{"id":5820,"date":"2025-02-24T06:30:41","date_gmt":"2025-02-24T06:30:41","guid":{"rendered":"https:\/\/www.gameslearningsociety.org\/wiki\/?p=5820"},"modified":"2025-02-24T06:30:41","modified_gmt":"2025-02-24T06:30:41","slug":"what-is-fps-mode","status":"publish","type":"post","link":"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-fps-mode\/","title":{"rendered":"What is FPS mode?"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_67_1 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title \" >Table of Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-1'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-fps-mode\/#What_is_FPS_Mode_A_Deep_Dive_into_Gaming_Monitor_Settings\" title=\"What is FPS Mode? A Deep Dive into Gaming Monitor Settings\">What is FPS Mode? A Deep Dive into Gaming Monitor Settings<\/a><ul class='ez-toc-list-level-2' ><li class='ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-fps-mode\/#Understanding_the_Core_of_FPS_Mode\" title=\"Understanding the Core of FPS Mode\">Understanding the Core of FPS Mode<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-fps-mode\/#Benefits_of_FPS_Mode\" title=\"Benefits of FPS Mode\">Benefits of FPS Mode<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-fps-mode\/#Drawbacks_of_FPS_Mode\" title=\"Drawbacks of FPS Mode\">Drawbacks of FPS Mode<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-fps-mode\/#FPS_Mode_on_Different_Monitors_A_Case_Study\" title=\"FPS Mode on Different Monitors: A Case Study\">FPS Mode on Different Monitors: A Case Study<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-fps-mode\/#When_to_Use_and_When_to_Avoid_FPS_Mode\" title=\"When to Use and When to Avoid FPS Mode\">When to Use and When to Avoid FPS Mode<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-fps-mode\/#Frequently_Asked_Questions_FAQs\" title=\"Frequently Asked Questions (FAQs)\">Frequently Asked Questions (FAQs)<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-fps-mode\/#1_Does_FPS_mode_affect_my_in-game_frame_rate\" title=\"1. Does FPS mode affect my in-game frame rate?\">1. Does FPS mode affect my in-game frame rate?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-fps-mode\/#2_Is_FPS_mode_the_same_as_a_higher_refresh_rate\" title=\"2. Is FPS mode the same as a higher refresh rate?\">2. Is FPS mode the same as a higher refresh rate?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-10\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-fps-mode\/#3_Does_a_60Hz_monitor_benefit_from_FPS_mode\" title=\"3.  Does a 60Hz monitor benefit from FPS mode?\">3.  Does a 60Hz monitor benefit from FPS mode?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-11\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-fps-mode\/#4_Is_it_always_better_to_use_FPS_mode\" title=\"4. Is it always better to use FPS mode?\">4. Is it always better to use FPS mode?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-12\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-fps-mode\/#5_Whats_the_difference_between_FPS_and_RTS_monitor_mode\" title=\"5. What&#8217;s the difference between FPS and RTS monitor mode?\">5. What&#8217;s the difference between FPS and RTS monitor mode?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-13\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-fps-mode\/#6_What_does_%E2%80%9CBlack_Stabilizer%E2%80%9D_do_in_FPS_mode\" title=\"6. What does &#8220;Black Stabilizer&#8221; do in FPS mode?\">6. What does &#8220;Black Stabilizer&#8221; do in FPS mode?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-14\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-fps-mode\/#7_Should_I_use_FPS_mode_with_HDR\" title=\"7. Should I use FPS mode with HDR?\">7. Should I use FPS mode with HDR?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-15\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-fps-mode\/#8_Can_FPS_mode_improve_my_reaction_time\" title=\"8. Can FPS mode improve my reaction time?\">8. Can FPS mode improve my reaction time?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-16\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-fps-mode\/#9_Is_there_a_standard_implementation_of_FPS_mode_across_all_monitors\" title=\"9. Is there a standard implementation of FPS mode across all monitors?\">9. Is there a standard implementation of FPS mode across all monitors?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-17\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-fps-mode\/#10_Will_using_FPS_mode_make_my_monitor_wear_out_faster\" title=\"10. Will using FPS mode make my monitor wear out faster?\">10. Will using FPS mode make my monitor wear out faster?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-18\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-fps-mode\/#11_What_happens_to_image_quality_in_FPS_mode\" title=\"11. What happens to image quality in FPS mode?\">11. What happens to image quality in FPS mode?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-19\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-fps-mode\/#12_Does_higher_FPS_in-game_mean_I_need_FPS_mode_on_my_monitor\" title=\"12. Does higher FPS in-game mean I need FPS mode on my monitor?