How do you get religion in Civilization V?

Mastering Faith: How to Get Religion in Civilization V

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So, you want to bring divine power to your empire in Civilization V? It’s not as simple as wishing for it! Founding a religion involves strategic planning, careful resource management, and a little bit of luck. Essentially, you need to accumulate enough Faith to found a Pantheon, and then, you need to generate a Great Prophet to establish a full-fledged religion. This journey involves earning Faith points through various buildings and wonders, selecting appropriate beliefs, and managing the spread of your religion. Now, let’s delve into the specifics.

The Path to Divinity: Founding a Religion

The road to religious dominance in Civ V is paved with good intentions (and a lot of Faith points). Here’s a step-by-step guide:

  1. Accumulate Faith: This is the foundation of any religious endeavor. Several methods can generate Faith early in the game.

    • Natural Wonders: Settle near a Holy Mountain (natural wonder) for a significant Faith boost.
    • Pantheon Selection: Your choice of Pantheon will determine the Faith you gain from certain resources. For example, Stone Circles gives +2 Faith from Quarries, while Fertility Rites will speed up city growth, providing additional population to work more tiles that provide Faith.
    • Shrines and Temples: Construct these buildings in your cities. These are essential for generating Faith.
    • Piety Policy Tree: Adopt the Piety social policy tree for additional Faith bonuses. The Organized Religion tenet within Piety enhances Faith output from temples.
    • Religious City-States: Become allies with religious city-states to receive Faith as a tribute.
  2. Found a Pantheon: Once you have accumulated enough Faith, you can found a Pantheon. This early belief system provides various bonuses to your civilization. The cost of founding a Pantheon is reduced the sooner you do it. Selecting a Pantheon is a crucial early-game decision that will define your religious strategy and impact how your empire develops.

  3. Generate a Great Prophet: After founding a Pantheon, your focus shifts to generating a Great Prophet. Great Prophets are the only units capable of founding religions. To generate a Great Prophet, you must continue accumulating Faith.

    • Piety Policy Tree: Completing the Piety policy tree awards a free Great Prophet, a substantial advantage.
    • Hagia Sophia: Building the Hagia Sophia wonder grants a free Great Prophet.
    • Continue Faith Generation: Keep building Shrines and Temples, maintain alliances with religious city-states, and choose Faith-generating Pantheon beliefs.
  4. Found Your Religion: Once you have a Great Prophet, move him to a city. Click the “Found Religion” button, and then customize your religion by selecting a Founder, Follower, Worship, and Enhancer belief. The selection of these beliefs should complement your civilization’s strengths and strategic goals. Founder beliefs affect the civilization that founded the religion. Follower beliefs affect the cities that follow the religion. Worship beliefs enhance your Holy Sites. Enhancer beliefs improve the spread and power of the religion.

  5. Spread Your Religion: Use Missionaries and Great Prophets to spread your religion to other cities and civilizations. Keep in mind that other civilizations will be spreading their religions as well, creating religious competition. Enhance your religion with a second Great Prophet to select an Enhancer Belief. A third Great Prophet may be purchased later in the game to spread your religion in far-away lands.

Frequently Asked Questions (FAQs) About Religion in Civ V

1. What is a Pantheon and how do I get one?

A Pantheon is a preliminary belief system you establish before founding a formal religion. You get one by accumulating a specific amount of Faith (the Faith cost is displayed when hovering the mouse over the Pantheon Available Icon in the upper-center part of the screen). Once you reach the required Faith level, a notification appears allowing you to choose a Pantheon belief.

2. How does Faith generation work?

Faith is generated through various means:

  • Buildings like Shrines and Temples.
  • Pantheon beliefs that grant Faith from specific resources (e.g., Stone Circles).
  • Natural wonders like Holy Mountain.
  • Religious city-state alliances.
  • Social policies, particularly within the Piety tree.

3. What happens if I don’t found a religion early?

If you delay founding a religion, other civilizations might claim all the available religions first. In this case, you will no longer be able to found a religion during the game. However, your empire can still greatly benefit from adopting another civ’s religion.

