This list includes 3-star characters of Alchemy Stars. The 3-star characters’ attributes, role, faction, etc. are listed below, so please refer to the table when checking or building a team in Alchemy Stars.
Check other character by rarity:
Full list of all Alchemy Stars characters.
3-Star Character Tier List
Ranking criteria:
- The strongest is ranked based on the maximum ascension/awakening.
- Characters that “strikes first” is prioritized.
Rank | 3-star Characters |
---|---|
SS | Pepi, Tiny One, Eho, Unimet, Ophina |
S | Zoya, Dove, Jomu |
A | Chainsaw Rick, Seleucid, Amy, Leah |
B | Sork & Bekk, White Dwarf, Korgon, Angel, Clover |
3-Star Character full list
Chainsaw Rick |
3 |
Fire |
Support |
Rediesel Wrench |
1783 |
618 |
4656 |
Clover |
3 |
Forest |
Detonator |
Rediesel Wrench |
1718 |
565 |
4414 |
Zoya |
3 |
Water |
Support |
Illumina |
1685 |
661 |
5141 |
Jomu |
3 |
Forest |
Detonator |
Rediesel Wrench |
1926 |
661 |
4924 |
Angel |
3 |
Lightning |
Detonator |
Lumopolis |
1894 |
621 |
4986 |
Eho |
3 |
Lightning |
Converter |
Independent |
1785 |
619 |
4847 |
Sork & Bekk |
3 |
Fire |
Detonator |
Rediesel Wrench |
1851 |
653 |
4974 |
Amy |
3 |
Lightning |
Support |
Lumopolis |
1846 |
654 |
5012 |
White Dwarf |
3 |
Water |
Support |
Illumina |
1916 |
671 |
5157 |
Unimet |
3 |
Lightning |
Converter |
Illumina |
1750 |
586 |
4602 |
Ophina |
3 |
Forest |
Converter |
Northland |
1591 |
544 |
4227 |
Pepi |
3 |
Fire |
Converter |
Independent |
1797 |
615 |
4717 |
Korgon |
3 |
Water |
Support |
Independent |
1835 |
632 |
4736 |
Dove |
3 |
Forest |
Converter |
Independent |
1708 |
580 |
4473 |
Tiny One |
3 |
Fire |
Converter |
Rediesel Wrench |
1632 |
546 |
4441 |
Seleucid |
3 |
Water |
Detonator |
Umbraton |
1906 |
654 |
5151 |
Leah |
3 |
Forest |
Sniper |
Northland |
1730 |
604 |
4365 |
Best 3-Star Character by Element
Fire
Unit | Active Skill | Passive/Chain | Stats |
---|---|---|---|
Chainsaw Rick |
3. Knockback Deals 300% Damage to 1 surrounding circle and enemies in a cross shape to the maximum range and knocks enemies back. (CD: 3 Rounds) |
Increases Active Skill damage by 80%. Chain 7:Deals 175.0% damage to 12 tiles in a cross shape and knocks enemies back. |
ATK: 1783 DEF: 618 HP: 4656 |
Pepi | 3. Teleport Moves to any grid within 1 circle around the unit. (CD: 0 Rounds) |
Grants up to 5 stack(s) of Pepi Mark. The movement range of the Active Skill becomes a number of circles around the unit equal to the stacks of the mark. Activating the Active Skill clears all stacks. Chain 9:Deals 155.0% damage to 16 tiles in a splatter shape. |
ATK: 1797 DEF: 615 HP: 4717 |
Sork &Beck | 3. Debuff (Burn) Attacks in any 1 selected direction. Deals 270 % ATK damage to the first enemy hit and to enemies within 1 surrounding circle and inflicts Burn (2 stacks on the first enemy, 1 stack on the rest) for 2 rounds. (CD: 2 Rounds) |
Increases Active Skill damage by 70%. Chain 4:Deals 140.0% damage to 12 tiles in a diamond shape. |
ATK: 1851 DEF: 653 HP: 4974 |
Tiny One | 1. Tile Converter Converts 1 traversable grid to a Red Prism grid. (CD: 2 Rounds) |
After using an Active Skill, Tiny One’s Normal Attack damage by 50% for this round. | ATK: 1632 DEF: 546 HP: 4441 |
Water
Unit | Active Skill | Passive/Chain | Stats |
---|---|---|---|
Korgon | 2. Debuff (DEF) Deals 210 % Damage to 16 grids in an asterisk shape and knocks enemies back. Knocked back enemies suffer 10% reduced DEF. (CD: 2 Rounds) |
Increases Chain Combo damage by 40% | ATK: 1835 DEF: 632 HP: 4736 |
Sele-ucid | 1. Tile Converter Deals 250% Damage to 1 surrounding circle and converts all Red tiles within attack range to other attributes. (CD: 0 Round) |
There is a 60% chance of increasing Chain Combo damage by 50%. | ATK: 1906 DEF: 654 HP: 5151 |