\">12. Does higher FPS in-game mean I need FPS mode on my monitor?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-20\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-fps-mode\/#13_Can_I_customize_the_parameters_in_FPS_mode\" title=\"13. Can I customize the parameters in FPS mode?\">13. Can I customize the parameters in FPS mode?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-21\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-fps-mode\/#14_Does_FPS_mode_work_on_consoles_as_well_as_PCs\" title=\"14. Does FPS mode work on consoles as well as PCs?\">14. Does FPS mode work on consoles as well as PCs?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-22\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-fps-mode\/#15_Should_I_use_%E2%80%9CBlack_Boost%E2%80%9D_with_FPS_mode\" title=\"15.  Should I use &#8220;Black Boost&#8221; with FPS mode?\">15.  Should I use &#8220;Black Boost&#8221; with FPS mode?<\/a><\/li><\/ul><\/li><\/ul><\/li><\/ul><\/nav><\/div>\n<h1><span class=\"ez-toc-section\" id=\"What_is_FPS_Mode_A_Deep_Dive_into_Gaming_Monitor_Settings\"><\/span>What is FPS Mode? A Deep Dive into Gaming Monitor Settings<span class=\"ez-toc-section-end\"><\/span><\/h1>\n<p><strong>FPS Mode<\/strong>, often found as a preset on gaming monitors, is a visual setting specifically designed to enhance the gaming experience, particularly for <strong>First-Person Shooter (FPS) games<\/strong>. This mode prioritizes <strong>response time and input lag reduction<\/strong> over absolute visual fidelity. In essence, it tweaks various display parameters to provide players with the snappiest, most responsive performance possible, crucial in fast-paced, competitive gaming environments. While the specific implementation can vary across monitor brands and models, the core principle remains the same: to give gamers a competitive edge by optimizing for speed and clarity of action.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Understanding_the_Core_of_FPS_Mode\"><\/span>Understanding the Core of FPS Mode<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>At its heart, <strong>FPS mode aims to minimize the delay between your actions and what appears on screen<\/strong>. This is achieved by pushing the monitor&#8217;s response time to its fastest setting. <strong>Response time<\/strong> refers to the time it takes for a pixel to change color, usually measured in milliseconds (ms). A lower response time means less blurring and ghosting, resulting in a clearer image, especially during rapid movement. Simultaneously, <strong>FPS mode often reduces input lag<\/strong>, the delay between the input from your mouse or keyboard and the corresponding action on the screen. This reduced lag makes your gaming experience feel more immediate and reactive.<\/p>\n<p>Beyond response time and input lag, many monitors using <strong>FPS mode also adjust brightness and contrast settings<\/strong>. The aim of these adjustments is to make enemies more easily visible, especially in darker areas of the game, improving visibility and, consequently, reaction times. This might involve slightly increasing the gamma or boosting specific color ranges. However, it&#8217;s essential to note that these adjustments can often come at the expense of overall image quality and color accuracy.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Benefits_of_FPS_Mode\"><\/span>Benefits of FPS Mode<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<ul>\n<li><strong>Reduced Input Lag:<\/strong> Faster reaction times and a more responsive gaming experience.<\/li>\n<li><strong>Minimized Response Time:<\/strong> Less motion blur and ghosting, leading to clearer visuals.<\/li>\n<li><strong>Enhanced Visibility:<\/strong> Increased brightness and contrast in darker scenes, improving enemy detection.<\/li>\n<li><strong>Competitive Advantage:<\/strong> Provides a performance edge in fast-paced, reaction-based games.<\/li>\n<\/ul>\n<h3><span class=\"ez-toc-section\" id=\"Drawbacks_of_FPS_Mode\"><\/span>Drawbacks of FPS Mode<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<ul>\n<li><strong>Reduced Image Quality:<\/strong> Colors may be washed out, and image accuracy could be compromised.<\/li>\n<li><strong>Potential for Over-Sharpening:<\/strong> Some implementations might overly sharpen edges, leading to visual artifacts.<\/li>\n<li><strong>Not Suitable for All Games:<\/strong> The aggressive visual tweaks might not be ideal for visually rich, story-driven games.<\/li>\n<\/ul>\n<h2><span class=\"ez-toc-section\" id=\"FPS_Mode_on_Different_Monitors_A_Case_Study\"><\/span>FPS Mode on Different Monitors: A Case Study<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>While the core intent is similar, <strong>FPS modes differ across brands and models.