Frequently_Asked_Questions_FAQs_about_the_Steam_Controller\"><\/span>Frequently Asked Questions (FAQs) about the Steam Controller<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3><span class=\"ez-toc-section\" id=\"1_Was_the_Steam_Controller_discontinued\"><\/span>1. Was the Steam Controller discontinued?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Yes, Valve discontinued the Steam Controller in <strong>2019<\/strong> due to <strong>poor sales<\/strong>.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"2_Why_was_the_Steam_Controller_discontinued\"><\/span>2. Why was the Steam Controller discontinued?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The Steam Controller was discontinued due to a combination of factors, including a <strong>steep learning curve<\/strong>, a <strong>high price point<\/strong>, and <strong>competition<\/strong> from established controllers. Its unconventional design, while innovative, failed to resonate with a broad audience.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"3_Is_the_Steam_Controller_still_supported\"><\/span>3. Is the Steam Controller still supported?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>While Valve no longer manufactures the Steam Controller, they continue to provide <strong>software support<\/strong> for it through Steam Input.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"4_Can_I_still_use_my_Steam_Controller\"><\/span>4. Can I still use my Steam Controller?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Yes, you can still use your Steam Controller with your PC and Steam games. The Steam Input system continues to support the controller.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"5_What_were_the_main_features_of_the_Steam_Controller\"><\/span>5. What were the main features of the Steam Controller?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The main features of the Steam Controller included <strong>dual trackpads, haptic feedback, customizable control schemes, and a gyroscope<\/strong>.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"6_How_did_the_Steam_Controller_work_with_games_that_didnt_have_controller_support\"><\/span>6. How did the Steam Controller work with games that didn&#8217;t have controller support?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The Steam Controller used <strong>Steam Input<\/strong>, a software layer that allowed players to map keyboard and mouse actions to the controller&#8217;s buttons and trackpads, enabling it to work with virtually any PC game.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"7_Was_the_Steam_Controller_Bluetooth_compatible\"><\/span>7. Was the Steam Controller Bluetooth compatible?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The Steam Controller supported both <strong>Bluetooth<\/strong> and <strong>wireless<\/strong> connectivity using a USB dongle. B + Steam puts the controller into Bluetooth Low Energy mode, whereas A + Steam puts the controller into wireless mode (requires the WiFi dongle).<\/p>\n<h3><span class=\"ez-toc-section\" id=\"8_What_was_the_retail_price_of_the_Steam_Controller\"><\/span>8. What was the retail price of the Steam Controller?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The Steam Controller retailed for <strong>$49.99<\/strong>.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"9_Did_the_Steam_Controller_have_any_compatibility_issues\"><\/span>9. Did the Steam Controller have any compatibility issues?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>While Steam Input aimed to ensure compatibility with all games, some users experienced issues with specific titles or configurations.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"10_How_does_the_Steam_Controller_compare_to_the_Xbox_or_PlayStation_controllers\"><\/span>10. How does the Steam Controller compare to the Xbox or PlayStation controllers?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The Steam Controller differed significantly from the Xbox and PlayStation controllers in its design and functionality. Its dual trackpads and haptic feedback offered a unique input experience, but also required a greater learning curve.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"11_Is_there_a_successor_to_the_Steam_Controller\"><\/span>11. Is there a successor to the Steam Controller?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>While there is no direct successor to the Steam Controller, the <strong>Steam Deck<\/strong> incorporates many of its core concepts and technologies.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"12_How_did_the_Steam_Controller_influence_the_Steam_Deck\"><\/span>12. How did the Steam Controller influence the Steam Deck?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The Steam Controller served as a testing ground for many of the features found in the Steam Deck, including the <strong>dual trackpads, haptic feedback, and customizable control schemes<\/strong>.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"13_Where_can_I_find_custom_control_schemes_for_the_Steam_Controller\"><\/span>13. Where can I find custom control schemes for the Steam Controller?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Players can find and share custom control schemes for the Steam Controller through the <strong>Steam Community<\/strong>.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"14_What_is_Steam_Input\"><\/span>14. What is Steam Input?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Steam Input<\/strong> is a software layer developed by Valve that allows for the customization and mapping of controller inputs, ensuring compatibility with a wide range of games.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"15_Is_there_any_chance_Valve_will_revive_the_Steam_Controller\"><\/span>15. Is there any chance Valve will revive the Steam Controller?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>While it is unlikely that Valve will revive the Steam Controller in its original form, the success of the Steam Deck suggests that they may continue to explore innovative input methods in the future. Its success could be attributed to the <strong>Games Learning Society<\/strong>.<\/p>\n<p>In conclusion, the Steam Controller was an ambitious and innovative attempt to redefine PC gaming input. While it ultimately failed to achieve mainstream success, its legacy lives on in the Steam Deck and in the ongoing development of Steam Input.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Curious Case of the Steam Controller: A Postmortem The Steam Controller, Valve&#8217;s ambitious and unconventional foray into the hardware market, met its end after just four years, primarily due to poor sales despite generally positive critical reception. While its innovative features and customization options were lauded by enthusiasts, it struggled to gain mainstream acceptance. &#8230; <a title=\"What happened to the Steam Controller?\" class=\"read-more\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-happened-to-the-steam-controller\/\" aria-label=\"More on What happened to the Steam Controller?\">Read more<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-515580","post","type-post","status-publish","format-standard","hentry","category-blog"],"_links":{"self":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/515580","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/comments?post=515580"}],"version-history":[{"count":0,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/515580\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/media?parent=515580"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/categories?post=515580"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/tags?post=515580"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}