WhiteDwarf | 3. Pull + Damage Deals 300% Damage to enemies in a cross shape to the maximum range and pulls them to the unit. For every 1 tile aggroed, the enemy takes 10% more final damage. (CD: 2 Rounds) |
Increases Active Skill damage by 80% | ATK: 1916 DEF: 671 HP: 5157 |
Zoya | 4. Pure Heal Recovers the Team’s HP by 150% of Zoya’s ATK.Each Blue grid on the field increases healing effectiveness by 8%. (CD: 2 Rounds) |
Increases Chain Combo Healing Factor by 40% | ATK: 1685 DEF: 661 HP: 5141 |
Lightning
Unit | Active Skill | Passive/Chain | Stats |
---|---|---|---|
Amy | 4. Heal + DEF Buff Places the banner on 1 selected grid. The closer Amy is to the banner, the higher her DEF increases (up to 100 %). The Banner disappears when touched by an enemy. Preemptive:(CD: 2 Rounds) |
If the Banner still exists at the end of the round, regenerates the team’s HP by 3 times of Amy’s DEF (1962). Chain 10: Recovers the team’s HP by 240% of Amy’s ATK. |
ATK: 1846 DEF: 654 HP: 5012 |
Angel | 4. Pure Damage Summons 12 lightning strikes, each dealing 180% Damage to a random 2×2 area on the field. (CD: 3 Rounds) |
Each flash of lightning of the Active Skill has a 15% chance to increase damage by 100% Chain 2:8 Tiles -> 12 Tiles Chain 8:adds 1 surrounding circle |
ATK: 1894 DEF: 621 HP: 4986 |
Eho | 3. Teleport Teleports to any grid within 2 surrounding circles around the unit. (CD: 1 Rounds) |
After using this movement skill, Eho gains 40% increased Normal Attack damage and Chain Combo damage for the round. Chain 8:Deals 150.0% damage to enemies in a cross shape to the maximum range. |
ATK: 1785 DEF: 619 HP: 4847 |
Unimet | 1. Tile Converter Heal/Buff Throws a can at any selected tile, changing the tile to an enhanced Yellow tile. A lightning Crystal, Meteorite, Bandage, Attack, or Defense Buff is randomly generated on the tile. (CD: 1 Rounds) |
When there are no enemies within the Chain Combo range, it recovers the teams’ HP equal to 150% of Unimet’s ATK. | ATK: 1750 DEF: 586 HP: 4602 |
Forest
Unit | Active Skill | Passive/Chain | Stats |
---|---|---|---|
Clover | 3. Debuff (Poison) Deals 200% damage to a cross-shape area in the maximum range. Doubles the stacks of Poison if the target has been Poisoned. Once the target is inflicted the maximum 5 stacks of Poison, Active Skills deal +50% damage to the target. (CD: 2 Rounds) |
When using Chain Combo, it deals +70% damage to the first enemy hit and inflicts 1 stack of Poison, lasts for 2 rounds. | ATK: 1718 DEF: 565 HP: 4414 |
Dove | 3. Teleport + Slow Teleports to a selected location within a 3-tile distance. Deals 220.0% damage to 1 surrounding circle at that location and has a 30% chance to inflict Slow on enemies for 2 rounds. (CD: 2 Rounds) |
Active skills have a 70% chance to Slow enemies for 2 rounds. | ATK: 1708 DEF: 580 HP: 4473 |
Jomu | 4. Pure Damage Deals 160% damage to 1 surrounding circle. Damage is increased by 2 times if there is only 1 enemy. Increases Chain Combo damage by 30% if the Active Skill is ready. Removes Active Skill cooldown if the target is killed with the skill. (CD: 0 Rounds) |
Increases Chain Combo damage by 50% when the Active Skill is ready. | ATK: 1926 DEF: 661 HP: 4924 |
Ophina | 1. Tile Converter (Poison) Swap elements between any 2 tiles. Any Forest tile after the exchange is converted to an Enhanced Tile. (CD: 2 Rounds) |
Chain Combos have a 100% chance of inflicting 1 stack of Poisoned for 2 rounds. | ATK: 1591 DEF: 544 HP: 4227 |
Leah | 3. Teleport + ATK Debuff Records the current location. The unit returns to the recorded location after casting an Aurorian Chain combo. (CD: 2 Rounds) |
After a Chain Combo hits the target, reduce the target’s ATK by 5% for 1 Round. | ATK: 1730 DEF: 604 HP: 4365 |
Helpful Resources Alchemy Stars
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