Was Battlefield 5 a flop?

Was Battlefield 5 a Flop?

Battlefield 5, developed by EA DICE and published by Electronic Arts, was released on November 20, 2018, for PlayStation 4, Xbox One, and Microsoft Windows. The game was met with a mixed response from critics and players, leading to questions about its commercial and critical success. In this article, we’ll examine the key points to determine if Battlefield 5 was a flop.

Direct Answer:

Yes, Battlefield 5 was a commercial and critical disappointment.

Financial Performance:

Battlefield 5 did not meet EA’s expectations in terms of sales and revenue. In its first year, the game sold around 7.3 million copies, which is significantly lower than the 10 million copies sold in the first year of its predecessor, Battlefield 1. Additionally, the game’s revenue was down 30% compared to Battlefield 1.

Battlefield 5 Sales Battlefield 1 Sales
7.3 million 10 million

Critical Reception:

Battlefield 5 received mixed reviews from critics, with a Metacritic score of 72% on PC, 68% on Xbox One, and 66% on PlayStation 4. While some critics praised the game’s multiplayer and visuals, others criticized its lack of innovation, poor single-player campaign, and technical issues.

Community Reception:

The game’s community was also disappointed with the lack of content and features, such as no competitive multiplayer mode and limited playable factions. The game’s monetization model, which included microtransactions and a paid season pass, was also met with criticism.

Key Factors Contributing to the Game’s Poor Performance:

Lack of innovation: Battlefield 5 did not bring significant changes to the franchise, and the gameplay mechanics felt too similar to previous titles.

Poor single-player campaign: The game’s single-player campaign was criticized for its short length, lack of storytelling, and poorly designed levels.

Technical issues: The game was plagued by technical issues, such as server problems, bugs, and crashes.

Lack of content: The game’s release was criticized for its limited playable factions, maps, and game modes.

Monetization model: The game’s monetization model was met with criticism, as it included microtransactions and a paid season pass.

FAQs:

Q: What were the key criticisms of Battlefield 5?

A: The key criticisms of Battlefield 5 included its lack of innovation, poor single-player campaign, technical issues, lack of content, and monetization model.

Q: Did Battlefield 5 meet EA’s expectations?

A: No, Battlefield 5 did not meet EA’s expectations in terms of sales and revenue.

Q: What was the game’s critical reception?

A: Battlefield 5 received mixed reviews from critics, with a Metacritic score of 72% on PC, 68% on Xbox One, and 66% on PlayStation 4.

Q: What were the game’s system requirements?

A: The game’s system requirements were:

  • Operating System: Windows 10 (64-bit)
  • Processor: Intel Core i5-3570 or AMD FX-6300 (at least 3.0 GHz)
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 660 or AMD Radeon HD 7870 (at least 2 GB VRAM)

Q: Was Battlefield 5’s multiplayer mode competitive?

A: No, Battlefield 5 did not have a competitive multiplayer mode.

Q: Was the game’s single-player campaign well-received?

A: No, the game’s single-player campaign was criticized for its short length, lack of storytelling, and poorly designed levels.

Q: Are there plans for a sequel or a new Battlefield game?

A: Yes, EA has announced plans for a new Battlefield game, titled Battlefield 2042, which is scheduled for release in October 2021.

Q: What can we expect from Battlefield 2042?

A: Battlefield 2042 is expected to bring significant changes to the franchise, including a new multiplayer mode, improved visuals, and a new narrative.

Q: Will Battlefield 5 continue to receive updates and support?

A: Yes, EA has announced that Battlefield 5 will continue to receive updates and support, although the frequency and scope of these updates are expected to be reduced.

In conclusion, Battlefield 5 was a commercial and critical disappointment, and its poor performance can be attributed to a lack of innovation, poor single-player campaign, technical issues, lack of content, and monetization model. While the game will continue to receive updates and support, it’s unlikely to recover from its initial poor reception.

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