What counts as an attack roll?

Understanding Attack Rolls in D&D: A Comprehensive Guide

Quick answer
This page answers What counts as an attack roll? quickly.

Fast answer first. Then use the tabs or video for more detail.

  • Watch the video explanation below for a faster overview.
  • Game mechanics may change with updates or patches.
  • Use this block to get the short answer without scrolling the whole page.
  • Read the FAQ section if the article has one.
  • Use the table of contents to jump straight to the detailed section you need.
  • Watch the video first, then skim the article for specifics.

At its core, **an attack roll in Dungeons & Dragons (D&D) represents your character’s attempt to strike a target**. It's a fundamental mechanic of combat, determining whether your carefully aimed sword thrust, a volley of arrows, or even a magically infused bolt of energy finds its mark. An attack roll involves rolling a **d20 (a twenty-sided die)** and adding specific modifiers to the result. This combined total is then compared against the target’s **Armor Class (AC)**. If the result equals or exceeds the target's AC, the attack hits, potentially dealing damage. If the result is lower, the attack misses. 

This might seem simple, but the nuances of attack rolls are many. Understanding what constitutes an attack roll, how to calculate them, and what influences them is crucial for any player who wants to make their mark on the battlefield. This article will delve deep into the mechanics of attack rolls and answer some frequently asked questions.


## The Components of an Attack Roll

The basic formula for an attack roll is straightforward: **d20 + modifiers**. The challenge, however, lies in identifying which modifiers are applicable in any given situation. Here’s a breakdown:

### The Base Roll: The D20

The foundation of every attack roll is the **d20**. The result of this roll, ranging from 1 to 20, introduces an element of chance. A natural 20 is a critical hit (automatically succeeds and usually deals additional damage), while a natural 1 is a critical miss (automatically fails, potentially with additional consequences).

### Modifiers: Enhancing (or Hindering) Your Roll

The modifiers added to your d20 roll can significantly influence the outcome of an attack. They include:

*   **Ability Modifier**: This is derived from your character's **Strength, Dexterity, or Spellcasting Ability**, depending on the type of attack. **Melee weapon attacks typically use Strength**, while **ranged weapon attacks usually use Dexterity**. **Spell attacks use your spellcasting ability modifier** (Charisma for sorcerers, Intelligence for wizards, etc.)

*   **Proficiency Bonus**: If you're **proficient with the weapon** or spell you're using, you add your proficiency bonus to the attack roll. Proficiency bonuses increase as you level up, reflecting your growing skill.

*   **Other Bonuses and Penalties**: Various conditions, magic items, feats, or spells can provide additional bonuses or penalties to your attack rolls. These could be a flat bonus, like +1 from a magic weapon, or more situational, like advantage or disadvantage.

### The Target: Armor Class (AC)

The **Armor Class (AC)** represents how difficult a target is to hit. The higher the AC, the more difficult it is to land a successful attack. AC is primarily determined by armor, but can also be affected by natural defenses, spells, or dexterity. 

## Types of Actions and Attack Rolls

Not all actions in combat are attack rolls. It's important to distinguish between these.

### Direct Attacks: The Heart of Combat

The most common type of attack involves the **Attack action**, which includes:

*   **Melee Attacks**: Using weapons such as swords, axes, or your fists (unarmed strike).
*   **Ranged Attacks**: Using bows, crossbows, or thrown weapons.
*   **Spell Attacks:** Casting a spell that requires an attack roll (e.g., *Eldritch Blast*).
*   **Grappling**:  Using an attack to initiate a grapple attempt. 

These are considered attack rolls because they follow the mechanics described above: a d20 roll, added modifiers, and comparing it against a target's AC.

### Spells and Attack Rolls

It's crucial to note that **not all spells involve attack rolls.** Some spells require targets to make a **saving throw**, instead. The spells that *do* require attack rolls function as any other attack roll, using your spellcasting ability modifier and your proficiency bonus if applicable. Fireball, for example, does not involve an attack roll but is a saving throw, the target needs to make a Dexterity save to avoid some or all of the damage. 

