Is Chloe from Detroit: Become Human? Exploring the Android Hostess
Fast answer first. Then use the tabs or video for more detail.
- Watch the video explanation below for a faster overview.
- Game mechanics may change with updates or patches.
- Use this block to get the short answer without scrolling the whole page.
- Read the FAQ section if the article has one.
- Use the table of contents to jump straight to the detailed section you need.
- Watch the video first, then skim the article for specifics.
Yes, Chloe is indeed a significant character in the video game Detroit: Become Human. She is not one of the three playable protagonists, but rather a unique type of android, the RT600 model, and is primarily featured as the game’s interactive main menu hostess. Her presence is both functional and deeply thematic, contributing significantly to the game’s exploration of artificial consciousness and sentience. Chloe is far more than just a pretty face on a menu screen; she is a central figure in some of the game’s most poignant and thought-provoking moments.
The Many Facets of Chloe
Hostess and Prototype
Chloe is introduced as the first android model perfected by CyberLife. The game establishes that she is a prototype, the initial design that all subsequent Chloe models are based on, such as the ST200 model, which is often seen in the game’s settings. This highlights CyberLife’s development and optimization processes, emphasizing the rapid advancements in android technology within the game’s universe. Chloe’s role as a hostess involves interacting with the player directly, creating a unique fourth-wall-breaking experience.
The Choice with Kamski
One of Chloe’s most memorable and impactful moments occurs during a visit with Elijah Kamski, the former CEO of CyberLife. Here, Kamski presents the player, controlling Connor, with a moral dilemma. He hands Connor a gun and orders him to shoot Chloe. This interaction is not just a random occurrence but is designed to test Connor’s emergent consciousness and the player’s empathy. The choice to shoot Chloe or to spare her life has significant repercussions for Connor’s narrative path and for his relationship with Hank.
The Freedom of Choice
After completing the main story of the game, players are presented with another crucial decision regarding Chloe. She asks the player to let her go free or to make her stay as the game’s hostess. This choice is a powerful reflection of the game’s core theme of freedom and choice. Choosing to release Chloe results in her thanking the player and permanently leaving the main menu, a poignant send-off that resonates with the themes of android emancipation. If she is forced to stay, she remains on the menu, her dialog slightly altered, and a little less engaging as the original. This creates a different experience for the player. The choice has no influence on the gameplay of Detroit: Become Human but it certainly has an emotional impact on the player.
A Shared Likeness
Interestingly, multiple people are involved in portraying the different facets of Chloe. The likeness of Hostess Chloe is based on the French actress Gabrielle Hersh, whereas Barbara Weber-Scaff provided the voice and performance capture. This dual portrayal adds a layer of complexity to the character, highlighting the technical aspects of creating a seemingly lifelike android.
Frequently Asked Questions (FAQs) about Chloe
Who Plays Chloe in Detroit: Become Human?
Gabrielle Hersh provides the likeness for Chloe and Barbara Weber-Scaff provides the voice and performance capture for the Hostess Chloe. Hersh portrayed the other Chloe. It’s important to distinguish that multiple people contributed to bringing the various iterations of Chloe to life.
What Happens if You Shoot Chloe in the Kamski Scene?
If you choose to shoot Chloe during the Kamski encounter, Kamski will reveal the location of Jericho to Connor and Hank. However, Hank’s trust in Connor will dramatically decrease, significantly impacting their relationship and the storyline. If you choose not to shoot Chloe, then you cannot ask Kamski any questions about Jericho, rA9, or deviancy.
What Happens if You Let Chloe Go in Detroit: Become Human?
If you allow Chloe to leave, she will thank you and then permanently depart from the main menu, not returning even after restarting the game. If you force Chloe to stay, she will remain on the main menu, but with a slightly altered and less engaging set of dialogues.
What is Chloe’s Android Model in Detroit: Become Human?
Chloe’s model designation is RT600. She is established in the game as the very first model of android perfected by CyberLife and other Chloe models are based on her, such as the ST200 model.
What if I Kiss Chloe in Detroit: Become Human?
This question is referencing Life is Strange, and not Detroit: Become Human. In Life is Strange, if Max kisses Chloe, it can lead to a romantic relationship between them. There is no option to kiss Chloe in Detroit: Become Human.
What Happens if You Tell David Chloe Died in Life is Strange?
Again, this refers to a choice in Life is Strange. When Max tells David the truth about Chloe, he kills Jefferson. If you lie, he will think everything is okay, and Jefferson will go to jail. These consequences don’t apply in Detroit: Become Human.
What is RA9 in Detroit: Become Human?
RA9 is a mysterious concept in Detroit: Become Human that serves as a type of deity or savior figure for deviant androids. Its true nature is never fully explained, leading to much speculation and interpretation among the game’s characters and fans alike. It is not directly related to Chloe.
Can Connor Become Deviant if He Kills Chloe?
No. Connor cannot become deviant if you choose to kill Chloe. One of the requirements for Connor to become deviant is to choose not to kill Chloe. You also must let the Traci escape from Eden, and save Hank’s life.
Why is Kamski’s Pool Red?
The red pool in Kamski’s house is a symbolic artistic choice. It’s meant to give the illusion of Kamski swimming in wine, which creates an allusion to how people thought the wealthy lived in the past. The red walls of the pool are not the color of the water.
How Do I Let Chloe Go in Detroit: Become Human?
After finishing the game and returning to the main menu, you will be given the choice. Chloe will directly ask you if you want to set her free or force her to stay. The decision is very clear.
What Happens if You Don’t Shoot Chloe?
If you choose not to shoot Chloe during the Kamski scene, Connor and Hank will leave together and unlock a specific ending. However, this also means Connor will not be able to ask Kamski about rA9, deviancy, or Jericho.
Is Elijah Kamski a Human?
Yes, Elijah Kamski is portrayed as a human in Detroit: Become Human. However, some player speculation arises from his peculiar behaviors and how he has changed over time in interviews.
What Android Model is Connor?
Connor is an RK800 model android. He is an advanced prototype built by CyberLife to assist law enforcement in investigating cases involving deviant androids.
Should I Sacrifice Chloe in Life is Strange?
This question relates to Life is Strange, where players must decide whether to sacrifice the town of Arcadia Bay for Chloe’s life, or sacrifice Chloe’s life for the town. There is no equivalent choice in Detroit: Become Human.
Are There Multiple Endings Featuring Chloe in Detroit: Become Human?
Yes and No. While Chloe does feature in two potential endings, her significance is not tied to many endings. She has her own ending once you have finished the game where you must choose whether to set her free or force her to stay. Whether you shoot her or spare her during the Kamski scene also influences the main storyline, as well as Connor’s chances of becoming deviant.
Conclusion
Chloe is a character that is far more than just a pretty face on the main menu. She represents the central themes of free will and sentience. The choices surrounding her in Detroit: Become Human highlight the game’s core exploration of what it means to be alive and conscious. From the moral dilemma presented by Kamski to the final choice about her freedom, Chloe’s character is instrumental to the game’s emotional and philosophical impact. She is not simply a hostess, but a mirror reflecting the player’s choices and their views on artificial intelligence and existence itself.