Do lightning spells trigger traps?

Do Lightning Spells Trigger Traps?

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Lightning Spells do not trigger traps, as traps are triggered by troops only, and Lightning Spells are a type of spell that deals damage to buildings and defenses. The only exceptions are Hidden Teslas, which can be damaged by spells that deal damage, including Lightning Spells, but only after they have been revealed.

Understanding Lightning Spells and Traps

To effectively utilize Lightning Spells in a clash, it’s crucial to comprehend how they interact with various defensive structures and traps.

Frequently Asked Questions

General Questions

  1. How do you defend against Lightning Spells in COC?: To prevent attackers from getting significant value from Lightning Spells, space out the district’s defenses, especially the main anti-air defenses, with at least a three-tile gap between two defenses to prevent a single Lightning Spell from damaging both.
  2. What counters Lightning magic?: Lightning wins clashes against solid magics as well as Light and Shadow, but loses clashes against liquid magics, along with some heavy magics.
  3. Is Earthquake Spell better than Lightning?: Against buildings with sufficiently high hitpoints, an Earthquake Spell will do more damage than a Lightning Spell.

Offensive Strategies

  1. How many zaps to take out air defense?: Air Defenses almost always require at least three Lightning Spells to be destroyed.
  2. How many level 4 Lightning Spells to destroy level 6 air defense?: If you have a lvl 4 Lightning then you will need 3 of them to take out that lvl 6 air defense.
  3. Can level 5 lightning spell destroy level 6 air defense?: At Town Hall 8, a level 6 Air Defense can be destroyed with 4 level 5 Lightning Spells if done properly.

Defensive Strategies

  1. How do you not activate Eagle Artillery?: Use Freeze Spells to stop the Eagle Artillery from shooting your units, by freezing it when it is about to shoot.
  2. Why Throwing Lightning Traps With Mines Is a Good Idea: This strategy can be effective in certain situations, but the specifics depend on the layout and the troops being used.

Damage Calculations

  1. What is the max Lightning Spell damage?: Important hitpoint thresholds to remember are 1625 (at CH6), 1875 (at CH7), 2550 (at CH8-9), and 3325 (at CH10).
  2. How many lightning spells to destroy level 7 air sweeper?: To destroy a max-level Air Sweeper, you’ll need four Lightning Spells if they are level 5 or higher, three if they are level 7 or higher.

Advanced Tactics

  1. Can 3 level 7 lightning spell destroy level 8 air defense?: It takes no less than 3 Lightning Spells to take out an Air Defense of any level, and higher level air defenses require higher level Lightning Spells to take them down.
  2. How many lightning does it take to destroy XBOW?: 11+1 Lightning Spells can take out all of the enemy’s Air Defenses and depending on layout both X-Bows, rendering the enemy nearly defenseless.

Specialized Attacks

  1. How many level 9 Lightning Spells to destroy level 6 air sweeper?: To destroy a max-level Air Sweeper, you’ll need four Lightning Spells if they are level 5 or higher, three if they are level 7 or higher, and only two if they are maxed at level 9.
  2. What is the best spell to destroy the Eagle Artillery?: You can use the Jump Spell to have melee troops destroy the Eagle Artillery quickly, or 6 level 8 Lightning Spells and 1 level 5 Earthquake Spell.

Clan Castle and Earthquake Spells

  1. How many lightning spells to destroy clan castle?: 5 max Lightning Spells and 1 Earthquake Spell can completely destroy a Clan Castle.

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