<\/strong> For instance, <strong>Asus monitors<\/strong>, often feature <strong>GameVisualTM Video Intelligence Technology<\/strong>, and the <strong>FPS mode<\/strong> is specifically designed to optimize gameplay for <strong>First-Person Shooters<\/strong>, claiming to enhance visibility even in dark scenes. This technology often involves proprietary algorithms to finely tune display characteristics to suit the specific demands of FPS gaming.<\/p>\n<p>It&#8217;s crucial to explore the individual <strong>manual<\/strong> for your specific monitor as it will provide the most accurate information regarding the specifics of its <strong>FPS mode<\/strong> implementation. You may find that different <strong>FPS settings<\/strong> exist within the monitor\u2019s menu, such as <strong>FPS 1 and FPS 2<\/strong> that might offer different levels of black stabilization, catering to FPS games with varying light conditions.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"When_to_Use_and_When_to_Avoid_FPS_Mode\"><\/span>When to Use and When to Avoid FPS Mode<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p><strong>FPS mode is most beneficial for highly competitive and fast-paced games<\/strong> where reaction time is key. <strong>First-person shooters<\/strong> like <em>Counter-Strike: Global Offensive<\/em>, <em>Valorant<\/em>, and <em>Call of Duty<\/em> are prime examples where the reduced lag and increased visibility can make a significant difference. Similarly, other action-oriented titles, where every split-second reaction counts, will benefit from using this setting.<\/p>\n<p>However, for games where visual immersion and color accuracy are paramount, such as RPGs, open-world adventures, or strategy games, <strong>FPS mode may not be the ideal choice<\/strong>. The aggressive adjustments can lead to an unnatural look and feel, detracting from the overall experience. In such cases, other display modes like <strong>&#8220;Scenery&#8221;<\/strong> or custom color profiles might provide a more pleasing and balanced visual experience.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Frequently_Asked_Questions_FAQs\"><\/span>Frequently Asked Questions (FAQs)<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3><span class=\"ez-toc-section\" id=\"1_Does_FPS_mode_affect_my_in-game_frame_rate\"><\/span>1. Does FPS mode affect my in-game frame rate?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>No, <strong>FPS mode does not directly affect your in-game frame rate.<\/strong> The monitor\u2019s FPS mode adjusts the <em>display<\/em>, not the processing of graphics, which is handled by your computer&#8217;s graphics card. You still need a capable system to achieve high frame rates.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"2_Is_FPS_mode_the_same_as_a_higher_refresh_rate\"><\/span>2. Is FPS mode the same as a higher refresh rate?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>No, <strong>FPS mode and refresh rate are different.<\/strong> A higher refresh rate (e.g., 144Hz or 240Hz) allows the monitor to display more frames per second, resulting in smoother motion. <strong>FPS mode enhances a monitor\u2019s display characteristics.<\/strong><\/p>\n<h3><span class=\"ez-toc-section\" id=\"3_Does_a_60Hz_monitor_benefit_from_FPS_mode\"><\/span>3.  Does a 60Hz monitor benefit from FPS mode?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Yes, <strong>a 60Hz monitor can still benefit from FPS mode<\/strong> by reducing input lag and response time. While it won\u2019t increase the frame rate displayed by the monitor above 60fps, you\u2019ll still experience snappier visuals and reduced lag, which can enhance your gaming experience, particularly in competitive games.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"4_Is_it_always_better_to_use_FPS_mode\"><\/span>4. Is it always better to use FPS mode?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Not necessarily. <strong>FPS mode prioritizes responsiveness over visual fidelity<\/strong>. It&#8217;s excellent for fast-paced gaming, but may not be ideal for games that value visual accuracy. For slower-paced or visually rich games, other display modes might be more suitable.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"5_Whats_the_difference_between_FPS_and_RTS_monitor_mode\"><\/span>5. What&#8217;s the difference between FPS and RTS monitor mode?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>FPS modes are optimized for fast-paced first-person shooters.<\/strong> <strong>RTS (Real-Time Strategy) modes often enhance color performance,<\/strong> and sharpness for games requiring detailed visual fidelity with a focus on viewing the entire game map.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"6_What_does_%E2%80%9CBlack_Stabilizer%E2%80%9D_do_in_FPS_mode\"><\/span>6. What does &#8220;Black Stabilizer&#8221; do in FPS mode?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The <strong>&#8220;Black Stabilizer&#8221; enhances visibility in dark areas by adjusting brightness and contrast<\/strong>, making it easier to see objects and enemies in shadowy scenes. Higher settings will lead to brighter dark areas.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"7_Should_I_use_FPS_mode_with_HDR\"><\/span>7. Should I use FPS mode with HDR?