Does Pillars of Eternity Use D&D Rules?
The short and definitive answer is no, Pillars of Eternity does not use D&D rules. While it draws heavy inspiration from classic tabletop role-playing games, especially Dungeons & Dragons, Pillars of Eternity employs its own unique rule set and game mechanics. It’s designed to capture the essence and feel of those classic RPGs, but not to be a direct adaptation of any specific D&D edition or setting. Pillars of Eternity forges its own path, with distinct stats, combat systems, and world-building that sets it apart from the iconic tabletop game.
The Inspiration vs. Implementation
Pillars of Eternity was intentionally created as a spiritual successor to beloved games like Baldur’s Gate, Icewind Dale, and Planescape: Torment, all of which had their roots in D&D. This heritage is evident in the isometric perspective, party-based gameplay, and focus on rich narrative. However, Obsidian Entertainment, the developers, chose to create their own system rather than directly using or licensing the D&D ruleset. This decision allowed them to implement their unique vision for the game.
The similarities can easily mislead. Players familiar with D&D will likely feel a sense of comfort with the game’s mechanics, particularly its focus on character stats, skills, and combat abilities. However, these operate differently under the hood. For example, instead of the familiar ability scores like Strength or Charisma, Pillars of Eternity uses Might, Constitution, Dexterity, Perception, Intellect, and Resolve. The combat system also differs, employing a real-time-with-pause system, unlike the turn-based structure typical of many D&D games.
Avoiding Direct Adaptation
The reason for this divergence is multifaceted. Firstly, it avoids potential legal issues and licensing requirements associated with using D&D properties. Secondly, it provides Obsidian with creative freedom to fine-tune their gameplay experience. This led to the creation of a system that might feel familiar yet operates with its unique intricacies.
The game’s world, Eora, is also a significant departure from the typical D&D settings. With unique lore, pantheon, and historical events, it creates an original and immersive setting that is wholly Pillars of Eternity. It avoids any direct mapping to established D&D realms, allowing the developers to tell their stories unburdened by existing lore.
Frequently Asked Questions (FAQs) About Pillars of Eternity and D&D
1. What Game Engine Does Pillars of Eternity Use?
Pillars of Eternity utilizes the Unity engine, a popular platform for game development known for its flexibility and versatility.
2. Is Pillars of Eternity Based on D&D?
No, despite the similarities, Pillars of Eternity is not directly based on D&D. It is inspired by D&D and similar games, but it uses its own independent rule set, world, and mechanics.
3. How Does the Combat System Work in Pillars of Eternity?
The primary combat in Pillars of Eternity is real-time with pause. This allows players to issue commands to party members, then pause to assess the situation, and issue further commands. It’s designed to provide tactical depth, but it’s not the typical turn-based combat found in most D&D-inspired games. However, Pillars of Eternity II: Deadfire does feature a turn-based mode as an option.
4. Is Baldur’s Gate Like D&D?
Baldur’s Gate 3 is an extremely accurate representation of D&D 5th Edition. However, earlier Baldur’s Gate titles were based on Advanced Dungeons & Dragons 2nd edition (AD&D) with real-time mechanics. While extremely faithful, these earlier titles are still an interpretation of the rules not a perfect mirror.
5. What Are the Character Attributes in Pillars of Eternity?
Pillars of Eternity utilizes six primary attributes: Might, Constitution, Dexterity, Perception, Intellect, and Resolve. These attributes influence various in-game skills and abilities.
6. Is Pillars of Eternity 2D or 3D?
The game uses 3D models for characters, while the backgrounds are rendered in 2D. The art style creates a visual depth while maintaining a classic, isometric feel.
7. How Long Does it Take to Complete Pillars of Eternity?
Focusing on main objectives, Pillars of Eternity takes about 36 hours to complete. A completionist playthrough may take around 109 hours.
8. Is Baldur’s Gate 3 a AAA Game?
Yes, Baldur’s Gate 3 is considered a AAA game, due to its high budget, extensive development, and widespread popularity.
9. Is Baldur’s Gate 3 Exactly Like D&D?
Baldur’s Gate 3 is very close to D&D 5th Edition, but it implements changes to ensure fun and fluidity. For example, it uses a line-based movement system rather than a grid-based one.
10. What Is Pillars of Eternity Inspired By?
Pillars of Eternity is heavily inspired by classic RPGs such as the Baldur’s Gate series, Icewind Dale series, and Planescape: Torment, all of which had a D&D lineage, but it was never designed to be a direct D&D experience.
11. What is the World of Pillars of Eternity Called?
Pillars of Eternity is set in the fantasy world of Eora, primarily within the nation of Dyrwood.
12. What Level Cap Does Pillars of Eternity Have?
The level cap in Pillars of Eternity is initially 14 in Part I and increases to 16 in Part II. The game also offers an upscaling option for over-leveled characters in Part II.
13. Why Was Pillars of Eternity Delayed?
The delay was due to feedback received during the beta testing period, which prompted Obsidian to take more time to polish the game.
14. Is Pillars of Eternity Fully Voiced?
Yes, the main characters have voiced lines, but the game is inconsistent with its voice acting. Some lines may be voiced, while others aren’t, even within the same conversation.
15. Is Dark Souls Based on D&D?
While the original Dark Souls video game is not based on D&D, the new tabletop RPG called Dark Souls: The Roleplaying Game uses the D&D 5e ruleset.
Conclusion: Unique Identity
Pillars of Eternity is a testament to the power of inspiration. While it borrows heavily from the spirit and feel of classic D&D-based RPGs, it forges its own unique identity with a distinctive world, gameplay, and rule set. It’s designed to evoke the same nostalgic feelings but is definitely not a D&D adaptation. It’s a game that stands firmly on its own merits, appealing to fans of classic RPGs who appreciate both deep gameplay mechanics and engaging narrative.