4. Can I change my religion after founding it?

No, once you found a religion, its core tenets are fixed for the remainder of the game. This reinforces the importance of carefully selecting your Founder, Follower, Worship, and Enhancer Beliefs.

5. How do I spread my religion to other cities?

You spread religion using Missionaries and Great Prophets. These units can be purchased with Faith and used to convert cities to your religion. The closer the cities are to other cities following your religion, the faster the religion will passively spread to those cities.

6. What are Founder, Follower, Worship, and Enhancer Beliefs?

These are different types of beliefs you choose when founding your religion:

  • Founder Beliefs: Provide bonuses to the civilization that founded the religion (e.g., Faith generation, Gold generation).
  • Follower Beliefs: Provide bonuses to cities that follow the religion (e.g., increased happiness, culture).
  • Worship Beliefs: Enhancements to Holy Sites, such as extra Faith.
  • Enhancer Beliefs: Improve the spread of the religion (e.g., increased religious strength, faster spread).

7. How does religious pressure work?

Religious pressure is the influence a religion exerts on nearby cities. Cities with a majority religion exert pressure on surrounding cities, encouraging conversion. Proximity to the Holy City (the city where the religion was founded) and the presence of religious units also increase pressure.

8. What is a Holy City?

A Holy City is the city where a religion was founded. It exerts significant religious pressure and provides bonuses to the religion.

9. How do I defend my cities from other religions?

You can use Inquisitors to remove other religions from your cities. These units are purchased with Faith. Alternatively, you can allow other religions to spread in your cities and reap the bonuses of multiple Follower Beliefs.

10. What is the benefit of having a state religion?

A state religion (the religion followed by the majority of a civilization’s cities) provides numerous benefits:

  • Follower Belief bonuses in all cities following the religion.
  • A unified cultural identity.
  • Potential diplomatic advantages with civilizations sharing the same religion.
  • A tourism bonus towards civilizations sharing the same religion.

11. Can city-states have religions?

No, city-states cannot found or adopt religions themselves. However, your religion can spread to city-states through missionaries, Great Prophets, or passive pressure from nearby cities. Spreading your religion to city-states allows you to gain influence with them, similar to generating influence through trade or quests.

12. What happens if another civilization converts my Holy City?

If another civilization converts your Holy City to their religion, it can severely disrupt your religious influence. You can use a Great Prophet or Missionary to convert it back, but this can be costly and time-consuming. Using an Inquisitor in the city where the Great Prophet is located will also remove all rival religions present in the city.

13. What is the religious victory condition?

Civilization V does not have a specific religious victory condition. However, religion plays a pivotal role in culture and diplomatic victories. A shared religion increases your tourism output toward other civilizations and can improve diplomatic relations. Religion can indirectly contribute to all victory types by supporting certain gameplay elements.

14. Can I eliminate a religion completely from the game?

Yes, you can eliminate a religion by conquering its Holy City and using an Inquisitor to remove it. This prevents the religion from spreading further and effectively wipes it out.

15. Is it worth investing in religion if I’m not aiming for a Culture Victory?

Even if you’re not pursuing a Culture Victory, religion can still provide significant benefits:

  • Happiness: Follower Beliefs can significantly increase happiness, crucial for maintaining a stable empire.
  • Production: Some beliefs can boost production, aiding in building infrastructure and military units.
  • Gold: Certain beliefs can generate extra gold, bolstering your economy.
  • Diplomacy: Sharing a religion with other civilizations can improve diplomatic relations.

In conclusion, mastering religion in Civ V requires a blend of strategic foresight, resource management, and adaptation to the game’s dynamics. Whether you aim for religious dominance, cultural influence, or simply enhanced stability, understanding the mechanics of Faith, Pantheons, and Great Prophets is essential for success. The Games Learning Society explores the intersection of games and learning, providing valuable insights into how games like Civilization V can enhance strategic thinking and decision-making. Visit GamesLearningSociety.org to learn more about the educational aspects of gaming!

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