### Actions That Are *Not* Attack Rolls

It's equally important to understand what does *not* count as an attack roll, including:

*   **Saving Throws**: Many spells and abilities force a creature to make a saving throw, this does not use an attack roll.
*   **Skill Checks**:  Using skills like stealth, perception, or persuasion. These involve rolling a d20 + an ability modifier, but are not attack rolls.
*   **Non-Attack Spells**: Spells that don't involve making an attack roll, such as *Heal*, *Mage Armor*, or *Shield*.
*   **Movement**: Taking the movement action, or actions like the Dash action.
*   **Using an Item**: Most actions of using an item are not attack rolls.


## Frequently Asked Questions (FAQs)

### 1. What is the difference between an attack roll and a saving throw?

An **attack roll is initiated by the attacker** to see if their attempt to hit is successful. A **saving throw is initiated by the target** when a spell or effect is used against them. An attack roll uses the attacker's ability modifier and proficiency bonus and the target's AC, whereas a saving throw uses the target's ability modifier and the effect's difficulty class (DC).

### 2. Does a tie result in a hit in D&D?

**Yes, a tie on an attack roll means the attack hits.** If the total of your attack roll equals the target's AC, it's a successful hit. There is no need to add the tiebreaker rule.

### 3. What ability score do I use for a melee attack roll?

**Typically, Strength** is used for melee attack rolls, unless the weapon has the "finesse" property, in which case you may choose to use Dexterity.

### 4. What ability score do I use for a ranged attack roll?

**Typically, Dexterity** is used for ranged attack rolls.

### 5. What ability score do I use for a spell attack roll?

You use your **spellcasting ability modifier**, which depends on your class (e.g., Charisma for Sorcerers and Warlocks, Wisdom for Clerics and Druids, Intelligence for Wizards).

### 6. Is proficiency added to all attack rolls?

No, **proficiency is only added to attack rolls when you are using a weapon or spell you are proficient with.**

### 7. Does the damage roll use the attack roll modifier?

No, **damage rolls use modifiers distinct from those used in the attack roll**. Damage is generally determined by weapon dice, plus your relevant ability modifier (often Strength for melee weapons) and other special modifiers.

### 8. Does advantage affect the attack roll?

**Yes, having advantage means you roll two d20s and take the higher result.** Disadvantage means you roll two d20s and take the lower result. Advantage and disadvantage can stack but in D&D 5e they only cancel each other out, rather than making the roll neutral.

### 9. Is *Magic Missile* an attack roll?

No, **Magic Missile is not an attack roll.** It automatically hits its targets and does not require any attack rolls. 

### 10. Is a grapple an attack roll?

**Yes, a grapple uses the Attack action to make a special melee attack**. This means you make an attack roll using the relevant ability modifier.

### 11. Is *Eldritch Blast* an attack roll?

**Yes, *Eldritch Blast* is a spell attack**. It requires an attack roll that uses your spellcasting ability modifier.

### 12. Are skill checks considered attack rolls?

**No, skill checks and attack rolls are different mechanics.** Skill checks use d20 + relevant ability modifier + proficiency bonus when applicable, and are often rolled against a set DC. Attack rolls are used for attacks with weapons or spells that directly target a creature.

### 13. What happens if I roll a natural 1 on an attack roll?

**A natural 1 on an attack roll always results in a miss**, regardless of your modifiers or the target's AC. It is usually referred to as a "Critical Miss." Some DMs may have additional consequences on a natural 1.

### 14. What happens if I roll a natural 20 on an attack roll?

**A natural 20 on an attack roll always results in a hit**, regardless of the target's AC. It is usually referred to as a "Critical Hit," and often results in extra damage.

### 15. Do spells count as attack rolls?

**Some spells involve attack rolls, while many do not.** Those spells that use attack rolls will follow the attack roll mechanics including the use of the spellcasting ability modifier. Those that don't, will instead ask the target to make a saving throw.

Conclusion

Attack rolls are the backbone of D&D combat. Understanding how they work, which modifiers apply, and how they differ from saving throws and other dice rolls is vital for every player. By familiarizing yourself with these mechanics, you can enhance your tactical gameplay and ensure your character makes their mark on the battlefield. Mastering the attack roll will allow you to take control of your combats and navigate dungeons and dragons with confidence.

Leave a Comment