
Can Districts Be Placed on Hills in Civ 6? A Comprehensive Guide
Fast answer first. Then use the tabs or video for more detail.
- Watch the video explanation below for a faster overview.
- Game mechanics may change with updates or patches.
- Use this block to get the short answer without scrolling the whole page.
- Read the FAQ section if the article has one.
- Use the table of contents to jump straight to the detailed section you need.
- Watch the video first, then skim the article for specifics.
Yes, districts can generally be placed on hills in Civilization VI, with some specific exceptions and strategic considerations. The ability to place districts on hills opens up numerous possibilities for city planning and optimization, influencing everything from adjacency bonuses to defensive positioning. Understanding the nuances of district placement on hills is crucial for any aspiring Civ 6 player.
The Allure of Hillside Districts: Strategic Advantages
Placing a district on a hill offers several potential benefits. While it might seem like a simple decision, it can significantly impact your city’s development and overall strategy.
- Defensive Bonus: Hills provide a natural defensive advantage. Units stationed on hill tiles gain a combat bonus, making districts built on hills harder to capture. An Encampment district on a hill, for example, becomes a formidable defensive structure.
- Adjacency Bonuses: Many districts benefit from adjacency bonuses from terrain features like mountains and rivers. Hills, being elevated terrain, can sometimes be positioned to maximize these bonuses.
- Strategic Resource Management: While you can’t initially place a district on a tile with a revealed strategic resource, settling near strategic resources and placing districts strategically nearby is crucial. Hills, especially plains hills, can be very useful in this case.
- Production: Settling on hills in the early game often gives you a slight advantage, as the tile will be 2 food and 2 production. This is a general rule of thumb for your first 5 cities.
The Caveats: Exceptions and Limitations
Despite the advantages, there are some crucial exceptions and limitations to keep in mind when considering district placement on hills.
- Aerodrome and Spaceport Districts: These districts must be built on flat land. You cannot place an Aerodrome or Spaceport on a hill. This limitation reflects the practical requirements of these districts – runways and launch facilities require relatively level ground.
- Natural Wonders: Districts cannot be placed on tiles containing Natural Wonders. If a Natural Wonder occupies a hill tile, it’s off-limits for district construction.
- Strategic Resources: Districts and wonders cannot be built on tiles with revealed strategic resources.
- Other Districts and Wonders: A district cannot be placed on a tile already occupied by another district or a wonder. This is a fundamental rule of city planning in Civ 6.
- Tile Improvements: Districts can generally be placed on tiles with existing tile improvements, but the improvement will be removed.
Maximizing Your City Potential: Tips for Hillside Planning
To effectively utilize hills in your city planning, consider these tips:
- Plan Ahead: Before placing your City Center, survey the surrounding terrain. Look for hills near mountains, rivers, or coastlines to maximize adjacency bonuses for districts like Campuses, Holy Sites, and Harbors.
- Prioritize Defense: In strategic locations, prioritize placing Encampment districts on hills to create strong defensive positions.
- Consider District Synergies: Plan your district placement to create synergies. For example, placing an Industrial Zone near a Mine on a hill can significantly boost production.
- Magnus the Steward: Learn the benefits of using the Governor Magnus. It is a very advantageous strategy to implement with Production Overflow.
- Floodplains Considerations: While floodplains now support districts, they block placements of all tile improvements, except for Farms and unique improvements that explicitly say they can be built on Floodplains.
Frequently Asked Questions (FAQs)
Here are 15 frequently asked questions about district placement in Civilization VI, with a specific focus on hills and related considerations:
1. Can I move a district after it’s built?
No, once a district is placed, it cannot be moved or removed for the rest of the game. Careful planning is essential before committing to a location.
2. Can I build a district on a resource?
You can place district, wonders, and cities on tiles that contain strategic resources, even unrevealed ones, and upon discovering the resource, you will gain use of it as if it was improved. Note, this only applies to those tile enhancements. However, districts and wonders cannot be built on tiles with revealed strategic resources.
3. How many districts can a city have?
The number of districts a city can build is determined by its population. As a general rule, a city can build one district for every three citizens. The City Center does not count against this limit.
4. Can I build farms on hills?
Initially, Farms can only be constructed on flatland Grassland, Plains, or Floodplains tiles, but researching Civil Engineering enables Farms to be built on Grassland Hills and Plains Hills.
5. Do hills affect combat?
Yes, units stationed on hills receive a combat bonus, making them more effective in defense. Ranged units on hills also have an elevated vantage point.
6. What districts cannot be built on hills?
Aerodrome and Spaceport districts are the primary districts that cannot be built on hills. They require flat terrain.
7. How does terrain affect district adjacency bonuses?
Many districts receive adjacency bonuses based on surrounding terrain features like mountains, rivers, and forests. Hills can be strategically used to maximize these bonuses.
8. Can I place a district in another city’s territory?
No, you can only build districts within the territory of the city that is constructing them.
9. Can I build districts on floodplains?
Yes, all Floodplains can now support districts, but block placements of all tile improvements, except for Farms and unique improvements that explicitly say they can be built on Floodplains.
10. Can City Centers be submerged?
No, City Centers cannot be submerged due to rising sea levels. This ensures that your capital and other important cities remain intact.
11. Are there any governors that enhance district placement?
Yes, certain governors like Pingala and Liang offer bonuses that can enhance district yields and placement.
12. Can city-states build districts?
Yes, city-states will build a district within its territory that corresponds to its type: A cultural city-state will build a Theater Square; an industrial city-state will build an Industrial Zone; and a militaristic city-state will build an Encampment.
13. What happens if I settle on a strategic resource?
While settling on top of a strategic resource will net players a supply of the resource, it will not give players the yields. Unless players are very paranoid about an enemy pillaging an improvement with their strategic resource, it’s best to just settle nearby and build an improvement to get the yields.
14. What are the best starting points in Civ 6?
Good starting points include: on the coast, rainforest tiles, next to mountains, on a plain, next to a volcano, far from other civs, near a tribal village, and next to a natural wonder.
15. What happens if you settle on a luxury resource?
Founding a city on a luxury resource provides the luxury resource as well as the resource yields. Accessible only though the Suzerain bonus of the City-State of Zanzibar.
Conclusion: Mastering Hillside District Placement
Understanding the rules and strategies surrounding district placement on hills is a crucial aspect of mastering Civilization VI. By carefully considering the advantages and limitations, and by planning ahead, you can create powerful and efficient cities that will lead your civilization to victory. To further your knowledge of game-based learning and the impact of games on education, visit the Games Learning Society at https://www.gameslearningsociety.org/ and explore the resources and research available. GamesLearningSociety.org provides valuable insights into the world of educational gaming. Embrace the challenge, experiment with different strategies, and watch your empire thrive!