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>FPS mode often negates HDR advantages<\/strong> since FPS mode adjusts parameters that may conflict with HDR. The increased brightness and contrast changes made in FPS mode could interfere with the proper implementation of HDR.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"8_Can_FPS_mode_improve_my_reaction_time\"><\/span>8. Can FPS mode improve my reaction time?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>FPS mode itself doesn&#8217;t improve your actual reaction time, but it reduces the delay between your actions and the on-screen response<\/strong>, which can make you <em>feel<\/em> like your reactions are faster.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"9_Is_there_a_standard_implementation_of_FPS_mode_across_all_monitors\"><\/span>9. Is there a standard implementation of FPS mode across all monitors?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>No, <strong>the specific implementation of FPS mode varies across monitor brands and models.<\/strong> Some monitors offer multiple FPS modes with slightly different settings, and it&#8217;s often worth experimenting to see what suits you best.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"10_Will_using_FPS_mode_make_my_monitor_wear_out_faster\"><\/span>10. Will using FPS mode make my monitor wear out faster?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Using FPS mode shouldn&#8217;t significantly affect the lifespan of your monitor<\/strong>. However, running a display at its maximum brightness and settings continuously could potentially put some stress on the components.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"11_What_happens_to_image_quality_in_FPS_mode\"><\/span>11. What happens to image quality in FPS mode?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Image quality may be reduced in FPS mode<\/strong>, with less color accuracy, and slight washing out. The emphasis is on fast response time, with the trade-off being decreased picture quality.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"12_Does_higher_FPS_in-game_mean_I_need_FPS_mode_on_my_monitor\"><\/span>12. Does higher FPS in-game mean I need FPS mode on my monitor?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Not necessarily. You should <strong>use FPS mode if you prefer its visual optimization, regardless of your in-game FPS.<\/strong><\/p>\n<h3><span class=\"ez-toc-section\" id=\"13_Can_I_customize_the_parameters_in_FPS_mode\"><\/span>13. Can I customize the parameters in FPS mode?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Some monitors allow <strong>limited customization of FPS mode<\/strong>, such as tweaking the black stabilizer, brightness or contrast level. However, these settings are not usually extensive.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"14_Does_FPS_mode_work_on_consoles_as_well_as_PCs\"><\/span>14. Does FPS mode work on consoles as well as PCs?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>FPS mode works on any device that supports it<\/strong>, including consoles. It is the monitor setting, and does not depend on the source device itself.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"15_Should_I_use_%E2%80%9CBlack_Boost%E2%80%9D_with_FPS_mode\"><\/span>15.  Should I use &#8220;Black Boost&#8221; with FPS mode?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>Using Black Boost is similar to using black stabilizer.<\/strong> If your monitor has this setting, it can make blacks lighter, making objects easier to see in dark scenes but at the cost of image accuracy. It&#8217;s best to adjust black boost to taste but generally the default setting is the recommended option.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>What is FPS Mode? A Deep Dive into Gaming Monitor Settings FPS Mode, often found as a preset on gaming monitors, is a visual setting specifically designed to enhance the gaming experience, particularly for First-Person Shooter (FPS) games. This mode prioritizes response time and input lag reduction over absolute visual fidelity. In essence, it tweaks &#8230; <a title=\"What is FPS mode?\" class=\"read-more\" href=\"https:\/\/www.gameslearningsociety.org\/wiki\/what-is-fps-mode\/\" aria-label=\"More on What is FPS mode?\">Read more<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-5820","post","type-post","status-publish","format-standard","hentry","category-blog"],"_links":{"self":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/5820","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/comments?post=5820"}],"version-history":[{"count":0,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/posts\/5820\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/media?parent=5820"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/categories?post=5820"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gameslearningsociety.org\/wiki\/wp-json\/wp\/v2\/tags?post=5820"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}